She (and the player that inhabits her soul) press's her(his) left hand up on her forehead and over the side of her face massaging a pressure point feeling a headache coming on.
"You are making things to complicated. We simply need to move it to another room, in this building. Not close to us, Before it starts stinking."
Zurzg watches the struggle with the body, the growing trail of blood as it’s dragged out the room, reminding him of the debacle earlier hiding the corpse’s associates.
”Zurzg wonder why body not left here? Zurzg find lots of other rooms down here.”
Kai tilts her head in thought at Zurxg's question. "People do not find it... pleasant... to remain in the room with a dead body. Especially one that has not been properly handled for decay and smell. That I'd one of the reasons why we bury the dead. Or at least the ones important to us. Certain types of people have certain types of customs. It depends on which you are around."
She then looks at Moss. "Oh and Moss. Are you injured at all? Did the wolf bite you or anything? I just want to make sure you're doing okay. You've been quiet."
Rollback Post to RevisionRollBack
Nina Wildvale|Changeling|Wild Magic Sorcerer|Rise of The Reunelords|Active
Kai Loire|Water Genasia|Life Cleric|Road To Phandalin|Retired
Doing his best to get the body out of this place as fast as he can, Ree'lyn makes sure to take the cloak and whatever items that identify the thug as a Redbrand. Soon afterwards, with subtle gestures, he cleans the blood pool and the trail they may have caused while carrying the body away.
Examining his arms, legs and chest to make sure no blood stains maculate his clothes and all is neatly lined up, the Drow warlock addresses the goblin who spent this time looking confused and expressed his inquiry about the need for all that motion.
"You are right, Zurzg." - Ree'lyn whispers to him. - "It was not needed. But sometimes we just build companionship doing unnecessary things with each other. This place will be empty and with no trace of our presence before this corpse starts rotting. But since we are going to remain in this room and not another one which we might move to, it was important to ease some minds." - he winks and taps the goblin's shoulder. - "Let's take a rest and have our meals. I will cook for us.
His eyes narrowing looking at Zurzg, then a sudden smirk, almost wicked. - "Told you." - he whispers before pointing to Margret's general direction, over his shoulder, without looking at her, making the effect of cleaning her and her gear, followed by warmth on her skin and the perfume of wildflowers on her hair and body.
Nobody, you show the message to Sildar, who reads it twice before he hands it back to you: „Keeping a low profile is a good idea, it is already an hour since you guys took care of them.“ He nods towards the still uncontious men in the cell : „Sooner or later they will be missed by their superiors. I will stay here with Hazel and Ostran to keep an eye on our guest and ask him a few questions when he wakes up. As for the supplies, ask in the inn to put it on my tab, i will count it against your reward once all this is taken care of. One last thing, please inform Master Stonehill Where i am, if he gets in trouble he should either send that trouble my way or retreat here. I leave it up to his judgement wich one he thinks is best. Good Luck.“
You return to the inn and while you don‘t see Master Stonehill, his wife easily enough provides you with a wooden bucket, a small (5l) keg of ale, 10 wooden mugs, a large loaf of bread and a small wheel of cheese. Once everything is on a table, it looks like a lot to carry. She she provides you with a medium sack to carry all this, but the mugs take a lot of space since they don‘t stack, so you decide to only take one with you. While you collect all this, you notice two little boys, a human and a halfling openly stare at you. You also draw a few glances from the other two guests in the common room.
Could you roll me a d20 when you leave the inn please.
Although visibly displeased at the idea of lugging anything around, it is with grudging acceptance that the tiefling went to work. After all is said and done, and Nobody is starting to take his leave, seeing some of the eyes already upon him, he snaps his fingers. In a poof of sweet smelling smoke, a winged monkey appears on a nearby table, and unbidden of any verbal command, starts to dance its little monkey tail off.
Monkey Performance: 10.
Something to distract while he made his way out on what he hoped was a discrete path to the ruins. Once there another snap of the fingers and thought sends the monkey back into its pocket dimension.
Leaving Out roll: 1.
Rollback Post to RevisionRollBack
Yog - [Tortle]Druid/Warlock - Circle of Stars/Celestial (Libretalia)
Nobody as you leave the Inn with your sack full of supplies, you see a 7 feet tall rough looking man with very prominent tusks but elsewise human features approach the Inn from the east. He wears the familiar looking dirty red Cape.
This post has potentially manipulated dice roll results.
For DM:
Taking care to make it appear he hadn't noticed the half-orc, the tiefling flips through options...
If Nobody needed not head eastward himself to make the rendezvous, then he will try to keep things casual and hustle along westward before taking the immediate next corner to lose line out of sight. From there he hustles to find an alternate route if need be to get back on track. And IF he did need to head eastward, he still pretends at least to intend to go westward until he found his corner to duck around, pick up the pace, and hopefully lose any following orcish fellow prior to them catching sight of the oversized, devil blooded man.
Regardless of which must come to pass, at his mental command he has his winged monkey dancing in the Inn take to the rafters, and keep an eye on the front door quietly. But if he is called out for by the half-orc, and they JUST so happen to be by the door, the monkey has orders to rush out and distract the orc by flying too closely to his face while Nobody tries to slip away.
"Ah, you will not be under any danger before the scent wears off." - again a subtle gesture makes the effect go away. - "You would just have your sleep well perfumed." - muttering under his breath, Ree'lyn makes a quick consideration. - "Let's take a rest and get ready to head out soon after."
This post has potentially manipulated dice roll results.
The old schoolhouse is of the map to the north.
Nobody:
Your Monkey distracts the Half-Ork and you try to slip away. The Thug angrily tries to swat away your familiar (18 for 1hp of damage) before he starts looking for you ( perception 14), but he lost you.
I assume you went n from the inn, to hide behind the buildings and then going north through the backyards/gardens toward Barthens Provisions.
Nodding, but not quite understanding Ree'lyn's comments, Zurzg slips way from those resting, and searches the rest of the rooms again for morsels to eat.
Yep. And from there to the school ruins. Which I believe recently Margret at least gave the details on, if he didn't already know from another incident. So if there are no more other complications to worry about, we can fast forward to there. He keeps to the pattern of behind the buildings route, and smoothing out any trail left behind with a liberal use of mold earth and prestidigitation for throwing in the occasional confusing smell.
As far entry goes, Nobody is straight to the point of setting down or hand off the bag to someone else without a word before finding a corner to sit in and just grumble over the lost of another ten gold.
Rollback Post to RevisionRollBack
Yog - [Tortle]Druid/Warlock - Circle of Stars/Celestial (Libretalia)
She (and the player that inhabits her soul) press's her(his) left hand up on her forehead and over the side of her face massaging a pressure point feeling a headache coming on.
"You are making things to complicated. We simply need to move it to another room, in this building. Not close to us, Before it starts stinking."
She sniffs the air
"Worse"
she thinks about something
"Hey Moss is that dog a female?"
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
3 "It is a male" Moss replies, looking a bit unwell.
"Darn, I was hoping he was female and in heat....Moss are you ok?"
"Reel'yn grab the other arm"
She takes the arm of the now dead Redbrand and starts dragging him out the door and to the hallway looking for another room to stash Treth
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Zurzg watches the struggle with the body, the growing trail of blood as it’s dragged out the room, reminding him of the debacle earlier hiding the corpse’s associates.
”Zurzg wonder why body not left here? Zurzg find lots of other rooms down here.”
Kai tilts her head in thought at Zurxg's question. "People do not find it... pleasant... to remain in the room with a dead body. Especially one that has not been properly handled for decay and smell. That I'd one of the reasons why we bury the dead. Or at least the ones important to us. Certain types of people have certain types of customs. It depends on which you are around."
She then looks at Moss. "Oh and Moss. Are you injured at all? Did the wolf bite you or anything? I just want to make sure you're doing okay. You've been quiet."
Nina Wildvale|Changeling|Wild Magic Sorcerer|Rise of The Reunelords|Active
Kai Loire|Water Genasia|Life Cleric|Road To Phandalin|Retired
Willow Twilight|Swiftstride Shifter|Blood Hunter|Ebberon|Retired
Meephylia Polliwog|Grung|Dragon Sorcerer|Descent To Avernus|Retired
Ashryn Rairs|Changeling|Hexblade Warlock|Out Of The Abyss|Dead
Ree'lyn | Drow | Warlock | Level 2 | AC 15 | HP 12/18 | Temporary HP 8/8 | Cantrips Known 2 | Spells Known 3 | Spell Slots 0/2 | Slot Level 1st | Eldritch Invocations 2
_______________________________________________________________________________________________________________________________________________
Doing his best to get the body out of this place as fast as he can, Ree'lyn makes sure to take the cloak and whatever items that identify the thug as a Redbrand. Soon afterwards, with subtle gestures, he cleans the blood pool and the trail they may have caused while carrying the body away.
Examining his arms, legs and chest to make sure no blood stains maculate his clothes and all is neatly lined up, the Drow warlock addresses the goblin who spent this time looking confused and expressed his inquiry about the need for all that motion.
"You are right, Zurzg." - Ree'lyn whispers to him. - "It was not needed. But sometimes we just build companionship doing unnecessary things with each other. This place will be empty and with no trace of our presence before this corpse starts rotting. But since we are going to remain in this room and not another one which we might move to, it was important to ease some minds." - he winks and taps the goblin's shoulder. - "Let's take a rest and have our meals. I will cook for us.
Watching Reel'yn using magic to clean
"Thank you Reel'yn. May I ask of you too use your magic cleaning
ability on me? Please.. and the rest of us that need it."
🧚♀️🧟♂️💃
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Ree'lyn | Drow | Warlock | Level 2 | AC 15 | HP 12/18 | Temporary HP 8/8 | Cantrips Known 2 | Spells Known 3 | Spell Slots 0/2 | Slot Level 1st | Eldritch Invocations 2
_______________________________________________________________________________________________________________________________________________
His eyes narrowing looking at Zurzg, then a sudden smirk, almost wicked. - "Told you." - he whispers before pointing to Margret's general direction, over his shoulder, without looking at her, making the effect of cleaning her and her gear, followed by warmth on her skin and the perfume of wildflowers on her hair and body.
Her breath turns into a pant and the whispered word with a blush "ookay"
She walks over to Reel'yn and gives him a bear hug
"Thank you, I'm going to have to get you to teach me that one."
She walks back over to the corner she picked out sits humming
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
After a few moments of enjoying the perfumed smell she goes over to Reel'yn
"This is nice and I thank you for this. But the perfume is a bit too noticeable. I'd rather not have a scent.,"
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Nobody:
Nobody, you show the message to Sildar, who reads it twice before he hands it back to you: „Keeping a low profile is a good idea, it is already an hour since you guys took care of them.“ He nods towards the still uncontious men in the cell : „Sooner or later they will be missed by their superiors. I will stay here with Hazel and Ostran to keep an eye on our guest and ask him a few questions when he wakes up. As for the supplies, ask in the inn to put it on my tab, i will count it against your reward once all this is taken care of. One last thing, please inform Master Stonehill Where i am, if he gets in trouble he should either send that trouble my way or retreat here. I leave it up to his judgement wich one he thinks is best. Good Luck.“
You return to the inn and while you don‘t see Master Stonehill, his wife easily enough provides you with a wooden bucket, a small (5l) keg of ale, 10 wooden mugs, a large loaf of bread and a small wheel of cheese. Once everything is on a table, it looks like a lot to carry. She she provides you with a medium sack to carry all this, but the mugs take a lot of space since they don‘t stack, so you decide to only take one with you. While you collect all this, you notice two little boys, a human and a halfling openly stare at you. You also draw a few glances from the other two guests in the common room.
Could you roll me a d20 when you leave the inn please.
For DM:
Although visibly displeased at the idea of lugging anything around, it is with grudging acceptance that the tiefling went to work. After all is said and done, and Nobody is starting to take his leave, seeing some of the eyes already upon him, he snaps his fingers. In a poof of sweet smelling smoke, a winged monkey appears on a nearby table, and unbidden of any verbal command, starts to dance its little monkey tail off.
Monkey Performance: 10.
Something to distract while he made his way out on what he hoped was a discrete path to the ruins. Once there another snap of the fingers and thought sends the monkey back into its pocket dimension.
Leaving Out roll: 1.
Yog - [Tortle]Druid/Warlock - Circle of Stars/Celestial (Libretalia)
Nobody - [Feral-Tiefling]Wizard/Sorcerer - War/Draconic (HoTDQ)
Jack Vicvan - [Eladrin]Druid/Warlock - Circle of Dreams/Archfey
-
Hiatus:
Xanrazan - [Earth Genasi]Bard - College of Swords(Shadowthorn's Princess of the Apocalypse)
For Nobody :
Nobody as you leave the Inn with your sack full of supplies, you see a 7 feet tall rough looking man with very prominent tusks but elsewise human features approach the Inn from the east. He wears the familiar looking dirty red Cape.
For DM:
Taking care to make it appear he hadn't noticed the half-orc, the tiefling flips through options...
If Nobody needed not head eastward himself to make the rendezvous, then he will try to keep things casual and hustle along westward before taking the immediate next corner to lose line out of sight. From there he hustles to find an alternate route if need be to get back on track. And IF he did need to head eastward, he still pretends at least to intend to go westward until he found his corner to duck around, pick up the pace, and hopefully lose any following orcish fellow prior to them catching sight of the oversized, devil blooded man.
Regardless of which must come to pass, at his mental command he has his winged monkey dancing in the Inn take to the rafters, and keep an eye on the front door quietly. But if he is called out for by the half-orc, and they JUST so happen to be by the door, the monkey has orders to rush out and distract the orc by flying too closely to his face while Nobody tries to slip away.
Stealth: 16.
If performance would be more appropriate with help from monkey:
Performance: 7 or with help 19.
(Same modifiers for any Cha skill)
Yog - [Tortle]Druid/Warlock - Circle of Stars/Celestial (Libretalia)
Nobody - [Feral-Tiefling]Wizard/Sorcerer - War/Draconic (HoTDQ)
Jack Vicvan - [Eladrin]Druid/Warlock - Circle of Dreams/Archfey
-
Hiatus:
Xanrazan - [Earth Genasi]Bard - College of Swords(Shadowthorn's Princess of the Apocalypse)
after no responce from Reel'yn she goes over to her corner and silently prays to her god Mystra
"Oh mistress I ask you forgiveness and please make me your humble servant and Knight for I wish to protect the weak and Disrupt the wicked
I wish to do this in your name almighty goddess of magic.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Ree'lyn | Drow | Warlock | Level 2 | AC 15 | HP 12/18 | Temporary HP 8/8 | Cantrips Known 2 | Spells Known 3 | Spell Slots 0/2 | Slot Level 1st | Eldritch Invocations 2
_______________________________________________________________________________________________________________________________________________
"Ah, you will not be under any danger before the scent wears off." - again a subtle gesture makes the effect go away. - "You would just have your sleep well perfumed." - muttering under his breath, Ree'lyn makes a quick consideration. - "Let's take a rest and get ready to head out soon after."
The old schoolhouse is of the map to the north.
Nobody:
Your Monkey distracts the Half-Ork and you try to slip away. The Thug angrily tries to swat away your familiar (18 for 1hp of damage) before he starts looking for you ( perception 14), but he lost you.
I assume you went n from the inn, to hide behind the buildings and then going north through the backyards/gardens toward Barthens Provisions.
Nodding, but not quite understanding Ree'lyn's comments, Zurzg slips way from those resting, and searches the rest of the rooms again for morsels to eat.
For DM:
Yep. And from there to the school ruins. Which I believe recently Margret at least gave the details on, if he didn't already know from another incident. So if there are no more other complications to worry about, we can fast forward to there. He keeps to the pattern of behind the buildings route, and smoothing out any trail left behind with a liberal use of mold earth and prestidigitation for throwing in the occasional confusing smell.
As far entry goes, Nobody is straight to the point of setting down or hand off the bag to someone else without a word before finding a corner to sit in and just grumble over the lost of another ten gold.
Yog - [Tortle]Druid/Warlock - Circle of Stars/Celestial (Libretalia)
Nobody - [Feral-Tiefling]Wizard/Sorcerer - War/Draconic (HoTDQ)
Jack Vicvan - [Eladrin]Druid/Warlock - Circle of Dreams/Archfey
-
Hiatus:
Xanrazan - [Earth Genasi]Bard - College of Swords(Shadowthorn's Princess of the Apocalypse)