Focussing all his energy on his own body, Faekin slowly starts to drift back to his body, and can make out the shape of a heavily armoured dwarf, lumbering towards him. As if through cotton, he can hear voices, and he starts to feel a dull ache in his right shoulder, and the taste of blood in his mouth. Blinking heavily, he tries to get up on all fours, helped by Berrus. It still takes a couple of moments for the gnome to find his bearings again.
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
I look at the armored dwarf! Still not sure if he is real or not. I tell him "Thank you very very much! It is unpolite to ask, but would you mind taking this backpack for me until i get a little more back to my senses? It is all I could find and have nothing else after this thief of a stowaway stole my belongings and instead of trying to hold let me fall to my death. Luckly some vines caught me"after a quick pause he asks "Are you alone or is there anyone else left? Did everybody make it?
The Professor works with Bertrand, making liberal use of his ‘Mold Earth’ cantrip to make sure the camp is clear and level, with maybe a five foot berm all the way around as a defensive measure except for the entryway.
Once that is more or less settled, he does the ritual for the ‘Floating Disk’ and helps transport the heavier items to their resting place in the camp.
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Hearing Berrus call out his status from below, Shae calms slightly and picks herself up off the deck. She’d shout back down to them, “Ey! Are we looking to bring the injured down, or the injured up for the night? Berrus, do you want me down there to assist?” She will go back to check on the stretcher, finishing it off if she has too. She’d also go around to gather spare cloth that could double as tents or canopies.
“Yes indeed, Berrus,” responds Professor S, surveying the crashed aft section, wondering what of his possessions may have survived. Shaking his head, he continues, “Myporters and I are setting up camp over there,” pointing at the camp, “and you are welcome to help us consolidate our supplies from either the crashed aft section or the lowered supplies from above. If you have any ideas on how to make the camp more defensible, that would be good too—I have some capability to mold the ground to suit our purposes.”
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Shae would prepare some of the cloth and the stretcher to go down on the pulley system with her to join in some of the efforts on the ground.
“Spiked trenches and pits. Coat spikes with feces or poison if you want a chance of infections” Shae would blurt with a shrug. Shae, that’s morbid. “It’s classic primitive.”
looking at the fading light, "I dont think we are having the time for a proper defensive work"
Professor S smiles, saying, “I don’t know about the spikes and all, but a trench on the outside of the raised earthwork should be pretty quick with the aid of a snippet of magic.”
Working magic with a cupping or digging motion with his hands, the Professor walks slowly along, a five foot deep trench forming on the outside of the dirt berm, with the displaced earth piling up on top of berm, increasing its height.
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
As they work on preparing the camp down below, Professor S pulls Shae aside, saying, “I do have a spot of bad news, I’m afraid. I have the minor magical command of air, earth, and fire, but I never got around to learning the water cantrip...I sincerely hope you know how to collect water in some way, or we are going to be thirsty very soon.”
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Shae looks to the professor, nodding. "I've been theorizing. For the long haul we will need a rain catch system. Large leaves or shoots would make great catches." She'd glance around at the local flora. "The vines down here may have more fluid in them than ones at the top. I'm still not entirely certain how drinkable the liquid would be though. That doesn't mean there aren't other plants around that could store water. Maybe get lucky with some juicy fruit." She'd tap her nose as she thought. "Regardless of the source though, we would need a purifying method. Unless someone here has the ability to purify water magically, I would have to recommend good ol' fashion boiling... Have we excavated some pots yet?" Shae would glance over to the wreckage.
"Sounds reasonable, Shae. I'll get ready for a fire in the middle of the camp. There should be plenty of scrap wood around, and I can burn almost anything," the professor adds, holding up a strange looking clockwork device and clicking a switch, causing a small flame to light from its tip.
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
This post has potentially manipulated dice roll results.
When transport to the forest below is well underway, Zip paces carefully across the midsection deck, plotting a route to the stairs down, then to the cabins below, and finally to his own room. Lots of things to move, it'd be a shame for the floor to give out from too much moving around....
(Investigation as he tip-toes across the deck, searching for a stable path to his and the others' cabins below: 10)
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
This post has potentially manipulated dice roll results.
"Thank you Professor. I figured you'd have the fire covered." She'd smile. Shae really respected the Professor and his wizard skills. He's been invaluable with his spells. She literally studied for most of her life in hopes she'd be a great wizard... She envied those with natural affinities for magic... Shae, green doesn't suit you. Shae would shake her head as if shaking a thought out of her mind.
Seeing Berrus drop a gnome off at the camp, Shae would walk back to the camp with the professor. She would kneel next to him. "Hi. I'm Shae.You took a nasty fall. How are you feeling?"
Zip, you reach the end of the mid-section only to realise that the part that crashed also contained everyone’s cabins.
With everyone else below on the ground, the camp quickly takes shape. The professor busies himself setting up the earthworks, while his porters are organising the gathered gear as best they can. With the spare cloth that Shae brought down, a few tarp lean-tos are improvised, supported by broken planks of the ship’s rear section and nearby branches.
Maxine is using some lines and parts of the scavenged silverware to set up a perimeter of alarms, While Berrus is gathering supplies from the crashed stern section (see the descriptions given to Faekin for what is available), the Professor is lighting a fire in the middle of camp, providing heat and light. After a while, Nhar suggests to add some leaves, as the smoke would keep away some of the insects that can now be heard chirping and buzzing throughout the jungle.
Shae first organises the placement of the three empty water barrels close to the center of camp, before taking stock of the wounded. Faekin looked very rough and banged up, with a dislocated shoulder and either a bad case of concussion or the adverse effects of food poisoning. Shae manages to set his shoulder, and ordered Faekin to rest by the fire otherwise, to recover as best as possible before the next morning. The Professor is covered in grazes and scratches, and has a nasty bruise across his right side that causes him some pain breathing, but he’s otherwise fine. Berrus was starting to look uncomfortable in his heavy armour and started to look exhausted (Berrus, please give me a CON saving throw, DC 15. You have disadvantage, since you’re in medium or heavy armour). Maxine’s ankle has swollen up considerably, but she seems determined not to let it impede her and is working through the pain. Zip himself had suffered a gash from one of the pterafolk and a few bruises during the crash, but nothing major. Flax and Brax were doing their best to rest and try to ease the strain on their broken limbs. Flax seemed mostly annoyed at having broken his arm, but Brax had lost a lot of blood and though patched up now, was pale and exhausted (he will be at exhaustion level two for the next day). Nhar was unhurt, and happily helped with organising the remaining supplies, fully in his element as quartermaster. Thasselandra the Captain was still slightly woozy, but it seemed as though her concussion was not severe, and if supervised she would be fine. Shae herself had gotten through the entire ordeal unscathed, but was pushing the limits of her endurance by still working concentrated into the night (Give me a straight CON save, DC 15).
As night falls, do you organise a watch roster, or do you all try to get some sleep together, relying on the earthworks and the alarms to wake you?
Rollback Post to RevisionRollBack
Union!- Errydha (Homebrew) Setting Embers in the Dark - Errydha (Homebrew) Setting Welcome to the Jungle- Far Realms Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Faekin is glad to be back to his senses and not having to be alone anymore. He sincerely thanks Shae for relocating his shoulder and of course Berrus too. He adds:It is important to not drink from those vines, even if you are thirsty, they may have saved me from certain death after this stowaway deemed the backpack she stole from me as more important to hold onto than trying to grab me after she destabilize, the whole section of the ship and letting me willingly fall to my death.. but coming back to the vines, if you drink from them you get strange halluzinations. Before the the liquid from the vines made me fall unconscious I found some stuff, if any of it should be yours, I am happy to hand it back to you. You asked for a pot, I found one, it is strapped to the backpack I found, it is banged up but we could still boil water or cook in it. In the section where the Dwarf, excuse me for not remembering his name, found me, there are still some locked cabinets and footlockers. I didn't manage to break them open with my shoulder. There was a big shield too, if somebody knows how to handle one. Apart from that I can not contribute that much, all my other belongings were stolen by this one over there. He points over to Maxine. He whispers to Shae, Be wary of this one, she is caring more about herself and the stolen goods than for others. If not I wouldn't have fallen.
Exhausted he leans against the walls the Professor piled up. He looks at the professor and says: I found some carthograper tools and a damaged map, I am not to good with navigating but you seem like you know how to handle it. They are in the backpack.
"Ha, what did I say - alive and well!" Maxine greeted Faekin. "And as ungrateful as ever."
After the alarm perimeter was set, Maxine finally gave in to the pain and rested with the injured crew, nursing her swollen ankle, though if called for the watch will do her part.
Focussing all his energy on his own body, Faekin slowly starts to drift back to his body, and can make out the shape of a heavily armoured dwarf, lumbering towards him. As if through cotton, he can hear voices, and he starts to feel a dull ache in his right shoulder, and the taste of blood in his mouth. Blinking heavily, he tries to get up on all fours, helped by Berrus. It still takes a couple of moments for the gnome to find his bearings again.
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
I look at the armored dwarf! Still not sure if he is real or not. I tell him "Thank you very very much! It is unpolite to ask, but would you mind taking this backpack for me until i get a little more back to my senses? It is all I could find and have nothing else after this thief of a stowaway stole my belongings and instead of trying to hold let me fall to my death. Luckly some vines caught me" after a quick pause he asks "Are you alone or is there anyone else left? Did everybody make it?
Not alone there are others starting to come down.....an i wouldnt be to worried about stuff at the moment. All of us are in a nasty situation i think
Berrus then calls to the others...."i found him. He is in rough shape but alive.
Laissez les bons temps rouler
The Professor works with Bertrand, making liberal use of his ‘Mold Earth’ cantrip to make sure the camp is clear and level, with maybe a five foot berm all the way around as a defensive measure except for the entryway.
Once that is more or less settled, he does the ritual for the ‘Floating Disk’ and helps transport the heavier items to their resting place in the camp.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Hearing Berrus call out his status from below, Shae calms slightly and picks herself up off the deck. She’d shout back down to them, “Ey! Are we looking to bring the injured down, or the injured up for the night? Berrus, do you want me down there to assist?” She will go back to check on the stretcher, finishing it off if she has too. She’d also go around to gather spare cloth that could double as tents or canopies.
just an unstable unicorn.
I tink the professor is setting up sumpthin down here Berrus yells up to Shae
Laissez les bons temps rouler
“Yes indeed, Berrus,” responds Professor S, surveying the crashed aft section, wondering what of his possessions may have survived. Shaking his head, he continues, “My porters and I are setting up camp over there,” pointing at the camp, “and you are welcome to help us consolidate our supplies from either the crashed aft section or the lowered supplies from above. If you have any ideas on how to make the camp more defensible, that would be good too—I have some capability to mold the ground to suit our purposes.”
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Shae would prepare some of the cloth and the stretcher to go down on the pulley system with her to join in some of the efforts on the ground.
“Spiked trenches and pits. Coat spikes with feces or poison if you want a chance of infections” Shae would blurt with a shrug. Shae, that’s morbid. “It’s classic primitive.”
just an unstable unicorn.
looking at the fading light, "I dont think we are having the time for a proper defensive work"
Laissez les bons temps rouler
Professor S smiles, saying, “I don’t know about the spikes and all, but a trench on the outside of the raised earthwork should be pretty quick with the aid of a snippet of magic.”
Working magic with a cupping or digging motion with his hands, the Professor walks slowly along, a five foot deep trench forming on the outside of the dirt berm, with the displaced earth piling up on top of berm, increasing its height.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
"Simple alarm system would not even need magic. Our ropes and lianes with dunging metal pieces and rocks might work"
Meili Liang Lvl 5 Monk
Dice
As they work on preparing the camp down below, Professor S pulls Shae aside, saying, “I do have a spot of bad news, I’m afraid. I have the minor magical command of air, earth, and fire, but I never got around to learning the water cantrip...I sincerely hope you know how to collect water in some way, or we are going to be thirsty very soon.”
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Shae looks to the professor, nodding. "I've been theorizing. For the long haul we will need a rain catch system. Large leaves or shoots would make great catches." She'd glance around at the local flora. "The vines down here may have more fluid in them than ones at the top. I'm still not entirely certain how drinkable the liquid would be though. That doesn't mean there aren't other plants around that could store water. Maybe get lucky with some juicy fruit." She'd tap her nose as she thought. "Regardless of the source though, we would need a purifying method. Unless someone here has the ability to purify water magically, I would have to recommend good ol' fashion boiling... Have we excavated some pots yet?" Shae would glance over to the wreckage.
just an unstable unicorn.
After Berrus gets Faeken back to the camp he returns to the wreckage for a quick look around
Laissez les bons temps rouler
"Sounds reasonable, Shae. I'll get ready for a fire in the middle of the camp. There should be plenty of scrap wood around, and I can burn almost anything," the professor adds, holding up a strange looking clockwork device and clicking a switch, causing a small flame to light from its tip.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
When transport to the forest below is well underway, Zip paces carefully across the midsection deck, plotting a route to the stairs down, then to the cabins below, and finally to his own room. Lots of things to move, it'd be a shame for the floor to give out from too much moving around....
(Investigation as he tip-toes across the deck, searching for a stable path to his and the others' cabins below: 10)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
"Thank you Professor. I figured you'd have the fire covered." She'd smile. Shae really respected the Professor and his wizard skills. He's been invaluable with his spells. She literally studied for most of her life in hopes she'd be a great wizard... She envied those with natural affinities for magic... Shae, green doesn't suit you. Shae would shake her head as if shaking a thought out of her mind.
Seeing Berrus drop a gnome off at the camp, Shae would walk back to the camp with the professor. She would kneel next to him. "Hi. I'm Shae. You took a nasty fall. How are you feeling?"
Medicine check on Faekin: 11
just an unstable unicorn.
Zip, you reach the end of the mid-section only to realise that the part that crashed also contained everyone’s cabins.
With everyone else below on the ground, the camp quickly takes shape. The professor busies himself setting up the earthworks, while his porters are organising the gathered gear as best they can. With the spare cloth that Shae brought down, a few tarp lean-tos are improvised, supported by broken planks of the ship’s rear section and nearby branches.
Maxine is using some lines and parts of the scavenged silverware to set up a perimeter of alarms, While Berrus is gathering supplies from the crashed stern section (see the descriptions given to Faekin for what is available), the Professor is lighting a fire in the middle of camp, providing heat and light. After a while, Nhar suggests to add some leaves, as the smoke would keep away some of the insects that can now be heard chirping and buzzing throughout the jungle.
Shae first organises the placement of the three empty water barrels close to the center of camp, before taking stock of the wounded. Faekin looked very rough and banged up, with a dislocated shoulder and either a bad case of concussion or the adverse effects of food poisoning. Shae manages to set his shoulder, and ordered Faekin to rest by the fire otherwise, to recover as best as possible before the next morning. The Professor is covered in grazes and scratches, and has a nasty bruise across his right side that causes him some pain breathing, but he’s otherwise fine. Berrus was starting to look uncomfortable in his heavy armour and started to look exhausted (Berrus, please give me a CON saving throw, DC 15. You have disadvantage, since you’re in medium or heavy armour). Maxine’s ankle has swollen up considerably, but she seems determined not to let it impede her and is working through the pain. Zip himself had suffered a gash from one of the pterafolk and a few bruises during the crash, but nothing major. Flax and Brax were doing their best to rest and try to ease the strain on their broken limbs. Flax seemed mostly annoyed at having broken his arm, but Brax had lost a lot of blood and though patched up now, was pale and exhausted (he will be at exhaustion level two for the next day). Nhar was unhurt, and happily helped with organising the remaining supplies, fully in his element as quartermaster. Thasselandra the Captain was still slightly woozy, but it seemed as though her concussion was not severe, and if supervised she would be fine. Shae herself had gotten through the entire ordeal unscathed, but was pushing the limits of her endurance by still working concentrated into the night (Give me a straight CON save, DC 15).
As night falls, do you organise a watch roster, or do you all try to get some sleep together, relying on the earthworks and the alarms to wake you?
Union!- Errydha (Homebrew) Setting
Embers in the Dark - Errydha (Homebrew) Setting
Welcome to the Jungle- Far Realms
Citadel of the Unsleeping Sun - Erathis (Grim Hollow) Setting
Yevelda the Mutt- 3rd Level Half-Orc Battlemaster Fighter- Far Realms
Rehgys- 5th Level Satyr Bard of Eloquence- Far Realms
Faekin is glad to be back to his senses and not having to be alone anymore. He sincerely thanks Shae for relocating his shoulder and of course Berrus too. He adds: It is important to not drink from those vines, even if you are thirsty, they may have saved me from certain death after this stowaway deemed the backpack she stole from me as more important to hold onto than trying to grab me after she destabilize, the whole section of the ship and letting me willingly fall to my death.. but coming back to the vines, if you drink from them you get strange halluzinations. Before the the liquid from the vines made me fall unconscious I found some stuff, if any of it should be yours, I am happy to hand it back to you. You asked for a pot, I found one, it is strapped to the backpack I found, it is banged up but we could still boil water or cook in it. In the section where the Dwarf, excuse me for not remembering his name, found me, there are still some locked cabinets and footlockers. I didn't manage to break them open with my shoulder. There was a big shield too, if somebody knows how to handle one. Apart from that I can not contribute that much, all my other belongings were stolen by this one over there. He points over to Maxine. He whispers to Shae, Be wary of this one, she is caring more about herself and the stolen goods than for others. If not I wouldn't have fallen.
Exhausted he leans against the walls the Professor piled up. He looks at the professor and says: I found some carthograper tools and a damaged map, I am not to good with navigating but you seem like you know how to handle it. They are in the backpack.
"Ha, what did I say - alive and well!" Maxine greeted Faekin. "And as ungrateful as ever."
After the alarm perimeter was set, Maxine finally gave in to the pain and rested with the injured crew, nursing her swollen ankle, though if called for the watch will do her part.
Meili Liang Lvl 5 Monk
Dice