The second werewolf barrels towards Fintan using its action to dash and close the gap between them. Emboldened by their masters the dire wolves quickly try to close the gap between you.
Two wolves to the south west rush towards Shake and Gabe. One of the wolves to the north east rushes towards Tamsyn and Raxin.
Key: AC/HP/INIT
Round 1:
Dire Wolf Alpha [??][23/32][21]: Charges towards Fintan (Uses 50ft of movement) Dire Wolf #1 [??][31/36][18]: Charges towards Fintan (Uses 50ft of movement) Fintan [13][29/29][17][Dis Wis Saves 50mins]: Burning Hands, Alpha & DW#1 failed saves, 5 damage. Tamsyn [15][24/24][16]: Spiritual Weapon, hit 4 damage. Sacred flame, miss. Dire Wolf #2 [??][31/31][10]: Moves 50’ north, west. Dire Wolf #3 [??][24/24][9]: Moves 50’ north, west. Dire Wolf #4 [??][31/31][8]: Moves 50’ north, east. Shake [18][18/18][7]: Movement: Backup 20' (will do when I get home). Bonus Action: Bardic Inspiration -> Fintan. Use an object: Stow rapier, draw shortbow. Miranda [15][23/23][6]: Bonus Action: Hunter's mark -> Alpha. Holding Action: Trigger = Alpha 5ft in front on party member, 16 Damage. Gabriel [16][28/28][4]: Ranged, miss. Moves behind rock for 1/2 cover. Dire Wolf #5 [??][37/37][3]: Moves Northeast. Raxin [13][24/24][3]: Ranged spell, miss. Bangs up tree pretty good. Hides behind rock. 1/2 cover.
Round 2:
Dire Wolf Alpha [14][0/32][21]: Attack: Bites Fintan, 13 damage. Dire Wolf #1 [14][31/36][18]: Attack: Bites Fintan, 11 damage. Knocks her prone. Werewolf #1 [12][38/53][18][Guiding Bolted]: Movement: 30ft north along road. Fintan [13][16/29][17][Dis Wis Saves 50mins & Prone]: Rage, Melee attack Alpha, 16 damage. Tamsyn [15][24/24][16]: Bonus Action: Spiritual Weapon, Miss. Action: Guiding Bolt, Werewolf #1. Werewolf #2 [12][66/66][14]: Movement: Runs towards Fintan. Action: Dash. Dire Wolf #2 [14][31/31][10]: Movement: Runs towards Shake/Gabe. Action: Dash Dire Wolf #3 [14][24/24][9]: Movement: Runs towards Shake/Gabe. Action: Dash Dire Wolf #4 [14][31/31][8]: Movement: Runs towards Tamsyn/Raxin. Action: Dash Shake [18][18/18][7]: Miranda [15][23/23][6]: Werewolf #3 [12][60/60][6]: Gabriel [16][28/28][4]: Dire Wolf #5 [14][37/37][3]: Raxin [13][24/24][3]:
As a bonus action, Shake disengages from the wolves then moves South (? not sure of the directions. I want to go left on the map.) 25 feet and West (up) 5 feet. Then he fires his short bow at the lower wolf.
As a bonus action, Shake disengages from the wolves then moves South (? not sure of the directions. I want to go left on the map.) 25 feet and West (up) 5 feet. Then he fires his short bow at the lower wolf.
Attack = 12
Damage = 8
You turn to run from the wolves and fire over your shoulder, unfortunately the arrow flies wide of the mark shooting over the wolves heads and landing somewhere off in the brush.
DM Note: Left is North, Up would be East. That put you right under the tree.
Key: AC/HP/INIT
Round 1:
Dire Wolf Alpha [??][23/32][21]: Charges towards Fintan (Uses 50ft of movement) Dire Wolf #1 [??][31/36][18]: Charges towards Fintan (Uses 50ft of movement) Fintan [13][29/29][17][Dis Wis Saves 50mins]: Burning Hands, Alpha & DW#1 failed saves, 5 damage. Tamsyn [15][24/24][16]: Spiritual Weapon, hit 4 damage. Sacred flame, miss. Dire Wolf #2 [??][31/31][10]: Moves 50’ north, west. Dire Wolf #3 [??][24/24][9]: Moves 50’ north, west. Dire Wolf #4 [??][31/31][8]: Moves 50’ north, east. Shake [18][18/18][7]: Movement: Backup 20' (will do when I get home). Bonus Action: Bardic Inspiration -> Fintan. Use an object: Stow rapier, draw shortbow. Miranda [15][23/23][6]: Bonus Action: Hunter's mark -> Alpha. Holding Action: Trigger = Alpha 5ft in front on party member, 16 Damage. Gabriel [16][28/28][4]: Ranged, miss. Moves behind rock for 1/2 cover. Dire Wolf #5 [??][37/37][3]: Moves Northeast. Raxin [13][24/24][3]: Ranged spell, miss. Bangs up tree pretty good. Hides behind rock. 1/2 cover.
Round 2:
Dire Wolf Alpha [14][0/32][21]: Attack: Bites Fintan, 13 damage. Dire Wolf #1 [14][31/36][18]: Attack: Bites Fintan, 11 damage. Knocks her prone. Werewolf #1 [12][38/53][18][Guiding Bolted]: Movement: 30ft north along road. Fintan [13][16/29][17][Dis Wis Saves 50mins & Prone]: Rage, Melee attack Alpha, 16 damage. Tamsyn [15][24/24][16]: Bonus Action: Spiritual Weapon, Miss. Action: Guiding Bolt, Werewolf #1. Werewolf #2 [12][66/66][14]: Movement: Runs towards Fintan. Action: Dash. Dire Wolf #2 [14][31/31][10]: Movement: Runs towards Shake/Gabe. Action: Dash Dire Wolf #3 [14][24/24][9]: Movement: Runs towards Shake/Gabe. Action: Dash Dire Wolf #4 [14][31/31][8]: Movement: Runs towards Tamsyn/Raxin. Action: Dash Shake [18][18/18][7]: Bonus Action: Disengage. Action: Range Attack, miss. Miranda [15][23/23][6]: Werewolf #3 [12][60/60][6]: Gabriel [16][28/28][4]: Dire Wolf #5 [14][37/37][3]: Raxin [13][24/24][3]:
Bonus action: move hunters mark to the wolf engaged with Fintan
Action: Fire the longbow at the wolf engaged with FintanAttack: 26 Damage: 18
Move: north 25 feet and west 5 feet - should put me between the rock and the tree
to Shake
Not good. That's a lot of wolves. Not normal wolves either.
Your bolt sails across the night air and plunges deep into the wolves back. The furthest werewolf dashes towards Fintan tongue lolling and dripping saliva as it runs.
DM Note: Will move your token tonight when I get home.
Key: AC/HP/INIT
Round 1:
Dire Wolf Alpha [??][23/32][21]: Charges towards Fintan (Uses 50ft of movement) Dire Wolf #1 [??][31/36][18]: Charges towards Fintan (Uses 50ft of movement) Fintan [13][29/29][17][Dis Wis Saves 50mins]: Burning Hands, Alpha & DW#1 failed saves, 5 damage. Tamsyn [15][24/24][16]: Spiritual Weapon, hit 4 damage. Sacred flame, miss. Dire Wolf #2 [??][31/31][10]: Moves 50’ north, west. Dire Wolf #3 [??][24/24][9]: Moves 50’ north, west. Dire Wolf #4 [??][31/31][8]: Moves 50’ north, east. Shake [18][18/18][7]: Movement: Backup 20' (will do when I get home). Bonus Action: Bardic Inspiration -Fintan. Use an object: Stow rapier, draw shortbow. Miranda [15][23/23][6]: Bonus Action: Hunter's mark -> Alpha. Holding Action: Trigger = Alpha 5ft in front on party member, 16 Damage. Gabriel [16][28/28][4]: Ranged, miss. Moves behind rock for 1/2 cover. Dire Wolf #5 [??][37/37][3]: Moves Northeast. Raxin [13][24/24][3]: Ranged spell, miss. Bangs up tree pretty good. Hides behind rock. 1/2 cover.
Round 2:
Dire Wolf Alpha [14][0/32][21]: Attack: Bites Fintan, 13 damage. Dire Wolf #1 [14][13/36][18]: Attack: Bites Fintan, 11 damage. Knocks her prone. Werewolf #1 [12][38/53][18][Guiding Bolted]: Movement: 30ft north along road. Fintan [13][16/29][17][Dis Wis Saves 50mins & Prone]: Rage, Melee attack Alpha, 16 damage. Tamsyn [15][24/24][16]: Bonus Action: Spiritual Weapon, Miss. Action: Guiding Bolt, Werewolf #1. Werewolf #2 [12][66/66][14]: Movement: Runs towards Fintan. Action: Dash. Dire Wolf #2 [14][31/31][10]: Movement: Runs towards Shake/Gabe. Action: Dash Dire Wolf #3 [14][24/24][9]: Movement: Runs towards Shake/Gabe. Action: Dash Dire Wolf #4 [14][31/31][8]: Movement: Runs towards Tamsyn/Raxin. Action: Dash Shake [18][18/18][7]: Bonus Action: Disengage. Action: Range Attack, miss. Miranda [15][23/23][6]: Bonus Action: Hunters mark. Action: Ranged attack, DW#1, hit 18 damage. Werewolf #3 [12][60/60][6]: Movement: 30ft north. Action: Dash. 30ft north. Gabriel [16][28/28][4]: Dire Wolf #5 [14][37/37][3]: Raxin [13][24/24][3]:
Gabriel will see the wolves approaching him and move his 30ft north east to try and get behind that rock by north east markers on the map. as he is running he will draw bad news off his back and when he gets to the rock he will line up a shot on 1 of the 2 wolves that were coming towards him Attack: 12 As he goes to pull the trigger some sweat drips into his eye and the shot misses Blasting that rock he was behind
Gabriel will curse and Action Surge and use his 2nd action to reload his weapon
Dire Wolf #5 joins his pack-mate to the northeast.
Key: AC/HP/INIT
Round 1:
Dire Wolf Alpha [??][23/32][21]: Charges towards Fintan (Uses 50ft of movement) Dire Wolf #1 [??][31/36][18]: Charges towards Fintan (Uses 50ft of movement) Fintan [13][29/29][17][Dis Wis Saves 50mins]: Burning Hands, Alpha & DW#1 failed saves, 5 damage. Tamsyn [15][24/24][16]: Spiritual Weapon, hit 4 damage. Sacred flame, miss. Dire Wolf #2 [??][31/31][10]: Moves 50’ north, west. Dire Wolf #3 [??][24/24][9]: Moves 50’ north, west. Dire Wolf #4 [??][31/31][8]: Moves 50’ north, east. Shake [18][18/18][7]: Movement: Backup 20' (will do when I get home). Bonus Action: Bardic Inspiration -Fintan. Use an object: Stow rapier, draw shortbow. Miranda [15][23/23][6]: Bonus Action: Hunter's mark -> Alpha. Holding Action: Trigger = Alpha 5ft in front on party member, 16 Damage. Gabriel [16][28/28][4]: Ranged, miss. Moves behind rock for 1/2 cover. Dire Wolf #5 [??][37/37][3]: Moves Northeast. Raxin [13][24/24][3]: Ranged spell, miss. Bangs up tree pretty good. Hides behind rock. 1/2 cover.
Round 2:
Dire Wolf Alpha [14][0/32][21]: Attack: Bites Fintan, 13 damage. Dire Wolf #1 [14][13/36][18]: Attack: Bites Fintan, 11 damage. Knocks her prone. Werewolf #1 [12][38/53][18][Guiding Bolted]: Movement: 30ft north along road. Fintan [13][16/29][17][Dis Wis Saves 50mins & Prone]: Rage, Melee attack Alpha, 16 damage. Tamsyn [15][24/24][16]: Bonus Action: Spiritual Weapon, Miss. Action: Guiding Bolt, Werewolf #1. Werewolf #2 [12][66/66][14]: Movement: Runs towards Fintan. Action: Dash. Dire Wolf #2 [14][31/31][10]: Movement: Runs towards Shake/Gabe. Action: Dash Dire Wolf #3 [14][24/24][9]: Movement: Runs towards Shake/Gabe. Action: Dash Dire Wolf #4 [14][31/31][8]: Movement: Runs towards Tamsyn/Raxin. Action: Dash Shake [18][18/18][7]: Bonus Action: Disengage. Action: Range Attack, miss. Miranda [15][23/23][6]: Bonus Action: Hunters mark. Action: Ranged attack, DW#1, hit 18 damage. Werewolf #3 [12][60/60][6]: Movement: 30ft north. Action: Dash. 30ft north. Gabriel [16][28/28][4]: Movement: 30ft NE. Action: Ranged, miss. Action Surge: Reload. Dire Wolf #5 [14][37/37][3]: Movement: 50ft. Action: Dash. Raxin [13][24/24][3]:
Raxin (still behind the cover and angered at missing) will cast Mirror Image in preparation for his next turn. 3 exact images appear next to him and he smiles to himself, (his duplicates also smiling) My favorite part of the day, destruction. He says as his 3 copies join him in unison. He moves out of cover east 2 squares and south 2 squares, the 'gang' in tow. He whistles at the wolves to draw their attention to him. His images also whistling creating a rather odd tone.
Raxin (still behind the cover and angered at missing) will cast Mirror Image in preparation for his next turn. 3 exact images appear next to him and he smiles to himself, (his duplicates also smiling) My favorite part of the day, destruction. He says as his 3 copies join him in unison. He moves out of cover east 2 squares and south 2 squares, the 'gang' in tow. He whistles at the wolves to draw their attention to him. His images also whistling creating a rather odd tone.
Very cool. I think I have your token where you wanted it, if not let me know.
Top of Round 3.... Another blood curdling howl rings out from the woods...
After watching its Alpha go down the second’s eyes fill with rage... You likely just killed her mate... She attacks Fintan furiously with a flash of sharp white fangs...
The wolf leaps and bites deep into your arm. Searing pain shoots up your shoulder and blood pours from the wound, but you are able to push the beat off and prevent it from taking you to the ground, but the lose of blood causes your vision to go blurry. You fall to the ground unconscious, the last thing you see is just in time to see the lead werewolf leap at you with gnashing yellowed teeth...
Bite Attack: Attack: 10 Damage: 4.
Claws: Attack: 17 Damage: 6.
Edit: Adjusted narrative. Removed the text with strikethrough, added bold text.
The wolf leaps and bites deep into your arm. Searing pain shoots up your shoulder and blood pours from the wound, but you are able to push the beat off and prevent it from taking you to the ground just in time to see the lead werewolf leap at you with gnashing yellowed teeth...
Bite Attack: Attack: 10 Damage: 4.
Claws: Attack: 17 Damage: 6.
The werewolf sinks its long claws into your thigh and you gasp in pain and jerk your head backyour body shudders as its long jaws snap shut and send spittle flying into your face.
Round 3:
Dire Wolf Alpha [14][0/32][21]: DEAD Dire Wolf #1 [14][13/36][18][Hunters marked]: Attack: Bite, 8 damage -> Fintan. Werewolf #1 [12][38/53][18][Guiding Bolted]: Attack: Bite, miss. Claws, 6 damage -> Fintan. Fintan [13][2/29][17][Dis Wis Saves 49mins]: Tamsyn [15][24/24][16]: Werewolf #2 [12][66/66][14]: Dire Wolf #2 [14][31/31][10]: Dire Wolf #3 [14][24/24][9]: Dire Wolf #4 [14][31/31][8]: Werewolf #4 [12][62/62][7]: Shake [18][18/18][7]: Miranda [15][23/23][6]: Werewolf #3 [12][60/60][6]: Gabriel [16][28/28][4]: Dire Wolf #5 [14][37/37][3]: Raxin [13][24/24][3]:
Fintan you are up and in really bad shape... Blood is pouring from your open bite and claw wounds and spilling onto the hard ground sending steam up into the cold night air... The wolves howl as they catch wind of your sweet scent...
DM Note: Did I count wrong? I had you at 2HP.. but I’m bad at math.
I see where my error was. Apologies, the dire wolf would have brought you down and you have fallen unconscious. The claw attack from the werewolf causes you to fail a death saving throw. Please make a death saving throw now as well (since it’s currently your turn). I’ll go back and adjust the narrative.
(I didn’t rage originally so I took full damage with the first two hits which put me at 5hp so even with my resistance I couldn’t avoid those last attacks)
(I didn’t rage originally so I took full damage with the first two hits which put me at 5hp so even with my resistance I couldn’t avoid those last attacks)
As a bonus action Tamsyn will cast healing word on Fintan at second level, healing her for the full 11 HP because of the Circle of Mortality grave cleric feat. “Fights not over yet, no laying down!”
She will also cast sacred flame at the wolf in front of her since they’re closing in. (DC 13 Dex save)
Damage: 8
Circle of Mortality: You restore maximum HP (instead of rolling the dice) with healing spells to a creature with 0 HP.
As a bonus action Tamsyn will cast healing word on Fintan at second level, healing her for the full 11 HP because of the Circle of Mortality grave cleric feat. “Fights not over yet, no laying down!”
She will also cast sacred flame at the wolf in front of her since they’re closing in. (DC 13 Dex save)
Damage: 8
Circle of Mortality: You restore maximum HP (instead of rolling the dice) with healing spells to a creature with 0 HP.
As a bonus action Tamsyn will cast healing word on Fintan at second level, healing her for the full 11 HP because of the Circle of Mortality grave cleric feat. “Fights not over yet, no laying down!”
She will also cast sacred flame at the wolf in front of her since they’re closing in. (DC 13 Dex save)
Damage: 8
Circle of Mortality: You restore maximum HP (instead of rolling the dice) with healing spells to a creature with 0 HP.
[Circle of Morality = Boom Sauce]
Fintan is suddenly wreathed in a pale blue-grey light. She lets out a gasp as she absorbs the energy around her and is suddenly brought back to consciousness.
Dex Save: 10.
Rollback Post to RevisionRollBack
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The second werewolf barrels towards Fintan using its action to dash and close the gap between them. Emboldened by their masters the dire wolves quickly try to close the gap between you.
Two wolves to the south west rush towards Shake and Gabe. One of the wolves to the north east rushes towards Tamsyn and Raxin.
Key: AC/HP/INIT
Round 1:
Dire Wolf Alpha [??][23/32][21]: Charges towards Fintan (Uses 50ft of movement)
Dire Wolf #1 [??][31/36][18]: Charges towards Fintan (Uses 50ft of movement)
Fintan [13][29/29][17][Dis Wis Saves 50mins]: Burning Hands, Alpha & DW#1 failed saves, 5 damage.
Tamsyn [15][24/24][16]: Spiritual Weapon, hit 4 damage. Sacred flame, miss.
Dire Wolf #2 [??][31/31][10]: Moves 50’ north, west.
Dire Wolf #3 [??][24/24][9]: Moves 50’ north, west.
Dire Wolf #4 [??][31/31][8]: Moves 50’ north, east.
Shake [18][18/18][7]: Movement: Backup 20' (will do when I get home). Bonus Action: Bardic Inspiration -> Fintan. Use an object: Stow rapier, draw shortbow.
Miranda [15][23/23][6]: Bonus Action: Hunter's mark -> Alpha. Holding Action: Trigger = Alpha 5ft in front on party member, 16 Damage.
Gabriel [16][28/28][4]: Ranged, miss. Moves behind rock for 1/2 cover.
Dire Wolf #5 [??][37/37][3]: Moves Northeast.
Raxin [13][24/24][3]: Ranged spell, miss. Bangs up tree pretty good. Hides behind rock. 1/2 cover.
Round 2:
Dire Wolf Alpha[14][0/32][21]: Attack: Bites Fintan, 13 damage.Dire Wolf #1 [14][31/36][18]: Attack: Bites Fintan, 11 damage. Knocks her prone.
Werewolf #1 [12][38/53][18][Guiding Bolted]: Movement: 30ft north along road.
Fintan [13][16/29][17][Dis Wis Saves 50mins & Prone]: Rage, Melee attack Alpha, 16 damage.
Tamsyn [15][24/24][16]: Bonus Action: Spiritual Weapon, Miss. Action: Guiding Bolt, Werewolf #1.
Werewolf #2 [12][66/66][14]: Movement: Runs towards Fintan. Action: Dash.
Dire Wolf #2 [14][31/31][10]: Movement: Runs towards Shake/Gabe. Action: Dash
Dire Wolf #3 [14][24/24][9]: Movement: Runs towards Shake/Gabe. Action: Dash
Dire Wolf #4 [14][31/31][8]: Movement: Runs towards Tamsyn/Raxin. Action: Dash
Shake [18][18/18][7]:
Miranda [15][23/23][6]:
Werewolf #3 [12][60/60][6]:
Gabriel [16][28/28][4]:
Dire Wolf #5 [14][37/37][3]:
Raxin [13][24/24][3]:
Shake is up...
As a bonus action, Shake disengages from the wolves then moves South (? not sure of the directions. I want to go left on the map.) 25 feet and West (up) 5 feet. Then he fires his short bow at the lower wolf.
Attack = 12
Damage = 8
Shake - Fenris Worldsbane's Tales From the Yawning Portal: Sunless Citidal
Randy Doe - Water Deep: Dragon Heist
My Thingiverse Profile
You turn to run from the wolves and fire over your shoulder, unfortunately the arrow flies wide of the mark shooting over the wolves heads and landing somewhere off in the brush.
DM Note: Left is North, Up would be East. That put you right under the tree.
Key: AC/HP/INIT
Round 1:
Dire Wolf Alpha [??][23/32][21]: Charges towards Fintan (Uses 50ft of movement)
Dire Wolf #1 [??][31/36][18]: Charges towards Fintan (Uses 50ft of movement)
Fintan [13][29/29][17][Dis Wis Saves 50mins]: Burning Hands, Alpha & DW#1 failed saves, 5 damage.
Tamsyn [15][24/24][16]: Spiritual Weapon, hit 4 damage. Sacred flame, miss.
Dire Wolf #2 [??][31/31][10]: Moves 50’ north, west.
Dire Wolf #3 [??][24/24][9]: Moves 50’ north, west.
Dire Wolf #4 [??][31/31][8]: Moves 50’ north, east.
Shake [18][18/18][7]: Movement: Backup 20' (will do when I get home). Bonus Action: Bardic Inspiration -> Fintan. Use an object: Stow rapier, draw shortbow.
Miranda [15][23/23][6]: Bonus Action: Hunter's mark -> Alpha. Holding Action: Trigger = Alpha 5ft in front on party member, 16 Damage.
Gabriel [16][28/28][4]: Ranged, miss. Moves behind rock for 1/2 cover.
Dire Wolf #5 [??][37/37][3]: Moves Northeast.
Raxin [13][24/24][3]: Ranged spell, miss. Bangs up tree pretty good. Hides behind rock. 1/2 cover.
Round 2:
Dire Wolf Alpha [14][0/32][21]: Attack: Bites Fintan, 13 damage.
Dire Wolf #1 [14][31/36][18]: Attack: Bites Fintan, 11 damage. Knocks her prone.
Werewolf #1 [12][38/53][18][Guiding Bolted]: Movement: 30ft north along road.
Fintan [13][16/29][17][Dis Wis Saves 50mins & Prone]: Rage, Melee attack Alpha, 16 damage.
Tamsyn [15][24/24][16]: Bonus Action: Spiritual Weapon, Miss. Action: Guiding Bolt, Werewolf #1.
Werewolf #2 [12][66/66][14]: Movement: Runs towards Fintan. Action: Dash.
Dire Wolf #2 [14][31/31][10]: Movement: Runs towards Shake/Gabe. Action: Dash
Dire Wolf #3 [14][24/24][9]: Movement: Runs towards Shake/Gabe. Action: Dash
Dire Wolf #4 [14][31/31][8]: Movement: Runs towards Tamsyn/Raxin. Action: Dash
Shake [18][18/18][7]: Bonus Action: Disengage. Action: Range Attack, miss.
Miranda [15][23/23][6]:
Werewolf #3 [12][60/60][6]:
Gabriel [16][28/28][4]:
Dire Wolf #5 [14][37/37][3]:
Raxin [13][24/24][3]:
Miranda is up...
Bonus action: move hunters mark to the wolf engaged with Fintan
Action: Fire the longbow at the wolf engaged with FintanAttack: 26 Damage: 18
Move: north 25 feet and west 5 feet - should put me between the rock and the tree
to Shake
Not good. That's a lot of wolves. Not normal wolves either.
"Fiction is the lie through which we tell the truth." A Camus
Your bolt sails across the night air and plunges deep into the wolves back. The furthest werewolf dashes towards Fintan tongue lolling and dripping saliva as it runs.
DM Note: Will move your token tonight when I get home.
Key: AC/HP/INIT
Round 1:
Dire Wolf Alpha [??][23/32][21]: Charges towards Fintan (Uses 50ft of movement)
Dire Wolf #1 [??][31/36][18]: Charges towards Fintan (Uses 50ft of movement)
Fintan [13][29/29][17][Dis Wis Saves 50mins]: Burning Hands, Alpha & DW#1 failed saves, 5 damage.
Tamsyn [15][24/24][16]: Spiritual Weapon, hit 4 damage. Sacred flame, miss.
Dire Wolf #2 [??][31/31][10]: Moves 50’ north, west.
Dire Wolf #3 [??][24/24][9]: Moves 50’ north, west.
Dire Wolf #4 [??][31/31][8]: Moves 50’ north, east.
Shake [18][18/18][7]: Movement: Backup 20' (will do when I get home). Bonus Action: Bardic Inspiration -Fintan. Use an object: Stow rapier, draw shortbow.
Miranda [15][23/23][6]: Bonus Action: Hunter's mark -> Alpha. Holding Action: Trigger = Alpha 5ft in front on party member, 16 Damage.
Gabriel [16][28/28][4]: Ranged, miss. Moves behind rock for 1/2 cover.
Dire Wolf #5 [??][37/37][3]: Moves Northeast.
Raxin [13][24/24][3]: Ranged spell, miss. Bangs up tree pretty good. Hides behind rock. 1/2 cover.
Round 2:
Dire Wolf Alpha[14][0/32][21]: Attack: Bites Fintan, 13 damage.Dire Wolf #1 [14][13/36][18]: Attack: Bites Fintan, 11 damage. Knocks her prone.
Werewolf #1 [12][38/53][18][Guiding Bolted]: Movement: 30ft north along road.
Fintan [13][16/29][17][Dis Wis Saves 50mins & Prone]: Rage, Melee attack Alpha, 16 damage.
Tamsyn [15][24/24][16]: Bonus Action: Spiritual Weapon, Miss. Action: Guiding Bolt, Werewolf #1.
Werewolf #2 [12][66/66][14]: Movement: Runs towards Fintan. Action: Dash.
Dire Wolf #2 [14][31/31][10]: Movement: Runs towards Shake/Gabe. Action: Dash
Dire Wolf #3 [14][24/24][9]: Movement: Runs towards Shake/Gabe. Action: Dash
Dire Wolf #4 [14][31/31][8]: Movement: Runs towards Tamsyn/Raxin. Action: Dash
Shake [18][18/18][7]: Bonus Action: Disengage. Action: Range Attack, miss.
Miranda [15][23/23][6]: Bonus Action: Hunters mark. Action: Ranged attack, DW#1, hit 18 damage.
Werewolf #3 [12][60/60][6]: Movement: 30ft north. Action: Dash. 30ft north.
Gabriel [16][28/28][4]:
Dire Wolf #5 [14][37/37][3]:
Raxin [13][24/24][3]:
Gabriel...
Gabriel will see the wolves approaching him and move his 30ft north east to try and get behind that rock by north east markers on the map.
as he is running he will draw bad news off his back and when he gets to the rock he will line up a shot on 1 of the 2 wolves that were coming towards him
Attack: 12 As he goes to pull the trigger some sweat drips into his eye and the shot misses Blasting that rock he was behind
Gabriel will curse and Action Surge and use his 2nd action to reload his weapon
Grombrindal "The White Dwarf" (Dwarf - Wizard) - Fenris_Worldsbane's Tales from the Yawning Portal
[Tokens moved]
Dire Wolf #5 joins his pack-mate to the northeast.
Key: AC/HP/INIT
Round 1:
Dire Wolf Alpha [??][23/32][21]: Charges towards Fintan (Uses 50ft of movement)
Dire Wolf #1 [??][31/36][18]: Charges towards Fintan (Uses 50ft of movement)
Fintan [13][29/29][17][Dis Wis Saves 50mins]: Burning Hands, Alpha & DW#1 failed saves, 5 damage.
Tamsyn [15][24/24][16]: Spiritual Weapon, hit 4 damage. Sacred flame, miss.
Dire Wolf #2 [??][31/31][10]: Moves 50’ north, west.
Dire Wolf #3 [??][24/24][9]: Moves 50’ north, west.
Dire Wolf #4 [??][31/31][8]: Moves 50’ north, east.
Shake [18][18/18][7]: Movement: Backup 20' (will do when I get home). Bonus Action: Bardic Inspiration -Fintan. Use an object: Stow rapier, draw shortbow.
Miranda [15][23/23][6]: Bonus Action: Hunter's mark -> Alpha. Holding Action: Trigger = Alpha 5ft in front on party member, 16 Damage.
Gabriel [16][28/28][4]: Ranged, miss. Moves behind rock for 1/2 cover.
Dire Wolf #5 [??][37/37][3]: Moves Northeast.
Raxin [13][24/24][3]: Ranged spell, miss. Bangs up tree pretty good. Hides behind rock. 1/2 cover.
Round 2:
Dire Wolf Alpha[14][0/32][21]: Attack: Bites Fintan, 13 damage.Dire Wolf #1 [14][13/36][18]: Attack: Bites Fintan, 11 damage. Knocks her prone.
Werewolf #1 [12][38/53][18][Guiding Bolted]: Movement: 30ft north along road.
Fintan [13][16/29][17][Dis Wis Saves 50mins & Prone]: Rage, Melee attack Alpha, 16 damage.
Tamsyn [15][24/24][16]: Bonus Action: Spiritual Weapon, Miss. Action: Guiding Bolt, Werewolf #1.
Werewolf #2 [12][66/66][14]: Movement: Runs towards Fintan. Action: Dash.
Dire Wolf #2 [14][31/31][10]: Movement: Runs towards Shake/Gabe. Action: Dash
Dire Wolf #3 [14][24/24][9]: Movement: Runs towards Shake/Gabe. Action: Dash
Dire Wolf #4 [14][31/31][8]: Movement: Runs towards Tamsyn/Raxin. Action: Dash
Shake [18][18/18][7]: Bonus Action: Disengage. Action: Range Attack, miss.
Miranda [15][23/23][6]: Bonus Action: Hunters mark. Action: Ranged attack, DW#1, hit 18 damage.
Werewolf #3 [12][60/60][6]: Movement: 30ft north. Action: Dash. 30ft north.
Gabriel [16][28/28][4]: Movement: 30ft NE. Action: Ranged, miss. Action Surge: Reload.
Dire Wolf #5 [14][37/37][3]: Movement: 50ft. Action: Dash.
Raxin [13][24/24][3]:
Raxin...
Raxin (still behind the cover and angered at missing) will cast Mirror Image in preparation for his next turn. 3 exact images appear next to him and he smiles to himself, (his duplicates also smiling) My favorite part of the day, destruction. He says as his 3 copies join him in unison. He moves out of cover east 2 squares and south 2 squares, the 'gang' in tow. He whistles at the wolves to draw their attention to him. His images also whistling creating a rather odd tone.
Warforged Fighter Talien
Very cool. I think I have your token where you wanted it, if not let me know.
Top of Round 3.... Another blood curdling howl rings out from the woods...
49. 6.
Round 2:
Dire Wolf Alpha[14][0/32][21]: Attack: Bites Fintan, 13 damage.Round 3:
Dire Wolf Alpha[14][0/32][21]:After watching its Alpha go down the second’s eyes fill with rage... You likely just killed her mate... She attacks Fintan furiously with a flash of sharp white fangs...
Attack: 18 Damage: 8.
Fintan’s please make a strength saving throw...
Strength Save: 13
Bardic Inspiration: 4
Arxius, Elven Simic Hybrid Ranger in Tales from the Yawning Portal
The wolf leaps and bites deep into your arm. Searing pain shoots up your shoulder and blood pours from the wound, but you are able to push the beat off and prevent it from taking you to the ground, but the lose of blood causes your vision to go blurry. You fall to the ground unconscious, the last thing you see is
just in time to seethe lead werewolf leap at you with gnashing yellowed teeth...Bite Attack: Attack: 10 Damage: 4.
Claws: Attack: 17 Damage: 6.
Edit: Adjusted narrative. Removed the text with strikethrough, added bold text.
The werewolf sinks its long claws into your thigh
and you gasp in pain and jerk your head backyour body shudders as its long jaws snap shut and send spittle flying into your face.Round 3:
Dire Wolf Alpha[14][0/32][21]: DEADDire Wolf #1 [14][13/36][18][Hunters marked]: Attack: Bite, 8 damage -> Fintan.
Werewolf #1 [12][38/53][18][Guiding Bolted]: Attack: Bite, miss. Claws, 6 damage -> Fintan.
Fintan [13][2/29][17][Dis Wis Saves 49mins]:
Tamsyn [15][24/24][16]:
Werewolf #2 [12][66/66][14]:
Dire Wolf #2 [14][31/31][10]:
Dire Wolf #3 [14][24/24][9]:
Dire Wolf #4 [14][31/31][8]:
Werewolf #4 [12][62/62][7]:
Shake [18][18/18][7]:
Miranda [15][23/23][6]:
Werewolf #3 [12][60/60][6]:
Gabriel [16][28/28][4]:
Dire Wolf #5 [14][37/37][3]:
Raxin [13][24/24][3]:
Fintan you are up and in really bad shape...Blood is pouring from your open bite and claw wounds and spilling onto the hard ground sending steam up into the cold night air... The wolves howl as they catch wind of your sweet scent...Please make a death saving throw...
[Nope Fintan is unconscious]
Arxius, Elven Simic Hybrid Ranger in Tales from the Yawning Portal
DM Note
: Did I count wrong? I had you at 2HP.. butI’m bad at math.I see where my error was. Apologies, the dire wolf would have brought you down and you have fallen unconscious. The claw attack from the werewolf causes you to fail a death saving throw. Please make a death saving throw now as well (since it’s currently your turn). I’ll go back and adjust the narrative.
12
(I didn’t rage originally so I took full damage with the first two hits which put me at 5hp so even with my resistance I couldn’t avoid those last attacks)
Arxius, Elven Simic Hybrid Ranger in Tales from the Yawning Portal
(O_O) ...At least that's 1 success...
Tamsyn is up...
Key = [AC][HP][Init]
Round 3:
Dire Wolf Alpha[14][0/32][21]: DEADAs a bonus action Tamsyn will cast healing word on Fintan at second level, healing her for the full 11 HP because of the Circle of Mortality grave cleric feat. “Fights not over yet, no laying down!”
She will also cast sacred flame at the wolf in front of her since they’re closing in. (DC 13 Dex save)
Damage: 8
Circle of Mortality: You restore maximum HP (instead of rolling the dice) with healing spells to a creature with 0 HP.
Rees Changeling Rogue in Tales From the Yawning Portal: Sunless Citadel
Nikya Centaur Blood Hunter in Death House Halloween Oneshot
[Circle of Morality = Boom Sauce]
Fintan is suddenly wreathed in a pale blue-grey light. She lets out a gasp as she absorbs the energy around her and is suddenly brought back to consciousness.
Dex Save: 10.