This post has potentially manipulated dice roll results.
Dorro pushes another wave of heat into his copy who takes 8 and has disadvantage on attacks and ability checks for a round.
He then tries again to finish the imposter with a Sacred Flame. Dex save 3 vs DC 13 or take 5 radiant damage.
(Figures, I left him at 1hp.)
---
Mako's copy moves to M14, provoking an AoO from Dorro (Attack: 11 Damage: 2)
He then casts Healing Word at level 2 on Oritar's Copy, healing him for 11 (bonus action).
With his action he's going to Wild Shape into a Giant Hyena. (Point of order here. Mako has the option to Wild Shape as an action or Combat Wild Shape as a Bonus Action. The text for CWS says "You can use wild shape as a bonus action", implying that it can still be used as a regular action. If the DM disagrees with this interpretation, let me know and I'll change this move.)
("When you choose this circle at 2nd level, you gain the ability to use Wild Shape on your turn as a bonus action, rather than as an action." for exact wording)
You can use Wild Shape as a bonus action and you can use a bonus action to expend one spell slot to regain 1d8 HP per level of the spell slot expended.
I read this as an option to use it as a bonus action, not a requirement. DM ruling here would be appreciated.
OOC: I read that as an option, not a change in the rules. You can wild shape as an action OR a bonus action.
The two mounted halfling barbarians continue to whale on each other. This time, Urilan slices twice into Urilan's copy, but the barbarian's rage reduces the damage.
Oritar's copy takes a step toward the light.
OOC2: I have discovered a problem. Dorro's copy should have gone down after Dorro's attack last round at this time. This would have changed Oritar's turn, but since he is my character, and since I've been playing Dorro's copy, I'm going to rule that it's the DM's fault and drop Dorro's copy at the time and let Bierp alter Dorro's turn.
This is bad. I've started rechecking all of my notes. Folwyn is down as well from Mako's copy's attack last round. So, he drops right now as well. (Sorry about this!) Everyone else seems to be on track. That'll teach jasmol81 to leave his characters in my hands. =0
OK, I went ahead and put everything in the above spoiler. According to this, Folwyn is at 1 hp with relentless endurance. I'm not sure why I was confused on that. He's NOT unconscious. But Dorro's copy definitely is, so, Bierp, you can change your post.
(OOC: I'm ok keeping the move the same. Dorro's attacks would have outright killed his clone, preventing him from getting a heal. I think the only difference is that Mako's copy wouldn't have bothered moving. Leave him at L13, eliminating the failed AoO and leaving Dorro with his reaction still available. The heal to Oritar's copy and the switch to a hyena can stay as they were posted.)
(Ah, thanks for the reminder, Bierp, I assumed you still had move to go but missed your last post!)
Hyena Mako gestures to the flaming sphere to loop around and ram into Folwyn's copy from the direction of O7 for 9 fire damage or half with a successful DEX 13 CON save: 16
He then lunges at Urilan's copy.
Attack: 17 Damage: 15
***
Urilan's copy gets hit badly by the hyena and snarls back, lunging with handaxes at the hyena:
This post has potentially manipulated dice roll results.
Mako's copy casts Healing Word at level 2 on Oritar's copy (no longer unconscious, but still prone — and the rite is still applied to your hands, though you are no longer a werewolf), healing him for 11. He then shifts into the form of a giant hyena.
Hyena Mako gestures to the flaming sphere to loop around and ram into Folwyn's copy from the direction of O7, hitting the fighter, but for half as much as it would have been. He then lunges at Urilan's copy, hurting the barbarian, but only half as much as it would have been.
Urilan's copy gets hit badly by the hyena and snarls back, lunging with handaxes at the hyena, hitting with both. (Mako CON save: 8) Despite being hit, hyena Mako is able to continue concentrating on that blasted fire sphere!
Oritar moves to O13, and seeing his copy stirring, swipes twice at the half-orc with his burning claws. (Claw attack 1 (with crimson rite): 24, damage: 9 magical slashing damage + 1 fire damage; claw attack 2 (with crimson rite): 20, damage: 6 magical slashing damage + 2 fire damage)
Oritar's copy falls unconscious again with Oritar's first strike.
Folwyn's copy move to L7 and swings at Urilan. (Shortsword attack: 23, damage: 5 magical piercing damage) The barbarian falls under his attack, so he moves to N10 and swings at hyena Mako. (handaxe attack using only first die roll: 14, damage: 9 slashing damage) The hit is a strong one against the hyena. (CON save: 16) The damage is enough to make Mako lose concentration! Yes! The flaming sphere disappears.
This post has potentially manipulated dice roll results.
OOC: I have decided to start explicitly keeping track of damage and remaining health in my summary posts so we can all be on the same page (and I can be corrected more quickly when I make mistakes). I usually like to keep a certain amount of mystery in the games I DM by not exposing all the cards, but this isn't a regular campaign, and I think it will be beneficial to everyone to start doing that.
It's jasmol81's turn, so I guess I'll continue going for them.
Folwyn swings his magic shortsword at hyena Mako's copy and gets a second wind.
(OOC: I've been considering making a proposal for tracking HP, but I couldn't think how best to word it. I think your way is best. That being said, can you post the full rundown?)
(Urilan's copy takes 7 damage)
Dorro pushes another wave of heat into his copy who takes 8 and has disadvantage on attacks and ability checks for a round.
He then tries again to finish the imposter with a Sacred Flame. Dex save 3 vs DC 13 or take 5 radiant damage.
(Figures, I left him at 1hp.)
---
Mako's copy moves to M14, provoking an AoO from Dorro (Attack: 11 Damage: 2)
He then casts Healing Word at level 2 on Oritar's Copy, healing him for 11 (bonus action).
With his action he's going to Wild Shape into a Giant Hyena. (Point of order here. Mako has the option to Wild Shape as an action or Combat Wild Shape as a Bonus Action. The text for CWS says "You can use wild shape as a bonus action", implying that it can still be used as a regular action. If the DM disagrees with this interpretation, let me know and I'll change this move.)
("When you choose this circle at 2nd level, you gain the ability to use Wild Shape on your turn as a bonus action, rather than as an action." for exact wording)
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
I read this as an option to use it as a bonus action, not a requirement. DM ruling here would be appreciated.
OOC: I read that as an option, not a change in the rules. You can wild shape as an action OR a bonus action.
The two mounted halfling barbarians continue to whale on each other. This time, Urilan slices twice into Urilan's copy, but the barbarian's rage reduces the damage.
Oritar's copy takes a step toward the light.
OOC2: I have discovered a problem. Dorro's copy should have gone down after Dorro's attack last round at this time. This would have changed Oritar's turn, but since he is my character, and since I've been playing Dorro's copy, I'm going to rule that it's the DM's fault and drop Dorro's copy at the time and let Bierp alter Dorro's turn.
This is bad. I've started rechecking all of my notes. Folwyn is down as well from Mako's copy's attack last round. So, he drops right now as well. (Sorry about this!) Everyone else seems to be on track. That'll teach jasmol81 to leave his characters in my hands. =0
Bierp, you're still up!
312831)3128)OK, I went ahead and put everything in the above spoiler. According to this, Folwyn is at 1 hp with relentless endurance. I'm not sure why I was confused on that. He's NOT unconscious. But Dorro's copy definitely is, so, Bierp, you can change your post.
(OOC: I'm ok keeping the move the same. Dorro's attacks would have outright killed his clone, preventing him from getting a heal. I think the only difference is that Mako's copy wouldn't have bothered moving. Leave him at L13, eliminating the failed AoO and leaving Dorro with his reaction still available. The heal to Oritar's copy and the switch to a hyena can stay as they were posted.)
(rkmobius, I think you're up.)
(Ah, thanks for the reminder, Bierp, I assumed you still had move to go but missed your last post!)
Hyena Mako gestures to the flaming sphere to loop around and ram into Folwyn's copy from the direction of O7 for 9 fire damage or half with a successful DEX 13 CON save: 16
He then lunges at Urilan's copy.
Attack: 17 Damage: 15
***
Urilan's copy gets hit badly by the hyena and snarls back, lunging with handaxes at the hyena:
Attack: 19 Damage: 8
Attack: 20 Damage: 6
Mako's copy casts Healing Word at level 2 on Oritar's copy (no longer unconscious, but still prone — and the rite is still applied to your hands, though you are no longer a werewolf), healing him for 11. He then shifts into the form of a giant hyena.
Hyena Mako gestures to the flaming sphere to loop around and ram into Folwyn's copy from the direction of O7, hitting the fighter, but for half as much as it would have been. He then lunges at Urilan's copy, hurting the barbarian, but only half as much as it would have been.
Urilan's copy gets hit badly by the hyena and snarls back, lunging with handaxes at the hyena, hitting with both. (Mako CON save: 8) Despite being hit, hyena Mako is able to continue concentrating on that blasted fire sphere!
Oritar moves to O13, and seeing his copy stirring, swipes twice at the half-orc with his burning claws. (Claw attack 1 (with crimson rite): 24, damage: 9 magical slashing damage + 1 fire damage; claw attack 2 (with crimson rite): 20, damage: 6 magical slashing damage + 2 fire damage)
Oritar's copy falls unconscious again with Oritar's first strike.
Folwyn's copy move to L7 and swings at Urilan. (Shortsword attack: 23, damage: 5 magical piercing damage) The barbarian falls under his attack, so he moves to N10 and swings at hyena Mako. (handaxe attack using only first die roll: 14, damage: 9 slashing damage) The hit is a strong one against the hyena. (CON save: 16) The damage is enough to make Mako lose concentration! Yes! The flaming sphere disappears.
Round 6: [jasmol81:] Folwyn, Dorro copy (unconscious: 0 saves/0 fails), [Swiftgale:] Urilan (unconscious: 0 saves/0 fails), Oritar copy (rite; unconscious: 0 saves/0 fails), [Bierp:] Dorro (concentrating), Mako copy (giant hyena), [rkmobius:] Mako (giant hyena), Urilan copy (rage), [DDP:] Oritar (hybrid; rite), Folwyn copy
jasmol81, you're up!
(OOC: map has the wrong Urilan marked as down)
(OOC: Also, Dorro's copy got lit while he was down and would have taken death save failures or died outright.)
Dorro's copy fails two death saving throws due to the two attacks by Dorro. Thanks, Bierp.
And, yes, the map shows Urilan's copy as down, but it's actually Urilan.
Keep me honest, folks!
Correction. Urilan didn't go down. Magical damage is halved too.
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
I have halved all of Urilan's damage. What round are you seeing the damage as being incorrect?
(Whose turn is it?)
(Whose turn is it?)
I had him at 5 after that round, I might have missed an attack though
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
OOC: I have decided to start explicitly keeping track of damage and remaining health in my summary posts so we can all be on the same page (and I can be corrected more quickly when I make mistakes). I usually like to keep a certain amount of mystery in the games I DM by not exposing all the cards, but this isn't a regular campaign, and I think it will be beneficial to everyone to start doing that.
It's jasmol81's turn, so I guess I'll continue going for them.
Folwyn swings his magic shortsword at hyena Mako's copy and gets a second wind.
Shortsword attack: 12, damage: 10 magical piercing damage (Mako's copy in hyena form: 27/45)
Second wind: 11 (6/31)
Dorro's copy death save: 19
Dorro's copy gives up the ghost.
Swiftgale, you're up! Bierp, you're next!
(OOC: I've been considering making a proposal for tracking HP, but I couldn't think how best to word it. I think your way is best. That being said, can you post the full rundown?)