This post has potentially manipulated dice roll results.
Assuming Karleck is driving, he’ll stop the wagon and ready his shield, “Trouble ahead, eyes out.” Tapping his brother on the shoulder (Vigilant’s Blessing).
Hearing Karleck's warning, Auspex lies flat in the back of the cart, among the crates and barrels. Simultaneously Cayce flies straight up into the air, fifty or sixty feet above the cart as Auspex transfers his senses into the bird and looks around for danger.
Ziradius, still in the back, prepares his dagger. Not knowing what it is, he hopes they can resume travel soon, but if it proves to be trouble, he's more than ready to hop out at a moment's notice.
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"Insert wise quote here" I hope you learned a lot from that.
Crypt of Vynirren - DM
Looking for open campaigns for player characters(desperately)
Cayce and Karleck do not see anything but the dead horses and the arrows. Garr notices some rustlings further out, and focusing in can see two goblins on each side of the trail with weapons out. With that perception roll, you can see the ones at the back on each side are wielding shortbows and the other two are wielding shortswords, all wearing leather armour. You can see the saddlebags near the horse corpses that appear to be looted and some dried up blood, indicating that they have been dead for maybe more than a day.
Garr awkwardly pokes Auspex, unsure whether or not he’s unconscious (he doesn’t understand find familiar lol) to get his attention, then whispers loud enough for everyone in the wagon to hear. “There’s goblins ahead, four of them, two on each side. They’re gonna try and ambush us, I think.”
Auspex pulls his hat off and pets Cayce's beak. "Nothing looks right up here, how am I supposed to see anything with all these trees and bushes and open sky." He grumbles to the bird.
Rubbing his eye-filled crystal orb with his thumb he says, "We make our destinies here, not them. Can any of you walk quietly in all this mess of plants? I'm no good except in a cave."
Karleck will whisper back, "Point one out to me, and I'll make some noise if you'd like," hoping down off the cart, making like he's getting ready to head to the horses.
Garr points the locations of the Goblins out to the group, grabbing his crossbow from his back and heading out the back of the wagon.
"I'll wait for your signal before going. When you say you're going to make noise, thats a distraction right? Are you going to walk up to the horses or come up on the side with us?"
All of you guys make stealth checks and let me know which direction you're heading in: There's the forward path with the dead horses and two goblins on either side of the thickets
Karleck will not be stealthy. I'd like him to try and kinda hold their attention, walking forward towards the horses, readying himself for a possible attack (dodge action if possible?).
Before he moves off, "I'll keep their eyes, you'll get one chance. Coming brother?"
If he gets within 10 feet of the horses, moving slowly, without being attacked, he'll cast toll the dead5 DC 13 Wis
Darrell was going to be sneaky, but upon hearing his brother's comment, realizes he's probably better off just following him. He'll follow behind Karleck, and try to ready himself for attack (dodge as well, if he can).
While crouched in the back of the wagon, Auspex casts minor illusion, creating the image of a barrel identical to the others on the other side of the wagon. Cayce flits to a branch above the wagon after Auspex whispers, "Keep an eye out for me, will you?"
Auspex palms his crystal orb, readying fire bolt for Cayce's warning, at which point he'll blast the first goblin he sees get attacked by one of his travelling companions.
The illusory barrel is for him to retreat to if the goblins start shooting at him. He fits inside the image of the barrel and should be fully obscured once inside.
Assuming Karleck is driving, he’ll stop the wagon and ready his shield, “Trouble ahead, eyes out.” Tapping his brother on the shoulder (Vigilant’s Blessing).
Perception: 10
Hearing Karleck's warning, Auspex lies flat in the back of the cart, among the crates and barrels. Simultaneously Cayce flies straight up into the air, fifty or sixty feet above the cart as Auspex transfers his senses into the bird and looks around for danger.
Cayce perception 9
Find familiar
owl
Garr looks at Auspex very confused by what he's doing, then looks out of the cart at the horses and area
Perception: 21
Ziradius, still in the back, prepares his dagger. Not knowing what it is, he hopes they can resume travel soon, but if it proves to be trouble, he's more than ready to hop out at a moment's notice.
"Insert wise quote here" I hope you learned a lot from that.
Crypt of Vynirren - DM
Looking for open campaigns for player characters(desperately)
Cayce and Karleck do not see anything but the dead horses and the arrows. Garr notices some rustlings further out, and focusing in can see two goblins on each side of the trail with weapons out. With that perception roll, you can see the ones at the back on each side are wielding shortbows and the other two are wielding shortswords, all wearing leather armour. You can see the saddlebags near the horse corpses that appear to be looted and some dried up blood, indicating that they have been dead for maybe more than a day.
Lost Mine of Phandelver - Dungeon Master
Still lying flat on his back in the cart, Auspex whispers from under his hat. "I don't see anything. Maybe whoever killed the horses is long gone."
Cayce flies back down and lands on the hat.
Garr awkwardly pokes Auspex, unsure whether or not he’s unconscious (he doesn’t understand find familiar lol) to get his attention, then whispers loud enough for everyone in the wagon to hear. “There’s goblins ahead, four of them, two on each side. They’re gonna try and ambush us, I think.”
Auspex pulls his hat off and pets Cayce's beak. "Nothing looks right up here, how am I supposed to see anything with all these trees and bushes and open sky." He grumbles to the bird.
Rubbing his eye-filled crystal orb with his thumb he says, "We make our destinies here, not them. Can any of you walk quietly in all this mess of plants? I'm no good except in a cave."
Darrell his longsword and gets down from the wagon.
Paladin - warforged - orange
Ziradius perks up at the mention of quietness and stealth. "I probably could," he volunteers.
"Insert wise quote here" I hope you learned a lot from that.
Crypt of Vynirren - DM
Looking for open campaigns for player characters(desperately)
Karleck will whisper back, "Point one out to me, and I'll make some noise if you'd like," hoping down off the cart, making like he's getting ready to head to the horses.
Garr points the locations of the Goblins out to the group, grabbing his crossbow from his back and heading out the back of the wagon.
"I'll wait for your signal before going. When you say you're going to make noise, thats a distraction right? Are you going to walk up to the horses or come up on the side with us?"
All of you guys make stealth checks and let me know which direction you're heading in: There's the forward path with the dead horses and two goblins on either side of the thickets
Lost Mine of Phandelver - Dungeon Master
Karleck will not be stealthy. I'd like him to try and kinda hold their attention, walking forward towards the horses, readying himself for a possible attack (dodge action if possible?).
Before he moves off, "I'll keep their eyes, you'll get one chance. Coming brother?"
If he gets within 10 feet of the horses, moving slowly, without being attacked, he'll cast toll the dead 5 DC 13 Wis
Darrell was going to be sneaky, but upon hearing his brother's comment, realizes he's probably better off just following him. He'll follow behind Karleck, and try to ready himself for attack (dodge as well, if he can).
Paladin - warforged - orange
Garr will follow in the thickets to the right, keeping pace with Karleck and Darrell with his crossbow at the ready.
Stealth: 22
While crouched in the back of the wagon, Auspex casts minor illusion, creating the image of a barrel identical to the others on the other side of the wagon. Cayce flits to a branch above the wagon after Auspex whispers, "Keep an eye out for me, will you?"
Auspex palms his crystal orb, readying fire bolt for Cayce's warning, at which point he'll blast the first goblin he sees get attacked by one of his travelling companions.
The illusory barrel is for him to retreat to if the goblins start shooting at him. He fits inside the image of the barrel and should be fully obscured once inside.
Ziradius will follow closely behind Garr into the thickets, ready to thrust a dagger at a moment's notice.
Stealth: 5
(Ooh, natural one! Yay me!)
"Insert wise quote here" I hope you learned a lot from that.
Crypt of Vynirren - DM
Looking for open campaigns for player characters(desperately)
Goblin perception: 14
Lost Mine of Phandelver - Dungeon Master
Before combat beings Garr reduces his HP max by 1 and activates his crimson rite