Elspeth runs out the door to K2. With an arrow on her bowstring, she stares at the frog-like creature across the pit from her. She notices how Robbit's left leg juts out a bit further than his right leg, leaving it exposed. Taking careful aim, the Slayer shoots at its Prey.
Attack: 24 Damage: 8
She then moves behind the wall at L2.
Movement: to K2 Bonus Action: Slayer's Prey on Robbit Action: Attack Movement: to L2
Rollback Post to RevisionRollBack
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Orb of the patriot crawls its way off Xeno's form as he stepped up and pulled out a weird looking crowbar. "My Ball isn't the only thing I have fun on me! Behold my first invention, Mr. Handy! Observe." Xeno holds it off to the side, winks, then the moment it leaves his hand, it rockets forward as if shot from a mini-railgun. He then shifts behind the wall, tossing a thumbs up back to any who can see.
Orb of the Patriot(Eldritch Cannon) moves to P2.
Xeno moves to P3.
Crowbar-Gun(Dex 13 or take 15 bludgeoning damage) at Kulum. If Kulum makes the save, then Zacazotal, being next in line, needs to make the same save or take the damage.
Xeno spends remaining move to M3.
Rollback Post to RevisionRollBack
Curerntly: Player In: Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In: Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In: Lost Mines of Phandelver (Formerly run by Ceekay77)
This post has potentially manipulated dice roll results.
Swigg Mgoo drops his crossbow and appears at P2. He grabs the lute hanging from his back and arcane energy surges into his instrument as he lays down some crunchy psychedelic riffs. The notes rise higher and higher as the temperature of Deadwoods armor also increases, Heat Metal(10 fire damage)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
This post has potentially manipulated dice roll results.
Once Xeno comes into view and Eldin releases his spell, Xeno hears a sound like an Aztec death whistle that echoes through the arena. He must make a DC 13 Wis save or take 8 necrotic damage. (Toll the dead)
This post has potentially manipulated dice roll results.
Justine will swing to A1 and casts Heat Metal on Deadwood's armour. For 14 Fire damage. Based off Swigg's first cast of the spell, Justine looks excitedly surprised that the spell did so well. Justine then recedes back behind the high wall.
Once Xeno comes into view and Eldin releases his spell, Xeno hears a sound like an Aztec death whistle that echoes through the arena. He must make a DC 13 Wis save or take 3 necrotic damage. (Toll the dead)
(I also had toll the dead ready, that's my own damage. Just stating that it happens after you so I get 1d12. I'm pretty sure you were ahead of me in initiative)
(@Futur_Kf: Made a somewhat last minute adjustment to my movement. Good to go now. Edit is accounted in my last post)
When you realize you're doing too much: Signature.
Team 2 is up, Team 1 has finished their collective turn.
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
....To hit: 10 (adv/disadv: 12).....
The crowd gasps as the first attack is let loose.
Her arrow misses its mark as Leshanna attack hits the wall a few inches below the nimble Grung.
A B C D E F G H I J K L M N O P
10 . . . . . . . . . . . . . . .
=..%=========================================%..
09 . . . . . . . . . . . . . . Z . E
=€==.....=R=====///......=......///======.....===
08 . . N. / . / . = . / . / . R . .
=.....======/....../////=/////....../======.....
07 . / . . , . . . . . . . . / .
=...../..................,,,.,,.......,,,./-----
06 . _ _ . , . . , . . . . _ _ .K
=.....______.........,........,,.....______.....
05 . _ _ . . . . . , . , . _ _ .
=-----/....,,,.........,,................./.....
04 . / . . , . . . . . . , . / .
=.....======/.,,.../////=/////....../======.....
03 . . . / . / . = . / . / . . .
====.....======///......=......///======.....==L€
02 D . . . . . . . . . . . . . . .
=..%=========================================%..
01 La .J . .G . . . . . . . . .D .Es . .X
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '-' Low wall (2ft.), '/' Drop into pit (10ft.), '_' Steps (4ft.), '€' Tree, '%' Door, '.' Dirt, ',' Grass, 'A-Z' Contestants
The teams are:
Team 1: Zacazotal (Z), Deadwood (D), Kulum (K), Robbit (R), Nara (N), Sha'kar (S), Rindolar (R), Eldin (E)
Team 2: Leshanna (L), Xeno (X), Swigg (Sw), Latrius (La), Justine (J), Elspeth (Es), Dorkas (D) , Grianne (G)
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
As the arrow misses its mark, Robbit shouts a few words in a strange, foreign language.
To anyone who understands Grung:
You little- You’ll pay for that! You don’t attack Robbit! I’ll fill you full of holes!
He’ll fire at the now exposed LeShanna with his Crossbow as well, the arrow coated in his special Grung Poison.
Attack: 13 Damage: 9
If it hits, make a DC 12 Constitution saving throw, or take 5 poison damage.
Elspeth runs out the door to K2. With an arrow on her bowstring, she stares at the frog-like creature across the pit from her. She notices how Robbit's left leg juts out a bit further than his right leg, leaving it exposed. Taking careful aim, the Slayer shoots at its Prey.
Attack: 24 Damage: 8
She then moves behind the wall at L2.
Movement: to K2
Bonus Action: Slayer's Prey on Robbit
Action: Attack
Movement: to L2
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(Is it possible to jump the wall to get around the fat warforged in my way?)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(As far as I can tell there's nothing stopping you from moving diagonally to B2.)
(Out of interest, where does Robbit's poison come from?)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(He’s a grung. He naturally excretes his poison.)
Orb of the patriot crawls its way off Xeno's form as he stepped up and pulled out a weird looking crowbar. "My Ball isn't the only thing I have fun on me! Behold my first invention, Mr. Handy! Observe." Xeno holds it off to the side, winks, then the moment it leaves his hand, it rockets forward as if shot from a mini-railgun. He then shifts behind the wall, tossing a thumbs up back to any who can see.
Curerntly:
Player In:
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In:
Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77)
If Eldin can see Xeno move, he will let his Toll The Dead off on Xeno. WIS: 12 For Dmg: 5 Necrotic
Dorkas Will move to m4
Swigg Mgoo drops his crossbow and appears at P2. He grabs the lute hanging from his back and arcane energy surges into his instrument as he lays down some crunchy psychedelic riffs. The notes rise higher and higher as the temperature of Deadwoods armor also increases, Heat Metal(10 fire damage)
Then he moves back to P1 and *Les Poof* stealth 19
I got alot a doods
Grisnne approaches the corner and sees Deadwood almost upon her team, reflexively she casts a moonbeam on him...it?
DC 13 Con save when Deadwood starts their turn in the beam for 11 radiant damage. Half as much on successful save.
Grianne shifts into a large brown bear and finishes her movement by retreating back around the corner.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Latrius speedsters over to L2, effortlessly dodging any attempt at stopping him, and looses two arrows at Robbit on his way (unless the first kills).
First attack: 14 Damage: 6 Extra damage for Dread Ambusher: 10 Extra crit damage for normal: 2
Second attack (on Kulum if Robbit goes down): 26 (disv/adv if needed 24) Damage: 11
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Once Xeno comes into view and Eldin releases his spell, Xeno hears a sound like an Aztec death whistle that echoes through the arena. He must make a DC 13 Wis save or take 8 necrotic damage. (Toll the dead)
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
Justine will swing to A1 and casts Heat Metal on Deadwood's armour. For 14 Fire damage. Based off Swigg's first cast of the spell, Justine looks excitedly surprised that the spell did so well. Justine then recedes back behind the high wall.
Um... I already rolled for damage. There was no need to roll for me again.
(I also had toll the dead ready, that's my own damage. Just stating that it happens after you so I get 1d12. I'm pretty sure you were ahead of me in initiative)
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
(Ah sorry. I misunderstood what you meant. I thought you were saying Eldin release his held spell and rolling for that. )