backstory: Elijah can trace his family back to the Veluthil Forest which in recent time has been corrupted and is now known as the Savalirwood. He prayed to Melora-the Wild Mother to give him the guidance to try and discover what the cause of the curse was and help restore the Forest back to it's former beauty. Elija became a Cleric of The Wild Mother and is now on a pilgrimage to uncover the secrets of what would cause such a curse.
Hi AmazingAmazon, you were going to join in my Faerün game back in December, but had to bow out before we started. Hope that everything ended up ok!
13136111410
Name: Andri
Race: Human
Class: Fighter - Battle Master
Alignment: NG
Starting Gold: 710gp
Magic Item: Goggles of Night
Favorite Critical Role Character: Tough question! So hard to choose, but I guess I'm most intrigued by Caleb's depth and mystery. I think I'd miss him most if he were absent from any sessions.
Games: Currently DM-ing 1 game, actively playing in 2, all here on DnD Beyond
Time Zone: AK (one our earlier than PST)
Backstory
Andri was born in The Sprawl of Zadash the only child to to poor parents who abandoned him at a young age. He never knew what his last name was. With nothing but his own strength and wits, the boy survived and scratched out a meager existance, spending his youth scrapping for handouts or stealing food, picking pockets in the Pentamarket, avoiding Crownsguard, occasionally fighting for his life, and running with, or away from whatever crowd he happened to find himself with.
For the most part, Andri kept a low profile and avoided being recruited as a tool for the oranized crime elements that exists in the city. He had the wits to know that falling into that trap was exactly that, a debt of endless servitude in exchange for some gold and a regular place to sleep. As bad as his life was, that held no promise to him. In fact, despite his dismal circumstance, Andri had a generous heart. He would often defend his fellow street orphans from bullies, and even give extra bits of stolen food to people who are even less forutnate that he.
In fact, given the dangerous nature of city life for those on the streets, fighing became a way of life for the boy, although he never got a “high” from it, nor did he seek it out. Even in the most harried street brawls, he never yelled or played the intimidation game- he let his fists and any makeshift weapon he could find do the talking for him, and alwasy fought with a stoic, almost efforteless demeanor, even when he took a beating.
As he grew towards the end of his teenage years, Andri had become qutie adept at defending himself and others, and the idea that his skills could actually lead him to a better life away from the streets of Zadash began to take hold. He started scounging for odd jobs, the kind that nobody eles wants: hauling garbage, cleaning blood and grime for vendors in the Pentamarket, and even doing back-alley pit fighting for coin.
Eventually, Andri saved enough to purchase a suit of used and scuffed-up armor, a battered, dented shield and a sword. That was the day he walked out from under the city gates and left Zadah for the first time ever in his life, hoping to see what lay outside the city and make a better future for himself.
Character:Midnight, drow cleric of Zinzerena (character to be linked after completion)
Ability scores:13141613915
54 x 10 gold
Magic item: potentially a suit of mithril half plate or adamantine breastplate or a vicious rapier
Favorite CR character: Nott (besides being hilarious, Sam does what she would do no matter what, and bad rolls are not bad rolls - just opportunities for humor)
I also don't enjoy unnecessary push back when I've already passed on something, thanks!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Oof. I’ll Withdraw my application.
Ability scores: 18 14 12 17 12 9
name: Elijah
race: Wood Elf
class: Cleric (life domain)
alignment: CG
backstory: Elijah can trace his family back to the Veluthil Forest which in recent time has been corrupted and is now known as the Savalirwood. He prayed to Melora-the Wild Mother to give him the guidance to try and discover what the cause of the curse was and help restore the Forest back to it's former beauty. Elija became a Cleric of The Wild Mother and is now on a pilgrimage to uncover the secrets of what would cause such a curse.
Fav. Crit. Char: Grog
#pbp games: 5
Time zone: CST
Magic item: Ring of Warmth
Starting gold: 510 gp
14
10
7
10[
roll]5d4[/roll]
screwed up last roll: 10
character sheet link: https://dndbeyond.com/profile/Templar32/characters/27793343
Hi AmazingAmazon, you were going to join in my Faerün game back in December, but had to bow out before we started. Hope that everything ended up ok!
13 13 6 11 14 10
Name: Andri
Race: Human
Class: Fighter - Battle Master
Alignment: NG
Starting Gold: 710gp
Magic Item: Goggles of Night
Favorite Critical Role Character: Tough question! So hard to choose, but I guess I'm most intrigued by Caleb's depth and mystery. I think I'd miss him most if he were absent from any sessions.
Games: Currently DM-ing 1 game, actively playing in 2, all here on DnD Beyond
Time Zone: AK (one our earlier than PST)
Backstory
Andri was born in The Sprawl of Zadash the only child to to poor parents who abandoned him at a young age. He never knew what his last name was. With nothing but his own strength and wits, the boy survived and scratched out a meager existance, spending his youth scrapping for handouts or stealing food, picking pockets in the Pentamarket, avoiding Crownsguard, occasionally fighting for his life, and running with, or away from whatever crowd he happened to find himself with.
For the most part, Andri kept a low profile and avoided being recruited as a tool for the oranized crime elements that exists in the city. He had the wits to know that falling into that trap was exactly that, a debt of endless servitude in exchange for some gold and a regular place to sleep. As bad as his life was, that held no promise to him. In fact, despite his dismal circumstance, Andri had a generous heart. He would often defend his fellow street orphans from bullies, and even give extra bits of stolen food to people who are even less forutnate that he.
In fact, given the dangerous nature of city life for those on the streets, fighing became a way of life for the boy, although he never got a “high” from it, nor did he seek it out. Even in the most harried street brawls, he never yelled or played the intimidation game- he let his fists and any makeshift weapon he could find do the talking for him, and alwasy fought with a stoic, almost efforteless demeanor, even when he took a beating.
As he grew towards the end of his teenage years, Andri had become qutie adept at defending himself and others, and the idea that his skills could actually lead him to a better life away from the streets of Zadash began to take hold. He started scounging for odd jobs, the kind that nobody eles wants: hauling garbage, cleaning blood and grime for vendors in the Pentamarket, and even doing back-alley pit fighting for coin.
Eventually, Andri saved enough to purchase a suit of used and scuffed-up armor, a battered, dented shield and a sword. That was the day he walked out from under the city gates and left Zadah for the first time ever in his life, hoping to see what lay outside the city and make a better future for himself.
Lmao the character I submitted has a -1 to strength. An unarmed attack has +2 to hit and does 0 damage...
Character: Midnight, drow cleric of Zinzerena (character to be linked after completion)
Ability scores: 13 14 16 13 9 15
54 x 10 gold
Magic item: potentially a suit of mithril half plate or adamantine breastplate or a vicious rapier
Favorite CR character: Nott (besides being hilarious, Sam does what she would do no matter what, and bad rolls are not bad rolls - just opportunities for humor)
Backstory in PM (it's long)
I'm only in one other PbP (with you)
I live in US EST
First D&D set: 1980 red box. Haven't stopped playing since. :)
Thank you for your submissions, selections have been made! Best of luck with future adventures!!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.