Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Xeno a weak, charge of bio-electricity into his shield as he brings it bear. The instant Griannacat comes close to brush its surface, internal mechanism within it activate, expanding into some type of weird, sparking barrier of energy to repel the attack. "This one has more than just bear genes, amigo!" He cackled.
Ra: Cast Shield, raising ac to 26 and avoiding the pounce/claw attack.
This post has potentially manipulated dice roll results.
"Two against one. Seems almost not fair.Almost." Patterns along Xeno's exposed arm glow a vibrant kaleidoscope of colors that are flung off as a bolt of energy at the crag cat. He then lets a high pitched screech. His abandoned drone activates once more and starts making its way rough the long way under the high pitch command.
Ac: Cast from Aberrant Dragonmark Chaos Bolt vs Griannacat. Attack: 12 Damage: 9 type deciding. Expending a hit die as well as part of the casting, doing... 6... jack-all. Great. Ma: To 7-f, risking AO. Ba: Command GoTP to move to 6-d, and re-triggering Protector effect, granting 5 Temp HP to self and Xeno if greater then 10 and 4 respectively.
(Hey, you still have an action. You can do many things including, spellcasting, searching, hiding, attacking, or dashing your full movement speed. All of these things can happen on top of your bonus action and movement on your turn. fyi)
(I'll roll with it for the time being.
I'm taking my girls camping for the weekend, I may not have reception. Carry on. Be cool.)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
DM, can Grianne reach Xenos without squeezing ?
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
(Grianne can reach Xeno and not be squeezing, ending at J-11,K-12.)
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Cragcat Grianne will move up to Xeno and attach with her Claws, attempting to activate her pounce skill.
Claw Attack: 18 Damage: 8
If she was able to move the 20 feet to pounce Xeno must make a DC 13 strength check or be knocked prone.
If Xeno is knock prone, Grianne will follow up with her bite.
Attack: 25 Damage: 6
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Xeno a weak, charge of bio-electricity into his shield as he brings it bear. The instant Griannacat comes close to brush its surface, internal mechanism within it activate, expanding into some type of weird, sparking barrier of energy to repel the attack. "This one has more than just bear genes, amigo!" He cackled.
Curerntly:
Player In:
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In:
Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77)
"Two against one. Seems almost not fair. Almost." Patterns along Xeno's exposed arm glow a vibrant kaleidoscope of colors that are flung off as a bolt of energy at the crag cat. He then lets a high pitched screech. His abandoned drone activates once more and starts making its way rough the long way under the high pitch command.
Curerntly:
Player In:
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In:
Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77)
Swigg will cause the heat on Dorkas' armor to spike 14
Then he will move and hide, Le Poof! 27
I got alot a doods
You hear in the darkness “ it’s burns it’s burns”
I believe now it mine and grianne turn
also some tell me what the rule on time spell
Curerntly:
Player In:
Zalosultuvan: High-Elf "Park" Ranger - Road Trip(DM'd by leapingmountain)
Previously:
Player In:
Xeno: Simic Hybrid Madman-Coliseum of Conquest: 6W-0L| Total Downs: 1 (Retired)
DM In:
Lost Mines of Phandelver (Formerly run by Ceekay77)
Yes
(It lasts 1 minute and each round is about 6 seconds)
I got alot a doods
dorkas "I'm not dying from god forsaken sunburn"
action if possible to take of his armour
bonus action second wind 5
(It takes 10 minutes to remove armor)
I got alot a doods
Cansual main action then
(Hey, you still have an action. You can do many things including, spellcasting, searching, hiding, attacking, or dashing your full movement speed. All of these things can happen on top of your bonus action and movement on your turn. fyi)
I got alot a doods
dash to 8 i
(Dodging is also an option I forgot)
I got alot a doods
nar its fine
ooc if any of you what to help me create some destiny style monsters such as taken an any own ideas please pm me or let me know in chat