Gravity feels the invisible force of attraction to the unknown deity (failed religion check) and his loyal priest, and she wishes that soon she will embrace the honorable destiny that will be the final outcome of her repetitive chanting in foreign language. Soon, she will turn into a block of black stone.....
To clarify, its still as much a threat as ever, I see how the avalanche might give the impression it's been vanquished, but that's just a move. It's on recharge.
This post has potentially manipulated dice roll results.
((I thought it was too early for it to die... Also I forgot to do a Concentration save for avalanche damage: 20 ))
Ana dodged and weaved and managed to avoid most of the avalanche, but still got hit and this time her concentration broke and she faded into view. She glared at the pile of bones. She had planned to leave and go after Gravity but no sense in doing so anymore. Since it seemed to still be moving she shot two more arrows at it.
Raeland dodges the worst of the tumbling mass of bones, taking a few errant hits as former body parts sneak through his defenses. He raises his sword and strikes at the mass with more blows that throw caution to the wind, wishing he had something with a little more heft. Seeing space where his watery echo got obliterated by the bones, he raises another in it's place and a fresh, fluid form materialises next to the skeletal mass. The fluid sword of the echo unleashing one final strike against the writhing mass.
Action: Attack: 23 Damage: 11
Attack: 11 Damage: 16
Bonus Action: Manifest Echo
Special Action: Unleash Incarnation - Attack: 13 Damage: 13
This post has potentially manipulated dice roll results.
((Ana will Disengage and move over to the Oak chest and try to open it with her thieves tools. Sleight of Hand 12 That might take 2 actions so two turns))
Sam's spell blows three skeletons, knocking one to the floor, whereupon it falls to pieces. The bits wiggle about but for a moment, then lay still. The other two skeletons stand, though the fierce wind has blown off several ribs and vertebrae and a few fingers. The magic that binds their bones into the humanoid form they once knew is weakening.
...
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Dex save 15
Gravity: Wisdom Saving Throw: 6 (End of round 3)
Constitution Score: 11
Gravity feels the invisible force of attraction to the unknown deity (failed religion check) and his loyal priest, and she wishes that soon she will embrace the honorable destiny that will be the final outcome of her repetitive chanting in foreign language. Soon, she will turn into a block of black stone.....
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
Dex save 6
<that avalanche was the skuggernaut's action. You guys are up. >
The whole party is up. Please post when you can.
To clarify, its still as much a threat as ever, I see how the avalanche might give the impression it's been vanquished, but that's just a move. It's on recharge.
((I thought it was too early for it to die... Also I forgot to do a Concentration save for avalanche damage: 20 ))
Ana dodged and weaved and managed to avoid most of the avalanche, but still got hit and this time her concentration broke and she faded into view. She glared at the pile of bones. She had planned to leave and go after Gravity but no sense in doing so anymore. Since it seemed to still be moving she shot two more arrows at it.
A1: Attack: 25 Damage: 8
A2: Attack: 27 Damage: 8
Gravity: Wisdom Saving Throw: 1 (End of round 4)
Constitution Score: 10
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
L'Chuck Dex save: 14 (advantage if I can see it... 17)
Echo Dex Save: 13
Bring out your inner chatacter class...
Ana lands a powerful blow, sending a spray if bones flying through the air.
<anyone else planning to attack or Disengage or anything?>
<Inkedbee: good thing there's no critical fail.>
Raeland dodges the worst of the tumbling mass of bones, taking a few errant hits as former body parts sneak through his defenses. He raises his sword and strikes at the mass with more blows that throw caution to the wind, wishing he had something with a little more heft. Seeing space where his watery echo got obliterated by the bones, he raises another in it's place and a fresh, fluid form materialises next to the skeletal mass. The fluid sword of the echo unleashing one final strike against the writhing mass.
Action: Attack: 23 Damage: 11
Attack: 11 Damage: 16
Bonus Action: Manifest Echo
Special Action: Unleash Incarnation - Attack: 13 Damage: 13
Bring out your inner chatacter class...
Tetrevess shoots another fire bolt
18 to hit
5 damage.
he retreats further away from the pile..
Raeland and his echo make 3 potent strikes. Tetrevess blasts the pile of bones with a fire bolt.
The juggernaut dissolves into several smaller parts. From the pile of bones scattered on the floor arise 12 humanoid skeletons.
<This is totally as written. If it feels like piling on, remember: it's the tomb of horrors.>
Samogri is up
((Ana will Disengage and move over to the Oak chest and try to open it with her thieves tools. Sleight of Hand 12 That might take 2 actions so two turns))
Ana can make it to the chest in one round. The chest doesn't open, though (it's a DC14).
“Why” Sam will cast wind walL by the three skeletons next to kills
strength save dc 13 or they 19
Gravity: Wisdom Saving Throw: 11
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
Str saves.
17
16
7
(That's strange)
Constitution Score: 9
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
Sam's spell blows three skeletons, knocking one to the floor, whereupon it falls to pieces. The bits wiggle about but for a moment, then lay still. The other two skeletons stand, though the fierce wind has blown off several ribs and vertebrae and a few fingers. The magic that binds their bones into the humanoid form they once knew is weakening.
...