Your particular group, as you know, have been hired by Lord Aldor with House Tor to be "extra security" for their evening ball. It's evening now, and the ball has begun.
You are all in the main foyer, all the lights have been lit up, a large dancing floor in the middle, wide windows on the roof, columns along the outside, tables for nobles to use, and with two large staircases on the outskirts which lead up to an upper balcony where Lord Aldor himself, plus his associates, reside.
Some nobles in Salem, Lord Aldor included, have adopted that magic folk are lesser beings, so gnomes, elves, and even a tiefling run around serving the nobles. Music is playing and guards are on watch. You are all dressed in the way you prefer, but you are wearing some sort of clothing, be it a cloak, a sash, some insignia - whichever it is - to indicate that you are hired help for the evening.
Guests at the ball give you interesting stares, but nothing hostile - mostly curiosity.
Adalie scratches at his loaned cloak as he lazily scans the ballroom. His gaze slowly shifts from one brightly colored gown to the next as he begins to make up little dramas in his head as to who was cheating on who, who had a secret drug problem, and who ran the underground pixie fighting ring. He even surmised that one petite young woman was simply three halfings stacked on top of one another. Adalie grinned to himself as his gaze passed from the tiny woman over to an even more interesting sight. He spied two lizard-folk standing guard across the ballroom. He eyed them warily as one seemed to want to bolt away from the crowds and the other seemed just as likely to crush him with his cleaver as to start up a conversation.
Adalie quickly tore his eyes from the pair and found them resting on a slightly more humorous sight. There in the corner of the ballroom, almost tucked away stood a nervous looking gnome who seemed to be pretending he was anywhere else in the world. Adalie's grin turned to a full fledged smile as he watched the small mans discomfort. After a moment, Adalie quickly walked along the walls of the ballroom until he came up along side of the gnome. Adalie leans down and whispers to the gnome.
"You know, you have to look more confident for these people." Adalie says in a hushed tone, "Nobody is gonna be having a good time if the hired help looks like they just learned their grandmother died."
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D&D is just creative writing with a little bit of math involved.
Balarouse sizes up the others that her and Karst were paired with.They were easy to spot, not dressed as fancy and wearing a symbol that all the hired help were required to were. A Half-elf, gnome and an old human.
'Fantastic,' She groans internally. 'So many squishies.' In that moment she's glad to have Karst by her side. She reaches up to pull of her hood.Revealing large frills that extend from her cheeks and a pair of small horns that curl around where her ears would be.
"Greetings soft ones, this one is Balarouse and that one is Karst. If you want to be protected you stay were Balarouse can see you." She pats her bows as she says this, hoping the others will understand the message.
As you all mingle and introduce one another, you can overhear a conversation among a group of nobles that the gardener for House Tor recently quit due to troubles in the hedge. Many nobles feel unsure of what tonight's events will bring. Some of them have heard gossip tonight will be no ordinary night..
Suddenly, during the part, you hear a horrible scream that comes from the kitchen!
((It probably hasn't counted me yet. I need to clear some room so I can put Karst together in DDB and add him to the campaign. Juggling six character slots is a pain.))
Kart zeros in on the sound of commotion and lumbers off to the kitchens, his sword upon his shoulder, looking forward to o come crashing down on the source of the trouble. As he goes he gives a quick nod to Balarouse, knowing she'll be his shadow.
Rollback Post to RevisionRollBack
"The mongoose blew out its candle and was asleep in bed before the room went dark." —Llanowar fable
OOC: Okay, sorry for the late posting! Here we go!
Landris was at his post by another entryway. It was to a balcony maybe? At any rate, he sat in a chair close to the grand doors with both hands clasped over the curved head of his cane. He was already asleep, having dozed off and gently snoring, when suddenly he was thrust back into awareness by a blood-curdling scream! His old bones creaked and groaned in protest as he instinctively leaped up! Landris wielded his cane like a club, grasping it in both hands in a threatening manner. With a quick look around the room, there didn't appear to be any danger in sight. He lowers his cane and cleans off his glasses. Finally, he takes another look around, squinting at all the guests who may or may not be giving him odd looks at this point. "Hmmm nope. Nothin' here..." He mumbled to himself. It was only after a few inquiries that he found out the scream came from somewhere around the kitchen. With that, the old man hiked up his pants and shuffled on down to the kitchen, snatching up a few tiny appetizers along the way.
After a cautious descent of the stairway, Landris pushed on the swinging door of the kitchen. "Alright. What's all the hubbub? "
Entering the kitchen you see an assaulted young elven servant leaning wounded against a cupboard with slash marks on her face and parts of her body. She is very distressed and shocked, and the other kitchen servants are quite startled and are panicking. They are all shaking with fright. If there WAS an assailant, it is now gone.
Not to mention the food on the stoves is about to burn.
Krieger, your perception results in noticing a panel on the far wall that has been left slightly ajar.
This post has potentially manipulated dice roll results.
Landris uses Mage Hand to move the soon-to-be burnt food from the burners. He immediately hobbles over to the young Elf and tries to put her at ease. He'll also try to do some rudimentary first aid with what he remembers from his days as a soldier. "Young lady, I'll try my best to help you if you'll let me." He does his best to provide a comforting smile.
Surprised at your kindness, startled at your words, (non-humans are almost slaves in this city) and thankful some of the food they prepared for the party won't be charcoals, she flashes a thankful smile at you and begins to calm down. Your knowledge of soldier medicine is still adequate. Unfortunately, without some magical healing, her once pretty face will be left with some nasty scars.
Balarouse notices the door to the basement is open, leading downstairs into the darkness. A panel on the wall appears to have opened it. The stairway downstairs has no light source. There is elven blood on the floor. There are no windows in the kitchen.
Landris, the servants, between choked panic and crying, explain, more or less, that a man dressed in all black, ran into the kitchen, slashed at Nadalia - pushing her down, and sprinted down the basement.
"I'm sorry. I wish there was more that I could do, young lady" He says to the girl. "Still though, scars aren't so bad They don't diminish beauty. Especially not for you youngin's. It didn't for me." He rubs at the cross-shaped scar that is now only gently discolored along the side of his bald head. It's then he notices the others come in. "We'll get to the bottom of this, Nadalia. " he gives a wink and then shakily stands to his feet once more.
He nods to Balarouse and gives a snap of his fingers! His index finger now gives off the brilliance of a torch thanks to the ever-handy Light spell.
"Guess we should have a look. Let's go greet our new friend, hm?"
This post has potentially manipulated dice roll results.
Landris will follow behind Krieger, providing light. Bo, his Weasel familiar, will scurry out of his robes and onto his shoulders. The little creature sniffs around and his ears perk up. "Whattaya say, Bo? Someone down there?"
Bo will make a perception check and will telepathically relay any information back to Landris.
Bo's Perception to hear the assailant or sniff him out: 21
Nadalia weakly waves, a mixture of thanks, and concern. 100xp to each of you for calming the servants, and saving the delicious food.
The stairs descent into a basement. Without the light of Landris' finger, it's completely dark. The steps are made of stone. In addition to boxes of non-perishable food, and barrels of drink, the musky basement appears to be a large square room that looks like...a sparring room? There are racks of weapons on the walls, and panels line the walls.
Edit: I'm an idiot, applications are closed right? Sorry for interupting!
ENCOUNTER 1
Your particular group, as you know, have been hired by Lord Aldor with House Tor to be "extra security" for their evening ball. It's evening now, and the ball has begun.
You are all in the main foyer, all the lights have been lit up, a large dancing floor in the middle, wide windows on the roof, columns along the outside, tables for nobles to use, and with two large staircases on the outskirts which lead up to an upper balcony where Lord Aldor himself, plus his associates, reside.
Some nobles in Salem, Lord Aldor included, have adopted that magic folk are lesser beings, so gnomes, elves, and even a tiefling run around serving the nobles. Music is playing and guards are on watch. You are all dressed in the way you prefer, but you are wearing some sort of clothing, be it a cloak, a sash, some insignia - whichever it is - to indicate that you are hired help for the evening.
Guests at the ball give you interesting stares, but nothing hostile - mostly curiosity.
Adalie scratches at his loaned cloak as he lazily scans the ballroom. His gaze slowly shifts from one brightly colored gown to the next as he begins to make up little dramas in his head as to who was cheating on who, who had a secret drug problem, and who ran the underground pixie fighting ring. He even surmised that one petite young woman was simply three halfings stacked on top of one another. Adalie grinned to himself as his gaze passed from the tiny woman over to an even more interesting sight. He spied two lizard-folk standing guard across the ballroom. He eyed them warily as one seemed to want to bolt away from the crowds and the other seemed just as likely to crush him with his cleaver as to start up a conversation.
Adalie quickly tore his eyes from the pair and found them resting on a slightly more humorous sight. There in the corner of the ballroom, almost tucked away stood a nervous looking gnome who seemed to be pretending he was anywhere else in the world. Adalie's grin turned to a full fledged smile as he watched the small mans discomfort. After a moment, Adalie quickly walked along the walls of the ballroom until he came up along side of the gnome. Adalie leans down and whispers to the gnome.
"You know, you have to look more confident for these people." Adalie says in a hushed tone, "Nobody is gonna be having a good time if the hired help looks like they just learned their grandmother died."
D&D is just creative writing with a little bit of math involved.
Balarouse sizes up the others that her and Karst were paired with.They were easy to spot, not dressed as fancy and wearing a symbol that all the hired help were required to were. A Half-elf, gnome and an old human.
'Fantastic,' She groans internally. 'So many squishies.' In that moment she's glad to have Karst by her side. She reaches up to pull of her hood.Revealing large frills that extend from her cheeks and a pair of small horns that curl around where her ears would be.
"Greetings soft ones, this one is Balarouse and that one is Karst. If you want to be protected you stay were Balarouse can see you." She pats her bows as she says this, hoping the others will understand the message.
Avery Highdale-Halfling Rogue(Thief) Lv.3
Penelope Skyshatter-Dragonborn Sorcerer(Draconic Bloodline) Lv.2
Red Skies in Mourning: DM
Volqelli Ryxu- Drow Wizard(Conjuration School)/Rogue Lv. 13
Karst flashes a toothy grin. "So, small friends, how will we keep this soft-skin party uninterrupted?"
ENCOUNTER 1, CONTINUED
As you all mingle and introduce one another, you can overhear a conversation among a group of nobles that the gardener for House Tor recently quit due to troubles in the hedge. Many nobles feel unsure of what tonight's events will bring. Some of them have heard gossip tonight will be no ordinary night..
Suddenly, during the part, you hear a horrible scream that comes from the kitchen!
ENCOUNTER 1, CONTINUED
The scream came from the kitchen, downstairs. Currently, all of the guest are a bit nervous.
How do you proceed?
Also, did we lose players? I only see three people with characters on the campaign information page.
((It probably hasn't counted me yet. I need to clear some room so I can put Karst together in DDB and add him to the campaign. Juggling six character slots is a pain.))
Kart zeros in on the sound of commotion and lumbers off to the kitchens, his sword upon his shoulder, looking forward to o come crashing down on the source of the trouble. As he goes he gives a quick nod to Balarouse, knowing she'll be his shadow.
OOC: Okay, sorry for the late posting! Here we go!
Landris was at his post by another entryway. It was to a balcony maybe? At any rate, he sat in a chair close to the grand doors with both hands clasped over the curved head of his cane. He was already asleep, having dozed off and gently snoring, when suddenly he was thrust back into awareness by a blood-curdling scream! His old bones creaked and groaned in protest as he instinctively leaped up! Landris wielded his cane like a club, grasping it in both hands in a threatening manner. With a quick look around the room, there didn't appear to be any danger in sight. He lowers his cane and cleans off his glasses. Finally, he takes another look around, squinting at all the guests who may or may not be giving him odd looks at this point. "Hmmm nope. Nothin' here..." He mumbled to himself. It was only after a few inquiries that he found out the scream came from somewhere around the kitchen. With that, the old man hiked up his pants and shuffled on down to the kitchen, snatching up a few tiny appetizers along the way.
After a cautious descent of the stairway, Landris pushed on the swinging door of the kitchen. "Alright. What's all the hubbub? "
Balarouse follows behind Karst, about 5 feet from him, to the kitchen. She attempts to be as stealthy as she can in the party, in case of danger.
Stealth: 11
Avery Highdale-Halfling Rogue(Thief) Lv.3
Penelope Skyshatter-Dragonborn Sorcerer(Draconic Bloodline) Lv.2
Red Skies in Mourning: DM
Volqelli Ryxu- Drow Wizard(Conjuration School)/Rogue Lv. 13
ENCOUNTER 1, CONTINUED
KITCHEN:
Entering the kitchen you see an assaulted young elven servant leaning wounded against a cupboard with slash marks on her face and parts of her body. She is very distressed and shocked, and the other kitchen servants are quite startled and are panicking. They are all shaking with fright. If there WAS an assailant, it is now gone.
Not to mention the food on the stoves is about to burn.
Krieger, your perception results in noticing a panel on the far wall that has been left slightly ajar.
Landris uses Mage Hand to move the soon-to-be burnt food from the burners. He immediately hobbles over to the young Elf and tries to put her at ease. He'll also try to do some rudimentary first aid with what he remembers from his days as a soldier. "Young lady, I'll try my best to help you if you'll let me." He does his best to provide a comforting smile.
Medicine: 2
The old man, tending to the youngin's wounds, will occasionally glance up to the others. "What happened?" he'll ask to no one in particular.
OOC: I'll provide a persuasion roll if it's needed given the distress of the staff at the moment
Persuasion: 13
ENCOUNTER 1, CONTINUED
KITCHEN:
Surprised at your kindness, startled at your words, (non-humans are almost slaves in this city) and thankful some of the food they prepared for the party won't be charcoals, she flashes a thankful smile at you and begins to calm down. Your knowledge of soldier medicine is still adequate. Unfortunately, without some magical healing, her once pretty face will be left with some nasty scars.
The other servants are still quite shaken.
Balarouse, seeing the old man tend to the elf, begins walking around and examining the kitchen more closely.
Investigation: 18
Avery Highdale-Halfling Rogue(Thief) Lv.3
Penelope Skyshatter-Dragonborn Sorcerer(Draconic Bloodline) Lv.2
Red Skies in Mourning: DM
Volqelli Ryxu- Drow Wizard(Conjuration School)/Rogue Lv. 13
ENCOUNTER 1, CONTINUED
KITCHEN:
Balarouse notices the door to the basement is open, leading downstairs into the darkness. A panel on the wall appears to have opened it. The stairway downstairs has no light source. There is elven blood on the floor. There are no windows in the kitchen.
Landris, the servants, between choked panic and crying, explain, more or less, that a man dressed in all black, ran into the kitchen, slashed at Nadalia - pushing her down, and sprinted down the basement.
"I'm sorry. I wish there was more that I could do, young lady" He says to the girl. "Still though, scars aren't so bad They don't diminish beauty. Especially not for you youngin's. It didn't for me." He rubs at the cross-shaped scar that is now only gently discolored along the side of his bald head. It's then he notices the others come in. "We'll get to the bottom of this, Nadalia. " he gives a wink and then shakily stands to his feet once more.
He nods to Balarouse and gives a snap of his fingers! His index finger now gives off the brilliance of a torch thanks to the ever-handy Light spell.
"Guess we should have a look. Let's go greet our new friend, hm?"
Landris will follow behind Krieger, providing light. Bo, his Weasel familiar, will scurry out of his robes and onto his shoulders. The little creature sniffs around and his ears perk up. "Whattaya say, Bo? Someone down there?"
Bo will make a perception check and will telepathically relay any information back to Landris.
Bo's Perception to hear the assailant or sniff him out: 21
ENCOUNTER 1, CONTINUED
BASEMENT:
Nadalia weakly waves, a mixture of thanks, and concern. 100xp to each of you for calming the servants, and saving the delicious food.
The stairs descent into a basement. Without the light of Landris' finger, it's completely dark. The steps are made of stone. In addition to boxes of non-perishable food, and barrels of drink, the musky basement appears to be a large square room that looks like...a sparring room? There are racks of weapons on the walls, and panels line the walls.
It's very quiet.
OOC: Just a quick reminder that Landris's index finger currently glows like with bright light out to 20ft and then 20ft more of dim light lol