Vurnic scrambles out and passes through the door behind Mash. As he opens the next door... *click* (1)... A trap is triggered... (2)... A burst of flames errupts causing 4 fire damage. (Vurnic Dex save DC 11 for half.)
Zevryl follows moving to capture the point.
(Talmich, Hammerstone, and Morthos are up)
(Note: the map above is updated, I only post it once per page.)
Morthos smashes a window and moves into the marble entryway. (Moving through the windows is difficult terrain. You can dive or leap through them with a DC 10 Athletics or Acrobatics check to avoid the movement penalty or fall prone trying. Of course the door Hammerstone opened is open, so you are able to walk in no trouble.)
(I did, I can still move. I just can't use it again until I take a turn where I don't move.)
Feline Agility
When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can’t use it again until you move 0 feet on one of your turns.
Lasser decends on Parabolus with his blade and strikes him down, as a burst of chill explodes from the falling spaceman. Ob charges up to finish the fight, but it is already done.
Congratulations Lasser, Ob, and Robert are Victorious! The crowd roars as you are presented as the victors. The acidic fog immediately dissipates revealing Keygella has been removed from the battlefield. Medics tend to Crow and Parabolus.
Some time later Keygella, Parabolus, and Crow wake in the Medic's office. Each gains 160 gold and 1200 experience.
Lasser, Ob, and Robert are brought down to the prize room. Inside...
Tier 1:
"Take any one item. We're well equipped." The room contains every item from Chapter 5 of the Player's Handbook weighing 70 pounds or less, armor of varying sizes, instruments, tool kits. There are also spell scrolls, every first level spell is present (as well as spell scrolls of a level for which a magic user of the characters new level would have slots for), and an encyclopedia of knowledge. Reading these books will grant you proficiency with any one of tool kit or any one language, depending which book you choose. The books are magically infused to allow easy retention, but the magic is lost once used.
Upper Tier:
The victor may choose instead, an item from a magically infused chest that summons 10 randomly selected magic items to choose from (rarity determined by level). Alternatively they may exchange a magic item for another item of their choosing of the same rarity or lower, if the administrator has the requested item in his extensive collection. "You name it, we've probably got one somewhere."
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Zevryl dashes to the capture point closest to him.
"Ignorance is bliss, and you look absolutely miserable."
Complex: (Round 1)
Vurnic scrambles out and passes through the door behind Mash. As he opens the next door... *click* (1)... A trap is triggered... (2)... A burst of flames errupts causing 4 fire damage. (Vurnic Dex save DC 11 for half.)
Zevryl follows moving to capture the point.
(Talmich, Hammerstone, and Morthos are up)
(Note: the map above is updated, I only post it once per page.)
Extended Signature
Hammerstone
i move to the door and ready the dodge action. If I can I trying opening the door.
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
Complex:
Hammerstone cautiously opens the door. *click* (2)... No problem.
(Vurnic Dex save. Talmich, and Morthos are up)
Extended Signature
Morthos is going to break a window if possible and squeeze through. (Not too sure what to role?)
And ill move up to 4J. Wondering if Id aee anyone.
Complex:
Morthos smashes a window and moves into the marble entryway. (Moving through the windows is difficult terrain. You can dive or leap through them with a DC 10 Athletics or Acrobatics check to avoid the movement penalty or fall prone trying. Of course the door Hammerstone opened is open, so you are able to walk in no trouble.)
(Vurnic Dex save. Talmich is up.)
Extended Signature
8
Vurnic tries to brace through the flames as he rushes over to his wanted position.
Morthos:
Athletics: 9
I look over to Hammerstone: "Yep. Doors work too. You wanna take lead here?"
Complex:
Vurnic gets bit by the flames.
Morthos flops through the window, landing prone.
(Talmich)
Extended Signature
Village:
Parabolus can't maintain his spell as he moves out of the mist. (and dodges?)
With the darkness dissipated Robert releases his concentration on the Fog Cloud.
Crow... (12)... Is fine
(Lasser, Ob, Robert)
Arena 4: Village
A B C D E F G H I J K L M N O P
14 . B. . . .* .* .* .* .* .* .* .* .* .* .*
====..%======..%==================..%======..%==
13 . c. S. . .* .* .* =* .* .* .* .* .* .* .*
=..__________...........=.......................
12 P_ _ _ _ .* .* .* .* .* .* .* .* .* .* .*
=..=__=======.................=_____=======##=..
11 = _ _ B# .* €* .* .* .* =* _* _* -* Г* =*
=..=________=.....€€€.........=________---ГГГ=..
10! = _ _ = .* .* .* .* .* =* _* _* Г* Г* #*
=..=__=============.....=======________ГГГГГГ=..
09* .* .* .* .* .* .* :* .* .* #* _* _* Г* Г* =*
=..................:::::......=__=======##====..
08* :* :* :* :* :* :* :* :* .* :* :* .* .* .* .*
=...............::....:::::....::...............
07* .* .* .* .* :* :* .* :* :* :* :* :* :* :* :*
=..====##=======__=...:::::.....................
06* =* Г* Г* _* _* #* .* .* :* .* .* .* .* .* .*
=..=ГГГГГГ________=======.....=============__=..
05* #* Г* Г* _* _* =* .* .* .* .* .* =* _* _* =*
=..=ГГГ---________=.........€€€.....=________=..
04* =* Г* -* _* _* =* .* .* .* €* .* #* _* _* =*
=..=##=======_____=.................=======__=..
03* .* .* .* .* .* .* .* .* .* .* .* _* _* _* _*
=.......................=...........__________..
02* .* .* .* .* .* .* .* =* .* .* .* .* .* .* .*
====..%======..%==================..%======..%==
01* .* .* .* .* .* .* .* .* .* .* .* .* .* .* .*
A B C D E F G H I J K L M N O P
Key: '=' Walls, '_' Wood floor, 'Г' 2 levels (10ft.), '-' Stair, '#' Open window, '€' Tree, '%' Door, ':' Stone paving, '.' Grass, 'A-Z' Contestants
( K P C vs. S B B)
Extended Signature
If he is not taking Dodge Action Lasser will move to B-12 trying to hit Parabolus with his rapier, Attack: 25 Damage: 19
If he try to Dodge, Lasser will cast frostbite DC 14 Con,. 4 Cold Dmg.
-finally i'm going to see what is in your inside-
Talmich watching his allies move out shakes off his nerves and dashes through the open door to take a stand at F5.
Talmich Goodstone (2W-1L)Runthiel Steelfist (0W 0L)
Ob will move into A13 and swing recklessly at the space man.
Attack: 18 Damage: 14
Divine Fury: 2
Advantage Roll if he didn't Dodge: 10
Contestant of the Colosseum of Conquest - Obsidian "Ob" Field, Tabaxi Barbarian Level 6
Ice shards explode from Parab's armor, dealing 10 cold to Lasser
Parabolus, The Cosmic Horror: Hexblade Warlock
Coliseum stats: 8W-2L
(Didn't you use Tabaxi speed last turn?)
Parabolus, The Cosmic Horror: Hexblade Warlock
Coliseum stats: 8W-2L
(I did, I can still move. I just can't use it again until I take a turn where I don't move.)
When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can’t use it again until you move 0 feet on one of your turns.
Contestant of the Colosseum of Conquest - Obsidian "Ob" Field, Tabaxi Barbarian Level 6
Complex:
Talmich dashes into position to capture a flag.
(Mash, Zevryl, Vurnic)
Arena 7: Complex
A B C D E F G H I J K L M N O P
16 . . . . . . . . . . . . . . .
====..%==============%.....%==============%..===
15 € , , , , , - - - , , , , , ¤
====##=##=======##====..%%%====##=======##=##===
14 ÷ ÷ ÷ ÷ = M. . . . . = V. . . .
=..÷........÷..=.................=..÷÷÷÷÷÷÷÷÷÷..
13 . . . . % . . . . . . Z÷ ÷ ÷ ÷
=======%%===¥%%=.................%..¥÷÷÷÷÷÷÷÷÷..
12 ÷ . = . = . . . . . = . . . .
=÷÷......=.....=======%%%%%=============%%======
11 . ÷ = . % . . . . . % = ¬ . ¬
====%%====%%====..=,,,,,,,,,,,=..=..=¬¬¬.....¬¬¬
10 ÷ . = . % . , , , . = % . . ¬
=÷÷...___=_____=...,,,,,,,,,,,...=..=¬¬¬.....¬¬¬
09 ÷ _ _ _ = . , , , . = = ¬ . ¬
=÷÷..._________=...,,,,,€,,,,,...=..=======%%===
08 ÷ _ _ _ = . , , , . = = ¬ . ¬
=÷÷...___=_____=...,,,,,,,,,,,...=..=¬¬¬.....¬¬¬
07 ÷ . = . % . , , , . = % . . ¬
====%%====%%====..=,,,,,,,,,,,=..=..=¬¬¬.....¬¬¬
06 . ÷ = . % . . . . . % = ¬ . ¬
=÷÷......=.....=======%%%%%=============%%======
05 ÷ . = . = T. . . . . = . . . .
=======%%===¥%%=.................=..¥÷÷÷÷÷÷÷÷÷..
04 . . . . % . . . . . % ÷ ÷ ÷ ÷
=..÷........÷..=.................=..÷÷÷÷÷÷÷÷÷÷..
03 ÷ ÷ ÷ ÷ = . . . . . Z= . . . .
====##=##=======##====%%%..====""=======##=##===
02 € , , , , , - - H- , , , , , ¤
====..%==============%.....%==============%..===
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '#' Window, '÷' Furniture, '_' Stage (2 ft.), '¤' Plant, '€' Tree, '¬' Counter top (4 ft.), '%' Door, '.' Marble floor, ',' Grass, 'A-Z' Contestants
(H Z T vs. M Z V)
(Hammerstone 'H', Morthos 'Z', Ogguimash 'M', Zevryl 'Z', Talmich 'T', Vurnic 'V')
Extended Signature
Village:
Lasser decends on Parabolus with his blade and strikes him down, as a burst of chill explodes from the falling spaceman. Ob charges up to finish the fight, but it is already done.
Congratulations Lasser, Ob, and Robert are Victorious! The crowd roars as you are presented as the victors. The acidic fog immediately dissipates revealing Keygella has been removed from the battlefield. Medics tend to Crow and Parabolus.
Some time later Keygella, Parabolus, and Crow wake in the Medic's office. Each gains 160 gold and 1200 experience.
Lasser, Ob, and Robert are brought down to the prize room. Inside...
Tier 1:
"Take any one item. We're well equipped." The room contains every item from Chapter 5 of the Player's Handbook weighing 70 pounds or less, armor of varying sizes, instruments, tool kits. There are also spell scrolls, every first level spell is present (as well as spell scrolls of a level for which a magic user of the characters new level would have slots for), and an encyclopedia of knowledge. Reading these books will grant you proficiency with any one of tool kit or any one language, depending which book you choose. The books are magically infused to allow easy retention, but the magic is lost once used.
Upper Tier:
The victor may choose instead, an item from a magically infused chest that summons 10 randomly selected magic items to choose from (rarity determined by level). Alternatively they may exchange a magic item for another item of their choosing of the same rarity or lower, if the administrator has the requested item in his extensive collection. "You name it, we've probably got one somewhere."
Lasser's Chest:
Mariner's Splint, Potion of Fire Breath, Bag of Holding, Robe of Useful Items (9 other patches), Wand of Magic Missiles, Potion of Healing (Greater), Potion of Fire Breath, Decanter of Endless Water, Spell Scroll (Locate Animals or Plants), Potion of Healing (Greater)
Ob's Chest:
Potion of Healing (Greater), Whip +1, Philter of Love, Potion of Healing (Greater), Potion of Water Breathing, Adamantine Breastplate, Potion of Healing (Greater), Potion of Healing (Greater), Philter of Love, Potion of Growth
Extended Signature
Whoo boy, someone got a lot of Greater healings. Is that a record for number of duplicates? :)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Are there supposed to be 2 and 3 of the same options? Half of Ob's list is 2 items.)
(Also do all Lasser and Ob get 160 GP and 1,200 EXP as well?)
Contestant of the Colosseum of Conquest - Obsidian "Ob" Field, Tabaxi Barbarian Level 6