Lasserwill move to C13 making a follow up with his rapiertrying to attack him again. Attack: 18 Damage: 11. As bonus action Lasserwill slap to him with his hand. Attack: 7 Damage: 1
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Iscal LvL 3 Variant Human Warlock *Coliseum-of-Conques*(2W-1L)(Retired) Lasser Lvl 6Elf EladrinWizard *Coliseum of Conquest* 5/1
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Lasser will move to C13 making a follow up with his rapier trying to attack him again.
Attack: 18 Damage: 11.
As bonus action Lasser will slap to him with his hand. Attack: 7 Damage: 1
(Countering his own turn, before anyone else had a turn of course.)
Extended Signature
Village: (Round 13)
Lasser stabs Crow, bringing his opponent down. (You aren't able to dual wield with an unarmed strike or while your weapon is not light.)
Crow falls Parabolus is the only remaining member of his team still standing.
Parabolus suffers 20 acid damage from the horrid mist. (Concentration)
(Parabolus. Crow is unconscious)
Extended Signature
Morthos:
Insight: 10
Morthos wilI move up straight to the door way and just investigate the arena (I sense traps lol)
Investigation: 6
Concentration 21
Parabolus, The Cosmic Horror: Hexblade Warlock
Coliseum stats: 8W-2L
MWAHAHAHAHA! No one can match my INTIMIDATION!
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Parabolus moves to A12 and replenish his defenses
Parabolus, The Cosmic Horror: Hexblade Warlock
Coliseum stats: 8W-2L
Ogguimash will move to E14, taking cover behind the small wall there and will then Dodge.
"Bring it on, ya cowards!"
Can I intimidate again? If so, 9
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Complex: (Round 1)
Morthos follows Hammerstones example. Hesxsuspicious of traps (and rightly so.) But he doesn't find anything.
Arena 7: Complex
A B C D E F G H I J K L M N O P
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01 . . . . T. . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '#' Window, '÷' Furniture, '_' Stage (2 ft.), '¤' Plant, '€' Tree, '¬' Counter top (4 ft.), '%' Door, '.' Marble floor, ',' Grass, 'A-Z' Contestants
(H Z T vs. M Z V)
(Hammerstone 'H', Morthos 'Z', Ogguimash 'M', Zevryl 'Z', Talmich 'T', Vurnic 'V')
Extended Signature
( by my character page i still have 2 health)
(You can reach F-13 with 25 feet of movement, but you'd need your action to open the second door.)
Extended Signature
I'm going around the first door . . .
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(The door between H-14 and H-15, is closed. As is the door between E-13 and F-13.)
Extended Signature
Sorry, must have missed that. I'll move to F14 instead, still dodging.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Vurnic moves to L14, somewhat mirroring Ogguimash movement and takes cover as well.
(Whos turn for complex?)
Zevryl, I believe
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Robert hit you for 5 on his last turn)
(Took a bit of snooping to figure out where we had a discrepancy that matched)
Extended Signature
(Oh I think you're right. I may have missed that. Thank you for going back through though.)
Complex: (Round 1)
Mash moves up into the building preparing to dodge. He hears a distinct *click* as he opens the door (1)... But nothing happens.
Vurnic follows (you can reach L-14 if you dash, passing through the open door behind Mash.)
(Zevryl is up)
Arena 7: Complex
A B C D E F G H I J K L M N O P
16 . . . . . . . . . . . . . . .
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15 € , , , , , - - - , , , , , ¤
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13 . . . . % . . . . . . Z÷ ÷ ÷ ÷
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05 ÷ . = . = T. . . . . = . . . .
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04 . . . . % . . . . . % ÷ ÷ ÷ ÷
=..÷........÷..=.................=..÷÷÷÷÷÷÷÷÷÷..
03 ÷ ÷ ÷ ÷ = . . . . . Z= . . . .
====##=##=======##====%%%..====""=======##=##===
02 € , , , , , - - H- , , , , , ¤
====..%==============%.....%==============%..===
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '#' Window, '÷' Furniture, '_' Stage (2 ft.), '¤' Plant, '€' Tree, '¬' Counter top (4 ft.), '%' Door, '.' Marble floor, ',' Grass, 'A-Z' Contestants
(H Z T vs. M Z V)
(Hammerstone 'H', Morthos 'Z', Ogguimash 'M', Zevryl 'Z', Talmich 'T', Vurnic 'V')
Extended Signature