Liam may make a Search of the door, but in the poor lighting he suffers disadvantage to spot the mechanism and see within it. (Thieves and Inquisitors have features that allow them to locate and disarm traps as a Bonus Action. You will need to use an action to disarm the door if it is trapped.)
Keygella still feeling the bite of the spike trap decides to take a different approach this time. As she climbs the wall and proceeds to H8 and readies herself to dodge any incoming attacks.
Liam the Weak: Level 4 Human Fighter - Trying to fight against his other personality, and constantly losing.
Aodh: Level 20 Half-Elf Cleric of Life - Not really. It's a strange being that had possessed and broke down a level 20 Cleric of Life Domain, gaining his knowledge and power.
"*****": Level 1 Tiefling Sorcerer - Her family is dead, and her will is broken. She follows orders so that those that command her will allow her to die.
Keygella tries to climb quickly over the wall, but she slips and stumbles. She is eventually able to climb over into the courtyard, and Dodge. (You reach H-6)
(Liam, roll Perception or Investigation with disadvantage to Search)
Liam the Weak: Level 4 Human Fighter - Trying to fight against his other personality, and constantly losing.
Aodh: Level 20 Half-Elf Cleric of Life - Not really. It's a strange being that had possessed and broke down a level 20 Cleric of Life Domain, gaining his knowledge and power.
"*****": Level 1 Tiefling Sorcerer - Her family is dead, and her will is broken. She follows orders so that those that command her will allow her to die.
((Apparently, Alpha_Zenith isn’t able to post until Monday. He’s getting ready for the new school semester))
Rollback Post to RevisionRollBack
Liam the Weak: Level 4 Human Fighter - Trying to fight against his other personality, and constantly losing.
Aodh: Level 20 Half-Elf Cleric of Life - Not really. It's a strange being that had possessed and broke down a level 20 Cleric of Life Domain, gaining his knowledge and power.
"*****": Level 1 Tiefling Sorcerer - Her family is dead, and her will is broken. She follows orders so that those that command her will allow her to die.
Hammerstone climbs out of the river and scoots over to attack Errich, leaving himself open to opportunity from Marmaduke. He huffs over but misjudged his reach for the swing, striking only the breeze. (Your little dwarven legs carry you to M-11)
(Morthos. Talmich is unconscious)
Arena 8: Bog
A B C D E F G H I J K L M N O P 16 . . . . . . . . . . . . . . . ===%.....%================================%..=== 15 : : ~ ~ ~ ~ , , , , , , # , , =,,#:::::----------:::::::::::,,,,,,#,,#,,,,,€,, 14 # : - - - - : : : : , # , , # =,,€,,,::----------::#,,,,,:::::::,,####,,#,,#,, 13 , , ~ ~ ~ ~ # N, , : : # , # , =,,,,,~~~~~~~~~~~~,,,€###,,:::::::,,,,,####,,,,, 12 , ~ ~ D~ ~ , , : : : , , , # , =##€,,~~~~~~~~~~,,,,,:::::::#########,,,,,€,,,,, 11 , ~ ~ ~ ~ , : : : , , , H, # , =,,###~~~~~~~~~~~~~~~-------,,####,,,,,,,,###### 10 , Z~ ~ ~ ~ ~ - - - # , , t#G, , =,,,,,~~~~~~~~~~~~~~~-------~~~~~~~~~,,#######,, 09 , ~ ~ ~ ~ ~ - - - ~ ~ ~ ~ , , =###,,,~~~~~~~~~~~~~~-------~~~~~~~~~~~~~~~,,### 08 , , ~ ~ ~ ~ - - - ~ ~ ~ ~ ~ , =,,#######,,~~~~~~~~~-------~~~~~~~~~~~~~~~,,,,, 07 , , # , , # - - - ~ ~ ~ ~ ~ , =######,,,,,,,,####,,-------~~~~~~~~~~~~~~~###,, 06 , # , , , , : : : , ~ 1~ ~ ~ , =,,,,,€,,,,,#########:::::::,,,,,~~~~~~~~~~,,€## 05 , , , , , : : : , , ~ ~ ~ ~ , =,,,,,####,,,,,:::::::,,###€,,,~~~~~~~~~~~~,,,,, 04 , # , # : : , , # ~ 2~ ~ ~ ~ , =,,#,,#,,####,,:::::::,,,,,#::----------::,,,€,, 03 # , , # , : : : : - - - - : # =,,€,,,,,#,,#,,,,,,:::::::::::----------:::::#,, 02 , , # , , , , , , ~ ~ ~ ~ : : ====..%================================%.....%== 01 . . . . . . . . . . . . . . . A B C D E F G H I J K L M N O P
Tenrok tries to avoid the spikes (save DC 12: 21) He effortlessly avoids the thick iron spears. He sees Liam's search come up empty so he pushes the door open m*click* (3)... Nothing happens.
(I can play Tenrok like Alpha would or like I would. I'm going to go for the latter.)
Tenrok Moves into the courtyard, pulls a tiny dagger from his belt, and gets Ready to throw it, if his foes approach.
(Ob, Lasser, Bean)
Arena 7: Complex
A B C D E F G H I J K L M N O P 16 . S. . . . . . . . . . . . . . ====..%==============%.....%==============%..=== 15 € , , , , , - - - , , , , , ¤ ====##=##=======##====%%%..%===##=======##=##=== 14 ÷ ÷ ÷ ÷ = . . . . . = . . . . =..÷........÷..=.................=..÷÷÷÷÷÷÷÷÷÷.. 13 . . . . % . . . . . % ÷ ÷ ÷ ÷ =======%%====%%=.................=..÷÷÷÷÷÷÷÷÷÷.. 12 ÷ . = . = . B. . . . B= . . . . =÷÷......=.....=======%%%..%============%%====== 11 . ÷ = . % . . . . . % = ¬ . ¬ ====%%====%%====..=,,,,,,,,,,,=..=..=¬¬¬.....¬¬¬ 10 ÷ . = . % . , , , . = % . . ¬ =÷÷...___=_____=...,,,,,,,,,,,...=..=¬¬¬.....¬¬¬ 09 ÷ _ _ _ = . , , , . = = ¬ . ¬ =÷÷..._________=...,,,,,¥,,,,,...=..=======%%=== 08 ÷ _ _ _ = . , , , . = = ¬ . ¬ =÷÷...___=_____=...,,,,,,,,,,,...=..=¬¬¬.....¬¬¬ 07 ÷ . = . % T. , , , . = % . . ¬ ====%%====%%====..=,,,,,,,,,,,=..=..=¬¬¬.....¬¬¬ 06 . ÷ = . L. . . K. . . % = ¬ . ¬ =÷÷......=.....%======%%%%%=============%%====== 05 ÷ . = . = . . . . . = . . . . =======%%===%..=.................=..÷÷÷÷÷÷÷÷÷÷.. 04 . . . . % . . . . . % ÷ ÷ ÷ ÷ =..÷........÷..=.................=..÷÷÷÷÷÷÷÷÷÷.. 03 ÷ ÷ ÷ ÷ = . . . . . = . . . . ====""=''=======##===%..%%%====##=======##=##=== 02 € , , , , , - - - , , , , , ¤ ====..%==============%.....%==============%..=== 01 . . . . . . . . . . . . . . . A B C D E F G H I J K L M N O P
This post has potentially manipulated dice roll results.
Seeing everyone basically make a break for the north, Marmaduke will hop out of the shrubbery, and do the running along the boardwalk and cobblestone in stereotypical ninja fashion. Along the way she'll fling another three magical kuna--er--darts at Hammerstone.
"That's fer standing me up! And you! Yer next, Plucky!"
More so for the audience than any practical means, she'll accelerate (along the long route) and burst into flurry forward flips, cartwheels, and springs before attempting finishing the spectacle with diving deep(10ft) into the water at B-12.
Action: Marmaduke Casts Magic Missile at Hammerstone for 12.
Liam may make a Search of the door, but in the poor lighting he suffers disadvantage to spot the mechanism and see within it. (Thieves and Inquisitors have features that allow them to locate and disarm traps as a Bonus Action. You will need to use an action to disarm the door if it is trapped.)
Extended Signature
hey is it okey if I join the game my character is zumric hes a druid elf
https://www.dndbeyond.com/profile/Foalan2003/characters/4455694/builder#/home/basic
Keygella still feeling the bite of the spike trap decides to take a different approach this time. As she climbs the wall and proceeds to H8 and readies herself to dodge any incoming attacks.
Athletics 11
Keygella lvl 4 fighter arena (3W-1L)
Liam searches the door for any traps.
Investigation/Perception check (both have the same modifier): 4
((From a 17 to a 4, oh joy.))
Liam the Weak: Level 4 Human Fighter - Trying to fight against his other personality, and constantly losing.
Aodh: Level 20 Half-Elf Cleric of Life - Not really. It's a strange being that had possessed and broke down a level 20 Cleric of Life Domain, gaining his knowledge and power.
"*****": Level 1 Tiefling Sorcerer - Her family is dead, and her will is broken. She follows orders so that those that command her will allow her to die.
Complex: (Round 2)
Keygella tries to climb quickly over the wall, but she slips and stumbles. She is eventually able to climb over into the courtyard, and Dodge. (You reach H-6)
(Liam, roll Perception or Investigation with disadvantage to Search)
(Tenrok Dex save.)
Extended Signature
((...um.))
Liam the Weak: Level 4 Human Fighter - Trying to fight against his other personality, and constantly losing.
Aodh: Level 20 Half-Elf Cleric of Life - Not really. It's a strange being that had possessed and broke down a level 20 Cleric of Life Domain, gaining his knowledge and power.
"*****": Level 1 Tiefling Sorcerer - Her family is dead, and her will is broken. She follows orders so that those that command her will allow her to die.
Liam, the door does not appear to be trapped.
Extended Signature
((Apparently, Alpha_Zenith isn’t able to post until Monday. He’s getting ready for the new school semester))
Liam the Weak: Level 4 Human Fighter - Trying to fight against his other personality, and constantly losing.
Aodh: Level 20 Half-Elf Cleric of Life - Not really. It's a strange being that had possessed and broke down a level 20 Cleric of Life Domain, gaining his knowledge and power.
"*****": Level 1 Tiefling Sorcerer - Her family is dead, and her will is broken. She follows orders so that those that command her will allow her to die.
Hammerstone will run over to O11 and attack G again.
Attack: 18 Damage: 4
PC: Brozznan Kane - Undead in Skyraker |
DM:
Popular Stream Character Sheets
Bog: (Round 5)
Hammerstone climbs out of the river and scoots over to attack Errich, leaving himself open to opportunity from Marmaduke. He huffs over but misjudged his reach for the swing, striking only the breeze. (Your little dwarven legs carry you to M-11)
(Morthos. Talmich is unconscious)
Arena 8: Bog
A B C D E F G H I J K L M N O P
16 . . . . . . . . . . . . . . .
===%.....%================================%..===
15 : : ~ ~ ~ ~ , , , , , , # , ,
=,,#:::::----------:::::::::::,,,,,,#,,#,,,,,€,,
14 # : - - - - : : : : , # , , #
=,,€,,,::----------::#,,,,,:::::::,,####,,#,,#,,
13 , , ~ ~ ~ ~ # N, , : : # , # ,
=,,,,,~~~~~~~~~~~~,,,€###,,:::::::,,,,,####,,,,,
12 , ~ ~ D~ ~ , , : : : , , , # ,
=##€,,~~~~~~~~~~,,,,,:::::::#########,,,,,€,,,,,
11 , ~ ~ ~ ~ , : : : , , , H, # ,
=,,###~~~~~~~~~~~~~~~-------,,####,,,,,,,,######
10 , Z~ ~ ~ ~ ~ - - - # , , t# G, ,
=,,,,,~~~~~~~~~~~~~~~-------~~~~~~~~~,,#######,,
09 , ~ ~ ~ ~ ~ - - - ~ ~ ~ ~ , ,
=###,,,~~~~~~~~~~~~~~-------~~~~~~~~~~~~~~~,,###
08 , , ~ ~ ~ ~ - - - ~ ~ ~ ~ ~ ,
=,,#######,,~~~~~~~~~-------~~~~~~~~~~~~~~~,,,,,
07 , , # , , # - - - ~ ~ ~ ~ ~ ,
=######,,,,,,,,####,,-------~~~~~~~~~~~~~~~###,,
06 , # , , , , : : : , ~ 1~ ~ ~ ,
=,,,,,€,,,,,#########:::::::,,,,,~~~~~~~~~~,,€##
05 , , , , , : : : , , ~ ~ ~ ~ ,
=,,,,,####,,,,,:::::::,,###€,,,~~~~~~~~~~~~,,,,,
04 , # , # : : , , # ~ 2~ ~ ~ ~ ,
=,,#,,#,,####,,:::::::,,,,,#::----------::,,,€,,
03 # , , # , : : : : - - - - : #
=,,€,,,,,#,,#,,,,,,:::::::::::----------:::::#,,
02 , , # , , , , , , ~ ~ ~ ~ : :
====..%================================%.....%==
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '~' Water, '#' Shrubs, '-' Wooden bridge, ':' Cobble Pathway, ',' Grass, '€' Tree, '%' Door, '.' Dirt, 'A-Z' Contestants
( H T Z vs. N G D)
Extended Signature
Complex: (Round 2)
Tenrok tries to avoid the spikes (save DC 12: 21) He effortlessly avoids the thick iron spears. He sees Liam's search come up empty so he pushes the door open m*click* (3)... Nothing happens.
(I can play Tenrok like Alpha would or like I would. I'm going to go for the latter.)
Tenrok Moves into the courtyard, pulls a tiny dagger from his belt, and gets Ready to throw it, if his foes approach.
(Ob, Lasser, Bean)
Arena 7: Complex
A B C D E F G H I J K L M N O P
16 . S. . . . . . . . . . . . . .
====..%==============%.....%==============%..===
15 € , , , , , - - - , , , , , ¤
====##=##=======##====%%%..%===##=======##=##===
14 ÷ ÷ ÷ ÷ = . . . . . = . . . .
=..÷........÷..=.................=..÷÷÷÷÷÷÷÷÷÷..
13 . . . . % . . . . . % ÷ ÷ ÷ ÷
=======%%====%%=.................=..÷÷÷÷÷÷÷÷÷÷..
12 ÷ . = . = . B. . . . B= . . . .
=÷÷......=.....=======%%%..%============%%======
11 . ÷ = . % . . . . . % = ¬ . ¬
====%%====%%====..=,,,,,,,,,,,=..=..=¬¬¬.....¬¬¬
10 ÷ . = . % . , , , . = % . . ¬
=÷÷...___=_____=...,,,,,,,,,,,...=..=¬¬¬.....¬¬¬
09 ÷ _ _ _ = . , , , . = = ¬ . ¬
=÷÷..._________=...,,,,,¥,,,,,...=..=======%%===
08 ÷ _ _ _ = . , , , . = = ¬ . ¬
=÷÷...___=_____=...,,,,,,,,,,,...=..=¬¬¬.....¬¬¬
07 ÷ . = . % T. , , , . = % . . ¬
====%%====%%====..=,,,,,,,,,,,=..=..=¬¬¬.....¬¬¬
06 . ÷ = . L. . . K. . . % = ¬ . ¬
=÷÷......=.....%======%%%%%=============%%======
05 ÷ . = . = . . . . . = . . . .
=======%%===%..=.................=..÷÷÷÷÷÷÷÷÷÷..
04 . . . . % . . . . . % ÷ ÷ ÷ ÷
=..÷........÷..=.................=..÷÷÷÷÷÷÷÷÷÷..
03 ÷ ÷ ÷ ÷ = . . . . . = . . . .
====""=''=======##===%..%%%====##=======##=##===
02 € , , , , , - - - , , , , , ¤
====..%==============%.....%==============%..===
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '#' Window, '÷' Furniture, '_' Stage (2 ft.), '¤' Plant, '€' Tree, '¬' Counter top (4 ft.), '%' Door, '.' Marble floor, ',' Grass, 'A-Z' Contestants
( T K L vs. B S B)
Extended Signature
"Where'ja think ya goin!? We ain't -- done with ya yet!" She yells as goes to stab him in the arm.
Dagger Opportunity Attack: 21 Damage: 5.
When you realize you're doing too much: Signature.
Definitely missed an enemy there. Would have played that one differently. Oh well
PC: Brozznan Kane - Undead in Skyraker |
DM:
Popular Stream Character Sheets
Complex: (Round 2)
Marmaduke pokes Hammerstone gently to remind him she's there.
(Morthos. Talmich is unconscious)
Extended Signature
Morthos:
He will move to B11 and if I can N, ill fire an arrow, if I cant see her ill redirect the attack to D: Attack: 23 Damage: 8
If I cant shoot ill ready dodge.
Bog: (Round 5)
Morthos pushes through the bushes and fires at Nara. The arrow flies high and bounces off the arena wall.
Talmich... (13)... Wheezes
(Nara, Errich, Marmaduke)
Extended Signature
When you realize you're doing too much: Signature.
(Performance or Acrobatics. I'll update in the morning.)
Extended Signature
Performance: 22
When you realize you're doing too much: Signature.
Morthos will shout at Nara: I dont know who you are, Lady Fiend! but.... You're hot!"