I have no option to utilize the monks dedicated weapon optional feature. I assumed I would be able to update a weapon just like I can update a Hexblade or pact of blade weapon is this a feature that is supposed to happen? Also the monk’s quickened healing is giving an error code for the martial die and for the subclass way of the astral self, the attacks for the arms of astral self are not showing up on the actions tabs.
The first time on each of your turns that you hit the favored enemy and deal damage to it, including when you mark it, you can increase that damage by scalevalue - No level scale data available.
I found a bug it seems Divine Soul Sorcerer cannot add Aura of Vitality spell to their spell list even though cleric can now get them as an optional spell from Tasha Cauldron of Everything which Divine Soul Sorcerer should have since have access to every spell the cleric have.
The charges for Guiding Bolt provided by the Star Map for the Circle of Stars Druid does not seem to be matching the Proficiency score. It SAYS how many are provided but does not seem to match it with boxes to tick
New class features for Ranger do not seem to be applying correctly to higher levels. For example, Deft Explorer provides level 1 benefit (canny), but Roving and Tireless do not show up. Similarly, damage dice scaling for Favored Foe does not seem to be adapting to character level.
I'm sure I'm not the first person to post this, but since Thursday I've been getting the message "You currently have no available optional class features for this class" on every character—including one I'd already applied an optional class feature to back on Wednesday, when it seemed to be working fine.
For the Psi Warrior, Psionic Strike is showing on the Character Sheet as a Ranged Attack under Other with a "to hit" roll button as well as "damage" roll button. The ability is not an attack itself, but only activates after you hit like a Maneuver or Sneak Attack, so it should only have a "damage" roll button.
Psionic Strike. You can propel your weapons with psionic force. Once on each of your turns, immediately after you hit a target within 30 feet of you with an attack and deal damage to it with a weapon, you can expend one Psionic Energy die, rolling it and dealing force damage to the target equal to the number rolled plus your Intelligence modifier.
There's a general inconsistency of new druid subclasses not having article 'the' in the name, and it's mildly jarring.
Half-elf custom origin proficiencies occasionally bugs out after being switched on and don't allow a choice; it fixes itself when checked off and back on (seems like only the first flip tends to not refresh properly).
Some feats aren't granting stat improvement immediately (Actor, Fey Touched, Telepathic etc), basically only those that provide a +1 bonus without a choice of stat from the dropdown list. They require a refresh of the whole page. It's not the worst bug but might be a slight inconvenience when people are unaware of the issue.
Sorry if this has been said already, but the Beast Master optional feature is not present in the builder and the new Primal Beast companions are not anywhere to be found.
Don't bards now get Aid and Mass Healing word? I got Tashas shared with my campaign and the extended spells still don't show up, put the optional features on and still nothing. Could you guys help me out?
The Swarmkeeper’s additional spells appear as additional spell in the character sheet, yet they appear as as additional options in the character builder.
Resisting is simply standing in front of the tide and pushing at it. Even if you endure at first, you will eventually break down. Adapting, by contrast, is turning into a fish.
-me
Rangers are not underpowered. They’re just exploration-oriented.
I am also have this issue.
I have no option to utilize the monks dedicated weapon optional feature. I assumed I would be able to update a weapon just like I can update a Hexblade or pact of blade weapon is this a feature that is supposed to happen? Also the monk’s quickened healing is giving an error code for the martial die and for the subclass way of the astral self, the attacks for the arms of astral self are not showing up on the actions tabs.
It's LATER THIS WEEK and I still don't see the new Artificer infusions.
Considering it’s Saturday, it don’t get no later in the week than this. But AFAIK, the Devs don’t work on Saturdays. 🤷♂️
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Content Troubleshooting
Ranger Favoured Foe missing scalevalue data
The first time on each of your turns that you hit the favored enemy and deal damage to it, including when you mark it, you can increase that damage by scalevalue - No level scale data available.
I found a bug it seems Divine Soul Sorcerer cannot add Aura of Vitality spell to their spell list even though cleric can now get them as an optional spell from Tasha Cauldron of Everything which Divine Soul Sorcerer should have since have access to every spell the cleric have.
The charges for Guiding Bolt provided by the Star Map for the Circle of Stars Druid does not seem to be matching the Proficiency score. It SAYS how many are provided but does not seem to match it with boxes to tick
New class features for Ranger do not seem to be applying correctly to higher levels. For example, Deft Explorer provides level 1 benefit (canny), but Roving and Tireless do not show up. Similarly, damage dice scaling for Favored Foe does not seem to be adapting to character level.
All the optional features seem to be available, whether they've been selected or not.
I'm sure I'm not the first person to post this, but since Thursday I've been getting the message "You currently have no available optional class features for this class" on every character—including one I'd already applied an optional class feature to back on Wednesday, when it seemed to be working fine.
Author of The Monsters Know What They're Doing: Combat Tactics for Dungeon Masters, MOAR! Monsters Know What They're Doing, How to Defend Your Lair and Making Enemies: Monster Design Inspiration for Tabletop Roleplaying Games.
When using Favoreed foe speical it comes up with an issue in the formula "scalevalue - No level scale data available."
For the Psi Warrior, Psionic Strike is showing on the Character Sheet as a Ranged Attack under Other with a "to hit" roll button as well as "damage" roll button. The ability is not an attack itself, but only activates after you hit like a Maneuver or Sneak Attack, so it should only have a "damage" roll button.
Adrik Torunn: Hill Dwarf Life Cleric of Moradin
Ando Fain: Half-elf Oath of Ancients Paladin of Miliekki, Dragon of Icespire Peak campaign
DM for home campaign
There's a general inconsistency of new druid subclasses not having article 'the' in the name, and it's mildly jarring.
Half-elf custom origin proficiencies occasionally bugs out after being switched on and don't allow a choice; it fixes itself when checked off and back on (seems like only the first flip tends to not refresh properly).
Some feats aren't granting stat improvement immediately (Actor, Fey Touched, Telepathic etc), basically only those that provide a +1 bonus without a choice of stat from the dropdown list. They require a refresh of the whole page. It's not the worst bug but might be a slight inconvenience when people are unaware of the issue.
Sorry if this has been said already, but the Beast Master optional feature is not present in the builder and the new Primal Beast companions are not anywhere to be found.
The Origin Ability Score on Mark of Handling Human is automatically giving half elf ability scores to alter (choose a +2 and then two sets of +1)
the warlock expanded spell list for the Genie has wish at 9th lvl but you can't pick it in the last mystic Arcanum. can we fix this?
Don't bards now get Aid and Mass Healing word? I got Tashas shared with my campaign and the extended spells still don't show up, put the optional features on and still nothing. Could you guys help me out?
Bug with the Armorer Artificer: The Thunder Gauntlets/relevant suit of armor are not an option to select for the Enhanced Weapon infusion
I for some reason can't add artificer infusions on my character
The Swarmkeeper’s additional spells appear as additional spell in the character sheet, yet they appear as as additional options in the character builder.
All hail the great and mighty platypus.
Resisting is simply standing in front of the tide and pushing at it. Even if you endure at first, you will eventually break down. Adapting, by contrast, is turning into a fish.
-me
Rangers are not underpowered. They’re just exploration-oriented.
My homebrew setting: https://www.dndbeyond.com/forums/d-d-beyond-general/story-lore/94809-wakai-a-setting-inspired-by-japanese-folklore-and
This account is kinda old and I haven’t used it in a while