I've pushed the full text of DEFT EXPLORER to the Builder (see image below) and added a separate action onto the sheet for "Deft Explorer: Tireless (exhaustion)" that calls out the exhaustion recovery.
Meanwhile, I do think the spell lists under the optional "Additional X Spells" features should list only the PHB spells on D&D Beyond, since the TCOE spells are added to the lists no matter if theses optional features are checked or not.
We cannot amend the rules as created by Wizards of the Coast - they are presented exactly as per the published sourcebook.
We discussed this specific situation internally, prior to Tasha's being released and concluded that the rules have to be provided as written - that's non-negotiable, but similarly the spell lists as presented in chapter 3 have to be added to the spell list for each class, as instructed by that class. The overlap is a little odd.
As I was looking through the Sourcebook of "Tasha's Cauldron of Everything", I noticed that some of the old spells should have been included in the Druid spells from what I could gather from the "Additional Druid Spells". Yet as I look on the D&D Beyond account, Spells like revivify wasn't there.
Here are some of the spells I couldn't find for a normal druid yet being said to possess by the sourcebook:
1st level
Protection from good and evil
2nd Level
Augury
Continual flame
Enlarge/Reduce
3rd level
Aura of vitality Elemental weapon Revivify
4th Level
Divination (ritual) Fire shield
5th Level
Cone of cold
6th Level
Flesh to stone
7th
Symbol
The new druid spells like summon beast or fey are here but not those ones.
For the "Tentacle of the Deeps" Fathomless Warlock feature, when added to a character sheet, the damage for the attack that you can click on to roll in D&D beyond is currently showing as 1d8+Charisma modifier. This should just be a flat 1d8 damage.
Public Mod Note
(Stormknight):
Thanks for reporting - this is a known issues described at the start of this thread
Public Mod Note(Stormknight): We haven't implemented sidekicks from Tasha's as a system - any you see currently are from the Essentials set (Dragon of Icespire Peak etc)
It's weird, because I can't add any sidekicks from Tasha's Cauldron content (which I have purchased on dndbeyond) on any of my individual characters I've created, but when one of those characters is in a campaign with a buddy of mine who also owns it (and content sharing is on), THOSE characters can add sidekicks. What gives?! Why don't I have access to it apart from content sharing from a friend? Since I bought it, I should have access to it from any character, in a campaign or not. My buddy even checked all his characters and he can add sidekicks to any of them...
Public Mod Note
(Stormknight):
We haven't implemented sidekicks from Tasha's as a system - any you see currently are from the Essentials set (Dragon of Icespire Peak etc)
Public Mod Note(GPyromania): Please refer to the first page of this thread - this will require a more complex system to fully support and will take quite some time to implement.
With all of the new "summon spells" like Fey, Shadow, Beast, etc they come with their own Stat Block. Could we please get access to these stat blocks in the Extras section of the character sheet? Possibly take it a step further and when you add on of these creatures you select which type you're using Like "Tricksy Fey" and it'll change the stats accordingly.
This way, someone could RP that they're summoning the same creature each time, give it a name, custom image, notes, etc and have it stored as an extra instead of some random set of text in the Notes tab.
Public Mod Note
(GPyromania):
Please refer to the first page of this thread - this will require a more complex system to fully support and will take quite some time to implement.
Public Mod Note(Stormknight): Yes. The alternative is to add them to your spells section twice. When this was done previously, there were lengthy discussions where the majority of feedback was that this wasn't wanted,
You can’t cast spells granted by fey-touched feat using spell slots. Is this intentional?
Public Mod Note
(Stormknight):
Yes. The alternative is to add them to your spells section twice. When this was done previously, there were lengthy discussions where the majority of feedback was that this wasn't wanted,
Hello all! So I bought Tasha's Cauldron of Everything and have been enjoying the new class options so far but it seems my "Optional Feature Management" does not work for any of my classes. I've read that other people are having issues with the specifics of the new options on their sheets buy my issue is that in all of the classes and in the subclasses no options show up at all. When I open the tab for "Optional Feature Management" the site says I don't own any optional features and need to buy some even though I've purchased the subclasses from the marketplace. I was wondering if anyone else was having this issue and how to fix it?
(Some clarification, I did not buy Tashas in whole. I bought most parts from the marketplace like subclasses, feats, spells, etc. But I did not purchase the compendium if that makes a difference. Though I would have thought the Optional Features would be included in the subclasses section.)
Public Mod Note
(Stormknight):
OCF (Optional Class Features) from cannot be purchased separately - they require purchase of the full sourcebook
It's weird, because I can't add any sidekicks from Tasha's Cauldron content (which I have purchased on dndbeyond) on any of my individual characters I've created, but when one of those characters is in a campaign with a buddy of mine who also owns it (and content sharing is on), THOSE characters can add sidekicks. What gives?! Why don't I have access to it apart from content sharing from a friend? Since I bought it, I should have access to it from any character, in a campaign or not. My buddy even checked all his characters and he can add sidekicks to any of them...
Are you sure that the sidekicks your buddy is adding are from tasha's? I don't think Tasha's sidekicks have been implemented per the first post of this thread. But Dragon of Icepire Peak came with sidekicks which were configured as monster stat blocks here, and those can be added on the extras tab if the person doing so has Dragon of Icepire Peak or if it is being shared with their character.
Hello all! So I bought Tasha's Cauldron of Everything and have been enjoying the new class options so far but it seems my "Optional Feature Management" does not work for any of my classes. I've read that other people are having issues with the specifics of the new options on their sheets buy my issue is that in all of the classes and in the subclasses no options show up at all. When I open the tab for "Optional Feature Management" the site says I don't own any optional features and need to buy some even though I've purchased the subclasses from the marketplace. I was wondering if anyone else was having this issue and how to fix it?
(Some clarification, I did not buy Tashas in whole. I bought most parts from the marketplace like subclasses, feats, spells, etc. But I did not purchase the compendium if that makes a difference. Though I would have thought the Optional Features would be included in the subclasses section.)
Class and race options are a feature of the sourcebook, not the individual subclasses. You will, I believe, have to snag the entire sourcebook.
Apologies if this has been brought up before, but with the Feat "Telepathic" it says you get to increase your ability score for INT, WIS, or CHA by 1, yet there is no way to do this within the feat/interface so that it is reflected on the character summary sheet.
Public Mod Note
(Stormknight):
Please select the version of the feat that includes the Ability Score you want. E.g. "Telepathic (INT)"
I have a question regarding spells like aura of vitality being made available to all cleric sub classes (I believe I understand that to be correct). If this is the case, do I have to buy TCOE for the spells that are available in another class already and are in the PHB to be able to be added to my cleric's spell list? If so will there be an individual purchase option for this in the future so I don't have to pay for the whole book to be able to access a spell that is already available to other classes? Or is the expanded spell list for each class simply not implemented yet?
Sorry if this has been addressed already.
Public Mod Note
(Stormknight):
OCF (Optional Class Features) from cannot be purchased separately - they require purchase of the full sourcebook
I have a question regarding spells like aura of vitality being made available to all cleric sub classes (I believe I understand that to be correct). If this is the case, do I have to buy TCOE for the spells that are available in another class already and are in the PHB to be able to be added to my cleric's spell list? If so will there be an individual purchase option for this in the future so I don't have to pay for the whole book to be able to access a spell that is already available to other classes? Or is the expanded spell list for each class simply not implemented yet?
Sorry if this has been addressed already.
the expanded spell lists in TCoE are optional features available to each character individually. The cleric class did not get an expanded spell list, but some cleric in certain games can choose to have an optionally enhanced expanded spell list.
In terms of what you need to buy, since the lists are OCF, those are only available to people who bought the whole book.
Public Mod Note(Stormknight): To access spells from the Player's Handbook, you will need to purchase them, the PHB, or to have that content shared with your character via campaign content sharing
So, it appears the Paladin Spell list didn’t get the spells added from PHB. Prayer of Healing isn’t popping up in spells known, but Spirit Shroud is.
Public Mod Note
(Stormknight):
To access spells from the Player's Handbook, you will need to purchase them, the PHB, or to have that content shared with your character via campaign content sharing
The artificer homunculus servant infusion's attack modifier for its force strike attack does not have the modifier listed in the ability description.
The ability texts says the attack uses the artificer's spell attack modifier, but the modifier I see is +4, not my spell attack modifier of +6. It seems to be missing my proficiency bonus of +2.
Public Mod Note
(Stormknight):
Thanks for reporting. We haven't finished implementing the updated Artificer infusions from Tasha's yet.
You can expend a use of your Channel Divinity to fuel your spells. As a bonus action, you regain one expended spell slot of up to level 3. You can use this feature >>scalevalue - No level scale data available<< times. You regain all expended uses when you finish a long rest
Public Mod Note
(Stormknight):
Thank you for the report. This is mentioned on page 1 of this thread.
I've pushed the full text of DEFT EXPLORER to the Builder (see image below) and added a separate action onto the sheet for "Deft Explorer: Tireless (exhaustion)" that calls out the exhaustion recovery.
Character Builder
Character Sheet
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If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
We cannot amend the rules as created by Wizards of the Coast - they are presented exactly as per the published sourcebook.
We discussed this specific situation internally, prior to Tasha's being released and concluded that the rules have to be provided as written - that's non-negotiable, but similarly the spell lists as presented in chapter 3 have to be added to the spell list for each class, as instructed by that class. The overlap is a little odd.
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
Hi There,
As I was looking through the Sourcebook of "Tasha's Cauldron of Everything", I noticed that some of the old spells should have been included in the Druid spells from what I could gather from the "Additional Druid Spells". Yet as I look on the D&D Beyond account, Spells like revivify wasn't there.
Here are some of the spells I couldn't find for a normal druid yet being said to possess by the sourcebook:
1st level
Protection from good and evil
2nd Level
Augury
Continual flame
Enlarge/Reduce
3rd level
Aura of vitality
Elemental weapon
Revivify
4th Level
Divination (ritual)
Fire shield
5th Level
Cone of cold
6th Level
Flesh to stone
7th
Symbol
The new druid spells like summon beast or fey are here but not those ones.
I'm seeing the same as ScoutManDan. Optional Features is turned on. Character is Level 4. No Steady Aim anywhere on the character sheet.
You need to select which optional features you wish to use on the class page.
Pun-loving nerd | Faith Elisabeth Lilley | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
For the "Tentacle of the Deeps" Fathomless Warlock feature, when added to a character sheet, the damage for the attack that you can click on to roll in D&D beyond is currently showing as 1d8+Charisma modifier. This should just be a flat 1d8 damage.
It's weird, because I can't add any sidekicks from Tasha's Cauldron content (which I have purchased on dndbeyond) on any of my individual characters I've created, but when one of those characters is in a campaign with a buddy of mine who also owns it (and content sharing is on), THOSE characters can add sidekicks. What gives?! Why don't I have access to it apart from content sharing from a friend? Since I bought it, I should have access to it from any character, in a campaign or not. My buddy even checked all his characters and he can add sidekicks to any of them...
With all of the new "summon spells" like Fey, Shadow, Beast, etc they come with their own Stat Block. Could we please get access to these stat blocks in the Extras section of the character sheet? Possibly take it a step further and when you add on of these creatures you select which type you're using Like "Tricksy Fey" and it'll change the stats accordingly.
This way, someone could RP that they're summoning the same creature each time, give it a name, custom image, notes, etc and have it stored as an extra instead of some random set of text in the Notes tab.
You can’t cast spells granted by fey-touched feat using spell slots. Is this intentional?
Hello all! So I bought Tasha's Cauldron of Everything and have been enjoying the new class options so far but it seems my "Optional Feature Management" does not work for any of my classes. I've read that other people are having issues with the specifics of the new options on their sheets buy my issue is that in all of the classes and in the subclasses no options show up at all. When I open the tab for "Optional Feature Management" the site says I don't own any optional features and need to buy some even though I've purchased the subclasses from the marketplace. I was wondering if anyone else was having this issue and how to fix it?
(Some clarification, I did not buy Tashas in whole. I bought most parts from the marketplace like subclasses, feats, spells, etc. But I did not purchase the compendium if that makes a difference. Though I would have thought the Optional Features would be included in the subclasses section.)
Are you sure that the sidekicks your buddy is adding are from tasha's? I don't think Tasha's sidekicks have been implemented per the first post of this thread. But Dragon of Icepire Peak came with sidekicks which were configured as monster stat blocks here, and those can be added on the extras tab if the person doing so has Dragon of Icepire Peak or if it is being shared with their character.
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
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Class and race options are a feature of the sourcebook, not the individual subclasses. You will, I believe, have to snag the entire sourcebook.
Apologies if this has been brought up before, but with the Feat "Telepathic" it says you get to increase your ability score for INT, WIS, or CHA by 1, yet there is no way to do this within the feat/interface so that it is reflected on the character summary sheet.
I have a question regarding spells like aura of vitality being made available to all cleric sub classes (I believe I understand that to be correct). If this is the case, do I have to buy TCOE for the spells that are available in another class already and are in the PHB to be able to be added to my cleric's spell list? If so will there be an individual purchase option for this in the future so I don't have to pay for the whole book to be able to access a spell that is already available to other classes? Or is the expanded spell list for each class simply not implemented yet?
Sorry if this has been addressed already.
the expanded spell lists in TCoE are optional features available to each character individually. The cleric class did not get an expanded spell list, but some cleric in certain games can choose to have an optionally enhanced expanded spell list.
In terms of what you need to buy, since the lists are OCF, those are only available to people who bought the whole book.
So, it appears the Paladin Spell list didn’t get the spells added from PHB. Prayer of Healing isn’t popping up in spells known, but Spirit Shroud is.
The artificer homunculus servant infusion's attack modifier for its force strike attack does not have the modifier listed in the ability description.
The ability texts says the attack uses the artificer's spell attack modifier, but the modifier I see is +4, not my spell attack modifier of +6. It seems to be missing my proficiency bonus of +2.
Even when choosing the Telekinetic feat with the appropriate ability in parenthesis, it does not add the +1 increase to the associated ability score.
You can expend a use of your Channel Divinity to fuel your spells. As a bonus action, you regain one expended spell slot of up to level 3. You can use this feature >>scalevalue - No level scale data available<< times. You regain all expended uses when you finish a long rest
Any answer to this?