I would like a few puzzle ideas, specifically four puzzles that feed into one big puzzle. The dungeon that will have these puzzles is a haunted mansion that acts as a portal to the Voidlands (Which is just a place where demons dwell in this universe). They are trying to shut down this portal for obvious reasons. I would prefer for the puzzles to not be very combat based.
If you're looking for puzzles on the Dungeon Masters Guild, here are a few supplements I'd recommend:
Book of Challenges. It's designed for 3rd edition, but it is quite easy to convert the puzzle information to 5th edition standards, and they can be re-themed for a haunted house easily.
Erik Hawley's Puzzles and Riddles are relatively quick and easy to implement, designed for 5E. You can re-theme most of them to fit your haunted house theme too.
Lastly, I personally haven't used these ones, but Patrick E. Pullen's Puzzles, Riddles, and Traps Set 1 has some decent reviews and recommendations.
Not a puzzle, exactly, but I posed these three riddles to my party last weekend from an entity claiming to own the mountain they were traveling over. Challenging, but straight-forward enough that they felt like they'd actually accomplished something. Fun had by all!
A murderer is condemned to death. He has to choose between three rooms. The first is full of raging fires, the second is full of assassins with loaded crossbows, and the third is full of lions that haven't eaten in 3 years. Which room is safest for him? (Answer: the third room—lions that have not eaten in three years would be dead.)
I’m a father’s child and I’m a mother’s child, but no one’s son. Who am I? (Answer: Someone’s daughter.)
I never was, am always to be, No one ever saw me, nor ever will, And yet I am the confidence of all, to live and to breathe on this terrestrial ball. What am I? (Answer: I am Tomorrow.)
There is a puzzle called ‘floor puzzles’ by rpgpuzzles.com where PCs have to solve 4 types of puzzles of increasing difficulty. Each type has 5 puzzles. You can print these and place them in any room. Then let them dissapear when solved.
The adventurers walk into a room that is empty except for a pedestal in the center of the room with a button on it. There is another door on the other side of the room. As soon as they enter, all of the exits close and seal. Then a countdown begins echoing in their minds. 10... 9... 8... If the players press the button, a small amount of poison gas is magically pumped into the room and the countdown starts over. Each time they press the button more gas is pumped into the room.
The solutions to the puzzle is to just let the timer count down. Then the doors open.
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I would like a few puzzle ideas, specifically four puzzles that feed into one big puzzle. The dungeon that will have these puzzles is a haunted mansion that acts as a portal to the Voidlands (Which is just a place where demons dwell in this universe). They are trying to shut down this portal for obvious reasons. I would prefer for the puzzles to not be very combat based.
If you're looking for puzzles on the Dungeon Masters Guild, here are a few supplements I'd recommend:
Book of Challenges. It's designed for 3rd edition, but it is quite easy to convert the puzzle information to 5th edition standards, and they can be re-themed for a haunted house easily.
Erik Hawley's Puzzles and Riddles are relatively quick and easy to implement, designed for 5E. You can re-theme most of them to fit your haunted house theme too.
Lastly, I personally haven't used these ones, but Patrick E. Pullen's Puzzles, Riddles, and Traps Set 1 has some decent reviews and recommendations.
Good luck!
Not a puzzle, exactly, but I posed these three riddles to my party last weekend from an entity claiming to own the mountain they were traveling over. Challenging, but straight-forward enough that they felt like they'd actually accomplished something. Fun had by all!
C. Foster Payne
"If you get to thinkin' you're a person of some influence, try orderin' somebody else's dog around."
There is a puzzle called ‘floor puzzles’ by rpgpuzzles.com where PCs have to solve 4 types of puzzles of increasing difficulty. Each type has 5 puzzles. You can print these and place them in any room. Then let them dissapear when solved.
Another DMs Guild adventure that features puzzles you could probably use is Igor’s Challenge.
I stole my pfp from this person: https://mobile.twitter.com/xelart1/status/1177312449575432193
There are puzzles in Puzzles, Predicaments, and Perplexities that can be done to do just this.
Under Pressure to get into a room with one of the Triangle Lock keys.
Red Light, Green Light to get into a room with the second Triangle Lock key.
The Triangle Lock to get into the next part.
Pushing Forward Back before the final room.
Mirror, Mirror to close the portal.
Should work pretty well and seamlessly together. Good luck!
The adventurers walk into a room that is empty except for a pedestal in the center of the room with a button on it. There is another door on the other side of the room. As soon as they enter, all of the exits close and seal. Then a countdown begins echoing in their minds. 10... 9... 8... If the players press the button, a small amount of poison gas is magically pumped into the room and the countdown starts over. Each time they press the button more gas is pumped into the room.
The solutions to the puzzle is to just let the timer count down. Then the doors open.
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