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HelloI have a couple questions when building a dungeon that I need to answer1. Is how to balance the enemies that my players would find in the dungeon over multiple rooms2. How to deal with how much treasure to put in the dungeon especially magic items
The DMG has a section on this. In general a small dungeon should probably contain one adventuring day worth of (adjusted) xp, sufficiently split up so it's possible to take two short rests, and a single level-appropriate treasure horde.
This might help:
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Hello
I have a couple questions when building a dungeon that I need to answer
1. Is how to balance the enemies that my players would find in the dungeon over multiple rooms
2. How to deal with how much treasure to put in the dungeon especially magic items
The DMG has a section on this. In general a small dungeon should probably contain one adventuring day worth of (adjusted) xp, sufficiently split up so it's possible to take two short rests, and a single level-appropriate treasure horde.
This might help:
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale