Im new to homebrew but was wondering if there is a way to grant a bonus to a specific weapon type? Im working on a feat that would grant additional thunder damage to whips. Making a play on the small sonic boom that is produced by cracking a whip. But can’t find anything in the tutorials on how to limit how a bonus is applied. Or if its even possible to make it that granular? Thank you any information you can provide.
You cannot make it that granular. If it were me I would add the additional Thunder damage to the feat as an Action so it’s rollable on the sheet (General action, Activation type “special”). Then just put the description in the text and the player will have to remember to roll this damage separately, the same way Sneak Attack works.
Another option is to make a Common magic item whip that has added thunder damage, and only allow that player to use it. That way you can roll all the damage every time without having to click a separate action.
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Good Afternoon Everyone,
Im new to homebrew but was wondering if there is a way to grant a bonus to a specific weapon type? Im working on a feat that would grant additional thunder damage to whips. Making a play on the small sonic boom that is produced by cracking a whip. But can’t find anything in the tutorials on how to limit how a bonus is applied. Or if its even possible to make it that granular?
Thank you any information you can provide.
You cannot make it that granular. If it were me I would add the additional Thunder damage to the feat as an Action so it’s rollable on the sheet (General action, Activation type “special”). Then just put the description in the text and the player will have to remember to roll this damage separately, the same way Sneak Attack works.
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Thank you for the input. I will take that approach.
I really appreciate the help.
Another option is to make a Common magic item whip that has added thunder damage, and only allow that player to use it. That way you can roll all the damage every time without having to click a separate action.