I'm already getting another strange issue where a new spell I'm trying to give the subclass that doesn't count towards known spells only shows up as 'at will' and additionally seems to show up twice on the sheet?
I have it set up within the class feature as such:
Consume spell slot - Yes Counts as known - No
Other than that, nothing else is selected and the spell is only there once.
I'm trying to create an item that provides Magic Resistance, but I can't figure out how to do that. I've tried starting with Modifier 'Resistance', but 'Magic' doesn't show up on the sub-modifier list. Is there another way to go about this?
Because Magic Resistance isn't a set thing. Most forms of "magic resistance" is just advantage on saving throws against spells.
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Maybe this was covered, but I couldn’t find it. How do I make a subclass feature give proficiency in one of three skills?
You would create an Option for each of the skills following the instructions in the Subclasses & Species FAQ #1 and attaché the Proficiency Modifier to each Option with the Subtype that corresponds to the associated Skill.
This may have been asked before and I'm not sure if you might know how to help, but I have tried adding options to a homebrew races features and the page will Not take them. The options page just seems to refresh itself every time I try to save. Is there anything you, or anyone, might know to help.
This may have been asked before and I'm not sure if you might know how to help, but I have tried adding options to a homebrew races features and the page will Not take them. The options page just seems to refresh itself every time I try to save. Is there anything you, or anyone, might know to help.
That happens when one of the required fields is left blank. For the trait itself it must have a Name, Snippet, Description, and Feature Type (you want “Granted”); the Option must have a Name, Snippet, and a Description.
Update: Subclasses & Species #14 has been updated.
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Yep, that worked perfectly this time thanks. Unsure what I was doing wrong last time but just glad it's fixed.
I'm already getting another strange issue where a new spell I'm trying to give the subclass that doesn't count towards known spells only shows up as 'at will' and additionally seems to show up twice on the sheet?
I have it set up within the class feature as such:
Consume spell slot - Yes
Counts as known - No
Other than that, nothing else is selected and the spell is only there once.
I fixed the issue with the at will stuff. Spells still show up twice despite being specified only once.
Please post a link to your character sheet so I can see it. That’ll be the best way for me to diagnose your problem.
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https://www.dndbeyond.com/characters/91349717
Replying now, managed to get this fixed and also got the rest of the subclass working fine!
Good, I’m glad.
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I'm trying to create an item that provides Magic Resistance, but I can't figure out how to do that. I've tried starting with Modifier 'Resistance', but 'Magic' doesn't show up on the sub-modifier list. Is there another way to go about this?
Because Magic Resistance isn't a set thing. Most forms of "magic resistance" is just advantage on saving throws against spells.
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Need help with Homebrew? Check out ✨ this FAQ/Guide thread ✨ by IamSposta.
Yeah, you would use this Modifier:
Modifier: Advantage->Subtype: Saving Throws->Description: Against Spells
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Maybe this was covered, but I couldn’t find it. How do I make a subclass feature give proficiency in one of three skills?
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My homebrew stuff:
Spells, Monsters, Magic Items, Feats, Subclasses.
I am an Archfey, but nobody seems to notice.
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You would create an Option for each of the skills following the instructions in the Subclasses & Species FAQ #1 and attaché the Proficiency Modifier to each Option with the Subtype that corresponds to the associated Skill.
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Update: Subclasses & Species #19 has been added. (Thank you MilestoGo_24.)
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Thank you.
This may have been asked before and I'm not sure if you might know how to help, but I have tried adding options to a homebrew races features and the page will Not take them. The options page just seems to refresh itself every time I try to save. Is there anything you, or anyone, might know to help.
That happens when one of the required fields is left blank. For the trait itself it must have a Name, Snippet, Description, and Feature Type (you want “Granted”); the Option must have a Name, Snippet, and a Description.
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Update: Subclasses & Species FAQ #14 has been updated to include instructions for spells that do not consume spell slots.
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Is there anyway to create a custom weapon, that is not based on another weapon?