I'm trying to create a magic item that allows advantage on saving throws against being charmed, like the Fey Ancestry of elves, but when I go to Modifier Type, charm doesn't appear under the Modifier Subtype of "Advantage" or "Resistance" section, only "Immunity".
Am I doing something wrong or can someone guide me in the right direction please?
Do Advantage > Saving Throws > Charmed instead if its not there note it in the description. Otherwise I don't believe there is an built in code block for this.
Trance You don’t need to sleep, and magic can’t put you to sleep. You can finish a Long Rest in 4 hours if you spend those hours in a trancelike meditation, during which you retain consciousness.
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I'm trying to create a magic item that allows advantage on saving throws against being charmed, like the Fey Ancestry of elves, but when I go to Modifier Type, charm doesn't appear under the Modifier Subtype of "Advantage" or "Resistance" section, only "Immunity".
Am I doing something wrong or can someone guide me in the right direction please?
Do Advantage > Saving Throws > Charmed instead if its not there note it in the description. Otherwise I don't believe there is an built in code block for this.
To clarify what Lolths_Bane wrote, you would use the following:
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Wonderful. Thank you both. Still trying to get my head around the intricacies!
This might be useful for figuring out some of those intricacies: (https://www.dndbeyond.com/forums/dungeons-dragons-discussion/homebrew-house-rules/131411-a-homebrewers-how-to-faq).
If you find it helpful at all please vote in the poll and upvote/like/“thank” that👆post. It’ll help others find it more easily.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Ring of Elvenblood
This ring has the following benefits:
Fey Ancestry
You have Advantage on saving throws you make to avoid or end the Charmed condition.
Keen Senses
You have proficiency in the Insight, Perception, or Survival skill.
Trance
You don’t need to sleep, and magic can’t put you to sleep. You can finish a Long Rest in 4 hours if you spend those hours in a trancelike meditation, during which you retain consciousness.