How does this feat modifier work? I've tried entering fixed values of 2, 20, 30, etc. trying to see if it will increase a character's ranged weapon attack range. Trying to create a feat that increases dagger range.
I’m sorry for the necrotizing, but I have been trying a solitary thing for a magic item.
Modifier Type: Bonus. Subtype: Weapon Attack Range Multiplier. I have tried using str, and fixed values of 1, 2, 100, and 800 just to see if anything changes at all and it does not. What am I doing wrong? Or does this do something besides what it seems to do?
I’m sorry for the necrotizing, but I have been trying a solitary thing for a magic item.
Modifier Type: Bonus. Subtype: Weapon Attack Range Multiplier. I have tried using str, and fixed values of 1, 2, 100, and 800 just to see if anything changes at all and it does not. What am I doing wrong? Or does this do something besides what it seems to do?
Is the base item you are modifying a ranged weapon? I believe that modifier only modifies the range increment of a ranged weapon.
Rollback Post to RevisionRollBack
You don't know what fear is until you've witnessed a drunk bird divebombing you while carrying a screaming Kobold throwing fire anywhere and everywhere.
Not sure then... probably just one of the properties that doesn't currently work
Rollback Post to RevisionRollBack
You don't know what fear is until you've witnessed a drunk bird divebombing you while carrying a screaming Kobold throwing fire anywhere and everywhere.
Longbow is a dex based weapon so you could try using dex instead of str. Or you might have to use "weapon property (range) instead of bonus to make the change.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
How does this feat modifier work? I've tried entering fixed values of 2, 20, 30, etc. trying to see if it will increase a character's ranged weapon attack range. Trying to create a feat that increases dagger range.
I’m sorry for the necrotizing, but I have been trying a solitary thing for a magic item.
Modifier Type: Bonus.
Subtype: Weapon Attack Range Multiplier.
I have tried using str, and fixed values of 1, 2, 100, and 800 just to see if anything changes at all and it does not. What am I doing wrong? Or does this do something besides what it seems to do?
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Is the base item you are modifying a ranged weapon? I believe that modifier only modifies the range increment of a ranged weapon.
You don't know what fear is until you've witnessed a drunk bird divebombing you while carrying a screaming Kobold throwing fire anywhere and everywhere.
Yup, it’s a Longbow.
Creating Epic Boons on DDB
DDB Buyers' Guide
Hardcovers, DDB & You
Content Troubleshooting
Not sure then... probably just one of the properties that doesn't currently work
You don't know what fear is until you've witnessed a drunk bird divebombing you while carrying a screaming Kobold throwing fire anywhere and everywhere.
Longbow is a dex based weapon so you could try using dex instead of str. Or you might have to use "weapon property (range) instead of bonus to make the change.