I am trying to homebrew an item -- a whip with some metal barbs sewn into the tip to give a small damage boost.
It doesn't look like DND Beyond supports homebrewing non-magical items; and even when homebrewing magical items, I don't see a way to change basic things like the damage range.
I *can* homebrew a magical item with no magical boost, based on a weapon with the damage range I want, which is a little weird, but it also imparts the underlying weapon characteristics, also uneditable.
Because we all use DND beyond to make rolls into our VTT, it would be nice to have a "correct" feature set on the item.
Am I missing something? Or is there a workaround for this?
Some weapon properties can be setup in the homebrew tool to be ignored, some can't. Give this a read for some ideas on how you might accomplish what you want.
Ahoy!
I am trying to homebrew an item -- a whip with some metal barbs sewn into the tip to give a small damage boost.
It doesn't look like DND Beyond supports homebrewing non-magical items; and even when homebrewing magical items, I don't see a way to change basic things like the damage range.
I *can* homebrew a magical item with no magical boost, based on a weapon with the damage range I want, which is a little weird, but it also imparts the underlying weapon characteristics, also uneditable.
Because we all use DND beyond to make rolls into our VTT, it would be nice to have a "correct" feature set on the item.
Am I missing something? Or is there a workaround for this?
Some weapon properties can be setup in the homebrew tool to be ignored, some can't. Give this a read for some ideas on how you might accomplish what you want.
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