If anyone cares to do it, I would appreciate some feedback on a collection of transmuter spells I've shared in the homebrew collection. I'd like to know specifically if you think these spells are reasonably balanced for their levels. (Which of these spells would you definitely not want your wizards to have access to?) The theme is "Transmuter-as-War-Mage," which is in no way a stretch, but I've been coming up with interesting (I think) transmutations applicable to the combat scenario. (I don't think I'm duplicating any existing Official spells, but please let me know if I am or if any seem too close to official spells.) The spells are linked below. Thank you in advance for any comments.
I commented on every spell except Arlo's Dragon Skin. The spells are not replicating any official material. The spells seem to be at a fine level, Graviton Inverter is perhaps to good for a 1st level spell.
I suggest every spell be made available to the wizard and Dragon Skin, Healing Fire, Lightning Shield, and Scale Breaker be made available to the druid if the "Arlo's" is dropped.
There is use of abbreviations that I'm not a fan of. There's no character limit, you can write constitution.
"The relevant equation is: Knowledge = power = energy = matter = mass; a good bookshop is just a genteel Black Hole that knows how to read." - Terry Pratchett
If anyone cares to do it, I would appreciate some feedback on a collection of transmuter spells I've shared in the homebrew collection. I'd like to know specifically if you think these spells are reasonably balanced for their levels. (Which of these spells would you definitely not want your wizards to have access to?) The theme is "Transmuter-as-War-Mage," which is in no way a stretch, but I've been coming up with interesting (I think) transmutations applicable to the combat scenario. (I don't think I'm duplicating any existing Official spells, but please let me know if I am or if any seem too close to official spells.) The spells are linked below. Thank you in advance for any comments.
Arlo's Curse of Bonelessness
Arlo's Dragon Skin
Arlo's Graviton Inverter
Arlo's Healing Fire
Arlo's Lightning Shield
Arlo's Scale Breaker
Gravity's Rebuke
Recently returned to D&D after 20+ years.
Unapologetic.
I commented on every spell except Arlo's Dragon Skin. The spells are not replicating any official material. The spells seem to be at a fine level, Graviton Inverter is perhaps to good for a 1st level spell.
I suggest every spell be made available to the wizard and Dragon Skin, Healing Fire, Lightning Shield, and Scale Breaker be made available to the druid if the "Arlo's" is dropped.
There is use of abbreviations that I'm not a fan of. There's no character limit, you can write constitution.
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Astromancer's Homebrew Assembly
"The relevant equation is: Knowledge = power = energy = matter = mass; a good bookshop is just a genteel Black Hole that knows how to read." - Terry Pratchett
Thanks! I'll take your suggestions under advisement and post new versions in the next few days. Again, I appreciate the feedback.
Recently returned to D&D after 20+ years.
Unapologetic.
I've revised that list of transmutation spells and added two or three new ones. Here's a link to the filtered list.
Comments are welcome.
Thanks.
Recently returned to D&D after 20+ years.
Unapologetic.