Ecko opens his mouth and unleashes a perfect audio recording of a laughing hyena. If Ecko wasn't so obviously a nerd, perhaps it would be frightening.
He steels himself for the journey. Protecting? Protecting what? Ecko didn't really care. He would probably forget about it at one time, writing down the memory in his journal so he could forget and return to it later. Ecko was like that. The gnomes had joked he was birdbrained. You know what? Ecko took the expression in jest, sure - but it was true. Ecko abruptly stops. Dang it, he'd forgotten what he was up to again - like normal. He huffs a sigh and unstraps the ornate shield attached to his left arm. He runs a hand along the serrated, metallic edge, feeling the cold metal beneath. What a familiar feeling - he had created the shield himself within the blazing Omni-Smelter. The strip of coarse material designed to cause sparks when his dagger struck it was chipped and coarse. He would need to fix it, like he fixes everything. He happily returns to fiddling around with the internal gearbox of the shield, opening the central cavern to reveal a more complex mechanism than could have possibly been imagined.
Several hours pass. Ecko triumphantly holds the shield in the air after gutting and remaking the entire internal structure. He clicks a button, and with a mechanical whirr, the sliding plates shift and click. A force field radiates a good 5' from either edge of the shield. That was for emergencies. Another click - it falls back into place. He excitedly taps another button. The sound of electricity crackles through the square as a volt of energy arcs around the shield's perimeter. A burst of lightning later, Ecko gets thrown across the room. One of his glasses' eye panels shattered, but that didn't stop him from instantly picking himself up and rushing over to fawn over his creation, a trail of smoke from still-burning feathers following. A third putton presses - six interlocking blades, much like if a switchblade was attached in a ring, unhinge and swing outwards in a circle after Ecko ducks underneath. Ecko happily folds each blade back in, one by one.
This somewhat childlike display of rather morbid, lethal technology occurs right in the middle of the town square. Ecko packs away his shield of many things and flips it around to check for scratches. His expression drops as he sees the Hupperdookian coat of arms proudly emblazoned on the front. His expression wilts and he sadly places the shield into his bag behind him as he plods towards the caravan. There were some problems he couldn't fix, sure - and interdimensional transportation was one problem that wouldn't go away through enough ignoring. Ecko mentally regrets being so focused on finding new and exciting things to do - why was he even going to this Baldur's Gate place? Candlekeep was the host of knowledge in this realm. He should be searching the archives for arcane solutions to his problems. But the soundless - yet still, full of joy - laughs from Erelynn, the contradictory grumpiness and lovability of Garmus, Ysabell's hilarious morbidity, and even Raastin's exasperation reminds Ecko of why. The bounce in his step returns as he boards the caravan.
The sun felt good. I spent a lot of time sitting on top of the caravan basking in the sun as the wagons rolled along, drawn by horses. Everyone was in good spirits. I enjoy the company of my new friends, and of course Garmus, whom i've known for a little while now. He's crabby, but he's got a heart of gold, somewhere deep down in there. They don't make fun of me because of my speech limitations. The children here find me and I draw things for them. I can animate the images on the paper and they giggle and laugh. My fingers are covered with soot. Everything I touch seems to leave an imprint of some sort. Occasionally, when I itch my nose or my face, there's evidence I did so.
Ecko is a very curious individual. He has neat trinkets and such. Like I did with Garmus a while ago, I was showing him the way I can communicate with my hands. Ysabell is like a mentor, our unofficial leader with a moral compass - and Raastin has a sense of humor that makes me laugh. As evening approached, everyone was together eating and talking and I drew a "family portrait" of all of us. I wanted to remember the moment because it was so good to have friends. We had a connection.
Late at night, it was very foggy, and I was leisurely stargazing when I heard shrill screams from two coaches back. It started me. I rolled around rapidly, nearly falling off the top of the caravan. It took a moment for my brain to process what I was hearing. Since I couldn't scream even if I wanted to, I kicked the side of the coach with my boot heel to wake the others. My heart was pounding in my chest. I drew my sword, instinctively, even knowing I was terrible with it. My hands shook. Foolishly, as if I was really that brave, I scurried towards the ruckus. When I got to the coach, a woman and two small children inside were dead, completely butchered and torn to pieces.
This post has potentially manipulated dice roll results.
"Obsidian." Ysabell asked.
"Meow." Nameless replied casually.
"Hades Jr: Servant of Death" she tried again.
"Meow." Nameless replied in confidently in the negative
"Skittles?" she ventured curiously
"...Meow" it replied after thinking on it for a moment
"Hmmm how abou-" Ysabell began before she was interrupted by a scream piercing scream in the night. "Stay here... Simba?"
"Meow." It quickly replied in a mixed tone of both acknowledgement or Ysa's order and a rejection of the newest name choice.
"I didn't think that was the one either..." she added lightly before venturing out towards the growing crowd.
Approaching the coach in question, the crowd parted as she approached, the rumor of who and what she was had quickly spread through the caravan leading to them unconsciously give her deference at times; something she'd grown accustomed to experiencing over the years. Right before seeing what all the commotion was about, she noted a visibly shaken and sick Eralynn. Detouring to check on her, she patted her gently on the back before saying kindly, "Hold on, I'll be right back..."It must be pretty bad then, she thought to herself as she released a subtle "pulse" of energy to scan the growing crowd around her. Her mind sharp and on alert, she approached the crime scene and began examining what was in front of her.
Investigation (advantage due to Racial Trait): 11
Using one use of Eyes of the Grave to sense for Undead within 60ft
Earlier: Raastin looks to the others, sighing, "I guess protection it is for me as well."
The half-elf walks alongside for a bit before finding a spot to ride along on one of the wagons. He spends his day trading jokes and stories with the wagon driver, learning what he can about the person and dropping in a few hints about his father's shop and the need for "unusual items." After all, at heart, Raastin is a businessman.
"It's an amazing place. You should really stop in next time you're this way," he says, taking a chomp from one of the apples he'd found in the wagon. "And, of course, if you hear of any 'unusual' trinkets or such in your travels, be sure to look me up. There could be a finder's fee for such rumors."
At night, when the scream is heard, Raastin detaches himself from the comforting embrace of the wagon driver's daughter, springing from the wagon and rushing toward the coach, where he finds Ysabell. "What the Hades was that?"
Rollback Post to RevisionRollBack
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd) Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist) Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
It's interesting how things turn out. Garmus mused to himself as he rode along on the wagon, the swaying motion relaxing him. He never could have imagined that he could come to care so much for a person. The lass had scribbled her way into his grumpy heart. Her suggestion of taking up some adventuring for a change of pace had intrigued him and so they had set off and eventually ended up at Candlekeep. Now look at him, part of a group of people adventuring and the funny thing was, he actually liked it! Not that he would admit that to anyone of course.
As the day wore on he kept an eye out for any trouble, walking along side occasionally and speaking with the regulars about anything they might have run into before. They were fortunate so far, nothing out of the ordinary. That night after checking on Lynny and finding her contemplating the night sky he sat down and made himself as comfortable as he could while still in his armor. With his shield and axe within easy reach he crossed his arms over his chest and dozed off.
Hearing the screams jerked him out of his light sleep. He jumped up, grabbed his weapons and headed toward the sound, seeing Eralynn ahead of him, going in the direction of the rukus. As he neared he saw her turn and retch. Ah, poor lass, she's gonna have nightmares for sure if it's that bad. He sees Ysabell and Raastin at the coach so he stops to make sure Eralynn is alright. He hands over a cloth to clean herself up with..."here lass, take a moment to let yer stomach and nerves settle. This the first time ya seen a dead person?" he asks gently.
This post has potentially manipulated dice roll results.
Ysabell: You don't detect any undead, and the bodies of the women and two children are completely shredded, like a horror movie. Something animalistic literally tore these people apart, starting from the inside out. It's like they exploded messily. On the ground, in the muck, are large prints, and they're not humanoid. They're almost rodent-like.
Garmus: He hands over a cloth to clean herself up with..."Here lass, take a moment to let yer stomach and nerves settle. This the first time ya seen a dead person?" he asks gently. Eralynn absentmindedly took the cloth. She wiped her mouth. She shook her head no. She had seen dead people before, but the violence in how it was done startled her.
There would be two less children to enjoy her artistic antics for the next few days. She buried her face in his shoulder and quietly wept.
It took hours to clean the caravan. I had trouble sleeping that night, worried that one of my new friends, or even myself, would be next. Garmus and the rest were so brave. I wish that didn't rattle me so much. When the sun began to rise I looked tired, or was that because I wiped my eyes with my dirty hands? We spent the day taking watches, but nothing happened. It was when night approached, did I begin to get more nervous. I stayed close to the group, and the only sounds I could hear was Raastin lip locking with a pretty girl, seeking comfort after the attack, and Raastin providing what she needed or wanted. My spirits lifted for a brief moment when I smirked, thinking of a practical joke I could play on both of them when my heart leapt out of my chest and through my mouth.
A bloodcurdling squee announced the presence of something large and feral emerging from the forest, attacking the front caravan's horses. I stuck my head out, my mouth wide in a scream but nothing could be heard. What I saw was difficult to describe. A large humanoid rat standing on it's two feet was devouring the animals, the coach driver falling over and screaming. The rat human was enormous, like a genetic mutant, huge and muscular. It was ravenous and feral and tore apart the horses like eating french toast. Eralynn kicked the side of the cart as hard as she could, many times. Wake up! Wake up!
With beady blood red eyes, it saw her, and now the rat creature was bearing it's focus on her.
This post has potentially manipulated dice roll results.
Garmus was no stranger to violence but he had to admit that the scene in the coach was one of the most gruesome sights he had ever seen. After helping with with the clean up and burial he checked on Eralynn once more and settled down to an uneasy night. He was a bit tired the next day as he felt like he had awoken at every little sound.
He took his turn at watch during the day, nothing out of the ordinary happening. As night approached he was on edge, waiting for something to appear. He almost had a strange sense of relief when heard the awful squeal and saw the beast as it went for the horses. Finally he would be able to relieve this tension that had been building within him since last night. Then he saw it lock it's eyes on Eralynn and fear like he had never felt before raced through him as he realized he was too far away to reach the monster before it went after her.
When a scream pierced the air for the second night in a row, Ysabell was ready and waiting. Having come to the conclusion that the caravan was being hunted by something, she strongly suspected that whatever it was would try again at some point before they arrived at Baldur's Gate. Luckily for her, she didn't need to wait long for her new target to reappear. Slowly rising from her perch atop one of the coaches, scythe drawn and enlarged, she gracefully leapt to the ground below - her dark robes swirling around her as she fell. Good the others are ready as well, she thought to herself as she stalked forward towards her new enemy; all her mirth gone and replaced with a fierce urge to extract justice from the creature the only way she knew how.
Raastin casts an uneasy look toward the bushes, but has no time to worry about it right now...Eralynn is in danger. The half-elf springs into action, "Look out, Era!" as he lunges forward, spinning past his allies to attack with his twin blades.
IT'S CLOBBERIN' TIME Raastin20,Wererat14(AC12/HP33), Ecko7, Eralynn7, Ysabell6, Garmus6
Eralynn has a shocked face as Rasstin charges forward, swinging, and hitting! The wererat takes the blows, but the wounds don't seem to effect the creature! It gets annoyed and bears down upon the rogue, a new annoying target. Raastin is in danger! Get a grip! Eralynn leaps down off the caravan roof and waves her hands, preparing a spell.
IT'S CLOBBERIN' TIME Raastin20, Wererat14(AC12/HP33), Ecko7, Eralynn7, Ysabell6, Garmus6
This post has potentially manipulated dice roll results.
Ecko startles to alertness in the middle of the night. Much to the annoyance of perhaps all the people on the journey, Ecko tinkered and crafted long into the night, seemingly full of energy. Sleeping was a habit he had learned to avoid in the nocturnal town of Hupperdook, but the screech was amiss - Ecko quickly straps his goggles onto his eyes and lumbers out, gear whirring.
The Wererat causes him to stop mid-step. He hurriedly shakes away his fear and brings his shield forward, approaching to help Eralynn and Raastin. He fires up his wrist-powered eldritch cannon and fires a warbling glob of energy at the rat.
Action - Chaos Bolt. Attack: 14 Damage: 14 A firing glob of energy bounces off the rat and continues to swerve into the bushes to where the hostile sound of presumably another Wererat was hiding. Attack: 13 Damage: 10
This post has potentially manipulated dice roll results.
IT'S CLOBBERIN' TIME Raastin20, Wererat14(AC12/HP33), Ecko7, Eralynn7, Ysabell6, Garmus6
Ecko's Choas Bolt slams into the Wererat and then off into the shrubs! The wererat reels from the hit! Garmus misses, the wererat sidestepping out of the way! Eralynn runs over to Raastin, showing him something she wrote: Get Well Soon!with a large Band-Aid. The Band-Air comically animates, then slaps upon your cheek, disappearing, and healing you for 10.
IT'S CLOBBERIN' TIME Raastin20, Wererat14(AC12/HP17), Ecko7, Eralynn7, Ysabell6, Garmus6
Striding forward quickly, Ysabell moved towards the fray and touched the tip of her scythe to the creatures chest. "Begone." she said calmly as a a greenish light from her scythe enflamed and rushed towards the Wererat.
This post has potentially manipulated dice roll results.
Stumbling back, but happy to take the heals, Raastin takes a quick assessment of the situation. "I'm not doing any good against Mickey here," he mutters, spinning on Rats 1 and 2. "Let's take out the rest of the clubhouse then."
At Rat 1, Lefthand Attack: 18 Damage: 5 At Rat 2, Righthand Attack: 14 Damage: 4 Sneak (if applicable): 4
Rollback Post to RevisionRollBack
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd) Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist) Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
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Ecko opens his mouth and unleashes a perfect audio recording of a laughing hyena. If Ecko wasn't so obviously a nerd, perhaps it would be frightening.
He steels himself for the journey. Protecting? Protecting what? Ecko didn't really care. He would probably forget about it at one time, writing down the memory in his journal so he could forget and return to it later. Ecko was like that. The gnomes had joked he was birdbrained. You know what? Ecko took the expression in jest, sure - but it was true. Ecko abruptly stops. Dang it, he'd forgotten what he was up to again - like normal. He huffs a sigh and unstraps the ornate shield attached to his left arm. He runs a hand along the serrated, metallic edge, feeling the cold metal beneath. What a familiar feeling - he had created the shield himself within the blazing Omni-Smelter. The strip of coarse material designed to cause sparks when his dagger struck it was chipped and coarse. He would need to fix it, like he fixes everything. He happily returns to fiddling around with the internal gearbox of the shield, opening the central cavern to reveal a more complex mechanism than could have possibly been imagined.
Several hours pass. Ecko triumphantly holds the shield in the air after gutting and remaking the entire internal structure. He clicks a button, and with a mechanical whirr, the sliding plates shift and click. A force field radiates a good 5' from either edge of the shield. That was for emergencies. Another click - it falls back into place. He excitedly taps another button. The sound of electricity crackles through the square as a volt of energy arcs around the shield's perimeter. A burst of lightning later, Ecko gets thrown across the room. One of his glasses' eye panels shattered, but that didn't stop him from instantly picking himself up and rushing over to fawn over his creation, a trail of smoke from still-burning feathers following. A third putton presses - six interlocking blades, much like if a switchblade was attached in a ring, unhinge and swing outwards in a circle after Ecko ducks underneath. Ecko happily folds each blade back in, one by one.
This somewhat childlike display of rather morbid, lethal technology occurs right in the middle of the town square. Ecko packs away his shield of many things and flips it around to check for scratches. His expression drops as he sees the Hupperdookian coat of arms proudly emblazoned on the front. His expression wilts and he sadly places the shield into his bag behind him as he plods towards the caravan. There were some problems he couldn't fix, sure - and interdimensional transportation was one problem that wouldn't go away through enough ignoring. Ecko mentally regrets being so focused on finding new and exciting things to do - why was he even going to this Baldur's Gate place? Candlekeep was the host of knowledge in this realm. He should be searching the archives for arcane solutions to his problems. But the soundless - yet still, full of joy - laughs from Erelynn, the contradictory grumpiness and lovability of Garmus, Ysabell's hilarious morbidity, and even Raastin's exasperation reminds Ecko of why. The bounce in his step returns as he boards the caravan.
The sun felt good. I spent a lot of time sitting on top of the caravan basking in the sun as the wagons rolled along, drawn by horses. Everyone was in good spirits. I enjoy the company of my new friends, and of course Garmus, whom i've known for a little while now. He's crabby, but he's got a heart of gold, somewhere deep down in there. They don't make fun of me because of my speech limitations. The children here find me and I draw things for them. I can animate the images on the paper and they giggle and laugh. My fingers are covered with soot. Everything I touch seems to leave an imprint of some sort. Occasionally, when I itch my nose or my face, there's evidence I did so.
Ecko is a very curious individual. He has neat trinkets and such. Like I did with Garmus a while ago, I was showing him the way I can communicate with my hands. Ysabell is like a mentor, our unofficial leader with a moral compass - and Raastin has a sense of humor that makes me laugh. As evening approached, everyone was together eating and talking and I drew a "family portrait" of all of us. I wanted to remember the moment because it was so good to have friends. We had a connection.
Late at night, it was very foggy, and I was leisurely stargazing when I heard shrill screams from two coaches back. It started me. I rolled around rapidly, nearly falling off the top of the caravan. It took a moment for my brain to process what I was hearing. Since I couldn't scream even if I wanted to, I kicked the side of the coach with my boot heel to wake the others. My heart was pounding in my chest. I drew my sword, instinctively, even knowing I was terrible with it. My hands shook. Foolishly, as if I was really that brave, I scurried towards the ruckus. When I got to the coach, a woman and two small children inside were dead, completely butchered and torn to pieces.
I threw up on the ground.
"Obsidian." Ysabell asked.
"Meow." Nameless replied casually.
"Hades Jr: Servant of Death" she tried again.
"Meow." Nameless replied in confidently in the negative
"Skittles?" she ventured curiously
"...Meow" it replied after thinking on it for a moment
"Hmmm how abou-" Ysabell began before she was interrupted by a scream piercing scream in the night. "Stay here... Simba?"
"Meow." It quickly replied in a mixed tone of both acknowledgement or Ysa's order and a rejection of the newest name choice.
"I didn't think that was the one either..." she added lightly before venturing out towards the growing crowd.
Approaching the coach in question, the crowd parted as she approached, the rumor of who and what she was had quickly spread through the caravan leading to them unconsciously give her deference at times; something she'd grown accustomed to experiencing over the years. Right before seeing what all the commotion was about, she noted a visibly shaken and sick Eralynn. Detouring to check on her, she patted her gently on the back before saying kindly, "Hold on, I'll be right back..." It must be pretty bad then, she thought to herself as she released a subtle "pulse" of energy to scan the growing crowd around her. Her mind sharp and on alert, she approached the crime scene and began examining what was in front of her.
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
Earlier: Raastin looks to the others, sighing, "I guess protection it is for me as well."
The half-elf walks alongside for a bit before finding a spot to ride along on one of the wagons. He spends his day trading jokes and stories with the wagon driver, learning what he can about the person and dropping in a few hints about his father's shop and the need for "unusual items." After all, at heart, Raastin is a businessman.
"It's an amazing place. You should really stop in next time you're this way," he says, taking a chomp from one of the apples he'd found in the wagon. "And, of course, if you hear of any 'unusual' trinkets or such in your travels, be sure to look me up. There could be a finder's fee for such rumors."
At night, when the scream is heard, Raastin detaches himself from the comforting embrace of the wagon driver's daughter, springing from the wagon and rushing toward the coach, where he finds Ysabell. "What the Hades was that?"
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd)
Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist)
Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
It's interesting how things turn out. Garmus mused to himself as he rode along on the wagon, the swaying motion relaxing him. He never could have imagined that he could come to care so much for a person. The lass had scribbled her way into his grumpy heart. Her suggestion of taking up some adventuring for a change of pace had intrigued him and so they had set off and eventually ended up at Candlekeep. Now look at him, part of a group of people adventuring and the funny thing was, he actually liked it! Not that he would admit that to anyone of course.
As the day wore on he kept an eye out for any trouble, walking along side occasionally and speaking with the regulars about anything they might have run into before. They were fortunate so far, nothing out of the ordinary. That night after checking on Lynny and finding her contemplating the night sky he sat down and made himself as comfortable as he could while still in his armor. With his shield and axe within easy reach he crossed his arms over his chest and dozed off.
Hearing the screams jerked him out of his light sleep. He jumped up, grabbed his weapons and headed toward the sound, seeing Eralynn ahead of him, going in the direction of the rukus. As he neared he saw her turn and retch. Ah, poor lass, she's gonna have nightmares for sure if it's that bad. He sees Ysabell and Raastin at the coach so he stops to make sure Eralynn is alright. He hands over a cloth to clean herself up with..."here lass, take a moment to let yer stomach and nerves settle. This the first time ya seen a dead person?" he asks gently.
Ysabell: You don't detect any undead, and the bodies of the women and two children are completely shredded, like a horror movie. Something animalistic literally tore these people apart, starting from the inside out. It's like they exploded messily. On the ground, in the muck, are large prints, and they're not humanoid. They're almost rodent-like.
Garmus: He hands over a cloth to clean herself up with..."Here lass, take a moment to let yer stomach and nerves settle. This the first time ya seen a dead person?" he asks gently.
Eralynn absentmindedly took the cloth. She wiped her mouth. She shook her head no. She had seen dead people before, but the violence in how it was done startled her.
There would be two less children to enjoy her artistic antics for the next few days. She buried her face in his shoulder and quietly wept.
It took hours to clean the caravan. I had trouble sleeping that night, worried that one of my new friends, or even myself, would be next. Garmus and the rest were so brave. I wish that didn't rattle me so much. When the sun began to rise I looked tired, or was that because I wiped my eyes with my dirty hands? We spent the day taking watches, but nothing happened. It was when night approached, did I begin to get more nervous. I stayed close to the group, and the only sounds I could hear was Raastin lip locking with a pretty girl, seeking comfort after the attack, and Raastin providing what she needed or wanted. My spirits lifted for a brief moment when I smirked, thinking of a practical joke I could play on both of them when my heart leapt out of my chest and through my mouth.
A bloodcurdling squee announced the presence of something large and feral emerging from the forest, attacking the front caravan's horses. I stuck my head out, my mouth wide in a scream but nothing could be heard. What I saw was difficult to describe. A large humanoid rat standing on it's two feet was devouring the animals, the coach driver falling over and screaming. The rat human was enormous, like a genetic mutant, huge and muscular. It was ravenous and feral and tore apart the horses like eating french toast. Eralynn kicked the side of the cart as hard as she could, many times. Wake up! Wake up!
With beady blood red eyes, it saw her, and now the rat creature was bearing it's focus on her.
Eralynn: 6
Wererat: 7
Garmus was no stranger to violence but he had to admit that the scene in the coach was one of the most gruesome sights he had ever seen. After helping with with the clean up and burial he checked on Eralynn once more and settled down to an uneasy night. He was a bit tired the next day as he felt like he had awoken at every little sound.
He took his turn at watch during the day, nothing out of the ordinary happening. As night approached he was on edge, waiting for something to appear. He almost had a strange sense of relief when heard the awful squeal and saw the beast as it went for the horses. Finally he would be able to relieve this tension that had been building within him since last night. Then he saw it lock it's eyes on Eralynn and fear like he had never felt before raced through him as he realized he was too far away to reach the monster before it went after her.
Init: 11
(Mobile, busy day. Will get a more descriptive post up tomorrow!)
Ecko init: 7
(Np, will update first thing tomorrow when I wake up)
Gasping at the sight of the wererat, Raastin will draw his blades and ready to assist.
Initiative: 20
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd)
Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist)
Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
IT'S CLOBBERIN' TIME
Raastin20, Wererat14(AC12/HP33), Ecko7, Eralynn7, Ysabell6, Garmus6
The wererat beelines right towards Eralynn! You can hear more rustling in the bushes! Something else is going to join the fray soon!
Raastin casts an uneasy look toward the bushes, but has no time to worry about it right now...Eralynn is in danger. The half-elf springs into action, "Look out, Era!" as he lunges forward, spinning past his allies to attack with his twin blades.
Lefthand Attack: 21 Damage: 8
Righthand Attack: 22 Damage: 5
Sneak (if applicable): 4
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd)
Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist)
Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
IT'S CLOBBERIN' TIME
Raastin20, Wererat14(AC12/HP33), Ecko7, Eralynn7, Ysabell6, Garmus6
Eralynn has a shocked face as Rasstin charges forward, swinging, and hitting! The wererat takes the blows, but the wounds don't seem to effect the creature! It gets annoyed and bears down upon the rogue, a new annoying target. Raastin is in danger! Get a grip! Eralynn leaps down off the caravan roof and waves her hands, preparing a spell.
IT'S CLOBBERIN' TIME
Raastin20, Wererat14(AC12/HP33), Ecko7, Eralynn7, Ysabell6, Garmus6
The Wererat attacks Raastin!
Claw Attack: 16 Damage: 7
Claw Attack: 17 Damage: 4
IT'S CLOBBERIN' TIME
Raastin20, Wererat14(AC12/HP33), Ecko7, Eralynn7, Ysabell6, Garmus6
Ecko startles to alertness in the middle of the night. Much to the annoyance of perhaps all the people on the journey, Ecko tinkered and crafted long into the night, seemingly full of energy. Sleeping was a habit he had learned to avoid in the nocturnal town of Hupperdook, but the screech was amiss - Ecko quickly straps his goggles onto his eyes and lumbers out, gear whirring.
The Wererat causes him to stop mid-step. He hurriedly shakes away his fear and brings his shield forward, approaching to help Eralynn and Raastin. He fires up his wrist-powered eldritch cannon and fires a warbling glob of energy at the rat.
Action - Chaos Bolt.
Attack: 14 Damage: 14
A firing glob of energy bounces off the rat and continues to swerve into the bushes to where the hostile sound of presumably another Wererat was hiding.
Attack: 13 Damage: 10
Garmus runs towards the wererat bellowing a battle cry in Dwarven. He swings his axe at the beast hoping to pulls it's attention onto himself.
Attack: 23 Damage: 10
IT'S CLOBBERIN' TIME
Raastin20, Wererat14(AC12/HP33), Ecko7, Eralynn7, Ysabell6, Garmus6
Ecko's Choas Bolt slams into the Wererat and then off into the shrubs! The wererat reels from the hit! Garmus misses, the wererat sidestepping out of the way! Eralynn runs over to Raastin, showing him something she wrote: Get Well Soon! with a large Band-Aid. The Band-Air comically animates, then slaps upon your cheek, disappearing, and healing you for 10.
IT'S CLOBBERIN' TIME
Raastin20, Wererat14(AC12/HP17), Ecko7, Eralynn7, Ysabell6, Garmus6
Striding forward quickly, Ysabell moved towards the fray and touched the tip of her scythe to the creatures chest. "Begone." she said calmly as a a greenish light from her scythe enflamed and rushed towards the Wererat.
Inflict wounds: Attack: 10 Damage: 24 Necrotic Damage
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
IT'S CLOBBERIN' TIME
Raastin20, Wererat14(AC12/HP17), Ecko7, Eralynn7, Ysabell6, Garmus6
HOoooo, so close!! Three giant rats emerge from the brush! They skitter, scurry, and attack!!
Rat1: 8
Rat2: 21
Rat3: 11
IT'S CLOBBERIN' TIME
Raastin20, Rat2(19)(AC12/HP7), Rat1(18)(AC12/HP7), Rat3(15)(AC12/HP7), Wererat14(AC12/HP17), Ecko7, Eralynn7, Ysabell6, Garmus6
Stumbling back, but happy to take the heals, Raastin takes a quick assessment of the situation. "I'm not doing any good against Mickey here," he mutters, spinning on Rats 1 and 2. "Let's take out the rest of the clubhouse then."
At Rat 1, Lefthand Attack: 18 Damage: 5
At Rat 2, Righthand Attack: 14 Damage: 4
Sneak (if applicable): 4
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd)
Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist)
Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)