((Note attunement for the potion is only when creating it, after which it is usefull for 24 hours without attunement))
Pepin will patrol the grounds as they wait for the airstrike. Using his moments of to read up about the location he expects there to be another piece of the Orrery. Every morning he will create a potion of flying; in case the attack happens that day.
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"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Zenodor will scout out/map the best places in the city from which he and any available archers could engage flying attackers. (Towers, temple roofs, etc)
However, he is also a little wary that their information might be wrong or that there could be more than one attack, so he talks to the generals once more to recommend that they keep the gates, walls, etc properly guarded with lookouts - just in case
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Tempe bows and turns into an eagle to assist in the patrol, taking short rests in between, flights.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
He will sleep when needed
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
((Note attunement for the potion is only when creating it, after which it is usefull for 24 hours without attunement))
Pepin will patrol the grounds as they wait for the airstrike. Using his moments of to read up about the location he expects there to be another piece of the Orrery. Every morning he will create a potion of flying; in case the attack happens that day.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Zenodor will scout out/map the best places in the city from which he and any available archers could engage flying attackers. (Towers, temple roofs, etc)
However, he is also a little wary that their information might be wrong or that there could be more than one attack, so he talks to the generals once more to recommend that they keep the gates, walls, etc properly guarded with lookouts - just in case