Round 2: Xap sees QU 4 get injured and tries something new.
Mind Sliver directed at QU 4. DC 16 intelligence saving throw or suffers 6 psychic damage and if the little punk survives, subtract 1d4 from its next saving throw before the end of my next turn.
Movement: none.
Reaction (if not needed to ready the above attack): If a QU strays within 10’, disadvantaged PAM opportunity Attack: 21 Damage: 15
Movement: westerly so that qu6 is directly between Beldorim and himself…
Action: short sword attack x2 and then bonus action Flurry of Blows vs qu6. If they fall then qu4. If they do too then move west one more and attack qu1…
Short Sword Attack: 23 Damage: 10 plus 4 to attack roll from Bless…
Short Sword Attack: 19 Damage: 5 plus 1 to attack roll from Bless
Flurry of Blows Attack: 14 Damage: 6 plus 1 to attack roll from Bless
Flurry of Blows Attack: 16 Damage: 5 plus 2 to attack roll from Bless
(I believe disadvantage due to their speed, but advantage due to Kobold Pact Tactics, so attacks rolled straight..)
Xap Casts a spell but the quickling seems to resist the affects. (Rolled exactly 16 on the save.)
Zenga Every blow seems to take down another of the Quicklings... The first strike downs QU6, the second QU4, but the next misses. The follow up strikes QU1, but leaves them standing. (Yes disadvantage normally, canceled by pact tactics for you.)
QU3 moves out, picks up a dagger, and strikes at Zenga three times.
Attack: 19 Damage: 10
Attack: 11 Damage: 8
Attack: 26 Damage: 7
QU9 moves out, picks up a dagger, and strikes at Ravocrath three times.
Attack: 15 Damage: 10
Attack: 22 Damage: 9
Attack: 13 Damage: 9
QU7 moves out, picks up a dagger - returning to attack Xap, and strikes at Xap three times. Xap please roll your reaction attack as QU7 enters your reach. Make sure to do so with disadvantage due to the speed of the quickling. If to hit is 16 or greater, and you do more than 10 damage, then disregard the below.
Attack: 12 Damage: 7
Attack: 13 Damage: 9
Attack: 24 Damage: 10
QU5 moves out, picks up a dagger, and strikes at Zenga three times.
Attack: 12 Damage: 10
Attack: 15 Damage: 10
Attack: 14 Damage: 9
Beldorim and Ravocrath are now up.
I need to change map creation options, so am going to share the spreadsheet link here. Please use this as the map until I can get something figured out.
Xap thought he saw Zenga fall seconds ago (post#104) and one of his attackers move towards the party’s only healer. He moves to engage QU5.
Movement: 15’ north to flank QU5, granting advantage to Larry and I for attack rolls (eliminating Larry’s and my disadvantage). If the below attacks kill QU5, he will use his remaining 15’ of movement to head towards flanking QU10.
Attack: 24 Damage: 12
Attack: 22 Damage: 10
Reaction: If a QU strays within 10’, disadvantaged PAM opportunity Attack: 20 Damage: 8.
(Xap is still concentrating on his Blur spell causing disadvantage on attacks against him)
This post has potentially manipulated dice roll results.
(Reviewing the map, if the 1st attack kills QU5, can the 15’ of remaining movement bring Xap within 10’ of QU10? If so, here is the disadvantage roll to bump up against the second attack above, obviously take the lower.)
This post has potentially manipulated dice roll results.
If neither Beldorim nor Larry take out QU9, Xap will charge over to attack. He’ll move within 5’ whether or not he can flank QU9 (probably not without movement of others) and assume attacks with disadvantage.
Round 2: Xap sees QU 4 get injured and tries something new.
Mind Sliver directed at QU 4. DC 16 intelligence saving throw or suffers 6 psychic damage and if the little punk survives, subtract 1d4 from its next saving throw before the end of my next turn.
Movement: none.
Reaction (if not needed to ready the above attack): If a QU strays within 10’, disadvantaged PAM opportunity Attack: 21 Damage: 15
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
Movement: westerly so that qu6 is directly between Beldorim and himself…
Action: short sword attack x2 and then bonus action Flurry of Blows vs qu6. If they fall then qu4. If they do too then move west one more and attack qu1…
Short Sword Attack: 23 Damage: 10 plus 4 to attack roll from Bless…
Short Sword Attack: 19 Damage: 5 plus 1 to attack roll from Bless
Flurry of Blows Attack: 14 Damage: 6 plus 1 to attack roll from Bless
Flurry of Blows Attack: 16 Damage: 5 plus 2 to attack roll from Bless
(I believe disadvantage due to their speed, but advantage due to Kobold Pact Tactics, so attacks rolled straight..)
Xap
Casts a spell but the quickling seems to resist the affects. (Rolled exactly 16 on the save.)
Zenga
Every blow seems to take down another of the Quicklings... The first strike downs QU6, the second QU4, but the next misses. The follow up strikes QU1, but leaves them standing. (Yes disadvantage normally, canceled by pact tactics for you.)
QU3 moves out, picks up a dagger, and strikes at Zenga three times.
Attack: 19 Damage: 10
Attack: 11 Damage: 8
Attack: 26 Damage: 7
QU9 moves out, picks up a dagger, and strikes at Ravocrath three times.
Attack: 15 Damage: 10
Attack: 22 Damage: 9
Attack: 13 Damage: 9
QU7 moves out, picks up a dagger - returning to attack Xap, and strikes at Xap three times. Xap please roll your reaction attack as QU7 enters your reach. Make sure to do so with disadvantage due to the speed of the quickling. If to hit is 16 or greater, and you do more than 10 damage, then disregard the below.
Attack: 12 Damage: 7
Attack: 13 Damage: 9
Attack: 24 Damage: 10
QU5 moves out, picks up a dagger, and strikes at Zenga three times.
Attack: 12 Damage: 10
Attack: 15 Damage: 10
Attack: 14 Damage: 9
Beldorim and Ravocrath are now up.
I need to change map creation options, so am going to share the spreadsheet link here. Please use this as the map until I can get something figured out.
Updated Map
QU3 hits, misses and hits versus Zenga, dropping the Kobold to unconsciousness!
QU5 would be attacking with advantage if they still targeted Zenga.
(Please review if Xap's reaction roll in post #101 is sufficient to kill QU7 in this round.)
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
Bel will swing with war hammer
19
second attack
15
damage
9
4
QU 5 will then attack Larry instead. Map is updated, previous link will have updates in it already.
Sorry, missed the roll was there. Yep that takes down QU7 no problem.
Bel takes out QU3, but misses ont he next strike.
Waiting on Ravocrath. Will bot if no post recieved within 24 hours of this post.
I use my phantasmal force on qu8
My Homebrew world, Magibis
Improved Hex(spell)
Cult Brute(monster)
QU8 takes 6 damage from the phantasmal illusion it is facing. It tries to escape, moving back into the hole to the north.
Larry is now up.
https://www.dropbox.com/s/e931sxmz3pod5y7/DH 3.xlsx?dl=0
Will give Larry 24 hours from this post, then I'll bot.
(sorry,,,dind't get any updated on this.....will post now.)
Ignoring the one contacting him for now, Larry will focus on the two standing next to each Ravocrath and Belodram, and cause a bell to ring
Toll the dead wisdom 15 or take 8 if uninjured. or 9 if injured. Targeting QU9 and QU1.
Larry, Causes a bell to ring, taking out #1 and injuring #9.
QU10 picks up a second dagger and strikes at Ravocrath, if he is up, otherwise at Beldorim
Attack: 21 Damage: 8
Attack: 16 Damage: 8
Attack: 24 Damage: 10
Xap and Zenga are now up.
Map
Xap thought he saw Zenga fall seconds ago (post#104) and one of his attackers move towards the party’s only healer. He moves to engage QU5.
Movement: 15’ north to flank QU5, granting advantage to Larry and I for attack rolls (eliminating Larry’s and my disadvantage). If the below attacks kill QU5, he will use his remaining 15’ of movement to head towards flanking QU10.
Attack: 24 Damage: 12
Attack: 22 Damage: 10
Reaction: If a QU strays within 10’, disadvantaged PAM opportunity Attack: 20 Damage: 8.
(Xap is still concentrating on his Blur spell causing disadvantage on attacks against him)
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
(Reviewing the map, if the 1st attack kills QU5, can the 15’ of remaining movement bring Xap within 10’ of QU10? If so, here is the disadvantage roll to bump up against the second attack above, obviously take the lower.)
13
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
Zenga is unconscious... Yet still tries not to die.
Death Saving Throw #1 - 7
(Apologies for the delay, was on a two day bender of poker and high doses of caffeine.)
Xap
Bashes down one quickling after another, dropping both #5 and #10 in quick succession.
Zenga
Moves a bit closer to death... 1 failure 0 success.
Qu9 picks up another dagger, then strikes at Ravocrath
To hit: 17 Damage: 8
To hit: 14 Damage: 7
To hit: 23 Damage: 10
Only QU9 is still up. QU8 just died from the phantasmal Force still working on it.
Everyone is up.
If neither Beldorim nor Larry take out QU9, Xap will charge over to attack. He’ll move within 5’ whether or not he can flank QU9 (probably not without movement of others) and assume attacks with disadvantage.
Attack: 14 Damage: 7
Attack: 11 Damage: 7
PAM Bonus Attack: 21 Damage: 8
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde