Herbert: "An excellent plan, friends." And begins to follow the group deeper into the cave complex.
He whispers to Gromedark; "I could turn you invisible, it would last for about an hour...that way you can be nearer to Osborn should....when something goes wrong..."
Herbert: reaches out and touches the relatively gigantic bugbear on the lower back with one hand, the nails painted pink. The other hand remains on his staff. Herbert's eyes roll back into his skull momentarily and he begins to talk, words distorted, sounding almost sponge like. (He casts invisibility) After a few seconds he opens his eyes and Gromedark is gone from sight. Herbert blinks hard a couple of times, the effort of casting the spell momentarily draining him.
Then he chuckles; "How can something so massive just disappear? How's that feel, mate? Ready to cause some chaos? Also, no need to hold your breath!"
He looks to Orin; "Us at the back, mate. The cavalry, ready to charge. Well, you can charge, I'll sling spells from afar."
The bandit walks into another room, with Osborn following and Gromedark trailing, with a large rock sticking out of one side of the room and on the other side, a boarded up tunnel, with a wood sigh that say, "Do not enter". Another bandit seems to be hiding behind the rock, but settles down when they see the other bandit and disguised Osborn. Another tunnel goes left.
Osborn nods to the hiding bandit confidently, then addresses the one that has been leading him this way "Come on then, let's get in there and sort this out. After you"
The bandit begins walking down the path, sidestepping a trap and walking into another room, this room. Two rocks stand in the middle of them room, a campfire with arcane scribblings under in. Two chests lay in the back of the room. Three people are in this room, all hooded none masked. Two in the back, one elvish. One more figure, also human, a middle age man who looks older is pacing around the fire, muttering two himself. He sees Osborn and the bandit, (with Gromdark behind, submerged in shadow) and asks "What are you two doing here?" In a quick, raspy voice.
This post has potentially manipulated dice roll results.
Herbert will wait out of sight for sounds of fighting. Perception: 13
((How much would Orin and Herbert have been able to see? Osborn nod at the hiding bandit or not?))
Herbert whispers to Orin "Makes me a little nervous we can't see them anymore... I could cast invisibility one more time, what do you think. Wait it out for a bit longer?"
Osborn looks at the bandit who led him here and raises his eyebrows as if to say "well, tell him".
'This'he thinks to himself 'is either going to be an unexpected success or an interesting story for my killer to tell his friends. Maybe I should have planned this with my new friends before forging ahead'
"Mr Sayseir," the bandit says, "you wanted to see me?" the bandit says, "I didn't ask for anyone!" The leader snaps, "I cannot be disturbed while I am working on the ritual."
Osborn feigns surprise, as if his escort has misunderstood him "I never said you were summoned! I said you'd messed up!" he looks to Sayseir apologetically and shrugs as if to say "Look at what I'm dealing with here", then back to the bandit, grabbing his crystal and saying (casting suggestion) "Why don't you just run back to the Breibury Docks without stopping"
(DC14 WIS save for the bandit or else off he goes. I'm hoping that this will remove one enemy from the equation, maybe even earn some favour with Sayseir. At the least it might be a distraction to allow Osborn and Gromey to attack with advantage?)
The bandit says "What no! When someone messes up they go and see the boss!" Then Gromedark's attack him off. (Gromedark you have a surprise round to yourself, then everyone will roll initiative, including the players not in this room.
"I mean if your that worried I am more than happy to go now" Orin grips his maul and readies himself to launch at the bandit that believes he is hiding.
This post has potentially manipulated dice roll results.
Osborn initiative 10
"Ah well" says the disguised halfling, quite relieved that his farce has come to an abrupt end and launching an Eldritch Blast at Sayseir Attack: 18 Damage: 14
Herbert: "An excellent plan, friends." And begins to follow the group deeper into the cave complex.
He whispers to Gromedark; "I could turn you invisible, it would last for about an hour...that way you can be nearer to Osborn should....when something goes wrong..."
N/A
Herbert: reaches out and touches the relatively gigantic bugbear on the lower back with one hand, the nails painted pink. The other hand remains on his staff. Herbert's eyes roll back into his skull momentarily and he begins to talk, words distorted, sounding almost sponge like. (He casts invisibility) After a few seconds he opens his eyes and Gromedark is gone from sight. Herbert blinks hard a couple of times, the effort of casting the spell momentarily draining him.
Then he chuckles; "How can something so massive just disappear? How's that feel, mate? Ready to cause some chaos? Also, no need to hold your breath!"
He looks to Orin; "Us at the back, mate. The cavalry, ready to charge. Well, you can charge, I'll sling spells from afar."
N/A
Orin is following gripping his maul. "Hehe, just say the word"
The bandit walks into another room, with Osborn following and Gromedark trailing, with a large rock sticking out of one side of the room and on the other side, a boarded up tunnel, with a wood sigh that say, "Do not enter". Another bandit seems to be hiding behind the rock, but settles down when they see the other bandit and disguised Osborn. Another tunnel goes left.
Osborn nods to the hiding bandit confidently, then addresses the one that has been leading him this way "Come on then, let's get in there and sort this out. After you"
The bandit begins walking down the path, sidestepping a trap and walking into another room, this room. Two rocks stand in the middle of them room, a campfire with arcane scribblings under in. Two chests lay in the back of the room. Three people are in this room, all hooded none masked. Two in the back, one elvish. One more figure, also human, a middle age man who looks older is pacing around the fire, muttering two himself. He sees Osborn and the bandit, (with Gromdark behind, submerged in shadow) and asks "What are you two doing here?" In a quick, raspy voice.
Herbert will wait out of sight for sounds of fighting. Perception: 13
((How much would Orin and Herbert have been able to see? Osborn nod at the hiding bandit or not?))
Herbert whispers to Orin "Makes me a little nervous we can't see them anymore... I could cast invisibility one more time, what do you think. Wait it out for a bit longer?"
N/A
The trap is a tripwire that leads to a vile of acid dropping on someone. Gromedark easily cuts the wire.
Both of these go around the corner. The only thing Herbert could hear is muffled talking of a voice you haven't hear before.
Osborn looks at the bandit who led him here and raises his eyebrows as if to say "well, tell him".
'This' he thinks to himself 'is either going to be an unexpected success or an interesting story for my killer to tell his friends. Maybe I should have planned this with my new friends before forging ahead'
"If we don't hear anything in 5 min I say we take this guard and charge in." Orin says with a grin.
"Mr Sayseir," the bandit says, "you wanted to see me?" the bandit says, "I didn't ask for anyone!" The leader snaps, "I cannot be disturbed while I am working on the ritual."
Osborn feigns surprise, as if his escort has misunderstood him "I never said you were summoned! I said you'd messed up!" he looks to Sayseir apologetically and shrugs as if to say "Look at what I'm dealing with here", then back to the bandit, grabbing his crystal and saying (casting suggestion) "Why don't you just run back to the Breibury Docks without stopping"
(DC14 WIS save for the bandit or else off he goes. I'm hoping that this will remove one enemy from the equation, maybe even earn some favour with Sayseir. At the least it might be a distraction to allow Osborn and Gromey to attack with advantage?)
WIS Save: 19
The bandit says "What no! When someone messes up they go and see the boss!" Then Gromedark's attack him off. (Gromedark you have a surprise round to yourself, then everyone will roll initiative, including the players not in this room.
Herbert:
"Sure is making me nervous, Orin, mate." He squints his eyes and strains to hear.
Initiative: 4
N/A
Initiative: 10
"I mean if your that worried I am more than happy to go now" Orin grips his maul and readies himself to launch at the bandit that believes he is hiding.
Osborn initiative 10
"Ah well" says the disguised halfling, quite relieved that his farce has come to an abrupt end and launching an Eldritch Blast at Sayseir Attack: 18 Damage: 14
Gromedark stabs into Sayseir's chest, causing a massive gash.
Sayseir 7
Cultist 1 9
Cultist 2 4
Bandit 1: 21
Bandit 2(in hall): 10
Garzazar: 19
One of the cultists panics, and tries to stab Gromedark: Attack: 12 Damage: 6
Cultist 1
Herbert
Orin
Sayseir
Gromedark
Osborn
Cultist 2
Bandits
Garazar
on Orins turn with a giant smile he will rush the "hiding" bandit and attack with his maul.
Attack: 21 Damage: 11