Alysa quickly checks the pockets of the pirates and adds: "Well, that is more wounds for us. We should call it a night and have a good rest at the Tavern. But before we could just have a peak at the bathhouse. What do you think?"
This post has potentially manipulated dice roll results.
Alysachecks the pockets of the pirates. She finds 13 SP and one more usable scimitar. Then she spends a bit of time with the pirate lady. In death, she doesn't look like a threat anymore. Now she only has an almost sad expression on her face. There's a golden wedding ring on her finger (worth 25 GP), with an inscription to my humming bird Lydia, in love forever.
A little more tired and wounded again, your group continues the way towards the bath house. It takes you another hour, and the sun has now sunken below the horizon. Swarms of mosquitoes come out and plague you on your walk. In the distance you can hear thunder rumbling. Finally, you arrive at the bathhouse.
The bathhouse is a one-story stuccoed building with stained-glass windows and clay roof tiles. Ten-foot-tall walls enclose a large courtyard outside the southeast corner of the building. The closed wooden doors to the courtyard are engraved with images of smiling nymphs dancing and frolicking in water.
Jhasso gathers his comrades out of the bathhouse line of sight.
"This man would like to propose a plan. Druids can call forth small fey creatures, very similar to natural animals. This man can eventually see and hear through the fey creature's eyes and ears, while this party of unlikely law enforcers is far away from someone else's curious eyes."
Alysa is surprised by this ability, Jhasso is the first druid she ever met. She is curious to see how his magic works and see conjured fey. "I’ve never heard of this, please Jhasso, show us how it works. Then, we could stay in this alley while you scout the place. We might be able to pick up where is this secret door that Tamira was talking about"
"The fey won't stay around for long, an hour is likely. This man will be blind and deaf while he uses the fey's senses, so he will trust this party for his safety. Now, it begins..."
Jhasso closes his eyes and concentrates. He has never done this before, but the fiery mentor showed him the way. Little tongues of flames are conjured around Jhasso's right arm. The flames crawl up to the palm, where they coalesce and start to take a form of a tiny beast, an owl, just like a natural one.
"This man has completed the transformation, but the real task is yet to begin. Prepare."
Jhasso sends the owl away, up to the bathhouse. Clenching the left hand in a fist, Jhasso losses his own sight and hearing, but now sharing the owl's.
Jhasso makes the owl circumvent the bathhouse first, to see if there is an entrance other than the main wooden door.
Alysa calls out Nyx before they are out of reach. "Wait Nyx, let the owl go by itself. You will most likely draw attention. This is a observation mission"
The owl rounds the building and returns to the front where the adventurers are waiting in hiding. It is clear to Jhasso, that behind the large wooden doors there will be a courtyard. So again he takes to the air and swoops over the walls of the courtyard.
This L-shaped courtyard features a trimmed lawn and nicely manicured shrubbery. The yard is decorated with white marble benches and stone fountains, each in the form of a smiling nymph tipping a jug that spills water into a circular stone basin. There are garden torches placed in regular intervals around the courtyard to spend a relaxing light.
The bathhouse has windows all around, but they're covered with fine silk curtains to let the light in, but keeps the privacy.
Two women covered with large linen throws and wet hair are walking slowing around the garden, taking deep breaths as if they're taking a pause in between different types of baths.
"Beyond the wooden doors, there is a garden. At the end of it, another door. There are guests still," Jhasso explains to the others, while still maintaining his senses on the owl.
Jhasso asks mentally the owl to stay on the wall directly in front of the door, so that it may sneak in at the first good chance.
The fairy spots two chimneys on the roof. Both have steam and smoke coming out of them. They're probably used to heat water to adjust the bath temperature.
"Beyond the wooden doors, there is a garden. At the end of it, another door. There are guests still," Jhasso explains to the others, while still maintaining his senses on the owl.
Jhasso asks mentally the owl to stay on the wall directly in front of the door, so that it may sneak in at the first good chance.
The two guests stand outside for another 10 minutes, then head towards the doors.
Nyx dismisses the chimneys as an entry point and keeps scouting. When they finish rounding the house, they spot an open window and silently hover near it. The yellow silken curtains sway softly in the wind. When they hear the front door opening, they swiftly flit inside.
The two ladies return to the bathhouse laughing and whispering about the most recent events in the city. When they open the front doors, the owl glides inside behind them.
The walls of this twenty-foot-high pillared chamber are adorned with frescoes of bathing royalty. Ornamental torches shine dancing lights over the tiles of polished blue marble that cover the floor. Three shallow, sunken pools contain scintillating perfume-scented water. White marble benches bearing stacks of dry towels are situated near the pools, each of which comes equipped with a brass faucet.
The two commoners choose the northernmost pool, which is big enough to accomodate two people comfortably. One other male guest is bathing in the southernmost bath, relaxing with closed eyes.
Two fire places with boiling hot water are situated next to the baths on the northern and southern walls. Two doors lead away from the main room. It is a quiet and relaxing atmosphere.
None of the three people inside the bath house detect the intrusion. For now... but there is no place to hide away.
Nyx, satisifed that they have seen enough, leave the house before they are noticed by the guests. They return to the group and explain the layout that they've seen.
Jhasso decides to play a gamble: he guides the owl to land openly on the ledge of the westernmost pool. Maybe the guests will take a liking toward the owl and will leave it be.
If the gamble succeeds, Jhasso will wait if anyone will open any of the inner doors.
Meanwhile, Jhasso tells the party: "This man is trying something the success of is doubtful. Keep patience."
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Nyc shudders. The encounter was unpleasant, but necessary for self defense...was it?
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
Alysa quickly checks the pockets of the pirates and adds: "Well, that is more wounds for us. We should call it a night and have a good rest at the Tavern. But before we could just have a peak at the bathhouse. What do you think?"
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
“Truly a good plan, Damn pirates.” Bryce sighs has he stands up right.
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiANyx agrees with Alysa. "Ja, gute Idee"
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
Alysa checks the pockets of the pirates. She finds 13 SP and one more usable scimitar. Then she spends a bit of time with the pirate lady. In death, she doesn't look like a threat anymore. Now she only has an almost sad expression on her face. There's a golden wedding ring on her finger (worth 25 GP), with an inscription to my humming bird Lydia, in love forever.
A little more tired and wounded again, your group continues the way towards the bath house. It takes you another hour, and the sun has now sunken below the horizon. Swarms of mosquitoes come out and plague you on your walk. In the distance you can hear thunder rumbling. Finally, you arrive at the bathhouse.
The bathhouse is a one-story stuccoed building with stained-glass windows and clay roof tiles. Ten-foot-tall walls enclose a large courtyard outside the southeast corner of the building. The closed wooden doors to the courtyard are engraved with images of smiling nymphs dancing and frolicking in water.
Jhasso gathers his comrades out of the bathhouse line of sight.
"This man would like to propose a plan. Druids can call forth small fey creatures, very similar to natural animals. This man can eventually see and hear through the fey creature's eyes and ears, while this party of unlikely law enforcers is far away from someone else's curious eyes."
Nyx's ears perk at hearing the mention of the fey. "eine Fee? wie interessant!"
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
Alysa is surprised by this ability, Jhasso is the first druid she ever met. She is curious to see how his magic works and see conjured fey. "I’ve never heard of this, please Jhasso, show us how it works. Then, we could stay in this alley while you scout the place. We might be able to pick up where is this secret door that Tamira was talking about"
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
"The fey won't stay around for long, an hour is likely. This man will be blind and deaf while he uses the fey's senses, so he will trust this party for his safety. Now, it begins..."
Jhasso closes his eyes and concentrates. He has never done this before, but the fiery mentor showed him the way. Little tongues of flames are conjured around Jhasso's right arm. The flames crawl up to the palm, where they coalesce and start to take a form of a tiny beast, an owl, just like a natural one.
"This man has completed the transformation, but the real task is yet to begin. Prepare."
Jhasso sends the owl away, up to the bathhouse. Clenching the left hand in a fist, Jhasso losses his own sight and hearing, but now sharing the owl's.
Jhasso makes the owl circumvent the bathhouse first, to see if there is an entrance other than the main wooden door.
Nyx takes to the skies and follows the owl. If there is a window or vent, they may be able to go through it.
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
Alysa calls out Nyx before they are out of reach. "Wait Nyx, let the owl go by itself. You will most likely draw attention. This is a observation mission"
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
The owl rounds the building and returns to the front where the adventurers are waiting in hiding. It is clear to Jhasso, that behind the large wooden doors there will be a courtyard. So again he takes to the air and swoops over the walls of the courtyard.
This L-shaped courtyard features a trimmed lawn and nicely manicured shrubbery. The yard is decorated with white marble benches and stone fountains, each in the form of a smiling nymph tipping a jug that spills water into a circular stone basin. There are garden torches placed in regular intervals around the courtyard to spend a relaxing light.
The bathhouse has windows all around, but they're covered with fine silk curtains to let the light in, but keeps the privacy.
Two women covered with large linen throws and wet hair are walking slowing around the garden, taking deep breaths as if they're taking a pause in between different types of baths.
"Beyond the wooden doors, there is a garden. At the end of it, another door. There are guests still," Jhasso explains to the others, while still maintaining his senses on the owl.
Jhasso asks mentally the owl to stay on the wall directly in front of the door, so that it may sneak in at the first good chance.
Nyx flies around the top of the building, looking to see if there are any vents leading inside.
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
The fairy spots two chimneys on the roof. Both have steam and smoke coming out of them. They're probably used to heat water to adjust the bath temperature.
The two guests stand outside for another 10 minutes, then head towards the doors.
Jhasso asks the owl to sneakily pass through the door as soon as the guests use it.
Nyx dismisses the chimneys as an entry point and keeps scouting. When they finish rounding the house, they spot an open window and silently hover near it. The yellow silken curtains sway softly in the wind. When they hear the front door opening, they swiftly flit inside.
The two ladies return to the bathhouse laughing and whispering about the most recent events in the city. When they open the front doors, the owl glides inside behind them.
The walls of this twenty-foot-high pillared chamber are adorned with frescoes of bathing royalty. Ornamental torches shine dancing lights over the tiles of polished blue marble that cover the floor. Three shallow, sunken pools contain scintillating perfume-scented water. White marble benches bearing stacks of dry towels are situated near the pools, each of which comes equipped with a brass faucet.
The two commoners choose the northernmost pool, which is big enough to accomodate two people comfortably. One other male guest is bathing in the southernmost bath, relaxing with closed eyes.
Two fire places with boiling hot water are situated next to the baths on the northern and southern walls. Two doors lead away from the main room. It is a quiet and relaxing atmosphere.
None of the three people inside the bath house detect the intrusion. For now... but there is no place to hide away.
Nyx, satisifed that they have seen enough, leave the house before they are noticed by the guests. They return to the group and explain the layout that they've seen.
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
Jhasso decides to play a gamble: he guides the owl to land openly on the ledge of the westernmost pool. Maybe the guests will take a liking toward the owl and will leave it be.
If the gamble succeeds, Jhasso will wait if anyone will open any of the inner doors.
Meanwhile, Jhasso tells the party: "This man is trying something the success of is doubtful. Keep patience."