This post has potentially manipulated dice roll results.
<Don't have to hold a piton unless you want to. This floor is illuminated>
The pair cautiously approach the doorway where the wolves were blasted and peer into the room beyond. They see another stele with the same blue spiral sigil.
The floor is etched deep with overlapping geometries, but much of the stone in the floor looks rough, ragged, and upset. Cracks in the north and east walls suggest the structural damage runs deep into the earth.
The wolf, Weneom and Safeguard can make Dex saves (DC 15) to grab the rope (with advantage). The wolf's going to have a heck of time, but she can bite it if she tries I guess. If Safeguard succeeds, Weneon doesn't need to, if weneon succeeds, but Safeguard doesn't, can choose to.make a strength check with disadvantage to help him (he's heavy. It's DC 18) or.let him drop. If Weneom tries and fails by more than 5, weneon and Safeguard both fall into the area below.
This post has potentially manipulated dice roll results.
The collapsed floor of the second level hall reveals beneath it A grand chamber sprawls out here in contrast to the confines of any common barrow. Between the sagging stone ceiling and the polished stone floor stand at least a dozen wooden shelves holding stacked scrolls and bound tomes. The wood here is polished almost red, from the shelves to the wide tables and chairs scattered throughout. But the place has been ransacked. Furniture is on its side, papers are scattered everywhere, and bits of ma- sonry lie about here and there. The center of the room is a huge heap of open, damaged books and unfurled scrolls. The place smells like smoke.
Marlyth silently watches the summoned creatures sacrificing their lives for the greater good, when she moves her head side-by-side to express disappointment and disapproval.
This post has potentially manipulated dice roll results.
Dexterity Save: 14
Safeguard grabs for the rope Tabaqui threw out. "Oh my, that was close my friend." Then he shouts up to the rest of the party, "Thank you for your assistance and foresight!"
The entrance was at the West side of the barrow, so the whole 1st floor you headed East, then turned back ad you went down the stairs to travel West again in the 2nd floor. The room on the north side and part of the hallway floor have collapsed. The southern room and the room to the west (the far end of the hall) also have cracked floors, but they have yet to collapse.
No wolves are still present, (having returned to the feywild, I assume) but Safeguatd catches the rope, Weneon clinging to his back.
The pair climb their way to the west (far) end of the hall.
An open doorway to the south and another to the west stand before them, the going hole above the library at their backs.
This post has potentially manipulated dice roll results.
"Do you think there is anything interesting down there?" Weneon asks
"I can hop down and take a look. Some of you look like book types"
She waits an extra moment before deciding it's best to beg forgiveness then ask permission. And she hops down, taking 5 damage as she uses her reaction to slowfall.
When she lands she'll try to hide. Spending 2 ki to cast pass without trace on herself
Tabaqui suggests, "If there is anything on the far side of the room to anchor the rope to, then that floaty magic hand trick might be able to carry the end of the rope over and knot it, then we could go hand-over hand over the cracked floor....?". He smirks, "Or Vrah could try gnome-tossing. "
<I think stealth might not be effective here. I mean... the floor just collapsed. I'm pretty sure if anyone is there they'd have noticed the guy having from a robot hiding a rope above the hole as they plop to the floor. Finding a dim corner and using the hide action might work, but the room is lit. > anyhow, here's the impression Weneon gets of the library (level 3 : numbers ascend as we go deeper)>
This was the heart of the site, when the wizards used it so many years ago. Many texts were gradually removed as the sect’s power dwindled, but most of it remains here. The last of the wizards didn’t know they were never coming back when they left for the last time.
Telekinesis is only good for 30ft. To far to find anything Sikhs in the far room, but in the south room... you could the it to another stele... or other things in the room.
Various hooks and pegs suggest this large room once housed tapestries and other finery. The floor is etched with geometric shapes, but the stones of the floor look sunken and loose. Deep cracks in the floor have broken whole stones apart. On the southern wall hang three evenly spaced golden discs, shaped like serving plates and studded with red gems. Beneath them stands a stout stele marked with a bright blue glyph.
Though, Calner can't actually see any of that. Maybe Safeguard can describe it to him.
(OOC So is Safeguard on the opposite side of the caved-in floor from the rest of the party? does the hole in the floor stretch across the entire hallway, or is there a way to cross over to where Safeguard is?)
Angus peers over the edge into the room below. "Weneon? do you require assistance?" He looks at the others. "Anyone have a spell that will douse flames or create water?"
(ooc: I think i'm on the side closest to the rest of the party. I'd also second climbing down and walking across and finding a way to climb up on the other end. although the fire that's going on now might make that less possible... xP)
"Weneonmy friend, are you in need of assistance? I will try to push as many flammable objects away from the fire," Safeguards yells toward Weneon.
He extends his hand out as an invisible force is emitted from it and he uses the Telekinetic Feat to move as many books and whatever else that might be flammable away from the fire.
"If you desire to continue perhaps you'd like to know of some expensive looking discs on the south wall. They are above another interesting looking stele like we've seen before."
Then he shouts up to Angus and Tabaqui, "Dear friends thank you again for saving me from plausible doom. But perhaps now you may lower me a little in case our other little friend Weneon desires to climb back up."
While he waits for replies from his party members, he hammers a couple of Piton into the wall to secure the rope through and create footholds to lessen the load on his party members.
"Oh my that sounds like a wonderful idea!" Safeguard replies to Weneon. "I would love to test this hypothesis. Go ahead hop on my shoulders"
If Weneon hops on, Safeguard will proceed down the hallway behind the wolves and his helm will deploy casting Guidance on himself.
He will also be holding one of his lit up pitons in one hand and hand another one to Weneon to hold on to if he desires.
<Don't have to hold a piton unless you want to. This floor is illuminated>
The pair cautiously approach the doorway where the wolves were blasted and peer into the room beyond. They see another stele with the same blue spiral sigil.
The floor is etched deep with overlapping geometries, but much of the stone in the floor looks rough, ragged, and upset. Cracks in the north and east walls suggest the structural damage runs deep into the earth.
Edit: Arcana check from Safeguard, please.
Random rolls: 3 and 5
(OOC: all good, Safeguard is proficient but Weneon is not. Oh and I guess I will stow away the pitons then)
Arcana Check: 28
Aaaaaaand... the floor collapses.
The wolf, Weneom and Safeguard can make Dex saves (DC 15) to grab the rope (with advantage). The wolf's going to have a heck of time, but she can bite it if she tries I guess. If Safeguard succeeds, Weneon doesn't need to, if weneon succeeds, but Safeguard doesn't, can choose to.make a strength check with disadvantage to help him (he's heavy. It's DC 18) or.let him drop. If Weneom tries and fails by more than 5, weneon and Safeguard both fall into the area below.
The collapsed floor of the second level hall reveals beneath it A grand chamber sprawls out here in contrast to the
confines of any common barrow. Between the sagging
stone ceiling and the polished stone floor stand at least
a dozen wooden shelves holding stacked scrolls and
bound tomes. The wood here is polished almost red,
from the shelves to the wide tables and chairs scattered
throughout.
But the place has been ransacked. Furniture is on its
side, papers are scattered everywhere, and bits of ma-
sonry lie about here and there. The center of the room
is a huge heap of open, damaged books and unfurled
scrolls. The place smells like smoke.
Damage in case of fall: 19
<Let's see how this plays out before we move on.>
Wolves
Saving Throws
2nd Wolf: 5
Marlyth silently watches the summoned creatures sacrificing their lives for the greater good, when she moves her head side-by-side to express disappointment and disapproval.
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
Dexterity Save: 14
Safeguard grabs for the rope Tabaqui threw out. "Oh my, that was close my friend." Then he shouts up to the rest of the party, "Thank you for your assistance and foresight!"
(OOC: there's the pit trap!!! lol)
Angus will leap to Tabaqui's side and assist him in holding the rope in case any of the falling creatures manage to catch hold.
The entrance was at the West side of the barrow, so the whole 1st floor you headed East, then turned back ad you went down the stairs to travel West again in the 2nd floor. The room on the north side and part of the hallway floor have collapsed. The southern room and the room to the west (the far end of the hall) also have cracked floors, but they have yet to collapse.
No wolves are still present, (having returned to the feywild, I assume) but Safeguatd catches the rope, Weneon clinging to his back.
The pair climb their way to the west (far) end of the hall.
An open doorway to the south and another to the west stand before them, the going hole above the library at their backs.
"Do you think there is anything interesting down there?" Weneon asks
"I can hop down and take a look. Some of you look like book types"
She waits an extra moment before deciding it's best to beg forgiveness then ask permission. And she hops down, taking 5 damage as she uses her reaction to slowfall.
When she lands she'll try to hide. Spending 2 ki to cast pass without trace on herself
Stealth: 20
Marlyth will offer a suggestion that has been intended for Calner and anyone who is nearby:
"I wish I had a Grappling Hook packed with my adventuring gears, then I'd have been able to offer you one, gladly."
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
Tabaqui suggests, "If there is anything on the far side of the room to anchor the rope to, then that floaty magic hand trick might be able to carry the end of the rope over and knot it, then we could go hand-over hand over the cracked floor....?". He smirks, "Or Vrah could try gnome-tossing. "
<I think stealth might not be effective here. I mean... the floor just collapsed. I'm pretty sure if anyone is there they'd have noticed the guy having from a robot hiding a rope above the hole as they plop to the floor. Finding a dim corner and using the hide action might work, but the room is lit. > anyhow, here's the impression Weneon gets of the library (level 3 : numbers ascend as we go deeper)>
This was the heart of the site, when the wizards used it so many years ago. Many texts were gradually removed as the sect’s power dwindled, but most of it remains here. The last of the wizards didn’t know they were never coming back when they left for the last time.
(Sorry I should have been more clear, reaction=slowfall, action=spell, movement to get to a hidden nook, bonus action=hide)
She'll try to stay in the shadows and begin looking for undamaged and/or lightly damaged books of interest.
Investigation: 2
Telekinesis is only good for 30ft. To far to find anything Sikhs in the far room, but in the south room... you could the it to another stele... or other things in the room.
Various hooks and pegs suggest this large room once housed tapestries and other finery. The floor is etched with geometric shapes, but the stones of the floor look sunken and loose. Deep cracks in the floor have broken whole stones apart. On the southern wall hang three evenly spaced golden discs, shaped like serving plates and studded with red gems. Beneath them stands a stout stele marked with a bright blue glyph.
Though, Calner can't actually see any of that. Maybe Safeguard can describe it to him.
The bookcase near the spot Weneon landed catches fire, as the top row of books begin to burn, the fire spreading from the left end across the shelf.
"Uh oh!"' she begins to try and find a way to douse what flames she is can, maybe pull unburned books to a corner or into a nearby hall
(OOC So is Safeguard on the opposite side of the caved-in floor from the rest of the party? does the hole in the floor stretch across the entire hallway, or is there a way to cross over to where Safeguard is?)
Angus peers over the edge into the room below. "Weneon? do you require assistance?"
He looks at the others. "Anyone have a spell that will douse flames or create water?"
(ooc: I think i'm on the side closest to the rest of the party. I'd also second climbing down and walking across and finding a way to climb up on the other end. although the fire that's going on now might make that less possible... xP)
"Weneon my friend, are you in need of assistance? I will try to push as many flammable objects away from the fire," Safeguards yells toward Weneon.
He extends his hand out as an invisible force is emitted from it and he uses the Telekinetic Feat to move as many books and whatever else that might be flammable away from the fire.
"If you desire to continue perhaps you'd like to know of some expensive looking discs on the south wall. They are above another interesting looking stele like we've seen before."
Then he shouts up to Angus and Tabaqui, "Dear friends thank you again for saving me from plausible doom. But perhaps now you may lower me a little in case our other little friend Weneon desires to climb back up."
While he waits for replies from his party members, he hammers a couple of Piton into the wall to secure the rope through and create footholds to lessen the load on his party members.