Kosmos is going to pull from his bag of animals and see what happens. Roll for creature 2
He quietly moves into the room and to the right, Kosmos then pulls a giant rat from his bag and throws it in the middle of the two 3s. It goes to bite the spellcaster one, Attack: 19 Damage: 5
Donlas takes a step out of the door, shoots his lightning launcher at KO1 before moving back out hiding behind the wall.
Attack: 16 Damage: 31
Stealth for hide: 32
While his owl sweeps in, does the help action on KO3 before flying away (No opp attack due to flyby) to I9 as close to the ceiling as possible.
Rollback Post to RevisionRollBack
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Donlas also told the others in their minds that these are indeed the children of the village.
Rollback Post to RevisionRollBack
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Lyra still feels there's a trick here somewhere but decides she can't figure out what it is. The kids seem to be the kids. The kobolds... hmmm... she sees the kids mixed in with the kobolds and resolves not to use an indiscriminate area effect again. She raises her harmonica to play a stately waltz, trying to hide her frustration that no matter what, one of the opponents will fall outside her spell effect.
Bonus Action: To Donlas, Lyra simply says via telepathy "It is time to save the children, halfling. We shall prevail." Bardic Inspiration for Donlas. Extra 1d10 on any roll in next 10 minutes. Should always use it if you think you fail because you get to keep it if you still fail due to Eloquence Bard's Unfailing Inspiration feature.
Action: The stately waltz coming from Lyra's harmonica coalesces into ghostly black strings, as if for marionettes, grasping for 5 of the 6 kobolds in their minds, attempting to guide their movements to the unhurried cadence of the music. Casting Slow at 3rd level. DC19 Wisdom Save. Note: no friendly fire - choose up to 6 creatures in area affected. Unfortunately, 40' square still does not allow Lyra to get all 6 kobolds, only 5. 40' square, so 8x8 square from A1 to A8 and H1 to H8. So it covers 5 kobolds but leaves out SC2.
Affected kobolds: - No reactions (i.e. no oppty attacks) - Regardless of multi-attack, can make no more than 1 attack on its turn - AC reduced by 2 - Dex saves reduced by 2 - Speed halved - Any spell they cast with casting time one action has 50% chance of taking a 2nd turn (and action) to finish casting. - Repeat DC19 Wisdom Save at end of their turn.
Lyra then steps up to F10 to the side of the door to give her melee-oriented party members room to pass, peeking around through the door afterwards to so she can see what is going on in the room.
Batair attempts to walk behind the group quietly. He's only ever had more of the 'guns blazing' type of fighting experience, but out of concern for his comrades and the children, agreed to attempt this less likely scenario.
Lyra Brings up her magic and sends a soothing spell into the room. She ensnares 5 of the kobolds with her magic, slowing thier movements and causing them to react as if half asleep.
Donlas Sends a blast of lightning into one of the dragonshield kobolds, the blueish-tint to its scales seems to give it some protection from the lightning though, absorbing half of the damage. It still appears the damage was enough to hurt the kobold quite a lot, as it loses 1/3 of its HP... (All three of the dragonshields have blueish tinted scales. Rolled it randomly so sorry, but all have lightning resistance.)
Lyra Brings up her magic and sends a soothing spell into the room. She ensnares 5 of the kobolds with her magic, slowing thier movements and causing them to react as if half asleep.
Donlas Sends a blast of lightning into one of the dragonshield kobolds, the blueish-tint to its scales seems to give it some protection from the lightning though, absorbing half of the damage. It still appears the damage was enough to hurt the kobold quite a lot, as it loses 1/3 of its HP... (All three of the dragonshields have blueish tinted scales. Rolled it randomly so sorry, but all have lightning resistance.)
Batter Need surprise round action still...
Kosmos > owl familiar
Batair reaches back and clasps one of his javelins, and taking aim of the closest enemy, hurls it swiftly toward him/her.
Batter Sends a javelin flying into one of the kobold dragonshields, leaving the small dragon-kin wounded.
Kosmos You toss a small fuzzy ball out towards the two kobolds in the center of the room, the ball turning into a rat as it lands. The rat bites the scaled sorcerer, dealing damage. I need to know where you move to. what square are you ending on? The others are all still in the hallway, but what is your new position, as the only one in the room...
This post has potentially manipulated dice roll results.
Kosmos As you step in square G9 please give me a dex save. DC is 14. If you fail take 5 damage as a crossbow bolt shoots out of the wall and hits you. If you pass then you dodge it.
Lyra maintains concentration on her Slow spell, weaving her elegant waltz of dull black tendrils clutching 5 of the kobolds like stately marionettes. But she decides to try to put down the one kobold NOT affected using Eldritch Blast as her action. She first moves up to E10 to get a clear shot, then backs off again to F10, peeking around the door but leaving room for others to rush into the room.
No bonus action.
"Come, come Batair and others! I know you are skilled at engaging the enemy head on in melee. There they are! Go in and attack. Free the children For the moment, I have slowed down all but that one which I would like to finish off first. Please kill them first, then the others." (pointing at SC2, which is the only kobold not affected by Slow)... I am being bossy again... sigh.
"At least for now, the other five should be easier to hit and cannot attack you in reaction to your moving away. Though some may shake free of the spell soon enough."
(Kobolds can make a save against Slow only at the end of their turns).
This post has potentially manipulated dice roll results.
Donlas steps out of hiding for another lightning launcher shot, but this time not at one with blueish scales. He aims at SC1:
Attack: 25 Damage: 34
Before going back to hide in the other room, Stealth: 19
((Note: first attack on KO1 has advantage due to help action owl))
Rollback Post to RevisionRollBack
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
This post has potentially manipulated dice roll results.
Lyra
Slipping up to where she can get a view of the scaled sorcerer, not affected by her spell, Lyra sends 3 blasts of eldritch power lancing across the room, and striking the small kobold. All 3 blasts strike true, sending the kobold slamming into the wall near it, but it grits its pointed teeth and remains on its feet, though clearly badly wounded.
Donlas
Donlas steps up into the entrance to the chamber, lifting his hand to send a blast of lightning arching across the chamber and striking another of the scaled kobold sorcerers. This one slams into the wall, slumps to the floor, and does not rise again. Donlas then steps back out of sight from those in the chamber.
dragonshield
The three dragonshields turn towards the enemies they now know are there. They yip and growl as they pull out a spear, from a brace of 3 they wear, and attack. The two at the north end of the chamber throw their spears at Kosmos, the only person currently visible in the chamber. Attack: 4 Damage: 3 Attack: 5 Damage: 2
The other moves down to D9, then throws his spear at Lyra, who has half-cover from the attack... Attack: 6 Damage: 4 Saves vs slow... ko1 ... 10 ko2 ... 3 ko3 ... 7
scaled sorcerers
The two remaining scale sorcerers begin to chant spells, but one is clearly having trouble as they are lathargic from Lyra's spell. that one is unable to complete their spell this round. The other though sends a trio of magical blasts striking at Kosmos... Scorching Ray Ray1 Attack: 9 Damage: 5 Ray2 Attack: 13 Damage: 6 Ray3 Attack: 18 Damage: 12
Save vs slow... Sc3 ... 16
Batter, Kosmos, and the owl familiar
Kosmos managed to dodge the crossbow bolt sent from the trap he stepped on, easily evading the missile. Lyra called for everyone to strike down Sc2, as she was unable to catch it in her spell. Then Danlos slew Sc1 with a blast of lightning. The three warrior kobolds then attacked, two remaining in place and tossing spears at Kosmos, while the third moved and tossed their spear at Lyra. Then one of the sorcerer kobolds sent a trio of firey blasts at Kosmos, while the other appears to be casting a spell still. Kosmos, Batter, and Donlas's familiar can take actions now.
This post has potentially manipulated dice roll results.
Batair moves as close as possible to Kosmos.
If he is within reach, Batair lays a glowing green hand on Kosmos, casting cure wounds @ 3rd tier. (18)
If he cannot reach, he will channel divinity into a javelin in order to temporarily create a sacred weapon, and hurl it at the nearest foe. (Attack: 11 Damage: 10)
((I tried adding the two +3 modifiers afterward. That's what the message is about. Sorry if I messed it up.))
Kosmos bounds up to SC2 and attacks with advantage for the first one due to being invisible.
Attack: 29 Damage: 17
If that takes SC2 down, he will move to SC3 and attack. If not, the attack is still for SC2
Attack: 28 Damage: 9
Assuming SC2 is down, Kosmos will go to SC3 if he isn't already there. If SC2 is still up, he stays. The rat seeing his pray still in front of him, attacks SC3 with advantage due to pack tactics if Kosmos is there (take first roll if he is not)
Moving to get a bead on the dragonshield that threw a spear at Lyra, Batter tosses a javelin at the kobold in return. The kobold sidesteps the weapon, which hits the wall at the side of the cave and falls to the ground.
Kosmos
Kosmos, unseen and unseeable, slips up to the first of his targets and, becoming suddenly visible, breaks the sorcerer kobold's neck with a fierce blow. Even as that body is falling to the ground, Kosmos rushes around the northern end of the table, and past the sluggish kobold near the door in the north wall. Kosmos steps up to the other sorcerer-looking kobold and the kobold just barely manages to dodge the strike. Taking advantage of the distraction, the rat bites the sorcerer kobold though, leaving a bloody and raggid wound which makes the kobold yip and shriek in obvious pain.
Lyra and Donlas
Kosmos seems to be following instructions, striking down the single kobold not slowed by Lyra's spell, and then moving to strike at the other potential magic wielder. The rat Kosmos brought out of a small bag seems to be useful as well, biting the sorcerer kobold quite nastily. There are still four kobolds up though, two near the northern door, one just outside of where you cower behind the walls outside of the cave proper, and the last remaining sorcerer in the center of the room. It is your two's turn to act though...
Kosmos Initiative 15
Kosmos is going to pull from his bag of animals and see what happens. Roll for creature 2
He quietly moves into the room and to the right, Kosmos then pulls a giant rat from his bag and throws it in the middle of the two 3s. It goes to bite the spellcaster one, Attack: 19 Damage: 5
Donlas takes a step out of the door, shoots his lightning launcher at KO1 before moving back out hiding behind the wall.
Attack: 16 Damage: 31
Stealth for hide: 32
While his owl sweeps in, does the help action on KO3 before flying away (No opp attack due to flyby) to I9 as close to the ceiling as possible.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Donlas also told the others in their minds that these are indeed the children of the village.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Lyra still feels there's a trick here somewhere but decides she can't figure out what it is. The kids seem to be the kids. The kobolds... hmmm... she sees the kids mixed in with the kobolds and resolves not to use an indiscriminate area effect again. She raises her harmonica to play a stately waltz, trying to hide her frustration that no matter what, one of the opponents will fall outside her spell effect.
Bonus Action: To Donlas, Lyra simply says via telepathy "It is time to save the children, halfling. We shall prevail." Bardic Inspiration for Donlas. Extra 1d10 on any roll in next 10 minutes. Should always use it if you think you fail because you get to keep it if you still fail due to Eloquence Bard's Unfailing Inspiration feature.
Action: The stately waltz coming from Lyra's harmonica coalesces into ghostly black strings, as if for marionettes, grasping for 5 of the 6 kobolds in their minds, attempting to guide their movements to the unhurried cadence of the music. Casting Slow at 3rd level. DC19 Wisdom Save. Note: no friendly fire - choose up to 6 creatures in area affected. Unfortunately, 40' square still does not allow Lyra to get all 6 kobolds, only 5. 40' square, so 8x8 square from A1 to A8 and H1 to H8. So it covers 5 kobolds but leaves out SC2.
Affected kobolds:
- No reactions (i.e. no oppty attacks)
- Regardless of multi-attack, can make no more than 1 attack on its turn
- AC reduced by 2
- Dex saves reduced by 2
- Speed halved
- Any spell they cast with casting time one action has 50% chance of taking a 2nd turn (and action) to finish casting.
- Repeat DC19 Wisdom Save at end of their turn.
Lyra then steps up to F10 to the side of the door to give her melee-oriented party members room to pass, peeking around through the door afterwards to so she can see what is going on in the room.
Tanis(Ranger1): Shiverquill's Tempest City | Xarian(Fighter2): NioNSwiper's Tyranny of Dragons
Dyson/Eleo(TwilightCleric4): Vos' Beyond the Veil | Soren(ShepherdDruid5): Bartjeebus' Ravenloft | Ophelia(WildMagicSorcerer4): Ashen_Age's Risen from the Sands
Joren(EchoKnightFighter6): NotDrizzt's Simple Request | Sabetha(MercyMonk3): Bedlymn's Murder Court | Seri(NatureCleric3/DivineSoulSorcerer1): Bartjeebus' Greyhawk
Will give Batter a bit longer to post initiative...
((Thank you. Sorry.)) Initiative - 16
Batair attempts to walk behind the group quietly. He's only ever had more of the 'guns blazing' type of fighting experience, but out of concern for his comrades and the children, agreed to attempt this less likely scenario.
Stealth - 13
Lyra
Brings up her magic and sends a soothing spell into the room. She ensnares 5 of the kobolds with her magic, slowing thier movements and causing them to react as if half asleep.
Donlas
Sends a blast of lightning into one of the dragonshield kobolds, the blueish-tint to its scales seems to give it some protection from the lightning though, absorbing half of the damage. It still appears the damage was enough to hurt the kobold quite a lot, as it loses 1/3 of its HP... (All three of the dragonshields have blueish tinted scales. Rolled it randomly so sorry, but all have lightning resistance.)
Batter
Need surprise round action still...
Kosmos > owl familiar
Batair reaches back and clasps one of his javelins, and taking aim of the closest enemy, hurls it swiftly toward him/her.
Attack: 13 Damage: Unable to parse dice roll.
Batter
Sends a javelin flying into one of the kobold dragonshields, leaving the small dragon-kin wounded.
Kosmos
You toss a small fuzzy ball out towards the two kobolds in the center of the room, the ball turning into a rat as it lands. The rat bites the scaled sorcerer, dealing damage.
I need to know where you move to. what square are you ending on? The others are all still in the hallway, but what is your new position, as the only one in the room...
Will update the map once I hear from Kosmos.
Kosmos went to G9
Kosmos
As you step in square G9 please give me a dex save. DC is 14. If you fail take 5 damage as a crossbow bolt shoots out of the wall and hits you. If you pass then you dodge it.
Lyra and Donlas are up.
Updated Map
DEX save Kosmos 29
Kosmos nimbly ran circles around that bolt!
Lyra's Eldritch Blast against SC2 (see below):
Beam 1: Attack: 31 Damage: 17
Beam 2: Attack: 30 Damage: 12
Beam 3: Attack: 21 Damage: 7
Lyra maintains concentration on her Slow spell, weaving her elegant waltz of dull black tendrils clutching 5 of the kobolds like stately marionettes. But she decides to try to put down the one kobold NOT affected using Eldritch Blast as her action. She first moves up to E10 to get a clear shot, then backs off again to F10, peeking around the door but leaving room for others to rush into the room.
No bonus action.
"Come, come Batair and others! I know you are skilled at engaging the enemy head on in melee. There they are! Go in and attack. Free the children For the moment, I have slowed down all but that one which I would like to finish off first. Please kill them first, then the others." (pointing at SC2, which is the only kobold not affected by Slow)... I am being bossy again... sigh.
"At least for now, the other five should be easier to hit and cannot attack you in reaction to your moving away. Though some may shake free of the spell soon enough."
(Kobolds can make a save against Slow only at the end of their turns).
Tanis(Ranger1): Shiverquill's Tempest City | Xarian(Fighter2): NioNSwiper's Tyranny of Dragons
Dyson/Eleo(TwilightCleric4): Vos' Beyond the Veil | Soren(ShepherdDruid5): Bartjeebus' Ravenloft | Ophelia(WildMagicSorcerer4): Ashen_Age's Risen from the Sands
Joren(EchoKnightFighter6): NotDrizzt's Simple Request | Sabetha(MercyMonk3): Bedlymn's Murder Court | Seri(NatureCleric3/DivineSoulSorcerer1): Bartjeebus' Greyhawk
Donlas steps out of hiding for another lightning launcher shot, but this time not at one with blueish scales. He aims at SC1:
Attack: 25 Damage: 34
Before going back to hide in the other room, Stealth: 19
((Note: first attack on KO1 has advantage due to help action owl))
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
(Batair is overly ready for some head-on combat, but I need to know the distance scale for each of those squares when considering movement, please.)
Lyra
Slipping up to where she can get a view of the scaled sorcerer, not affected by her spell, Lyra sends 3 blasts of eldritch power lancing across the room, and striking the small kobold. All 3 blasts strike true, sending the kobold slamming into the wall near it, but it grits its pointed teeth and remains on its feet, though clearly badly wounded.
Donlas
Donlas steps up into the entrance to the chamber, lifting his hand to send a blast of lightning arching across the chamber and striking another of the scaled kobold sorcerers. This one slams into the wall, slumps to the floor, and does not rise again. Donlas then steps back out of sight from those in the chamber.
dragonshield
The three dragonshields turn towards the enemies they now know are there. They yip and growl as they pull out a spear, from a brace of 3 they wear, and attack.
The two at the north end of the chamber throw their spears at Kosmos, the only person currently visible in the chamber.
Attack: 4 Damage: 3
Attack: 5 Damage: 2
The other moves down to D9, then throws his spear at Lyra, who has half-cover from the attack...
Attack: 6 Damage: 4
Saves vs slow...
ko1 ... 10
ko2 ... 3
ko3 ... 7
scaled sorcerers
The two remaining scale sorcerers begin to chant spells, but one is clearly having trouble as they are lathargic from Lyra's spell. that one is unable to complete their spell this round. The other though sends a trio of magical blasts striking at Kosmos...
Scorching Ray
Ray1 Attack: 9 Damage: 5
Ray2 Attack: 13 Damage: 6
Ray3 Attack: 18 Damage: 12
Save vs slow...
Sc3 ... 16
Batter, Kosmos, and the owl familiar
Kosmos managed to dodge the crossbow bolt sent from the trap he stepped on, easily evading the missile. Lyra called for everyone to strike down Sc2, as she was unable to catch it in her spell. Then Danlos slew Sc1 with a blast of lightning. The three warrior kobolds then attacked, two remaining in place and tossing spears at Kosmos, while the third moved and tossed their spear at Lyra. Then one of the sorcerer kobolds sent a trio of firey blasts at Kosmos, while the other appears to be casting a spell still.
Kosmos, Batter, and Donlas's familiar can take actions now.
Updated Map
Batair moves as close as possible to Kosmos.
If he is within reach, Batair lays a glowing green hand on Kosmos, casting cure wounds @ 3rd tier. (18)
If he cannot reach, he will channel divinity into a javelin in order to temporarily create a sacred weapon, and hurl it at the nearest foe. (Attack: 11 Damage: 10)
((I tried adding the two +3 modifiers afterward. That's what the message is about. Sorry if I messed it up.))
Kosmos bounds up to SC2 and attacks with advantage for the first one due to being invisible.
Attack: 29 Damage: 17
If that takes SC2 down, he will move to SC3 and attack. If not, the attack is still for SC2
Attack: 28 Damage: 9
Assuming SC2 is down, Kosmos will go to SC3 if he isn't already there. If SC2 is still up, he stays. The rat seeing his pray still in front of him, attacks SC3 with advantage due to pack tactics if Kosmos is there (take first roll if he is not)
Attack: 19 Damage: 4
Batter
Moving to get a bead on the dragonshield that threw a spear at Lyra, Batter tosses a javelin at the kobold in return. The kobold sidesteps the weapon, which hits the wall at the side of the cave and falls to the ground.
Kosmos
Kosmos, unseen and unseeable, slips up to the first of his targets and, becoming suddenly visible, breaks the sorcerer kobold's neck with a fierce blow. Even as that body is falling to the ground, Kosmos rushes around the northern end of the table, and past the sluggish kobold near the door in the north wall. Kosmos steps up to the other sorcerer-looking kobold and the kobold just barely manages to dodge the strike.
Taking advantage of the distraction, the rat bites the sorcerer kobold though, leaving a bloody and raggid wound which makes the kobold yip and shriek in obvious pain.
Lyra and Donlas
Kosmos seems to be following instructions, striking down the single kobold not slowed by Lyra's spell, and then moving to strike at the other potential magic wielder. The rat Kosmos brought out of a small bag seems to be useful as well, biting the sorcerer kobold quite nastily. There are still four kobolds up though, two near the northern door, one just outside of where you cower behind the walls outside of the cave proper, and the last remaining sorcerer in the center of the room. It is your two's turn to act though...
Updated Map