Crannoc leans close to Jasper again, tapping his shoulder to pass Temuth'sGuidance back to him and whispering:
"The figures - they are unnaturally still. Nothing in Temuth's world is so motionless. Not even a feline stalking its prey," (here, he can't help glancing at the tabaxi) "or a toad on a lily pad waiting for a fly, who both must at least continue breathing. I do not think these are humanoids or beasts."
He continues looking at Jasper, hoping he has some idea of what to do next.
As Crannoc gets to the part about lily pads Jasper waves his hand in hopes of preventing the cleric from going on and on about nature. He then whispers "nice knowing you"and disappears in a puff of silvery mist.
Jasper Misty Steps into a far corner of the room or wherever he can see best that is surrounded by as few of these 'statues' as possible. He prepares for the worst and is ready to Dodge any sudden movement and attacks from the figures, traps, or other threads.
This post has potentially manipulated dice roll results.
Maggwyn - You seize the amulet and rush past the armor. In attempts to stop you from fleeing, the armor's eyes flash a steely grey. Make a Constitution saving throw (DC 13).
Crannoc and Jasper - You both appear inside a small room. Behind you is a door and in front of you is the door that you can identify as the one you were just at. In the room are three figures, one tall and lean suit of armor and two shorter and less refined ones. The taller one holds a very short blade that has intricate runes.
"May your blade sing, cat-man," whispers Crannoc as he calls Temuth's blessing on himself and Jasper, concentrating fiercely. ((Bless: +1d4 on all attack rolls AND saving throws.))
As a bonus action, he Telekinetically Shoves one of the shorter armor pieces into the taller one, trying to impede the taller one's progress. ((DC 15 STR save for shorter armor piece or be moved 5'.))
With that he drops to the back of the room. To the back door, ready to open with a free action it if Jasper should signal to do so.
Crannoc - The shorter armor tumbles into the taller one, knocking them both down. The taller one may be more refined, but the lower down armor piece strikes it right at its legs.
The taller armor stands, then leaps towards the closer enemy: Jasper. It lunges forward with its dagger and its fist.
Dagger attack against Jasper - Attack: 23 Damage: 7
Fist attack against Jasper - Attack: 5 Damage: 4
The dagger attack is piercing and lightning damage, and the fist is just force damage. If the dagger attack hit, then double the damage from the fist attack as lightning shoots through your body, surging when you take damage again.
The cat man dodges all over the place trying to avoid all three enemies. At one point he circles around towards Crannoc and whispers "I'll keep 'em busy" before tumbling forward past one of the attackers. He circles back three more times to whisper closely.
"Check the door for traps..."
Dodge, Roll, Dodge,
"...and a lock..."
Dodge, Leap, Dodge,
"and another rune like before..."
(OOC: Dodge Action again, and Shield spell ready as a reaction if any of them hit Jasper's 18AC with their Disadvantaged attacks.)
This post has potentially manipulated dice roll results.
Seeing that Maggwyn is paralyzed, Kass curses in goblin and moves to protect her, standing between the armor and the tiefling (if possible) then firing off another flurry of arcane bolts.
Kass - You pelt the armor with darts of force as you interpose yourself between it and Maggwyn. When the last strike hits it, you see that the offensive capabilities of the armor were at the expense of its defensive ones. The armor topples over and clatters against the floor. It has been defeated, but it appears that the pieces of armor are being dragged by lengthy strands of magic to draw them together. You have a short time before the armor is whole again. Once the creature is defeated, Maggwyn stumbles out of their paralysis.
Crannoc - You scan the door for traps and any clue as to what might be on the other side. You determine that there is not magical trap on this door, but within the locking mechanism is a small device that would harm a person opening the lock, but only affects a creature who fails to pick the lock. You see no movement under the door, but there are some large furniture pieces in the room.
"We need to leave, warrior, before the armor restores itself. Let us away!" She beckons, waving a gauntlet toward the door that she hopes to close on the armor before it reassembles.
Crannoc, having used his action to cast Guidance on himself and looked at the lock, comes back to Jasper, ready to cover for him in melee so he can get to the back door. With his bonus action, he Telekinetically Shoves the taller armor 5' further back from Jasper so it is no longer in melee with the tabaxi.
((DC 15 STR Save or pushed 5' away.))
His blood is pumping like that of prey turning to take on a predator under a moonless sky. He tries to be brief in his report to the cat-man: "Locked. No trap except one that may wound you if you fail to pick it. Nothing moving on the other side - maybe furniture. Go - I will hold them until you open it."
Crannoc leans close to Jasper again, tapping his shoulder to pass Temuth's Guidance back to him and whispering:
"The figures - they are unnaturally still. Nothing in Temuth's world is so motionless. Not even a feline stalking its prey," (here, he can't help glancing at the tabaxi) "or a toad on a lily pad waiting for a fly, who both must at least continue breathing. I do not think these are humanoids or beasts."
He continues looking at Jasper, hoping he has some idea of what to do next.
Tanis(Ranger1): Shiverquill's Tempest City | Xarian(Fighter2): NioNSwiper's Tyranny of Dragons | Lyra(Warlock2/Bard4): VitusW's Silverwood Forest
Dyson/Eleo(Cleric4): Vos' Beyond the Veil | Soren(Druid5): Bartjeebus' Ravenloft | Ophelia(Sorcerer4): Ashen_Age's Risen from the Sands
Joren(Fighter6): NotDrizzt's Simple Request | Sabetha(Monk3): Bedlymn's Murder Court | Seri(Cleric3/Sorcerer1): Bartjeebus' Greyhawk
As Crannoc gets to the part about lily pads Jasper waves his hand in hopes of preventing the cleric from going on and on about nature. He then whispers "nice knowing you" and disappears in a puff of silvery mist.
Jasper Misty Steps into a far corner of the room or wherever he can see best that is surrounded by as few of these 'statues' as possible. He prepares for the worst and is ready to Dodge any sudden movement and attacks from the figures, traps, or other threads.
(OOC: Action: Dodge, Bonus Action: Misty Step)
Crannoc stops mid-sentence as the tabaxi disappears and shakes his head. So hasty always, these cats.
Reaching to his Fey-Touched ancestry, he follows suit and Misty Steps (bonus action) right next to where Jasper went, taking the dodge action as well.
Tanis(Ranger1): Shiverquill's Tempest City | Xarian(Fighter2): NioNSwiper's Tyranny of Dragons | Lyra(Warlock2/Bard4): VitusW's Silverwood Forest
Dyson/Eleo(Cleric4): Vos' Beyond the Veil | Soren(Druid5): Bartjeebus' Ravenloft | Ophelia(Sorcerer4): Ashen_Age's Risen from the Sands
Joren(Fighter6): NotDrizzt's Simple Request | Sabetha(Monk3): Bedlymn's Murder Court | Seri(Cleric3/Sorcerer1): Bartjeebus' Greyhawk
Maggwyn - You seize the amulet and rush past the armor. In attempts to stop you from fleeing, the armor's eyes flash a steely grey. Make a Constitution saving throw (DC 13).
Crannoc and Jasper - You both appear inside a small room. Behind you is a door and in front of you is the door that you can identify as the one you were just at. In the room are three figures, one tall and lean suit of armor and two shorter and less refined ones. The taller one holds a very short blade that has intricate runes.
Initiative:
Crannoc - 14
Jasper - 20
Tall Armor - 20
Short Armor - 19
Initiative Order: Crannoc, Tall Armor, Jasper, Short Armor.
Maggwyn CON save 9
((OOC: Crannoc would love to cast Bless as an action and Spiritual Weapon as a bonus action but if you cast a bonus action spell, the only other spells you can cast on the turn are cantrips with casting time of an action, not a leveled spell like Bless.))
"May your blade sing, cat-man," whispers Crannoc as he calls Temuth's blessing on himself and Jasper, concentrating fiercely.
((Bless: +1d4 on all attack rolls AND saving throws.))
As a bonus action, he Telekinetically Shoves one of the shorter armor pieces into the taller one, trying to impede the taller one's progress.
((DC 15 STR save for shorter armor piece or be moved 5'.))
With that he drops to the back of the room. To the back door, ready to open with a free action it if Jasper should signal to do so.
Tanis(Ranger1): Shiverquill's Tempest City | Xarian(Fighter2): NioNSwiper's Tyranny of Dragons | Lyra(Warlock2/Bard4): VitusW's Silverwood Forest
Dyson/Eleo(Cleric4): Vos' Beyond the Veil | Soren(Druid5): Bartjeebus' Ravenloft | Ophelia(Sorcerer4): Ashen_Age's Risen from the Sands
Joren(Fighter6): NotDrizzt's Simple Request | Sabetha(Monk3): Bedlymn's Murder Court | Seri(Cleric3/Sorcerer1): Bartjeebus' Greyhawk
Maggwyn - You push past the armor and feel suddenly frozen in your tracks. You are Paralyzed in the doorway and it is Kass's turn.
Crannoc - Shorter armor STR save - 7
Crannoc - The shorter armor tumbles into the taller one, knocking them both down. The taller one may be more refined, but the lower down armor piece strikes it right at its legs.
The taller armor stands, then leaps towards the closer enemy: Jasper. It lunges forward with its dagger and its fist.
Dagger attack against Jasper - Attack: 23 Damage: 7
Fist attack against Jasper - Attack: 5 Damage: 4
The dagger attack is piercing and lightning damage, and the fist is just force damage. If the dagger attack hit, then double the damage from the fist attack as lightning shoots through your body, surging when you take damage again.
(Jasper's turn next.)
The dagger attack’s disadvantage roll (take this one or the one from the previous post, whichever is lower): 17
The cat man dodges all over the place trying to avoid all three enemies. At one point he circles around towards Crannoc and whispers "I'll keep 'em busy" before tumbling forward past one of the attackers. He circles back three more times to whisper closely.
"Check the door for traps..."
Dodge, Roll, Dodge,
"...and a lock..."
Dodge, Leap, Dodge,
"and another rune like before..."
(OOC: Dodge Action again, and Shield spell ready as a reaction if any of them hit Jasper's 18AC with their Disadvantaged attacks.)
Jasper - The two sets of shorter armor swing their stout fists at you.
Fist attack against Jasper - Attack: 13 Damage: 9
Fist attack against Jasper - Attack: 4 Damage: 5
For each of their attacks that hit you take a -2 penalty to your next ability check, attack roll or saving throw.
Crannoc does his best to make Jasper proud. He decides to stop concentrating on Bless and calls on Temuth's Guidance again.
Looking closely at the back door for traps, a lock and/or another rune. Or any sounds coming from the other side (or shadows visible underneath).
Perception with Guidance: 16 + 2
Tanis(Ranger1): Shiverquill's Tempest City | Xarian(Fighter2): NioNSwiper's Tyranny of Dragons | Lyra(Warlock2/Bard4): VitusW's Silverwood Forest
Dyson/Eleo(Cleric4): Vos' Beyond the Veil | Soren(Druid5): Bartjeebus' Ravenloft | Ophelia(Sorcerer4): Ashen_Age's Risen from the Sands
Joren(Fighter6): NotDrizzt's Simple Request | Sabetha(Monk3): Bedlymn's Murder Court | Seri(Cleric3/Sorcerer1): Bartjeebus' Greyhawk
Seeing that Maggwyn is paralyzed, Kass curses in goblin and moves to protect her, standing between the armor and the tiefling (if possible) then firing off another flurry of arcane bolts.
(Casting magic missile for 10 force damage.)
Kass - You pelt the armor with darts of force as you interpose yourself between it and Maggwyn. When the last strike hits it, you see that the offensive capabilities of the armor were at the expense of its defensive ones. The armor topples over and clatters against the floor. It has been defeated, but it appears that the pieces of armor are being dragged by lengthy strands of magic to draw them together. You have a short time before the armor is whole again. Once the creature is defeated, Maggwyn stumbles out of their paralysis.
Crannoc - You scan the door for traps and any clue as to what might be on the other side. You determine that there is not magical trap on this door, but within the locking mechanism is a small device that would harm a person opening the lock, but only affects a creature who fails to pick the lock. You see no movement under the door, but there are some large furniture pieces in the room.
"We need to leave, warrior, before the armor restores itself. Let us away!" She beckons, waving a gauntlet toward the door that she hopes to close on the armor before it reassembles.
Maggwyn stumbles as she falls out of her paralysis. "Yes! Nice one Kass, thank you. Let's get this door closed at once!"
She hurries out of the room and with the assistance of Kass, they attempt to close the door.
Athletics (w/advantage due to Kass) 19
Crannoc, having used his action to cast Guidance on himself and looked at the lock, comes back to Jasper, ready to cover for him in melee so he can get to the back door. With his bonus action, he Telekinetically Shoves the taller armor 5' further back from Jasper so it is no longer in melee with the tabaxi.
((DC 15 STR Save or pushed 5' away.))
His blood is pumping like that of prey turning to take on a predator under a moonless sky. He tries to be brief in his report to the cat-man: "Locked. No trap except one that may wound you if you fail to pick it. Nothing moving on the other side - maybe furniture. Go - I will hold them until you open it."
Tanis(Ranger1): Shiverquill's Tempest City | Xarian(Fighter2): NioNSwiper's Tyranny of Dragons | Lyra(Warlock2/Bard4): VitusW's Silverwood Forest
Dyson/Eleo(Cleric4): Vos' Beyond the Veil | Soren(Druid5): Bartjeebus' Ravenloft | Ophelia(Sorcerer4): Ashen_Age's Risen from the Sands
Joren(Fighter6): NotDrizzt's Simple Request | Sabetha(Monk3): Bedlymn's Murder Court | Seri(Cleric3/Sorcerer1): Bartjeebus' Greyhawk
"You are welcome, warrior," Kass grunts as she presses on the door with Maggwyn.
(Jasper will go try to lock pick the door on his turn, but don't think we're there yet.)