You all move across the clearing making very little noise and arrive at the wall beside the canvas that covers the opening in the old stone. You hear no sounds from inside and look into the opening behind the canvas.
This tower has almost completely collapsed, although the ground floor still has a little open space. Rotting crates and ancient barrels show that provisions were once stored here. A heavy curtain blocks a crumbling area to the south, and an intact door leads east. To the north, a short passage through the rubble ends before a screen of canvas.
Tibern will wait before he enters turning to the other as they look inside the entrance of the dilapidated keep. " Which eay should we go first? He asks, looking to the mutliple paths available to them.
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Vandar moves quietly into the mostly collapsed tower, only to trip on debris and let out a short, sharp cry as he falls. Jumping back to his feet, he stands and moves to listen at the door and each of the curtains to see if he can hear anything beyond.
Vandar doesn't seem to have roused any attention. You can hear sounds coming from somewhere in the castle, but it sounds like nothing more than goblins talking and going about their business, the sounds do not seem to be coming directly from the adjacent rooms but rather from elsewhere within the structure.
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Tibern will move into the room and make his way over to rhe crates, ducking behidn them as he attempts to guess which way the voices are most likely coming from.
Vandar waves the others into the room and whispers, "I can hear goblins somewhere further in, but not in the adjacent rooms." He moves back to the curtains and peeks through each one.
It is very difficult to tell where the voices are coming from, the sound is being carried through the halls of the castle, and could be coming from multiple sources.
Vandar peers behind the curtain on the south wall. (the other curtain is the one on the north wall which you came in through and is not actually shown on the map, there is also a door to the east) Behind the curtain Vandar can see a very dark hallway, there is another curtain directly south and there appears to be a passage to both the east and west as well.
Lothar followed along with the others. Stealth was definitely not his forte, but he did his best to keep close and keep quiet. He kept his greatsword at the ready as danger seemed to pervade all around them. "What do you see?" he asked Vandar.
"A hallway," Vandar whispers back. "Splits off both east and west, as well as another curtain to the south." Once again attempting to be quiet, he moves past the curtain just far enough to be able to peer around the corners to see in each direction (east and west).
Tibern will kerp his two swords drawn as he looks to the others, his eyes scanning their surroundings as his tail sways silently in an agitated manner.
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Tibern will move farther in past the two doors, making sure to stay quiet as he walls forward. He will make sure to stay close enough that the rest ofnthe party can see him.
Listening at the door to the west Vandar hears nothing that sounds like it's coming directly from the next room, however behind the door on the east side he hears some shuffling sounds and what sounded like a few words spoken possibly in goblin.
Is Tibern going through either door or the curtain to the south?
With his greatsword at the ready, Lothar watched as the others inspected the doors. He waited for confirmation from Vandar and Tibern for any perceived threats before bashing down a door.
Stealth 10
You all move across the clearing making very little noise and arrive at the wall beside the canvas that covers the opening in the old stone. You hear no sounds from inside and look into the opening behind the canvas.
This tower has almost completely collapsed, although the ground floor still has a little open space. Rotting crates and ancient barrels show that provisions were once stored here. A heavy curtain blocks a crumbling area to the south, and an intact door leads east. To the north, a short passage through the rubble ends before a screen of canvas.
Tibern will wait before he enters turning to the other as they look inside the entrance of the dilapidated keep. " Which eay should we go first? He asks, looking to the mutliple paths available to them.
Vandar moves quietly into the mostly collapsed tower, only to trip on debris and let out a short, sharp cry as he falls. Jumping back to his feet, he stands and moves to listen at the door and each of the curtains to see if he can hear anything beyond.
Stealth: 15
Perception: 25
Vandar doesn't seem to have roused any attention. You can hear sounds coming from somewhere in the castle, but it sounds like nothing more than goblins talking and going about their business, the sounds do not seem to be coming directly from the adjacent rooms but rather from elsewhere within the structure.
Tibern will move into the room and make his way over to rhe crates, ducking behidn them as he attempts to guess which way the voices are most likely coming from.
Perception: 15
Vandar waves the others into the room and whispers, "I can hear goblins somewhere further in, but not in the adjacent rooms." He moves back to the curtains and peeks through each one.
It is very difficult to tell where the voices are coming from, the sound is being carried through the halls of the castle, and could be coming from multiple sources.
Vandar peers behind the curtain on the south wall. (the other curtain is the one on the north wall which you came in through and is not actually shown on the map, there is also a door to the east) Behind the curtain Vandar can see a very dark hallway, there is another curtain directly south and there appears to be a passage to both the east and west as well.
Lothar followed along with the others. Stealth was definitely not his forte, but he did his best to keep close and keep quiet. He kept his greatsword at the ready as danger seemed to pervade all around them. "What do you see?" he asked Vandar.
Thanks for your patience. I am back.
"A hallway," Vandar whispers back. "Splits off both east and west, as well as another curtain to the south." Once again attempting to be quiet, he moves past the curtain just far enough to be able to peer around the corners to see in each direction (east and west).
Stealth: 9
Perception: 10
Silas will follow behind the others keeping an eye behind them in case any goblins followed us.
Tibern will kerp his two swords drawn as he looks to the others, his eyes scanning their surroundings as his tail sways silently in an agitated manner.
You step into the empty hall, and find a door to the east and west.
Vandar steps to each door to listen to see if he can hear anything beyond.
Perception: 15
Tibern will move farther in past the two doors, making sure to stay quiet as he walls forward. He will make sure to stay close enough that the rest ofnthe party can see him.
Stealth: 18
Perception: 10
Listening at the door to the west Vandar hears nothing that sounds like it's coming directly from the next room, however behind the door on the east side he hears some shuffling sounds and what sounded like a few words spoken possibly in goblin.
Is Tibern going through either door or the curtain to the south?
Tibern will stop before he gets to close to anyway into another room, not wanting to get to far ahead incase the rest of the group was to far away.
Lothar
With his greatsword at the ready, Lothar watched as the others inspected the doors. He waited for confirmation from Vandar and Tibern for any perceived threats before bashing down a door.
At this point Silas has his staff in one hand and a short sword in the other. Slowly and cautiously following the group.
You have 3 doors and another curtain. The door you can hear someone behind is the south eastern most door. What would you like to do?