Bouns action ensaring strike will be cast on a hit creature needs to beat a DC 13 strength save or take 2d6 piercing at the of the creatures turn in your a large creature you have advantage
Bouns action ensaring strike will be cast on a hit creature needs to beat a DC 13 strength save or take 2d6 piercing at the of the creatures turn in your a large creature you have advantage
Chadderlay will once again cast Banishment on the odd creature.
DC 17 CHA save or be banished.
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
This post has potentially manipulated dice roll results.
Sam hits for 34 damage, from which the creature recoils.
Targeting the wizard who tried to banish him (back in round 1), the creature lashes out with a psychic assault.
(LA)
Psychic Lash (Costs 3 Actions). The emissary targets a creature it can see within 30 feet of it and psychically lashes at that creature’s mind. The target must succeed on a DC 21 Wisdom saving throw or take 36 psychic damage and be stunned until the start of its next turn.
Sam hits for 34 damage, from which the creature recoils.
Targeting the wizard who tried to banish him (back in round 1), the creature lashes out with a psychic assault.
(LA)
Psychic Lash (Costs 3 Actions). The emissary targets a creature it can see within 30 feet of it and psychically lashes at that creature’s mind. The target must succeed on a DC 21 Wisdom saving throw or take 36 psychic damage and be stunned until the start of its next turn.
This post has potentially manipulated dice roll results.
Chadderlay's WIS save: 17 + 4
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
This post has potentially manipulated dice roll results.
Akame cast guiding bolt at 4th level: Attack: 14 Damage: 35 with 3 bonus for the attack roll from bless. If the spell hits, next attack against it has advantage.
Akame cast guiding bolt at 4th level: Attack: 23 Damage: 28 with 1 bonus for the attack roll from bless. If the spell hits, next attack against it has advantage.
Started writing mine befire this one came in, comes first in order anyhow.
Bouns action ensaring strike will be cast on a hit creature needs to beat a DC 13 strength save or take 2d6 piercing at the of the creatures turn in your a large creature you have advantage
attacks
15
26
damage
13 +5 fire
9 +7 fire
stalkers flurry if any miss
24
I love gloom stalkers at high level
(ooc: on Chadderlay's turn:)
Chadderlay will once again cast Banishment on the odd creature.
DC 17 CHA save or be banished.
Sam hits for 34 damage, from which the creature recoils.
Targeting the wizard who tried to banish him (back in round 1), the creature lashes out with a psychic assault.
(LA)
Psychic Lash (Costs 3 Actions). The emissary targets a creature it can see within 30 feet of it and psychically lashes at that creature’s mind. The target must succeed on a DC 21 Wisdom saving throw or take 36 psychic damage and be stunned until the start of its next turn.
...
Save x banish 27, unless stunned, so not cast.
Looks like... Angus then the monster
And concentration save for protection vs G&E (DC10)
(I had him on ⏸️, my fault)
You need to do a strength save for the monster
Angus reels from the second powerful lash the monster has landed.
(CON Save at advantage due to War Caster feat 25)
The knight then slashes at the aberration with his longsword.
First longsword Attack: 13 Damage: 15 magical slashing + 3 radiant damage
Second longsword Attack: 16 Damage: 14 magical slashing + 15 radiant damage
(Oops, left out the attack modifiers (+9) but I suspect those both still would miss).
Reminder attack and save rolls benefit from Bless +1d4
Sorry @Legion4. I missed it. (On-the-go today.)
Str save 24
That is correct.
Chadderlay's WIS save: 17 + 4
Chadderlay will again cast Silvery Barbs to force another save vs. the Banishment spell.
Cha save 21
Akame cast guiding bolt at 4th level: Attack: 14 Damage: 35 with 3 bonus for the attack roll from bless. If the spell hits, next attack against it has advantage.
Multiattack. The emissary makes three attacks.
Vs. ANGUS Lashing Maw. Melee Weapon Attack: 24 to hit, reach 15 ft., one target. Hit: 16 piercing damage plus 13 acid damage.
VS. Chadderlay Lashing Maw. Melee Weapon Attack: 20 to hit, reach 15 ft., one target. Hit: 16 piercing damage plus 13 acid damage.
Vs Sam Psychic Orb. Ranged Spell Attack: 32 to hit, range 120 ft., one creature. Hit: 18 psychic damage.
Akame, Sam and Morwena are up.
Started writing mine befire this one came in, comes first in order anyhow.
So, Sam has AD
Ahhhhh. I forget DA on alp the monster rolls. Sorry. Here they are again.
Vs. ANGUS Lashing Maw. Melee Weapon Attack: 17 to hit, reach 15 ft., one target. Hit: 16 piercing damage plus 13 acid damage.
VS. Chadderlay Lashing Maw. Melee Weapon Attack: 21 to hit, reach 15 ft., one target. Hit: 16 piercing damage plus 13 acid damage.
Vs Sam Psychic Orb. Ranged Spell Attack: 16 to hit, range 120 ft., one creature. Hit: 18 psychic damage.