The creature emits a cloud of psychic distortion, unleashing a psychic wave upon all in the building
Mind Cloud (Costs 3 Actions). The emissary unleashes a psychic wave. Each creature within 30 feet of the emissary must succeed on a DC 23 Wisdom saving throw or take 32 psychic damage. In addition, every spell ends on creatures and objects of the emissary’s choice in that area.
If you have a spell up, it's down. We're in a building still, a private residence in a city. You're not more than 30 ft from a Huge aberration.
The creature emits a cloud of psychic distortion, unleashing a psychic wave upon all in the building
Mind Cloud (Costs 3 Actions). The emissary unleashes a psychic wave. Each creature within 30 feet of the emissary must succeed on a DC 23 Wisdom saving throw or take 32 psychic damage. In addition, every spell ends on creatures and objects of the emissary’s choice in that area.
If you have a spell up, it's down. We're in a building still, a private residence in a city. You're not more than 30 ft from a Huge aberration.
(So does the bless spell go down before or after the Wisdom save?) (Everyone within 10 feet of Angus gets +3 to all saves)
Angus WIS save 11
The LA that triggers the spells dropping occurred immediately after Sam's turn, who I just skipped irl, but not in game; he goes before that. Any spells on him would still he on. Morwena came next and she would have lost anything on her if there was something.
Sam and Angus both deal considerable damage to the enormous entity as its sheer size demolishes Ussas home, the interior of whixh had been preserved fairly well, but now matches the external devastation that hit the steucture.
Chadderlay will cast Lightning Bolt at the creature using a 5th level spell slot.
DC 17 DEX save or take 32 lightning damage. Half damage for a successful save.
Chadderlay will then drag Sam out of the room and around the corner to get full cover for both.
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"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Chadderlay's lightning bolt rips theough the creature, which sizzles and gurgle at the assault. The creature, enraged, spits a font of bike I'm the Edward's general direction.
The emissary expels bile that splashes all creatures in a 30-foot-radius sphere centered on a point within 120 feet of the emissary. Each creature in that area must make a DC 23 Dexterity saving throw, taking 55 acid damage on a failed save, or half as much damage on a successful one. For each creature that fails the saving throw, a gibbering mouther appears in an unoccupied space on a surface that can support it within 30 feet of that creature. The gibbering mouthers act right after the emissary on the same initiative count, gaining a +7 bonus to their attack and damage rolls.
<adjuticsting TotM: im just calling Sam and Chsdderlay 'outside' and everyone esle is inside, so if were all ok with it, evryobe else csn make the Dex saves. At this point, tbe walls are collapsing around the toweri g creature who has destroyed the roof of this building. Its still a buildinf, bjt structursl integrity is quite poor and worsening by rhe moment.>
Navarra, Akaame, et al. are up. Although, technically (pending save results) some number of Gibbering mouthers would act after the emissary. I dint think there's any delay to the next rou d, or it would say so. Anyhow, rather than waiting to see how many we get, Navarra and Akame can post immediately.
Navarra has been mortally injured after sustaining mental trauma caused by the sudden encounter with the ghastly aberrant creature. She has temporarily remained unconscious and incapacitated among a pile of acid, but started to regain consciousness when the spirits of her ancestors intervened in the form of a bear totem.
"We're not leaving without Ussa, it would be unbearable for me if she's left behind." She responds to the suggestion of the male clad in armor (Angus) and starts to flash a half-smile. "I think you too are familiar with the feeling of losing someone, someone with a dirty-face and copper hair?"
(absorb elements as a reaction and then casts misty step as a bonus action to teleport outside. Dash action to move away as far as he can.)
Akame coolly activated a defensive magic to reduce the damage of the acid but the battle was clearly lost. You have to know when to hold 'em, and know when to fold 'em. And this was folding time. Looking outside where some of the others have already left the rapidly collapsing building, he used a short range teleport to get out, then booked it in a random direction.
This post has potentially manipulated dice roll results.
"We're not leaving without Ussa,"
<I thought I said she left, but for narrative purposes, even if i did, feel free to ignore it so you can save her>
Gibbering mouther 1 attacks Navarra immediately upon failure of the death save (not sure exactly when the death proof ability triggers. Probably before the mouther goes)
Aberrant Ground. The ground in a 10-foot radius around the mouther is doughlike difficult terrain. Each creature that starts its turn in that area must succeed on a DC 10 Strength saving throw or have its speed reduced to 0 until the start of its next turn.
Multiattack. The gibbering mouther makes one bite attack and, if it can, uses its Blinding Spittle.
Bites. Melee Weapon Attack: 10 to hit, reach 5 ft., one creature. Hit: 17+7=24 piercing damage. If the target is Medium or smaller, it must succeed on a DC 10 Strength saving throw or be knocked prone. If the target is killed by this damage, it is absorbed into the mouther.
Blinding Spittle (Recharge 5–6). The mouther spits a chemical glob at a point it can see within 15 feet of it. The glob explodes in a blinding flash of light on impact. Each creature within 5 feet of the flash must succeed on a DC 13 Dexterity saving throw or be blinded until the end of the mouther’s next turn.
Note: If Navarra fails the Dex save against blinding Spittle, she csnt misty step to.a poi t she can see becasue she is blind.
<Wait. Misty step was Akame. Sorry for the confusion. I think she needed to make the Dex save vs. Bile or the same gibbering fate awaits her, as well. Or am I missing something? >
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(So does the bless spell go down before or after the Wisdom save?)
(Everyone within 10 feet of Angus gets +3 to all saves)
Angus WIS save 14
Sam’s turn
attack with greatsword
10 + 2
16 + 1
bouns action war preist
27 + 4
damage
10 + 9 fire damage
8 + 6 fire damage
13 + 6 fire damage
Stalker flurry
10 + 1 bless
Wis save 9
Sam is down again
(TPK looming ahead)
Angus will attempt to distract the monster to allow his companions to escape. "Get out! We cannot take much more of this! Drag Sam with you!"
The paladin will (BA) cast blinding smite on the emissary, (CON Save DC 15 or blinded) and then draw its attention with melee strikes.
First Longsword Attack: 17 Damage: 9 magical slashing + 12 radiant damage
Second Longsword Attack: 18 Damage: 13 magical slashing + 20 radiant damage
+ additional 13 radiant damage to the first attack that hits from the spell.
The LA that triggers the spells dropping occurred immediately after Sam's turn, who I just skipped irl, but not in game; he goes before that. Any spells on him would still he on. Morwena came next and she would have lost anything on her if there was something.
Sam and Angus both deal considerable damage to the enormous entity as its sheer size demolishes Ussas home, the interior of whixh had been preserved fairly well, but now matches the external devastation that hit the steucture.
Chadderlay us up.
(I'm sure it will save, but the starspawn needs to make a DC 15 CON save or be blinded).
Ah. Missed that. TY. Technically he can't roll below 16, but I really did miss the requirement.
30
<I'm giving Chadderlay a few more hours, but I'd like to move in by end of the day.>
Chadderlay will cast Lightning Bolt at the creature using a 5th level spell slot.
DC 17 DEX save or take 32 lightning damage. Half damage for a successful save.
Chadderlay will then drag Sam out of the room and around the corner to get full cover for both.
Dex save 9
Chadderlay's lightning bolt rips theough the creature, which sizzles and gurgle at the assault. The creature, enraged, spits a font of bike I'm the Edward's general direction.
The emissary expels bile that splashes all creatures in a 30-foot-radius sphere centered on a point within 120 feet of the emissary. Each creature in that area must make a DC 23 Dexterity saving throw, taking 55 acid damage on a failed save, or half as much damage on a successful one. For each creature that fails the saving throw, a gibbering mouther appears in an unoccupied space on a surface that can support it within 30 feet of that creature. The gibbering mouthers act right after the emissary on the same initiative count, gaining a +7 bonus to their attack and damage rolls.
<adjuticsting TotM: im just calling Sam and Chsdderlay 'outside' and everyone esle is inside, so if were all ok with it, evryobe else csn make the Dex saves. At this point, tbe walls are collapsing around the toweri g creature who has destroyed the roof of this building. Its still a buildinf, bjt structursl integrity is quite poor and worsening by rhe moment.>
Navarra, Akaame, et al. are up. Although, technically (pending save results) some number of Gibbering mouthers would act after the emissary. I dint think there's any delay to the next rou d, or it would say so. Anyhow, rather than waiting to see how many we get, Navarra and Akame can post immediately.
Navarra: Wisdom Saving Throw x Psychic Damage: 7
Dexterity Saving Throw x Acid Damage: 13
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
Navarra: Death Saving Throw: 20
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
Special Action [Defy Death]: Regained HP 2
Bonus Action: Spirit Totem [Bear] (7 Temporary HP within the aura of 30 ft radius, advantage granted to strength checks and saving throws)
Action: [Tooltip Not Found] [Death Ward]
Navarra Iltazyara
Navarra has been mortally injured after sustaining mental trauma caused by the sudden encounter with the ghastly aberrant creature. She has temporarily remained unconscious and incapacitated among a pile of acid, but started to regain consciousness when the spirits of her ancestors intervened in the form of a bear totem.
"We're not leaving without Ussa, it would be unbearable for me if she's left behind." She responds to the suggestion of the male clad in armor (Angus) and starts to flash a half-smile. "I think you too are familiar with the feeling of losing someone, someone with a dirty-face and copper hair?"
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
(absorb elements as a reaction and then casts misty step as a bonus action to teleport outside. Dash action to move away as far as he can.)
Akame coolly activated a defensive magic to reduce the damage of the acid but the battle was clearly lost. You have to know when to hold 'em, and know when to fold 'em. And this was folding time. Looking outside where some of the others have already left the rapidly collapsing building, he used a short range teleport to get out, then booked it in a random direction.
(Here we go)
death saving throw 17
"We're not leaving without Ussa,"
<I thought I said she left, but for narrative purposes, even if i did, feel free to ignore it so you can save her>
Gibbering mouther 1 attacks Navarra immediately upon failure of the death save (not sure exactly when the death proof ability triggers. Probably before the mouther goes)
Aberrant Ground. The ground in a 10-foot radius around the mouther is doughlike difficult terrain. Each creature that starts its turn in that area must succeed on a DC 10 Strength saving throw or have its speed reduced to 0 until the start of its next turn.
Multiattack. The gibbering mouther makes one bite attack and, if it can, uses its Blinding Spittle.
Bites. Melee Weapon Attack: 10 to hit, reach 5 ft., one creature. Hit: 17+7=24 piercing damage. If the target is Medium or smaller, it must succeed on a DC 10 Strength saving throw or be knocked prone. If the target is killed by this damage, it is absorbed into the mouther.
Blinding Spittle (Recharge 5–6). The mouther spits a chemical glob at a point it can see within 15 feet of it. The glob explodes in a blinding flash of light on impact. Each creature within 5 feet of the flash must succeed on a DC 13 Dexterity saving throw or be blinded until the end of the mouther’s next turn.
Note: If Navarra fails the Dex save against blinding Spittle, she csnt misty step to.a poi t she can see becasue she is blind.
<Wait. Misty step was Akame. Sorry for the confusion. I think she needed to make the Dex save vs. Bile or the same gibbering fate awaits her, as well. Or am I missing something? >