<@rob88scps2: Sorry, I'm always using my phone for this. Sometimes I miss an autocorrect. I intended to say "gently grappled" trying yo indicate he is concerned for Chadderly's safety.>
As he's being dragged out if the melee, handedly slashes at the sharkteeth, his blade whooshing wildly through the salty air. (Both miss).
A soldier softly mouths the words "aye-aye, ma'am" but he doesn't seem to be speaking to anyone you can see, nor making any sound. Then he shouts loudy at the soldier attempting to grapple drag Chadderly, "Get him out, now! Now-Now-Now! Out-Out-Out! MOVE! MOVE! MOVE!!!"
<@rob88scps2: Sorry, I'm always using my phone for this. Sometimes I miss an autocorrect. I intended to say "gently grappled" trying yo indicate he is concerned for Chadderly's safety.>
As he's being dragged out if the melee, handedly slashes at the sharkteeth, his blade whooshing wildly through the salty air. (Both miss).
(Hehe, no worries, it just sounded... unpleasant ;)
This post has potentially manipulated dice roll results.
A female Gith wearing a dark cloak appears atop the crates on the Northeast side of the warehouse. She says something in an unusual language and a fireballcentered on Sam, seen through the window, erupts in a 20ft radius. 25 fire damsge, Dex save DC 15 for ½. She then winks out of existence and reappears outside the door.
Sharktooth 4 fires another bolt at Gravity and hops off the tall stack of crates, moving toward the back of the warehouse. Unable to parse dice roll. piercing.
5 a d 6 disengage and flee to the window
1, 2 , 3 and 7 disengage and move to the west interior of the warehouse.
Soldier 2 carries Chatterly toward the waterfront. 1 stays with Tetrevess. The others burst into the building, flinging the remaining closed door wide open. 3 and 5 move straight in, rou ding the crates and make contact with sharktooth 1.
Soldier 3 x sharktooth 1
26 for 12, 24 for 7, 17 for 11,
Soldier 5 x sharktooth
115 for 9, 13 for 12, 15 for 13,
Soldiers 4 and 6 move in on the right side of the room and encounter sharktooth 3.
Soldier 4 x sharktooth 3
24 for 10, 18 for 12, 26 for 15,
Soldier 6 x sharktooth 3
27 for 9, 20 for 15, 24 for 10,
Soldier 1 doesn't find a writ on Tetevess and asks again. "One last time: Where Is Your Writ?"
<it looks like Gravity was actually up after the fireball, but I missed her due to the way the auto-quote rendered in post 328. Her actions precede the sharkteeth and soldiery.
Map update: need saves from Sam, Angus and Gravity's mechanical lizard.
<As you can see by the red X, indicating where rhe Gish was before she blinked away, I meant she was in the Northwest side of the warehouse. The door being to the North, the waterfront to the east. She was invisible in entry, btw. That wnded when she cast fireball. >
Gravity uses acquired telekinesis ability (Catapult) to manipulate the movement of the nearest small heap of crates. One of these items should fly upwards and strike at the sharkteeth who's blinded and would later try to attack Gravity. (Successful dexterity saving throw from Sharkteeth 4 against DC 15 or the target takes 12bludgeoning damage.)
After that, she will try to leap forward and get out of the warehouse through the window, ordering Socket to do the same thing. (Bonus Action)
"The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried."
It isn't like an explosion really, it's more like a sphere of space opens to the plane of fire or something and everything within the radius is just stormed, but enclosed spaces within the sphere aren't primed by the spell, so if you were inside an enclosed object inside the sphere, thst woukd offer protection.
Also, I forgot Gravity blinded that one sharktooth, so rather than rerollong for DA, I'm just going to say ignore the crossbow attack. It didn't happen.
(@DM, I've added necessary rolls in post #332 and updated Gravity's location in the map.)
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
@inkedbee : Did you use this link? Doesn't look like she moved. Can you use this link and verify. Thanks
https://www.owlbear.rodeo/game/dAkIJBydo
Success on the checks. The attack misses.
Sam, Angus, & Chadderly are up.
Sam will cast sacred flame at the half orc by Angus
dex save 13 damge 11 raident
(OOC- I don't know what getting "gently graped" by a soldier means, Chadderlay, but it doesn't sound pleasant!)
Angus will follow-up Sam's spell with two longsword attacks on the same half-orc. (If incapacitated, then at the other sharktooth in range).
First longsword Attack: 29 Damage: 13 magical slashing
Second longsword Attack: 15 Damage: 10 magical slashing
Dex save 14
<@rob88scps2: Sorry, I'm always using my phone for this. Sometimes I miss an autocorrect. I intended to say "gently grappled" trying yo indicate he is concerned for Chadderly's safety.>
As he's being dragged out if the melee, handedly slashes at the sharkteeth, his blade whooshing wildly through the salty air. (Both miss).
Edit: I mean, "Chadderly is up"
A soldier softly mouths the words "aye-aye, ma'am" but he doesn't seem to be speaking to anyone you can see, nor making any sound. Then he shouts loudy at the soldier attempting to grapple drag Chadderly, "Get him out, now! Now-Now-Now! Out-Out-Out! MOVE! MOVE! MOVE!!!"
(Hehe, no worries, it just sounded... unpleasant ;)
A female Gith wearing a dark cloak appears atop the crates on the Northeast side of the warehouse. She says something in an unusual language and a fireballcentered on Sam, seen through the window, erupts in a 20ft radius. 25 fire damsge, Dex save DC 15 for ½. She then winks out of existence and reappears outside the door.
Sharktooth 4 fires another bolt at Gravity and hops off the tall stack of crates, moving toward the back of the warehouse. Unable to parse dice roll. piercing.
5 a d 6 disengage and flee to the window
1, 2 , 3 and 7 disengage and move to the west interior of the warehouse.
Soldier 2 carries Chatterly toward the waterfront. 1 stays with Tetrevess. The others burst into the building, flinging the remaining closed door wide open. 3 and 5 move straight in, rou ding the crates and make contact with sharktooth 1.
Soldier 3 x sharktooth 1
26 for 12, 24 for 7, 17 for 11,
Soldier 5 x sharktooth
115 for 9, 13 for 12, 15 for 13,
Soldiers 4 and 6 move in on the right side of the room and encounter sharktooth 3.
Soldier 4 x sharktooth 3
24 for 10, 18 for 12, 26 for 15,
Soldier 6 x sharktooth 3
27 for 9, 20 for 15, 24 for 10,
Soldier 1 doesn't find a writ on Tetevess and asks again. "One last time: Where Is Your Writ?"
<it looks like Gravity was actually up after the fireball, but I missed her due to the way the auto-quote rendered in post 328. Her actions precede the sharkteeth and soldiery.
All PCs are up.
Gravity 18 ✅️ ✅️✅️
Sharkteeth 18 ✅️✅️✅️
Soldiery 17 ✅️✅️✅️
Chadderly 15 ✅️✅️▶️
Angus 14 ✅️✅️▶️
Sam 8 ✅️✅️✅️
Cloak 7 ✅️✅️⏸️
Map update: need saves from Sam, Angus and Gravity's mechanical lizard.
<As you can see by the red X, indicating where rhe Gish was before she blinked away, I meant she was in the Northwest side of the warehouse. The door being to the North, the waterfront to the east. She was invisible in entry, btw. That wnded when she cast fireball. >
New link for persistent interactivity:
https://www.owlbear.rodeo/game/_Lz7UUWdM
Dex saves x fireball
Sharktooth 5 13
Sharktooth 6 8
Cryptic Gravity: Round 3
Gravity uses acquired telekinesis ability (Catapult) to manipulate the movement of the nearest small heap of crates. One of these items should fly upwards and strike at the sharkteeth who's blinded and would later try to attack Gravity. (Successful dexterity saving throw from Sharkteeth 4 against DC 15 or the target takes 12 bludgeoning damage.)
After that, she will try to leap forward and get out of the warehouse through the window, ordering Socket to do the same thing. (Bonus Action)
Acrobatics 22
Socket: Round 3: Dash
InkedBee (Undead_Analyst)
Covetous, Dragonish Thoughts - Jenviel Tsumara: Fallen Aasimar- Monk|Crimson Sands of Time - Navarra Iltazyara: Human- Druid/Warlock| Bleak Prospect - Ermasnietsz: Reborn- Clockwork Soul Sorcerer
Dex save 18
Sam’s turn
con save 12
seeing the two dip on Angus he will go outside and go towards the other door
holding his action for fire bolt on the first one that leaves the door
(question, if the fireball was centered outside the window, would the wall of the warehouse have provided some cover for those inside?)
"The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried."
It isn't like an explosion really, it's more like a sphere of space opens to the plane of fire or something and everything within the radius is just stormed, but enclosed spaces within the sphere aren't primed by the spell, so if you were inside an enclosed object inside the sphere, thst woukd offer protection.
Also, I forgot Gravity blinded that one sharktooth, so rather than rerollong for DA, I'm just going to say ignore the crossbow attack. It didn't happen.
This puts Sam right beside Terevess, who is being interrogated by soldier 1
(He looks human at fhis time, right?)
Seeing Sam, the cloak points and yells "Contact East! Unregistered Arcanist!"
Angus and Chadderly are up
The map shows t and guard 1 on the corner of the building so I don’t think they would see me
also yes he would be in his human form