This post has potentially manipulated dice roll results.
<correct, +1 for each key. >
Kazit Gul flies toward the dark nexus of liquid streaming like Fountains from ear pool, to a point just beyond the reach of the spirit guardians (1LA before his turn), then, enraged by the slight, he let's out a blood-curdling howl
Howl (Recharge 5-6). The demilich emits a bloodcurdling howl. Each creature within 30 feet of the demilich that can hear the howl must succeed on a DC 15 Constitution saving throw or drop to 0 hit points. On a successful save, the creature is frightened until the end of its next turn.
Eira covers her ears as she tries, futile, to block the demilich"s powerful scream, but to no avail. She falls prone, dying on the floor of the vault.
The Tyrant shrieks at the nexus of dark fluid coalescing in the center of the tetrahedron, moving its head side to side as it scans fir signs of intelligent life, bur fails to find the livj. It screeches a hideous squeezing snarl ad it puzzles over the area cautiously, taking a defensive stance.
This post has potentially manipulated dice roll results.
Trisk's CON: 11
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
<I wish this condition had a different name. I'd give it one, but I think it would magnify confusion>
<I'm not sure if it comes through in the 2d map, but I put Gul outside the sphere of spirit guardians by being above it. I could have moved him farther, but didn't want to put hum over the pool for no reason.>
This post has potentially manipulated dice roll results.
Trisk's Arcana: 17
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
This post has potentially manipulated dice roll results.
Randy's CON: 21
Gritting one last time, the young artificer suddenly starts to daze; He's at his limit. The energy he spent is already taking it's toll... but now's not the time to give up. The sepulcher's almsot down. All he needs... is just one more strike.
"One more..."He pants, already wanting to faint, but not before his strong will snaps him back to reality... "Just! One! More!"
Arcana: 28
Rollback Post to RevisionRollBack
Wildland Shifters Pt 2 (Pt 1 with PyromaniIsDeadThankGod) Celci (The Lamb) - Non-Binary Changeling Sorcerer (Shadow Magic) Maya Kurosaki- Female Kitsune Cleric (Twilight Domain); Currently in Lancea Randy Wolftree - Male Human Artificer (Armourer); Currently in Crimson Sands of Time Shijiro Otsune- Male Kitsune Blood Hunter (Order Of The Lycan) Trojan Dseyller - Male Tortle Barbarian (Path of the Ancestral Guardian) Xenia Ironhide - Female Kobold Rogue (Soulknife)
The weakened Simic staggers back from the howl, but immediately rises up again without saying a word... before he repeats his previous attack at Kazit this time, hoping that he will be able to regain his focus and strike for real...
Baseball 1: 30, 14 Force, pushed into the spirits 10ft
Baseball 2: 28, 7 Force, pushed into the spirits 10ft
Baseball 3: Dirty 20, 23 Force, pushed into the spirits 10ft such that they surround him entirely
Rollback Post to RevisionRollBack
The Wildland Shifters Daisy Ethalena- Female Wood Elf Ranger (Monster Slayer) Ethan Wolftree - Male Simic Hybrid Warlock (The Hexblade) Mira Laurits - Female Harengon Sorcerer(Clockwork Soul); Lancea Raiden Kurosaki - Male Kitsune Wizard (Bladesinger); Lancea Rixian Nishinoya - Male Fire Genasi Paladin (Oath of Vengeance) Tenebris Amaro - Male Dark Elf Druid (Circle of Stars) Yurime Hanasaki- Female Kumiho Bard (College Of Creation)
The tiny young girl opens her mouth to scream, but nothing comes out. She moves away from Kazit Gul, her powers starting to wane. Raising her piccolo to her mouth, she plays a gentle tune and casts Healing Word at the brave Eira: 8 Healing, (bonus action)
Her tune changes to a tranquil tune, heard only by the (Good guys, good npc's) Countercharm: At 6th level, you gain the ability to use musical notes or words of power to disrupt mind-influencing effects. As an action, you can start a performance that lasts until the end of your next turn. During that time, you and any friendly creatures within 30 feet of you have advantage on saving throws against being frightened or charmed. (18 wisdom save vs frightened)
She then moves 30ft toward the raging strange dwarven half-naked woman, hearing her attacks. (On different floor, so climb/ or move as appropriate to move toward Cha!jil)
Later in the round, she uses her magic to spew a tune of flat/ sharp hideous noises at Kazit Gul, hoping to disrupt one of his vicious attacks (Use at DM discretion on an upcoming attack roll or damage roll, or ability check: (Reaction:Cutting Sounds/words:-4
(ooc: does this mean I get another roll for Trisk because of advantage?)
(Trisk: 37 hp/13 temp hp)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
<sorry guys, been super busy. Also flying to Japan tomorrow, so not.limely better, but who knows, maybe on a plane or at an airport I'll actually have time. >
@PyromaniIsDeadThankGod I want rhis to work, but to.push Gul down and into the sphere of Spirit Guardians, Ethan would have to be above him. I can envision 1 hit pushing him in at the present altitude, but a second would push him out again. But, if he stood atop the sepulcher where Randy is, it just works. So, I'm just going to move hom there, retcon if you object. This move 'kills' the demilich.
Ethsn drives Kazit Gul i to the storm kf spjrits summoned by Picollo. "Never to depart this mortal coil. I shall teturn!" He shouts as he is su ked into the radiant whirlwind. The skull turns to black ash that floats away, and the eight gems embedded in it fall to the ground.
Nope she's on another floor.
(OOC: Remember if you are holding keys, you get a bonus to your rolls to disarm the sepulchers)
<correct, +1 for each key. >
Kazit Gul flies toward the dark nexus of liquid streaming like Fountains from ear pool, to a point just beyond the reach of the spirit guardians (1LA before his turn), then, enraged by the slight, he let's out a blood-curdling howl
Howl (Recharge 5-6). The demilich emits a bloodcurdling howl. Each creature within 30 feet of the demilich that can hear the howl must succeed on a DC 15 Constitution saving throw or drop to 0 hit points. On a successful save, the creature is frightened until the end of its next turn.
Recharge 2
Tyrant save 18
Eira save 20
Eira covers her ears as she tries, futile, to block the demilich"s powerful scream, but to no avail. She falls prone, dying on the floor of the vault.
The Tyrant shrieks at the nexus of dark fluid coalescing in the center of the tetrahedron, moving its head side to side as it scans fir signs of intelligent life, bur fails to find the livj. It screeches a hideous squeezing snarl ad it puzzles over the area cautiously, taking a defensive stance.
the tough Piccolo, seemingly resistant to most things again waves off the attack with defiance (con save 16)
Trisk's CON: 11
At which she is still, mechanically, frightened .
<I wish this condition had a different name. I'd give it one, but I think it would magnify confusion>
<I'm not sure if it comes through in the 2d map, but I put Gul outside the sphere of spirit guardians by being above it. I could have moved him farther, but didn't want to put hum over the pool for no reason.>
Waiting on saves vs howl from Randy and Ethan.
Also players are up.
Cha!jil continued to rip and tear at the dead thing giving no quarter despite the danger.
BA- Attack: 23 Damage: 8 Magical Slashing
Attack: 24 Damage: 10 Magical Slashing
Attack: 26 Damage: 11 Magical Slashing
Reckless.
Trisk's Arcana: 17
Randy's CON: 21
Gritting one last time, the young artificer suddenly starts to daze; He's at his limit. The energy he spent is already taking it's toll... but now's not the time to give up. The sepulcher's almsot down. All he needs... is just one more strike.
"One more..." He pants, already wanting to faint, but not before his strong will snaps him back to reality... "Just! One! More!"
Arcana: 28
Wildland Shifters Pt 2 (Pt 1 with PyromaniIsDeadThankGod)
Celci (The Lamb) - Non-Binary Changeling Sorcerer (Shadow Magic)
Maya Kurosaki - Female Kitsune Cleric (Twilight Domain); Currently in Lancea
Randy Wolftree - Male Human Artificer (Armourer); Currently in Crimson Sands of Time
Shijiro Otsune - Male Kitsune Blood Hunter (Order Of The Lycan)
Trojan Dseyller - Male Tortle Barbarian (Path of the Ancestral Guardian)
Xenia Ironhide - Female Kobold Rogue (Soulknife)
Ethan's CON: 15 (Barely made it)
The weakened Simic staggers back from the howl, but immediately rises up again without saying a word... before he repeats his previous attack at Kazit this time, hoping that he will be able to regain his focus and strike for real...
Baseball 1: 30, 14 Force, pushed into the spirits 10ft
Baseball 2: 28, 7 Force, pushed into the spirits 10ft
Baseball 3: Dirty 20, 23 Force, pushed into the spirits 10ft such that they surround him entirely
The Wildland Shifters
Daisy Ethalena - Female Wood Elf Ranger (Monster Slayer)
Ethan Wolftree - Male Simic Hybrid Warlock (The Hexblade)
Mira Laurits - Female Harengon Sorcerer (Clockwork Soul); Lancea
Raiden Kurosaki - Male Kitsune Wizard (Bladesinger); Lancea
Rixian Nishinoya - Male Fire Genasi Paladin (Oath of Vengeance)
Tenebris Amaro - Male Dark Elf Druid (Circle of Stars)
Yurime Hanasaki - Female Kumiho Bard (College Of Creation)
The tiny young girl opens her mouth to scream, but nothing comes out. She moves away from Kazit Gul, her powers starting to wane. Raising her piccolo to her mouth, she plays a gentle tune and casts Healing Word at the brave Eira: 8 Healing, (bonus action)
Her tune changes to a tranquil tune, heard only by the (Good guys, good npc's) Countercharm: At 6th level, you gain the ability to use musical notes or words of power to disrupt mind-influencing effects. As an action, you can start a performance that lasts until the end of your next turn. During that time, you and any friendly creatures within 30 feet of you have advantage on saving throws against being frightened or charmed. (18 wisdom save vs frightened)
She then moves 30ft toward the raging strange dwarven half-naked woman, hearing her attacks. (On different floor, so climb/ or move as appropriate to move toward Cha!jil)
Later in the round, she uses her magic to spew a tune of flat/ sharp hideous noises at Kazit Gul, hoping to disrupt one of his vicious attacks (Use at DM discretion on an upcoming attack roll or damage roll, or ability check: (Reaction: Cutting Sounds/words: -4
Trisk takes 2 force damage as the ancient runes resist intrusion.
(ooc: does this mean I get another roll for Trisk because of advantage?)
(Trisk: 37 hp/13 temp hp)
<sorry guys, been super busy. Also flying to Japan tomorrow, so not.limely better, but who knows, maybe on a plane or at an airport I'll actually have time. >
@PyromaniIsDeadThankGod I want rhis to work, but to.push Gul down and into the sphere of Spirit Guardians, Ethan would have to be above him. I can envision 1 hit pushing him in at the present altitude, but a second would push him out again. But, if he stood atop the sepulcher where Randy is, it just works. So, I'm just going to move hom there, retcon if you object. This move 'kills' the demilich.
Sure
Ethsn drives Kazit Gul i to the storm kf spjrits summoned by Picollo. "Never to depart this mortal coil. I shall teturn!" He shouts as he is su ked into the radiant whirlwind. The skull turns to black ash that floats away, and the eight gems embedded in it fall to the ground.
Eira, healed by pi ollo's maguc, pops up to see the denilich's final moments. Cond
Fused for a moment, a glimmer of hope shi es in her eyes, until they spy Valindra battling Cha!jil.
Valindra, injured but not dying casts globe of invulnerability on herself.