The jabberwock trills at the sound of the music. It's hard to tell if it likes it or not, but it seems to have an effect. (In fact, it js what drew him out of the castle, away feom the cauldron)
It's pupilless bug eyes looking in all directions, as a dragonfly or other flying insects, the jabberwock swings its head wildly, it's serpentine neck bending hither and yon as it trills.
Trisk will try to cast Forcecage on the Jabberwocky.
DC 18 CHA save.
"Hopefully this will hold it!"
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Trisk will use his Blessing of the Raven Queen to teleport 30 feet and then move 30 more feet in the direction of the cauldron, using his action to dash another 30 feet for a total of 90 feet in all.
"I am going to try and reach the cauldron."
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Piccolo catching onto Trisks plan will dash 60 feet away from the cauldron and castle. She hopes to draw the creature away from those it attacks. Like stories of old of the pied piper, she will play an alluring melody for the Jabbewock
(Musical telepathy: Image of the Jabberwock following Piccolo, and finding a meadow of peace and happiness)
( Cunning action: additional dash: just enough to stay out of range of the creature)
<I feel like I should tell you that drawing it out of the castle was already accomplished. It had no reason to follow you except that you're trying to get it to follow you. If it continues to follow you, it will eat you. It had good reason to attack the hag and it can follow her if she's on the same plane because of an ability it has. If it melee hits you and it can't find her, it will hint yoindown for food.>
Uncanny Tracker. The jabberwock can unerringly track any creature it has wounded in the last 24 hours, and it knows the distance and direction to its quarry as long as the two of them are on the same plane of existence.
The jabberwock lands near picollo.and sniffs at the air. It burbkes loudly, perhaps in an effort to startle it's prey.into nervous movement that will reveal it's location.
Confusing Burble. The jabberwock burbles to itself unless it is incapacitated. Any creature that starts its turn within 30 feet of the jabberwock and is able to hear its burbling must make a 18 Charisma saving throw. On failed saving throw, the creature can't take reactions until the start of its next turn, and it rolls a d4 to determine what it does during its current turn
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Warduke takes both hits, hard, nearly falling back into the levers that would control the cages were they not frozen in stasis.
15 for 8 slashing plus 7 fire
8 for 8 slashing plus 7 fire
24 for 8 slashing plus 7 fire
Piccolo regains her senses and moves to 30 feet of the Jabborwock. She plays a calming gentle tune on her instrument. Then, cunning action: Hide: 32)
Charm Monster: 4th level spell: DC wisdom save 21.
(Musical telepathy to the monster: She is its friend, and they mean it no harm, they are just defending themselves)
The jabberwock trills at the sound of the music. It's hard to tell if it likes it or not, but it seems to have an effect. (In fact, it js what drew him out of the castle, away feom the cauldron)
It's pupilless bug eyes looking in all directions, as a dragonfly or other flying insects, the jabberwock swings its head wildly, it's serpentine neck bending hither and yon as it trills.
<It's immune to charmed>
I think Trisk is up
Trisk will try to cast Forcecage on the Jabberwocky.
DC 18 CHA save.
"Hopefully this will hold it!"
Cha save 18
<If the jabberwock is out here, then what's to stop anyone from approaching the cauldron?>
<I'm seriously asking.>
Trisk will use his Blessing of the Raven Queen to teleport 30 feet and then move 30 more feet in the direction of the cauldron, using his action to dash another 30 feet for a total of 90 feet in all.
"I am going to try and reach the cauldron."
Piccolo catching onto Trisks plan will dash 60 feet away from the cauldron and castle. She hopes to draw the creature away from those it attacks.
Like stories of old of the pied piper, she will play an alluring melody for the Jabbewock
(Musical telepathy: Image of the Jabberwock following Piccolo, and finding a meadow of peace and happiness)
( Cunning action: additional dash: just enough to stay out of range of the creature)
Trisk appears right next to Warduke in the heat of battle with Samogri, but figures Sam has it under control and so, presses on towards the cauldron
Picollo does draw the jabberwock, who blasts her with its fire eyes. DC18 dex save for ½ of 31 fire damage
Piccolo is able to avoid much of the damage as she dances out of its direct fire: 15 damage. (dex save 21)
Piccolo continues her song, moving 80ft further with dash, then she hides (cunning action, Hide: 34 stealth)
<I feel like I should tell you that drawing it out of the castle was already accomplished. It had no reason to follow you except that you're trying to get it to follow you. If it continues to follow you, it will eat you. It had good reason to attack the hag and it can follow her if she's on the same plane because of an ability it has. If it melee hits you and it can't find her, it will hint yoindown for food.>
(Then Piccolo will hide with stealth 34)
Uncanny Tracker. The jabberwock can unerringly track any creature it has wounded in the last 24 hours, and it knows the distance and direction to its quarry as long as the two of them are on the same plane of existence.
The jabberwock lands near picollo.and sniffs at the air. It burbkes loudly, perhaps in an effort to startle it's prey.into nervous movement that will reveal it's location.
Confusing Burble. The jabberwock burbles to itself unless it is incapacitated. Any creature that starts its turn within 30 feet of the jabberwock and is able to hear its burbling must make a 18 Charisma saving throw. On failed saving throw, the creature can't take reactions until the start of its next turn, and it rolls a d4 to determine what it does during its current turn
Sam is still fighting Warduke. Kos is on his way to the cauldron.
<do you guys want Eludon and Strongheart to go to one of the three places the party is split among?>
(ooc: Trisk is on his way to the cauldron.)
Piccolo listens to the burble, and becomes very confused while she is hiding (cha save 12, tried using lucky feat, 16).D4: 3
<The creature does nothing except use all its movement to move in a random direction.>
Clock face 2
That's northeast, vaguely toward the palace, I'd say jabberwock is north - northwest.
Piccolo jumps out from her hiding place. She dashes 80 feet, then using (cunning action) she dashes another 80 feet for a total of 160 feet.