Elthana looks to Gewyn to see what he thinks of the armies here, since he seems most akin to the spider and all that. The whole situation is beyond what she feels she can make a decision about. She then watches the spider spin their silk and finds her mind wandering to wonder what they are making.
Vin frowns in confusion and points to the coil of silk.
"I will admit, I have never accompanied a giant fae spider before, so your habits are rather new to me. I hope you'll forgive my curiosity, but what exactly are you doing?", he asks Lady Urchin.
Urchin nods and clicks her mandibles as Muir suggests leaving the power hungry guard militias behind. Hector having now calmed the smeagles asks what is going on and what the plan is.
The giant spider turns slightly to vin, it's legs still pulling and spinning silk, now two lines stretch out and coil around the lump on one end, "you intend to fly to your destination upon those delicious looking birds do you not? If I should join you I will need to also take to the air. I will follow you. Would one of you do me a boon and grant me blessings of safe travel, perhaps Mireah's heir?" Vin sees odd shapes within the silken lines, like holes that do not go all the way through.
"Ok, that makes sense", Vin replies, and leaves Gewyn to respond.
He watches Lady Urchin as she works, fascinated by how she is going to be able to fly by spinning webs together. Perhaps it is some kind of sail?
Neferox pads over to him and nudges him, eager to be on their way.
"Lady Urchin here will be joining us, Hector. It seems she has her own means of transport though, so we don't need to worry about that. We should head back straight away".
Muir offers to cast guidance on the spider lady "I can offer some druidic guidance to aid you in your journey...Perhaps nature's forces can keep you from harm's way"
Elthana is ready to head back. She hopes gathering this spider to their cause was worth the trip. She is also apprehensive about how the other dijiins are going to take the news of their brother's demise. She sighs, can they get any real good news?
Urchin accepts the offer of a Druidic blessing and lowers her head to Muir to receive such a thing, however that may look.
Hector checks the reins and the tightness of the saddles stop the two headed smeagles and asks, "so we're off then? Vin are you following on the broom?"
Once the ritual blessing is complete, and the group is mounted, Urchin does indeed whip the small silken ball on two reins up into the air. Once at a decent altitude the ball opens to a small sail just as vin had guessed, the lines take up slack as the wind takes the sail upward and each tiny pocket along the lines catch the air here and there. It seems physically impossible that such a long line with such a small sail could lift such a large creature as Urchin, but it does so without effort. She holds onto the two reins with all eight legs as though it is the most natural thing in the realm, and is carried off.
The group follow suit taking to the air, mounted upon either the swabbing smeagles or their own flight capable items and abilities. Heading in the direction of the shattered isles following Hector's navigational skills. At times Urchin is carried off here and there by the untamable winds. (Muir describe to me how you bless urchin's journey and I'll roll her lick with the winds accordingly)
Muir sits on the smeagle and begins to pray to Chauntea, the mother of nature. Although he has never met her, he doesn't see why she could not reach here. Other Gods can, and she's never let him down before when communing. He knows there is a goddess of wind whose name he can't recall so he sticks to who he knows. He reaches out to Chauntea hoping she will guide the spider lady across the realm. He figures that reaching out to Hermes couldn't hurt either so he prays to him as well.
As they prepare to take off, Gewyn eschews his mount, choosing instead to weave his melodies into a cushion of air for him to fly upon. When the wind allows, he drifts towards Urchin, using stage training and a bit of magic to carry his voice to her.
"How long have you been from the Fae lands?" He asks
"I would not want to impair the functions of your mounts, even with my silks lifting I am heavy and may drag them off course" Urchin answers vin's message.
The spider, with full ability to turn and climb up and down her sail whilst moving does notice and respond to Gewyn. "time in the Fae adheres to its own will. When exiting you may end up arriving in the material realms before you left the Fae. Though I crossed a boundary created for me by a planes walker. It was not long after that gojiin told me that the gates out of this realm had stopped working. Though I had no desire to leave, I do not know how long ago that was."
"that may well work I shall try it, but are you perchance finding joy in speaking of my grand volume?" The message returns to vin with a lashing of amusement.
To Gewyn the old ward of winter speaks more thoughtfully. "I have no home to return, I was once ward of Tialha's and when she died, so too did the lands of winter die with her. It was a tragic loss but one she took great care in seeing it through. I will return one day when the triskelion rebuilds the realm, but such a prophecy has not been fulfilled as of yet, and no prophetic triskelion has revealed themselves. Have you ever seen the Fae realm Gewyn, bourne of spring?"
"I just find the imagery of smeagle horses and a giant spider carriage flying through the air amusing. With all the tension around, it is nice to focus on something lighter", Vinwhispers back to Lady Urchin, who also hears a little chuckle.
He then sets his mind back to the tension, and the coming battle, looking over to Neferox and feeling glad she is with him and that he learnt her truth. After all, they might not survive what is to come.
"Lets see shall we!" Vin hears back as the massive spider deftly spins and then lasso's two of the smeagles, her sail still keeping her elevated whilst the smeagles assist her in direction. The smeagles seem both surprised and afraid by this action, but with the help of Hector and Muir the animals are calmed and the journey continues. Wren Cloudhop stays asleep for the most part, cocooned in a silken blanket, and kept tight against Urchin's abdomen, one long white hairy leg periodically swings under to ajust and make the sylph comfortable. The journey back to the shattered isle takes it's time. The weight of the spider is felt by the Smeagles, and at times her sail catches too much of an updraft, causing Hector to have to adjust direction. At one point around three hours into the journey, a pod of Blagufa, the sky whales, fly close to the group, looking curiously at specifically Urchin and also a boy on a broom, which seem to be oddities to the whales, more odd at least than regular folk on the back of birds, they sate their curiosities and fly past, letting the group glide in their slips stream for a time before flying on. After five hours the shattered isle comes into view, the strange fractal mess of crystal stuck in place around its destruction pointat the center which is still visibly flashing from the lightning fields surrounding it, even from this distance. "We'll land close and traverse the lightning, then see what the djiin and elders have decided" Hector calls over the wind.
Elthana is weary from traveling. She finds she misses home and starts thinking about Sam along the way, wondering what he has been up to. She is itching to get this fight started, to get Nivara out of her head once and for all. She wonders if the old lich has visited her or not, she hasn't felt anything.
As Hector yells over, she nods in agreement, ready to land.
"If those are your conditions, I suspect you'll be seeing the fae realms again sooner than you suspect,"Gewyn says cryptically. "I should like to speak of what you know about the triskellion more, assuming we both come out the other side of this intact"
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Elthana looks to Gewyn to see what he thinks of the armies here, since he seems most akin to the spider and all that. The whole situation is beyond what she feels she can make a decision about. She then watches the spider spin their silk and finds her mind wandering to wonder what they are making.
Vin frowns in confusion and points to the coil of silk.
"I will admit, I have never accompanied a giant fae spider before, so your habits are rather new to me. I hope you'll forgive my curiosity, but what exactly are you doing?", he asks Lady Urchin.
Urchin nods and clicks her mandibles as Muir suggests leaving the power hungry guard militias behind. Hector having now calmed the smeagles asks what is going on and what the plan is.
The giant spider turns slightly to vin, it's legs still pulling and spinning silk, now two lines stretch out and coil around the lump on one end, "you intend to fly to your destination upon those delicious looking birds do you not? If I should join you I will need to also take to the air. I will follow you. Would one of you do me a boon and grant me blessings of safe travel, perhaps Mireah's heir?" Vin sees odd shapes within the silken lines, like holes that do not go all the way through.
Greginald Grainback, Gnome Wizard, Zorg's Lost Souls III
DM, Peacekeepers of Northmorrah
"Ok, that makes sense", Vin replies, and leaves Gewyn to respond.
He watches Lady Urchin as she works, fascinated by how she is going to be able to fly by spinning webs together. Perhaps it is some kind of sail?
Neferox pads over to him and nudges him, eager to be on their way.
"Lady Urchin here will be joining us, Hector. It seems she has her own means of transport though, so we don't need to worry about that. We should head back straight away".
Muir offers to cast guidance on the spider lady "I can offer some druidic guidance to aid you in your journey...Perhaps nature's forces can keep you from harm's way"
Elthana is ready to head back. She hopes gathering this spider to their cause was worth the trip. She is also apprehensive about how the other dijiins are going to take the news of their brother's demise. She sighs, can they get any real good news?
Urchin accepts the offer of a Druidic blessing and lowers her head to Muir to receive such a thing, however that may look.
Hector checks the reins and the tightness of the saddles stop the two headed smeagles and asks, "so we're off then? Vin are you following on the broom?"
Once the ritual blessing is complete, and the group is mounted, Urchin does indeed whip the small silken ball on two reins up into the air. Once at a decent altitude the ball opens to a small sail just as vin had guessed, the lines take up slack as the wind takes the sail upward and each tiny pocket along the lines catch the air here and there. It seems physically impossible that such a long line with such a small sail could lift such a large creature as Urchin, but it does so without effort. She holds onto the two reins with all eight legs as though it is the most natural thing in the realm, and is carried off.
The group follow suit taking to the air, mounted upon either the swabbing smeagles or their own flight capable items and abilities. Heading in the direction of the shattered isles following Hector's navigational skills. At times Urchin is carried off here and there by the untamable winds. (Muir describe to me how you bless urchin's journey and I'll roll her lick with the winds accordingly)
Greginald Grainback, Gnome Wizard, Zorg's Lost Souls III
DM, Peacekeepers of Northmorrah
Vin will use his knowledge of the journey to get here to determine if he and Neferox ride the smuggles or not.
He watches Lady Urchin's method of air travel with fascination, and even offers a solution to here wild movement.
"Can you not attach some silk to one of the birds to keep your trajectory true", he whispers.
Muir sits on the smeagle and begins to pray to Chauntea, the mother of nature. Although he has never met her, he doesn't see why she could not reach here. Other Gods can, and she's never let him down before when communing. He knows there is a goddess of wind whose name he can't recall so he sticks to who he knows. He reaches out to Chauntea hoping she will guide the spider lady across the realm. He figures that reaching out to Hermes couldn't hurt either so he prays to him as well.
As they prepare to take off, Gewyn eschews his mount, choosing instead to weave his melodies into a cushion of air for him to fly upon. When the wind allows, he drifts towards Urchin, using stage training and a bit of magic to carry his voice to her.
"How long have you been from the Fae lands?" He asks
"I would not want to impair the functions of your mounts, even with my silks lifting I am heavy and may drag them off course" Urchin answers vin's message.
The spider, with full ability to turn and climb up and down her sail whilst moving does notice and respond to Gewyn. "time in the Fae adheres to its own will. When exiting you may end up arriving in the material realms before you left the Fae. Though I crossed a boundary created for me by a planes walker. It was not long after that gojiin told me that the gates out of this realm had stopped working. Though I had no desire to leave, I do not know how long ago that was."
Greginald Grainback, Gnome Wizard, Zorg's Lost Souls III
DM, Peacekeepers of Northmorrah
"No desire to leave" Gewyn muses. "But what about a desire to return? To the Faewyld, I mean. Have you ever considered it?"
"Then maybe both, and use them like horses pulling a carriage", Vin whispers back to Lady Urchin, who also hears a little chuckle.
"that may well work I shall try it, but are you perchance finding joy in speaking of my grand volume?" The message returns to vin with a lashing of amusement.
To Gewyn the old ward of winter speaks more thoughtfully. "I have no home to return, I was once ward of Tialha's and when she died, so too did the lands of winter die with her. It was a tragic loss but one she took great care in seeing it through. I will return one day when the triskelion rebuilds the realm, but such a prophecy has not been fulfilled as of yet, and no prophetic triskelion has revealed themselves. Have you ever seen the Fae realm Gewyn, bourne of spring?"
Greginald Grainback, Gnome Wizard, Zorg's Lost Souls III
DM, Peacekeepers of Northmorrah
"I just find the imagery of smeagle horses and a giant spider carriage flying through the air amusing. With all the tension around, it is nice to focus on something lighter", Vin whispers back to Lady Urchin, who also hears a little chuckle.
He then sets his mind back to the tension, and the coming battle, looking over to Neferox and feeling glad she is with him and that he learnt her truth. After all, they might not survive what is to come.
Elthana just hangs on to the back of the Smeagle she is on, hoping to get back as soon as possible and wonders what has happened in their absense.
"Lets see shall we!" Vin hears back as the massive spider deftly spins and then lasso's two of the smeagles, her sail still keeping her elevated whilst the smeagles assist her in direction. The smeagles seem both surprised and afraid by this action, but with the help of Hector and Muir the animals are calmed and the journey continues.
Wren Cloudhop stays asleep for the most part, cocooned in a silken blanket, and kept tight against Urchin's abdomen, one long white hairy leg periodically swings under to ajust and make the sylph comfortable.
The journey back to the shattered isle takes it's time. The weight of the spider is felt by the Smeagles, and at times her sail catches too much of an updraft, causing Hector to have to adjust direction.
At one point around three hours into the journey, a pod of Blagufa, the sky whales, fly close to the group, looking curiously at specifically Urchin and also a boy on a broom, which seem to be oddities to the whales, more odd at least than regular folk on the back of birds, they sate their curiosities and fly past, letting the group glide in their slips stream for a time before flying on.
After five hours the shattered isle comes into view, the strange fractal mess of crystal stuck in place around its destruction pointat the center which is still visibly flashing from the lightning fields surrounding it, even from this distance. "We'll land close and traverse the lightning, then see what the djiin and elders have decided" Hector calls over the wind.
Greginald Grainback, Gnome Wizard, Zorg's Lost Souls III
DM, Peacekeepers of Northmorrah
Elthana is weary from traveling. She finds she misses home and starts thinking about Sam along the way, wondering what he has been up to. She is itching to get this fight started, to get Nivara out of her head once and for all. She wonders if the old lich has visited her or not, she hasn't felt anything.
As Hector yells over, she nods in agreement, ready to land.
Muir nods tired of this land. He thought portal jumping would be a great learning experience, which it has been, but at what cost he wonders....
"If those are your conditions, I suspect you'll be seeing the fae realms again sooner than you suspect," Gewyn says cryptically. "I should like to speak of what you know about the triskellion more, assuming we both come out the other side of this intact"