“Okay!” Ivy pauses abruptly and pivots, obediently leading the floating skull back to Durnir as per Walf’s encouragement. “Head for Durnir!” She bounces, presenting him the black skull. Once he provides access to his sack, she lowers ‘Durnir’s Helm’ (the skull) into it.
Spinning back round to face Rigger’s Retreat, Ivy pops up onto their tip toes, craning their neck out to sniff around before lowering back down onto their feet. She then leans in to the others, “Do we try again?” Their head tilts.
Walf shrugs "Walf can cook root soup or friends go to eatery"
Durnir looks from Ivy to Walf. "While I would love our new friends to... ahhh... experience your root soup, I think we should try the tavern. We can get a nice warm bed at least. Maybe this time, we go in a bit more subdued? Hoods up, we find a quiet corner and mind our business. And if trouble starts, beat them with our fists, not our magics. Alright? Alright!" He'll start heading to the Rigger's Retreat.
(( While sitting in a rested posture inside the ring space, Adaban listens carefully and studies the speech patterns of each of his new acquaintances. He thinks carefully on how the usage of words have changed. ))
Ivy grins wide, politely at Walf’s offer. More like ‘foot soup’. She gives him a gentle pat on the shoulder. “Durnir desires ale.” She winks.
Ivy waits for Walf to get going, walking along with Durnir before she pops their hood up like it was suggested. Although their silver hair was now hidden, she carries on with their usual bob and skip, weaving in and out, and circling around the more casual paced Walf and Durnir as they make their way to Rigger’s Retreat. She hums a tune.
Eiryls looks at Davis, and then to the Rigger's Retreat, "Nobody should want to quarrel with us. They know were mercenaries on behalf of Champagne's orders. Assaulting agent's of the capital carries a high punishment." She smiles, reassuringly.
"Just don't stare at anyone for too long and keep your head on a swivel for stray punches. The Rigger's Retreat is a bit of a different place after the dinner hour.." Davis adds.
The smell of smoking herbs fills the air as the lot of you close in on the Rigger's Retreat. Opening the door reveals a loud and boisterous crowd of men and women, the vast majority holding onto flagons of the good drink.
A quick scan of the room reveals many tables now cleared of dinnerware and replaced with cards, dice, and other table games. Almost out of place amongst the crowd of men, dwarves, and halflings sits a single blue teifling at one of the tables.
(For those of you entering, if you could provide just a brief physical description of your character for our new players that are "hiding" amongst the crowd, it would be most appreciated :) )
Moving through the rowdy crowd of Rigger's Retreat, over to the bar for another bottle of wine and a room for the night, the attention of the blue horned man's golden eyes turns to the entrance as more people make their entry into the already bustling with activity tavern. More than a few eyes follows the blue-skinned cambion as he stands by the bar, blue horns adorning his forehead and a long tail in slow constant motion behind him. Many mistook him for a tiefling, but few knew the true nature of the cambion, and to the suspicious eyes following his every movement, there would have been no difference. He is dressed in a red-and-black jacket, dark grey linen pants and high soft leather boots and a simple backpack dropped by his side. He had been travelling for some time now, seeking new hunting grounds in his seemingly endless campaign to free the world of the oppressive yoke of law and order. He had just to find the right...accomplices, people who would share his vision of freedom from the cruel shackles of man.
Walf walks into the bar hunched over using his staff to help walk. His hood is down showing his years. His skin is a bit more scaly and his clothes a bit messy. He hears Davis' warning but doesn't really pick up on social clues. As he looks for a seat he smiles at everyone he makes eye contact with bobbing his head along to the song Ivy was humming before they entered.
Lead in by an enthusiastic dwarf and an old lizard folk, following loyally close behind them was a young half elf who steps with pep, hands held behind their back all while humming a tune to themselves. Pointed ears poke out from short, currently wet, silver hair as they hold their nose in the air, sniffing the herb clouds, while wide soft blue hues eagerly scan the space over for the second time. Although they wear simple leather and cloth tunic, their visage is adorned with intricate vibrant blue tribal face paint. Tall in comparison to a couple of their companions, this half elf was also lithe and tan. From damp clothes, goosebumps pepper their skin and she shudders, visibly chilled from an apparent late night dip.
Once the group reaches a table, the half elf rocks on the balls on their feet until everyone else takes a seat. She would mouth to themselves as if taking a head count, before finally sitting. It was only a brief moment before they would bounce back up and wonder off. She’d pad around, absentmindedly poking at random things, picking them up and smelling them before placing them right back, as she does. Naturally, she tends to meander gradually towards warmth.
Durnir is of middling height for a Dwarf, standing about 4'7". He has a cloak with the hood up, but a full black beard that is braided in an intricate style pokes out the bottom. Looking closely, you will notice that he is bald, and there is a scar on his forhead that splits one of his eyebrows. Under his cloak, he is wearing scale mail that is of Es'Verdai-El make. It has more natural materials than the industrial made armor found in the Crosslands. There is a shield on his back and sword at his waist that he are definitely not from the east. They are a rönd (round shield with metal supports around the edges, and a metal dome at the center) and saber, standard issue equipment for the sailors out of Beros. The rönd is painted with a symbol of Helm.
As the sit down, he notices the Ivy bouncing on her heels. He reaches for her, just as she bounces back up. "Damn... Oh well, since your up anyways, can you grab me a Mead?" He'll turn to Walf and say quietly "Do you think he'll really pop out of the ring? I was just joking about that."
Walf watches Ivy bop along poking and prodding people and their things. “Oh ho ho, Walf hope Ivy smell good foods. Walf hungry. Maybe Ivy take foods soon….” Walf continued to watch Ivy while not noticing the glances from the other patrons. “Durnir joke. Walf hope pale one pop out while Durnir eat. Haha Walf laugh” Walf exclaims as he laughs
While waiting at the bar for a key to his room and another bottle of wine, the blue-skinned cambion's golden eyes attentively watches the people that just entered the Rigger's Retreat, the hooded lizardfolk, the bald dwarf and the silver-haired half-elf. Yes those must be the Es'Verdai-Elians the young mercenary had mentioned. They intrigued him. Es'Verdai-El intrigued him. This untamed continent of wild jungles, still untainted by the scourge of law and order, still free of the oppressing shackles of Crosslands, still free to the primal unrestrained use of magic. But what were they doing here? Could they be here for the same reason as him, to make a difference, to accomplish change, to set magic free again. He is delighted to see the primal innocense of the half-elf as she explores her new territory like a curious beast. As her exploring takes her closer to the bar the blue cambion's long tail slides up her leg to gently pull her closer. "I'm sorry but I couldn't help but notice, you seem cold and wet, if you'd allow me I would see to it that you would be warm and comfortable again. My name is Ahryman and I hope to get to know you."The cambion says with friendly smile, his curious golden eyes studying the half-elf in front of him.
(( Time check, how long did it take the group to get back? Adaban can only hang out in the ring to a max of four hours at a time - currently. When / if he pops out, he'll have the now very dry chest with him, though it may still contain water inside if some got in. ))
Sitting its hard to tell his height. But the free tanned muscular arms and equipment he has definitely shows him as a warrior. Long auburn hair trails back obviously covering his ears.
The shield has no insignia just painted a dull grey
(( Time check, how long did it take the group to get back? Adaban can only hang out in the ring to a max of four hours at a time - currently. When / if he pops out, he'll have the now very dry chest with him, though it may still contain water inside if some got in. ))
"Mmhmm!" Ivy chimes to Durnir and Walf as she meandered off to the bar.
Popping up on their tip toes and leaning forward against the bar, Ivy inhales the air deeply. She then reaches an arm up into the air to make herself longer, holding a hand up for the barkeep's attention. "Some Baros Mead, some hot tea, and a round of stew to warm our bellies please!" The half-elf starts patting themselves down for some coin. She pulls out various coins from various pockets and plops it down on the counter. There may be some pocket sand and a few pebbles in there too...
Huh? Ivy felt something against their leg. They'd look behind them one way, then the other before spotting a tail. Did I grow a tail!? She bobs in excitement and is about to spin when she's tugged over. Oop.
Big blue hues blink up at the horned man. "You're a friendly one!" She smiles wide. "Hi! I'm Ivy!" She bobs. Immediately distracted, Ivy starts reaching up to touch and inspect the horns. "I like warmth, comfort and learning." Their hips wiggle. "Would you like to meet my friends too?" She chimes while leaning in, sniffing at him.
Ivy Passive Perception is 16 Sniffing out/Keeping an eye out for good food, any change in the surroundings from earlier and any hostiles Ivy Passive Insight is 16 Sniffing out/Keeping any hostility/baddies
"Well, Hi Ivy..."The blue-skinned cambion chuckles at the sweet innocence of the silver-haired half-elf, acquianting herself with him, the blue horns adorning his forehead, sniffing at him, much like an animal, which only serves to entice him further. "...I'm delighted to meet you, and I hope to provide you with all that you like..." He continues, his golden eyes meeting the half-elf's blinking blue hues. "...and if your friends are anything like you I would be delighted to meet them too." He finishes, his long blue tail moving slowly around them both.
(Ahryman might possibly seem tasty, depending on preferences, but he's not the least hostile, quite the opposite actually ;-)
Walf walks into the bar hunched over using his staff to help walk. His hood is down showing his years. His skin is a bit more scaly and his clothes a bit messy. He hears Davis' warning but doesn't really pick up on social clues. As he looks for a seat he smiles at everyone he makes eye contact with bobbing his head along to the song Ivy was humming before they entered.
Brynn watches the newcomers while sipping (or pretending to sip anyways) glancing between then and the people at the table they keep looking at.
To his companions. "i would say a fight is very possible. Who should we back?"
Khione stands up, then gestures for Brynn to follow, "I'd hope you'd have more sense than to back any aggressing seamen. But I suppose its possible they might not be starting the fight, like last time.. I should go see how their swim went. Come along if you'd like, I'll introduce you." She makes her way through the crowd over to the party, seating themselves at the table, "So, did you find anything worth a damn on that shipwreck or was it all for naught?"
While waiting at the bar for a key to his room and another bottle of wine, the blue-skinned cambion's golden eyes attentively watches the people that just entered the Rigger's Retreat, the hooded lizardfolk, the bald dwarf and the silver-haired half-elf. Yes those must be the Es'Verdai-Elians the young mercenary had mentioned. They intrigued him. Es'Verdai-El intrigued him. This untamed continent of wild jungles, still untainted by the scourge of law and order, still free of the oppressing shackles of Crosslands, still free to the primal unrestrained use of magic. But what were they doing here? Could they be here for the same reason as him, to make a difference, to accomplish change, to set magic free again. He is delighted to see the primal innocense of the half-elf as she explores her new territory like a curious beast. As her exploring takes her closer to the bar the blue cambion's long tail slides up her leg to gently pull her closer. "I'm sorry but I couldn't help but notice, you seem cold and wet, if you'd allow me I would see to it that you would be warm and comfortable again. My name is Ahryman and I hope to get to know you."The cambion says with friendly smile, his curious golden eyes studying the half-elf in front of him.
Patricia the waitress turns to make her way out to the table with the wine, but sees you at the bar, "Sorry to interrupt, but I have your wine and room key, my friend" She places it on the bar before Ahryman. "This is from the deep woods of Merlot, aged in Red Oak barrels. And your key as well - Room 4 upstairs, second door on the right." She smiles, "Anything else I can get for you, dear?"
"Mmhmm!" Ivy chimes to Durnir and Walf as she meandered off to the bar.
Popping up on their tip toes and leaning forward against the bar, Ivy inhales the air deeply. She then reaches an arm up into the air to make herself longer, holding a hand up for the barkeep's attention. "Some Baros Mead, some hot tea, and a round of stew to warm our bellies please!" The half-elf starts patting themselves down for some coin. She pulls out various coins from various pockets and plops it down on the counter. There may be some pocket sand and a few pebbles in there too...
Huh? Ivy felt something against their leg. They'd look behind them one way, then the other before spotting a tail. Did I grow a tail!? She bobs in excitement and is about to spin when she's tugged over. Oop.
Big blue hues blink up at the horned man. "You're a friendly one!" She smiles wide. "Hi! I'm Ivy!" She bobs. Immediately distracted, Ivy starts reaching up to touch and inspect the horns. "I like warmth, comfort and learning." Their hips wiggle. "Would you like to meet my friends too?" She chimes while leaning in, sniffing at him.
Ivy Passive Perception is 16 Sniffing out/Keeping an eye out for good food, any change in the surroundings from earlier and any hostiles Ivy Passive Insight is 16 Sniffing out/Keeping any hostility/baddies
The smell here is a mix of several things, certainly including that of hot food and spilt beverages. The place is packed full of men of women of varying degrees of drunkenness, some folks keep to themselves at the gambling tables, some are singing songs of the sea, others are arm wrestling. For the moment, all seems well. However, there is certainly an underlying tension to the crowd. You get the feeling these folks live their lives hard and fast, and as such the tone could change quite quick depending on how the events of the night unfold.
“Okay!” Ivy pauses abruptly and pivots, obediently leading the floating skull back to Durnir as per Walf’s encouragement. “Head for Durnir!” She bounces, presenting him the black skull. Once he provides access to his sack, she lowers ‘Durnir’s Helm’ (the skull) into it.
Spinning back round to face Rigger’s Retreat, Ivy pops up onto their tip toes, craning their neck out to sniff around before lowering back down onto their feet. She then leans in to the others, “Do we try again?” Their head tilts.
just an unstable unicorn.
Walf shrugs "Walf can cook root soup or friends go to eatery"
Durnir looks from Ivy to Walf. "While I would love our new friends to... ahhh... experience your root soup, I think we should try the tavern. We can get a nice warm bed at least. Maybe this time, we go in a bit more subdued? Hoods up, we find a quiet corner and mind our business. And if trouble starts, beat them with our fists, not our magics. Alright? Alright!" He'll start heading to the Rigger's Retreat.
(( While sitting in a rested posture inside the ring space, Adaban listens carefully and studies the speech patterns of each of his new acquaintances. He thinks carefully on how the usage of words have changed. ))
Ivy grins wide, politely at Walf’s offer. More like ‘foot soup’. She gives him a gentle pat on the shoulder. “Durnir desires ale.” She winks.
Ivy waits for Walf to get going, walking along with Durnir before she pops their hood up like it was suggested. Although their silver hair was now hidden, she carries on with their usual bob and skip, weaving in and out, and circling around the more casual paced Walf and Durnir as they make their way to Rigger’s Retreat. She hums a tune.
just an unstable unicorn.
Eiryls looks at Davis, and then to the Rigger's Retreat, "Nobody should want to quarrel with us. They know were mercenaries on behalf of Champagne's orders. Assaulting agent's of the capital carries a high punishment." She smiles, reassuringly.
"Just don't stare at anyone for too long and keep your head on a swivel for stray punches. The Rigger's Retreat is a bit of a different place after the dinner hour.." Davis adds.
The smell of smoking herbs fills the air as the lot of you close in on the Rigger's Retreat. Opening the door reveals a loud and boisterous crowd of men and women, the vast majority holding onto flagons of the good drink.
A quick scan of the room reveals many tables now cleared of dinnerware and replaced with cards, dice, and other table games. Almost out of place amongst the crowd of men, dwarves, and halflings sits a single blue teifling at one of the tables.
(For those of you entering, if you could provide just a brief physical description of your character for our new players that are "hiding" amongst the crowd, it would be most appreciated :) )
Moving through the rowdy crowd of Rigger's Retreat, over to the bar for another bottle of wine and a room for the night, the attention of the blue horned man's golden eyes turns to the entrance as more people make their entry into the already bustling with activity tavern. More than a few eyes follows the blue-skinned cambion as he stands by the bar, blue horns adorning his forehead and a long tail in slow constant motion behind him. Many mistook him for a tiefling, but few knew the true nature of the cambion, and to the suspicious eyes following his every movement, there would have been no difference. He is dressed in a red-and-black jacket, dark grey linen pants and high soft leather boots and a simple backpack dropped by his side. He had been travelling for some time now, seeking new hunting grounds in his seemingly endless campaign to free the world of the oppressive yoke of law and order. He had just to find the right...accomplices, people who would share his vision of freedom from the cruel shackles of man.
Walf walks into the bar hunched over using his staff to help walk. His hood is down showing his years. His skin is a bit more scaly and his clothes a bit messy. He hears Davis' warning but doesn't really pick up on social clues. As he looks for a seat he smiles at everyone he makes eye contact with bobbing his head along to the song Ivy was humming before they entered.
Lead in by an enthusiastic dwarf and an old lizard folk, following loyally close behind them was a young half elf who steps with pep, hands held behind their back all while humming a tune to themselves. Pointed ears poke out from short, currently wet, silver hair as they hold their nose in the air, sniffing the herb clouds, while wide soft blue hues eagerly scan the space over for the second time. Although they wear simple leather and cloth tunic, their visage is adorned with intricate vibrant blue tribal face paint. Tall in comparison to a couple of their companions, this half elf was also lithe and tan. From damp clothes, goosebumps pepper their skin and she shudders, visibly chilled from an apparent late night dip.
Once the group reaches a table, the half elf rocks on the balls on their feet until everyone else takes a seat. She would mouth to themselves as if taking a head count, before finally sitting. It was only a brief moment before they would bounce back up and wonder off. She’d pad around, absentmindedly poking at random things, picking them up and smelling them before placing them right back, as she does. Naturally, she tends to meander gradually towards warmth.
Ivy
just an unstable unicorn.
Durnir is of middling height for a Dwarf, standing about 4'7". He has a cloak with the hood up, but a full black beard that is braided in an intricate style pokes out the bottom. Looking closely, you will notice that he is bald, and there is a scar on his forhead that splits one of his eyebrows. Under his cloak, he is wearing scale mail that is of Es'Verdai-El make. It has more natural materials than the industrial made armor found in the Crosslands. There is a shield on his back and sword at his waist that he are definitely not from the east. They are a rönd (round shield with metal supports around the edges, and a metal dome at the center) and saber, standard issue equipment for the sailors out of Beros. The rönd is painted with a symbol of Helm.
As the sit down, he notices the Ivy bouncing on her heels. He reaches for her, just as she bounces back up. "Damn... Oh well, since your up anyways, can you grab me a Mead?" He'll turn to Walf and say quietly "Do you think he'll really pop out of the ring? I was just joking about that."
Brynn watches the newcomers while sipping (or pretending to sip anyways) glancing between then and the people at the table they keep looking at.
To his companions. "i would say a fight is very possible. Who should we back?"
Laissez les bons temps rouler
Walf watches Ivy bop along poking and prodding people and their things. “Oh ho ho, Walf hope Ivy smell good foods. Walf hungry. Maybe Ivy take foods soon….” Walf continued to watch Ivy while not noticing the glances from the other patrons. “Durnir joke. Walf hope pale one pop out while Durnir eat. Haha Walf laugh” Walf exclaims as he laughs
While waiting at the bar for a key to his room and another bottle of wine, the blue-skinned cambion's golden eyes attentively watches the people that just entered the Rigger's Retreat, the hooded lizardfolk, the bald dwarf and the silver-haired half-elf. Yes those must be the Es'Verdai-Elians the young mercenary had mentioned. They intrigued him. Es'Verdai-El intrigued him. This untamed continent of wild jungles, still untainted by the scourge of law and order, still free of the oppressing shackles of Crosslands, still free to the primal unrestrained use of magic. But what were they doing here? Could they be here for the same reason as him, to make a difference, to accomplish change, to set magic free again. He is delighted to see the primal innocense of the half-elf as she explores her new territory like a curious beast. As her exploring takes her closer to the bar the blue cambion's long tail slides up her leg to gently pull her closer. "I'm sorry but I couldn't help but notice, you seem cold and wet, if you'd allow me I would see to it that you would be warm and comfortable again. My name is Ahryman and I hope to get to know you." The cambion says with friendly smile, his curious golden eyes studying the half-elf in front of him.
(( Time check, how long did it take the group to get back? Adaban can only hang out in the ring to a max of four hours at a time - currently. When / if he pops out, he'll have the now very dry chest with him, though it may still contain water inside if some got in. ))
Brynn continues watching.
Sitting its hard to tell his height. But the free tanned muscular arms and equipment he has definitely shows him as a warrior. Long auburn hair trails back obviously covering his ears.
The shield has no insignia just painted a dull grey
Laissez les bons temps rouler
It's been about an hour or so.
"Mmhmm!" Ivy chimes to Durnir and Walf as she meandered off to the bar.
Popping up on their tip toes and leaning forward against the bar, Ivy inhales the air deeply. She then reaches an arm up into the air to make herself longer, holding a hand up for the barkeep's attention. "Some Baros Mead, some hot tea, and a round of stew to warm our bellies please!" The half-elf starts patting themselves down for some coin. She pulls out various coins from various pockets and plops it down on the counter. There may be some pocket sand and a few pebbles in there too...
Huh? Ivy felt something against their leg. They'd look behind them one way, then the other before spotting a tail. Did I grow a tail!? She bobs in excitement and is about to spin when she's tugged over. Oop.
Big blue hues blink up at the horned man. "You're a friendly one!" She smiles wide. "Hi! I'm Ivy!" She bobs. Immediately distracted, Ivy starts reaching up to touch and inspect the horns. "I like warmth, comfort and learning." Their hips wiggle. "Would you like to meet my friends too?" She chimes while leaning in, sniffing at him.
Ivy Passive Perception is 16
Sniffing out/Keeping an eye out for good food, any change in the surroundings from earlier and any hostiles
Ivy Passive Insight is 16
Sniffing out/Keeping any hostility/baddies
just an unstable unicorn.
"Well, Hi Ivy..." The blue-skinned cambion chuckles at the sweet innocence of the silver-haired half-elf, acquianting herself with him, the blue horns adorning his forehead, sniffing at him, much like an animal, which only serves to entice him further. "...I'm delighted to meet you, and I hope to provide you with all that you like..." He continues, his golden eyes meeting the half-elf's blinking blue hues. "...and if your friends are anything like you I would be delighted to meet them too." He finishes, his long blue tail moving slowly around them both.
(Ahryman might possibly seem tasty, depending on preferences, but he's not the least hostile, quite the opposite actually ;-)
Go ahead and make me a charisma check.
Khione stands up, then gestures for Brynn to follow, "I'd hope you'd have more sense than to back any aggressing seamen. But I suppose its possible they might not be starting the fight, like last time.. I should go see how their swim went. Come along if you'd like, I'll introduce you." She makes her way through the crowd over to the party, seating themselves at the table, "So, did you find anything worth a damn on that shipwreck or was it all for naught?"
Patricia the waitress turns to make her way out to the table with the wine, but sees you at the bar, "Sorry to interrupt, but I have your wine and room key, my friend" She places it on the bar before Ahryman. "This is from the deep woods of Merlot, aged in Red Oak barrels. And your key as well - Room 4 upstairs, second door on the right." She smiles, "Anything else I can get for you, dear?"
The smell here is a mix of several things, certainly including that of hot food and spilt beverages. The place is packed full of men of women of varying degrees of drunkenness, some folks keep to themselves at the gambling tables, some are singing songs of the sea, others are arm wrestling. For the moment, all seems well. However, there is certainly an underlying tension to the crowd. You get the feeling these folks live their lives hard and fast, and as such the tone could change quite quick depending on how the events of the night unfold.
Brynn follows Khione
Laissez les bons temps rouler