Peren took quite a bite from Jokun while Rhudall soaked up a bunch of claw damage.
Jokun takes a full 57 damage from various sources in this round's barrage. The dragon is now missing 68 if its total HP, a fact that makes it very angry.
Everyone who was encased in crystal has manged to free themselves somehow.
For Gavin:
The mystical blade you wield cuts through this dragon's scales like a hot knife through butter. You slash a deep cut along its flank and the darkness inside almost seems to writhe in agony as the light of you weapon refracts along the fracture.
Top of the round begins with Kathra and Mirabel. I'll be busy with some friends, but I'll try to pop in later with the Lair Action when you both are done with your turns.
Rollback Post to RevisionRollBack
"The mongoose blew out its candle and was asleep in bed before the room went dark." —Llanowar fable
This post has potentially manipulated dice roll results.
Kathra continues to perform what is either the intricate dance of battle or an imitation of a chipper shredder. The point is she looks like she's having a good time with it.
((We continue with our reckless attack))
Attack: 9 Damage: 7, lightning damage on a DC 14 dex save: 17, 5 damage on a fail or half on a success
This post has potentially manipulated dice roll results.
((Yeah, not great compared to your last hit.))
Lair Action:
With so many enemies swarming around it, Jokun decides it's time to clear the air a bit.
A strong wind blows around the dragon. Each creature within 60 feet of the dragon must succeed on a DC 15 Strength saving throw or be pushed 15 feet away from the dragon and knocked prone.
Peren's next. Also, for this round positioning may become very important. This room that you are fighting in is about a 100ft circle (so 50ft on all sides from the center). There is the entrance to the room in the dead center of the floor, with stairs going down. There are two narrow stairs that start on the East and West points of the circle and spiral up to the top of the dome to the upper room. Along the Northern arc of the room, a pile of frozen animal and people carcasses is stacked up about 10 or 15 feet. There is a hole in the ceiling a good 50 feet above the pile. Jokun is currently standing just West of the center of the room. From what I recall, the party's positions are as follows:
Gavin, to the north of the monster.
Peren, to the south of the monster.
Everyone else, might be some mix of in front of the monster at varying distances.
If you would like to be somewhere else or with to move somewhere else, be sure to specify that on your turn.
((Don’t forget that bless is still active. We each should get 1d4 added to our saving throws. That should save me, since I only was 1 away, and possibly Mirabel who needs a 2 or better))
This post has potentially manipulated dice roll results.
Peren, now a little shaken up, will use half of his movement to stand and backup an additional 15 feet away from the dragon, ((so he should be 25 feet away now , still on the right side)) Then he will shoot his short bow at the dragon Attack: 14 Damage: 8
((Gavin I don’t think I could make it around the dragon to get to you yet))
This post has potentially manipulated dice roll results.
Due to the background magic of broken forum re-rolls, Rhudall manages to withstand the gale-force winds surrounding the dragon. He lays into it with another axe attack.
This post has potentially manipulated dice roll results.
Jokun appears to have had just about enough of this. A auroral light coalesces in the dragons open mouth for but a few tense heartbeats. The world seems to freeze for but a moment at the shimmering rainbow blasts forth in a line, catching Rhudall, Kathra, and ending just a few feet shy of hitting (I flipped a coin on this)....Thont in its destructive path.
Radiant Breath. The dragon exhales radiant light in a 40-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 29 radiant damage on a failed save, or half as much damage on a successful one.
((Man Kathra got rocked on that one. Also I definitely saw Kathra's dice rolls there but they just went away? Come on now DND Beyond, pull your thumb out))
When the light dims and you blink the colors from your eyes, Kathra looks a bit crispy and Rhudell is down on the ground, not moving. Also the ground along that line is cracked and charred.
((Should Peren’s attack include sneak attack damage since I am engaged in melee? When sneak attack actually applies is always difficult for me to understand at times))
((Yes, it should. Sneak Attack should always be applied when your target is unaware of you because you are hiding, or when an ally is engaged in melee with the target.))
This post has potentially manipulated dice roll results.
Gavin sees Rhudall fall and is in somewhat awe of the power Jokun showed. He uses his War Priest ability and takes two swings with Gugnir.
1st swing: Attack: 19 Damage: 7
2nd swing: Attack: 20 Damage: 9
***I will use my Guided Strike ability on that 2nd strike which adds +10 to hit, so both attacks would succeed as that would bring the ‘to hit’ roll up to 20
((not sure why 1st hit crit as wasn’t a nat 20 so 1st attack should only be 16 dmg, really wish it was though!))
((One of the two dice you rolled in the combined attack roll was at maximum value, the d4, so it counted the whole thing as a crit.))
End of round wrap-up:
Jokun busted out his main breath weapon, wiping out Rhudall and really putting the hurt on Kathra.
Everyone laid into the dragon for a massive sum of damage. See below how that turned out.
Taking arrows from the right and front, and various weapon and fist attacks from all around, the Prism Dragon, Jokun looks pretty well defeated. As Gavin drives the astral blade, Gugnir deep into the squirming black flesh clogging the scar on the underside of Jokun, the dragon raises its head and lets loose a a combination of aurora blast and keening wail directly above. The blast rips through the ceiling and time freezes again as you hear the telltale sounds of the crystal column shatter and then explode. The corpse of Jokun crashes to the ground, its life spent, as debris begin raining from overhead. The explosions cascade further, shaking the foundations of the room you are in.....foundations that were already on the shakiest of grounds supported by crumbling glacier ice. Now is probably a good time to make your exit.
((We are out of initiative. The building is collapsing. Best of luck.))
Rollback Post to RevisionRollBack
"The mongoose blew out its candle and was asleep in bed before the room went dark." —Llanowar fable
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((Seems good.))
End of round wrap-up:
For Gavin:
The mystical blade you wield cuts through this dragon's scales like a hot knife through butter. You slash a deep cut along its flank and the darkness inside almost seems to writhe in agony as the light of you weapon refracts along the fracture.
Top of the round begins with Kathra and Mirabel. I'll be busy with some friends, but I'll try to pop in later with the Lair Action when you both are done with your turns.
((Get us some of that Lair Action...))
Thont looks very, very ready to hit something. A few times.
Mirabel readies a crossbow bolt and looses it, attempting to shoot into the writhing mass of whatever-it-is inside of the dragon.
Attack: 23 Damage: 7
Kathra continues to perform what is either the intricate dance of battle or an imitation of a chipper shredder. The point is she looks like she's having a good time with it.
((We continue with our reckless attack))
Attack: 9 Damage: 7, lightning damage on a DC 14 dex save: 17, 5 damage on a fail or half on a success
((That damage is terrible))
((Yeah, not great compared to your last hit.))
Lair Action:
With so many enemies swarming around it, Jokun decides it's time to clear the air a bit.
A strong wind blows around the dragon. Each creature within 60 feet of the dragon must succeed on a DC 15 Strength saving throw or be pushed 15 feet away from the dragon and knocked prone.
Peren's next. Also, for this round positioning may become very important. This room that you are fighting in is about a 100ft circle (so 50ft on all sides from the center). There is the entrance to the room in the dead center of the floor, with stairs going down. There are two narrow stairs that start on the East and West points of the circle and spiral up to the top of the dome to the upper room. Along the Northern arc of the room, a pile of frozen animal and people carcasses is stacked up about 10 or 15 feet. There is a hole in the ceiling a good 50 feet above the pile. Jokun is currently standing just West of the center of the room. From what I recall, the party's positions are as follows:
If you would like to be somewhere else or with to move somewhere else, be sure to specify that on your turn.
((Don’t forget that bless is still active. We each should get 1d4 added to our saving throws. That should save me, since I only was 1 away, and possibly Mirabel who needs a 2 or better))
((Oops, fixing!))
((EDIT: Well that broke things further....))
Peren, now a little shaken up, will use half of his movement to stand and backup an additional 15 feet away from the dragon, ((so he should be 25 feet away now , still on the right side))
Then he will shoot his short bow at the dragon
Attack: 14 Damage: 8
((Gavin I don’t think I could make it around the dragon to get to you yet))
Due to the background magic of broken forum re-rolls, Rhudall manages to withstand the gale-force winds surrounding the dragon. He lays into it with another axe attack.
Battleaxe Attack vs. AC: 6, 11 slashing damage.
Jokun appears to have had just about enough of this. A auroral light coalesces in the dragons open mouth for but a few tense heartbeats. The world seems to freeze for but a moment at the shimmering rainbow blasts forth in a line, catching Rhudall, Kathra, and ending just a few feet shy of hitting (I flipped a coin on this)....Thont in its destructive path.
Radiant Breath. The dragon exhales radiant light in a 40-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 29 radiant damage on a failed save, or half as much damage on a successful one.
((EDIT: Not sure what is up with the dice rolls on that last post.))
Damage: 30 Radiant.
Kathra's Save: 12 + 2
Rhudall's Save: 21
((Man Kathra got rocked on that one. Also I definitely saw Kathra's dice rolls there but they just went away? Come on now DND Beyond, pull your thumb out))
When the light dims and you blink the colors from your eyes, Kathra looks a bit crispy and Rhudell is down on the ground, not moving. Also the ground along that line is cracked and charred.
((Thont and then Gavin are up.))
((Should Peren’s attack include sneak attack damage since I am engaged in melee? When sneak attack actually applies is always difficult for me to understand at times))
((Yes, it should. Sneak Attack should always be applied when your target is unaware of you because you are hiding, or when an ally is engaged in melee with the target.))
Cool
I forgot Gavin did not get moved backwards
Sneak = 9
Thont cracks his knuckles, gets up and moves to unleash, spending some Ki points...
Unarmed Strike 1: 17 Damage: 6
Unarmed Strike 2 (on Bonus Action): 22 Damage: 6
Unarmed Strike 3 (Ki Point): 17 Damage: 3
Flurry of Blows (Ki Point) Dex Save (DC 12) or be knocked over: 18
((Well Thont, that was....something.))
Gavin sees Rhudall fall and is in somewhat awe of the power Jokun showed. He uses his War Priest ability and takes two swings with Gugnir.
1st swing: Attack: 19 Damage: 7
2nd swing: Attack: 20 Damage: 9
***I will use my Guided Strike ability on that 2nd strike which adds +10 to hit, so both attacks would succeed as that would bring the ‘to hit’ roll up to 20
((not sure why 1st hit crit as wasn’t a nat 20 so 1st attack should only be 16 dmg, really wish it was though!))
((One of the two dice you rolled in the combined attack roll was at maximum value, the d4, so it counted the whole thing as a crit.))
End of round wrap-up:
Taking arrows from the right and front, and various weapon and fist attacks from all around, the Prism Dragon, Jokun looks pretty well defeated. As Gavin drives the astral blade, Gugnir deep into the squirming black flesh clogging the scar on the underside of Jokun, the dragon raises its head and lets loose a a combination of aurora blast and keening wail directly above. The blast rips through the ceiling and time freezes again as you hear the telltale sounds of the crystal column shatter and then explode. The corpse of Jokun crashes to the ground, its life spent, as debris begin raining from overhead. The explosions cascade further, shaking the foundations of the room you are in.....foundations that were already on the shakiest of grounds supported by crumbling glacier ice. Now is probably a good time to make your exit.
((We are out of initiative. The building is collapsing. Best of luck.))