Liavyre reaches over to the waist of the hill giant and takes the circlet from the loin cloth. It smells pretty bad.
"Quick, over this way." Pip calls to the others in a hushed tone. He points over to what appears to be a small trench in the ground, beyond the corpse of the giant. "We can get some cover over here."
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
The group follows Pip through the ditch, attempting to keep quiet. "I didn't think we'd take down a hill giant, and that quick too." He comments. "Over there." Pip jumps up a bit and points over at a copse of trees. "There's a tunnel hidden in there that the scouts use to bypass some of the Steppe. Sometimes something stumbles across it, but at least it'll just by a small scavenger rather than more giants."
If people can make Perception checks as they look over to where Pip is pointing. Those who are short have disadvantage (unless someone tall and strong wants to hold them up for a better look).
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Before Ragmin climbs out of the trench, Thea and Liavyre spot something (see below)
Over in the copse of trees, she sees something seemingly moving around in there. It blends quite well with the natural terrain. Though the glimipses of it are difficult to see, it appears to be almost bovine in appearance, though its body appears made of dark wood and has mossy pieces growing over it.
(If you would like to make a DC 13 Nature Check to work out what the creature is, feel free)
Liavyre is in her element today. She spies the creature lurking around.
From what the stories have told her, this is one of the primal aspects that still walk the realm. It appears to be a wooden sentinel, a plant creature that Nature creates to protect areas that are under threat. One being here means that there must be something dangerous nearby, perhaps the fiend her senses located before.
A wooden sentinel is fairly slow, but tough. Being made of wood, they are susceptible to fire, but are resistant to poisons and diseases. If they see something as a threat, they can entangle a creature, then try and mow them down with their wooden horns. They are quite large (large sized, so not as big as the giant just felled), and are hard to force your way past (forced movement either doesn't work or it gets advantage against).
Some sentinels have a powerful set of spores that they can use which effectively polymorphs a creature into a local plantlife, removing them as a threat by making them one with the nature around them. Though this is effectively a final fate for whomever is effected by the spores, a powerful enough cleric could return them to their original form.
As a ranger, and a warrior of nature, you could perhaps attempt to reason with it, as it is one that guards nature and druids. Speak With Plants would be ideal, but it can be communed with beyond that. Some with enough sentience are known to understand Sylvan, and sometimes Elven or Common.
"knew we could take him, just a overgrown wad of flesh nothing more stab a giant a few times and fall down just like everyone else." Filtch comments as the group makes way through the trench.
"What do you?" he asks of Liavyre
Rollback Post to RevisionRollBack
Filtch Red-whisker | N/G | Nim | 3rd lv Fighter | Brute | "We fight for the youth, we fight at all cost. For as long as we fight, we have not truly lost"
Zanthin Abrax | N/G | Human | 6th lv Wizard | Lore master | "I'd tell you how astronomically dull you truly are, but I'd need to visit the far realm just to find the words to do so."
Her eyes widen and says, "There is a wooden primal sentinel, a guardian of the forest, though I never thought I'd see one...it is is extraordinarily dangerous and can turn us into plants, permanently. Let me try to reason with it—it may be more accepting of my forest origins and grant us safe passage. If anyone can speak with plants that would be ideal, but If anything goes wrong, use fire. Only as a last resort."
She puts her bow away to not appear threatening, gives her hair a quick groom, and proceeds to walk towards it in a non-threatening manner, with a wave of her hand.
In Elvish she says
Greetings kind forest aspect. My name is Liavyre Withrethin of the forest realm. My, the stories I heard from my people have described your kind, though they certainly don't do you justice. If permitted to speak further, I'd like to ask you a question or two, if you do not mind."
She gives a curtsy and bows her head, essentially doing everything possible to be polite.
"No reason to meddle with it. Let's just leave it here."
Rollback Post to RevisionRollBack
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
"Indee-" Filtch agrees with Fjorgin, But ceases his concurrence as Liavyre waltz up to the towering figure. *sigh* "Suppose if anyone going to go on now and talk to the tree she's as good as we got."
Rollback Post to RevisionRollBack
Filtch Red-whisker | N/G | Nim | 3rd lv Fighter | Brute | "We fight for the youth, we fight at all cost. For as long as we fight, we have not truly lost"
Zanthin Abrax | N/G | Human | 6th lv Wizard | Lore master | "I'd tell you how astronomically dull you truly are, but I'd need to visit the far realm just to find the words to do so."
The bull-like wooden creature seems to have identified the oncoming ranger as she speaks to it in the elven tongue. It slowly moves closer to her, its presence now more apparent to the others.
Liavyre reaches over to the waist of the hill giant and takes the circlet from the loin cloth. It smells pretty bad.
"Quick, over this way." Pip calls to the others in a hushed tone. He points over to what appears to be a small trench in the ground, beyond the corpse of the giant. "We can get some cover over here."
Ragmin stumbles over toward Pip
Kurt Stoneseeker
Ragmin Graybeard
Liavyre moves over to the trench as quietly as possible, sticking low to the ground and making use of whatever cover is available.
Stealth 19
After Apocalypse - Liavyre Withrethin Elf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse - Leofir Sylvaranth Elf Rogue
The Windhovers' Call - Xellos Mazoku Tiefling Sorcerer
High Times at Low Tides - DM
"Let's get moving again."
Fjorgin follows Pip.
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
The group follows Pip through the ditch, attempting to keep quiet. "I didn't think we'd take down a hill giant, and that quick too." He comments. "Over there." Pip jumps up a bit and points over at a copse of trees. "There's a tunnel hidden in there that the scouts use to bypass some of the Steppe. Sometimes something stumbles across it, but at least it'll just by a small scavenger rather than more giants."
If people can make Perception checks as they look over to where Pip is pointing. Those who are short have disadvantage (unless someone tall and strong wants to hold them up for a better look).
Fjorgin picks up anyone who can't see very well.
Perception: 4
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Thea follows the group, intent on remaining as quiet as possible.
Perception: 20
Liavyre keeps an arrow notched, "I thought it would have killed all of us, fortunately we were able to save Ragmin."
She sees the trees and a look of relief appears on her face. "Once we're safe we can examine this circlet that smelly giant had on him."
She also looks to where Pip points to see if there is anything amiss.
Perception 24
After Apocalypse - Liavyre Withrethin Elf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse - Leofir Sylvaranth Elf Rogue
The Windhovers' Call - Xellos Mazoku Tiefling Sorcerer
High Times at Low Tides - DM
Ragmin quietly steps towards the tunnel pip points out
stealth:5
Kurt Stoneseeker
Ragmin Graybeard
Before Ragmin climbs out of the trench, Thea and Liavyre spot something (see below)
Over in the copse of trees, she sees something seemingly moving around in there. It blends quite well with the natural terrain. Though the glimipses of it are difficult to see, it appears to be almost bovine in appearance, though its body appears made of dark wood and has mossy pieces growing over it.
(If you would like to make a DC 13 Nature Check to work out what the creature is, feel free)
Liavyre eyes lock onto a the figure as she aims the arrow at it, "Stop everyone. There is something in the trees."
She tries to discern what it is, specifically.
Nature 15
OOC: Nat 20 *_*
After Apocalypse - Liavyre Withrethin Elf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse - Leofir Sylvaranth Elf Rogue
The Windhovers' Call - Xellos Mazoku Tiefling Sorcerer
High Times at Low Tides - DM
Liavyre is in her element today. She spies the creature lurking around.
From what the stories have told her, this is one of the primal aspects that still walk the realm. It appears to be a wooden sentinel, a plant creature that Nature creates to protect areas that are under threat. One being here means that there must be something dangerous nearby, perhaps the fiend her senses located before.
A wooden sentinel is fairly slow, but tough. Being made of wood, they are susceptible to fire, but are resistant to poisons and diseases. If they see something as a threat, they can entangle a creature, then try and mow them down with their wooden horns. They are quite large (large sized, so not as big as the giant just felled), and are hard to force your way past (forced movement either doesn't work or it gets advantage against).
Some sentinels have a powerful set of spores that they can use which effectively polymorphs a creature into a local plantlife, removing them as a threat by making them one with the nature around them. Though this is effectively a final fate for whomever is effected by the spores, a powerful enough cleric could return them to their original form.
As a ranger, and a warrior of nature, you could perhaps attempt to reason with it, as it is one that guards nature and druids. Speak With Plants would be ideal, but it can be communed with beyond that. Some with enough sentience are known to understand Sylvan, and sometimes Elven or Common.
Ragmin stops and waits for the others.
Kurt Stoneseeker
Ragmin Graybeard
(Consider your Stealth check omitted. Good thing, probably...)
"knew we could take him, just a overgrown wad of flesh nothing more stab a giant a few times and fall down just like everyone else." Filtch comments as the group makes way through the trench.
"What do you?" he asks of Liavyre
Filtch Red-whisker | N/G | Nim | 3rd lv Fighter | Brute | "We fight for the youth, we fight at all cost. For as long as we fight, we have not truly lost"
Zanthin Abrax | N/G | Human | 6th lv Wizard | Lore master | "I'd tell you how astronomically dull you truly are, but I'd need to visit the far realm just to find the words to do so."
Her eyes widen and says, "There is a wooden primal sentinel, a guardian of the forest, though I never thought I'd see one...it is is extraordinarily dangerous and can turn us into plants, permanently. Let me try to reason with it—it may be more accepting of my forest origins and grant us safe passage. If anyone can speak with plants that would be ideal, but If anything goes wrong, use fire. Only as a last resort."
She puts her bow away to not appear threatening, gives her hair a quick groom, and proceeds to walk towards it in a non-threatening manner, with a wave of her hand.
In Elvish she says
Greetings kind forest aspect. My name is Liavyre Withrethin of the forest realm. My, the stories I heard from my people have described your kind, though they certainly don't do you justice. If permitted to speak further, I'd like to ask you a question or two, if you do not mind."
She gives a curtsy and bows her head, essentially doing everything possible to be polite.
After Apocalypse - Liavyre Withrethin Elf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse - Leofir Sylvaranth Elf Rogue
The Windhovers' Call - Xellos Mazoku Tiefling Sorcerer
High Times at Low Tides - DM
"No reason to meddle with it. Let's just leave it here."
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
"Indee-" Filtch agrees with Fjorgin, But ceases his concurrence as Liavyre waltz up to the towering figure. *sigh* "Suppose if anyone going to go on now and talk to the tree she's as good as we got."
Filtch Red-whisker | N/G | Nim | 3rd lv Fighter | Brute | "We fight for the youth, we fight at all cost. For as long as we fight, we have not truly lost"
Zanthin Abrax | N/G | Human | 6th lv Wizard | Lore master | "I'd tell you how astronomically dull you truly are, but I'd need to visit the far realm just to find the words to do so."
Ragmin says a prayer to Pelor as he watches Liavyre walk up to the wooden sentinel.
Kurt Stoneseeker
Ragmin Graybeard
The bull-like wooden creature seems to have identified the oncoming ranger as she speaks to it in the elven tongue. It slowly moves closer to her, its presence now more apparent to the others.
Liavyre, could you please make either of:
The choice is yours!