While the others have been discussing, Sandral has removed his nice coat and bundled it into his blanket, storing it securely in his pack. "Ready when you are." He says. Once people are ready, he will walk with them through the shallows to the bridge.
"Well, I guess a little water won't hurt me. To the bridge then." If everyone decides the bridge, then he will lead the way.
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DM for:Reign of VillainsPlayer for:Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!)Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)
DM for:Reign of VillainsPlayer for:Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!)Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)
DM for:Reign of VillainsPlayer for:Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!)Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)
"How should I know?! All I know is I will definitely need a drink after this."
Sen'ra will attempt to use his produce flame to burn the moss away. If it is out, he will make another.
Rollback Post to RevisionRollBack
DM for:Reign of VillainsPlayer for:Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!)Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)
Alton frowns at the strange mold, this only growing more when it seems like it is hurting members of the party. He sees that the fire makes it grow faster and will instead try something of his own. "Is that some kind of monster or just excrement?" He says as he casts Viscious Mockery on it to see if it would have any effect.
"That thing, it must be attracted to the heat." Sandral says, thinking twice about approaching. He is very fire-orientated within his heritage, and wonders whether it will prioritise its want towards him. "Quick, if you can get past, head for the bridge. This moss just appears to expand, not move."
Sandral will cast Aid on Rinc, Riska, and Sen'ra. It isn't much to compensate for the cold blast, but should help a bit.
(Totally waiting for it to sprout legs and chase us)
Upon stepping on the cold water, Jeff felt a shiver. He bids the group that nature is calling him and then swiftly walks away looking for a nearby stalagmite.
The brown mold continuously draws heat from the three adventurers standing on it and the flames Sen'ra produces.
( Rinc, Riskah, and Sen'ra, roll another DC 12 Constitution saving throw and take 12 Cold damage, half on a successfull save. )
This iw only if Logrum has told the party what he knows about the mold.
"Step back from the thing and through the fire to try and bait it in another direction!." Alton calls out to them, hoping this will work as it seemed to be hurting those that got anywhere near it.
DM for:Reign of VillainsPlayer for:Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!)Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)
DM for:Reign of VillainsPlayer for:Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!)Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)
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Jeff nods from the back, willing to follow his party with whatever decision they make.
"So the shallows to the bridge then?" Rinc glances at the party.
While the others have been discussing, Sandral has removed his nice coat and bundled it into his blanket, storing it securely in his pack. "Ready when you are." He says. Once people are ready, he will walk with them through the shallows to the bridge.
"Well, I guess a little water won't hurt me. To the bridge then." If everyone decides the bridge, then he will lead the way.
DM for: Reign of Villains Player for: Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!) Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)
The group walks towards the bridge while moving around the patch of brown mold that Logum pointed.
Suddeny, the brown mold instantly expanded outwards in the direction of Sen'ra.
It grows a patch of brown mold around him as it continuously draws heat from the flames he produced and the people that stands above it.
The surrounding water around it is frigid cold.
( Rinc, Riskah, and Sen'ra make a DC 12 Constitution saving throw and take 35 Cold damage, half on a successfull save. )
EDIT: Should be 4d10 not 4d20, here's the new damage roll. 24 Cold damage
Con Save: 18
DM for: Reign of Villains Player for: Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!) Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)
(Wow, more than half my health... just gone.)
DM for: Reign of Villains Player for: Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!) Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)
Con save 19
Failing the save Riskah will use stone's endurance to shake off some of the damage.
Stone's Endurance 11
"Gah! What is this stuff? And why is it so cold?"
"How should I know?! All I know is I will definitely need a drink after this."
Sen'ra will attempt to use his produce flame to burn the moss away. If it is out, he will make another.
DM for: Reign of Villains Player for: Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!) Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)
Sen'ra tries to burn the brown mold that surrounds their ground but the flames didn't damage it.
Instead, it grows thicker rapidly as it absorbs the heat coming from the flames.
Alton frowns at the strange mold, this only growing more when it seems like it is hurting members of the party. He sees that the fire makes it grow faster and will instead try something of his own. "Is that some kind of monster or just excrement?" He says as he casts Viscious Mockery on it to see if it would have any effect.
2
Alton tried to insult the brown mold hoping for something to happen.
The plain brown mold, having no ears, seems to be unaffected.
Logum will take a moment to think if he knows what this mold is,
Nature: 12
He will move up with the rest of the party, keeping his distance from the mold but still moving toward the bridge.
"That thing, it must be attracted to the heat." Sandral says, thinking twice about approaching. He is very fire-orientated within his heritage, and wonders whether it will prioritise its want towards him. "Quick, if you can get past, head for the bridge. This moss just appears to expand, not move."
Sandral will cast Aid on Rinc, Riska, and Sen'ra. It isn't much to compensate for the cold blast, but should help a bit.
(Totally waiting for it to sprout legs and chase us)
Logum identifies the brown mold feeds on warmth, drawing heat from anything 5 feet around it continuously dealing cold damage.
It is also immune to fire and expands to the direction of any fire near it.
I added the effects of Aid to the three characters.
7 Con Save
Rinc will switch out his long sword for his hand axe...keeping his shield and giving him and option to throw it.
Bonus ACtion Second Wind to recover some hit points: 12
IS it possible to go around this?
Upon stepping on the cold water, Jeff felt a shiver. He bids the group that nature is calling him and then swiftly walks away looking for a nearby stalagmite.
The brown mold continuously draws heat from the three adventurers standing on it and the flames Sen'ra produces.
( Rinc, Riskah, and Sen'ra, roll another DC 12 Constitution saving throw and take 12 Cold damage, half on a successfull save. )
This iw only if Logrum has told the party what he knows about the mold.
"Step back from the thing and through the fire to try and bait it in another direction!." Alton calls out to them, hoping this will work as it seemed to be hurting those that got anywhere near it.
Con Save: 17
DM for: Reign of Villains Player for: Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!) Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)
"COULD THIS BE ANY WORSE FOR ME? GET OFF ME, YA SACK OF COW MANURE!"
Sen'ra will attempt to break free of the mold
Athletics: 18
DM for: Reign of Villains Player for: Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!) Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)