I'm certainly feeling sorry for the Barb at this point. ON the ground with his brains fried looking at a flying beastie blasting him...I hope he can fly....
This post has potentially manipulated dice roll results.
I fly 60ft towards the barbarian so 60ft horizontal + 50ft vertical away total distance= 110 ft and cast spiritual weapon at 4th lvl in the form of a Dancing Gilded Dagger followed by Eldritch blast!
This post has potentially manipulated dice roll results.
If you're 60 feet away horizontally and 50 feet up, the distance between us is 78 feet. Rounded, that's 80 feet, which is further than your spiritual weapon can reach.
Three more EB hits for another 18 damage.
Reggie pulls out his crossbow and fires a bolt at the flying sorcerer.
This post has potentially manipulated dice roll results.
(I have spell sniper so my sheet reflects that it's 120ft range so it would work)
But my go again as the crossbow bolt misses Kosmir casts guiding bolt at 2nd level before sending his spiritual weapon to attack once more. he then moves higher up by 30ft.
A barbarian can choose a greataxe or any martial melee weapon, and then also two handaxes or any simple weapon. Crossbow, light is one of those options.
Also Eldritch blast is four attacks so you need to roll for each one instead of one attack with all the damage.
Oh lovely! What a wonderful day it is. Rerolling...
Attack: 13 Damage: 1
Attack: 28 Damage: 8
Attack: 15 Damage: 3
Attack: 30 Damage: 5
Three hits equals 16 damage.
Rage continues due to persistent rage.
Reggie continues dashing toward Kosmir.
Movement: 40 feet
Action: dash 40 feet
210 - 80 = 130 feet apart
Reggie begins to grin and chant "Tempus be praised." over and over under his breath.
Kosmir uses 10ft of movement to get into range and casts synaptic static DC 19 intelligence save or take 30 psychic damage.
bonus action to summon his otherworldly wings sprouting a set of 4 spectral white and gold wings as he flies up 50ft into the air.
ooooooh that's a nasty intel save spell.
Gotta add that to my repertoire.
Oh, snap. How am I going to counter that thing?
DMing:
Dragons of Stormwreck Isle
Playing:
None sadly.
Optimization Guides:
Literally Too Angry to Die - A Guide to Optimizing a Barbarian
I can't even find a way to lower my intel below 3!
Mostly because, you know, you can't.
DMing:
Dragons of Stormwreck Isle
Playing:
None sadly.
Optimization Guides:
Literally Too Angry to Die - A Guide to Optimizing a Barbarian
I’ve had so many brain farts during combat this go but I am confident in my spell selection!
I'm certainly feeling sorry for the Barb at this point. ON the ground with his brains fried looking at a flying beastie blasting him...I hope he can fly....
LOL DC 19 INT? Here we go: 7
Copy of result in case the roll goes haywire on edit: LOL DC 19 INT? Here we go: 7
That's 33 psychic damage.
210-10 = 200 feet horizontally and 50 feet vertically away
Rage persists; movement: 40 feet; action: dash 40 feet = 120 feet horizontally and 50 feet vertically away
6 seconds of muddled mind done; end-of-turn INT save: 12
I fly 60ft towards the barbarian so 60ft horizontal + 50ft vertical away total distance= 110 ft and cast spiritual weapon at 4th lvl in the form of a Dancing Gilded Dagger followed by Eldritch blast!
Spiritual Weapon Attack: Attack: 19 Damage: 12
Attack: 22 Damage: 7
Attack: 30 Damage: 2
Attack: 26 Damage: 6
Attack: 23 Damage: 10
If you're 60 feet away horizontally and 50 feet up, the distance between us is 78 feet. Rounded, that's 80 feet, which is further than your spiritual weapon can reach.
Three more EB hits for another 18 damage.
Reggie pulls out his crossbow and fires a bolt at the flying sorcerer.
Attack: 20 Damage: 5
(I have spell sniper so my sheet reflects that it's 120ft range so it would work)
But my go again as the crossbow bolt misses Kosmir casts guiding bolt at 2nd level before sending his spiritual weapon to attack once more. he then moves higher up by 30ft.
Guiding Bolt: Attack: 12 Damage: 16
Spiritual Weapon Attack: 21 Damage: 10
I'll reroll advantage if guiding bolt hits.
uh, is a crossbow part of barbarian starting equipment?
DMing:
Dragons of Stormwreck Isle
Playing:
None sadly.
Optimization Guides:
Literally Too Angry to Die - A Guide to Optimizing a Barbarian
Ah! OK, cool. Well, it just missed anyway.
Advantage roll Attack: 18 Damage: 20
Why? Are we limited to starting gear? I thought it was just "no magic items".
Mundane stuff isn't on the table?
No, it’s starting gear only.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Unless you took the option to buy your gear with starting gold.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
A barbarian can choose a greataxe or any martial melee weapon, and then also two handaxes or any simple weapon. Crossbow, light is one of those options.
Guiding bolt did hit (as you know), so another 24 damage.
We are now 100 feet away from each other.
Reggie hurls a javelin this time.
Attack: 20 Damage: 10
In case it is fouled up upon editing: Attack: 29 Damage: 9
Reggie gives a little chuckle as his projectile hits.