During the lesser serpentfolk's attack: As she dodges away from the lesser serpentfolk's blade, but not the bite, Nikita's free hand comes up instinctively. She whispers a word in Elvish and a dark blue shimmering arcane shield barely deflects the creature's fangs, making them pass less than a centimeter from her bare skin.
(Casting Shield as a reaction, Nikita's AC goes from 16 to 21 until her next turn, making the attack miss. Also wanted to make sure that if the lesser serpentfolk is a creature type affected by Protection from Evil and Good, its attacks should have been made with disadvantage.)
Nikita and Thumbtack's turn (assuming nothing happens at the top of the round): Thumbtack, launching herself from Nikita's shoulder in fear of the lesser serpentfolk's fangs, flies in another tight loop and flaps her wings in the putrid, scaly creature's face once more before returning to her perch, distracting the foe and providing help for Nikita's own attack.
Nikita then turns her lateral dodge into an angling thrust into the lesser serpentfolk's side, once again both damaging the creature and surrounding it with booming, thunderous energy that would damage it further, should it move.
Nikita'srapier attack using Booming Blade, at advantage due to Thumbtack'shelp: Rapier to hit: 24 Rapier damage: 9 piercing Booming Blade damage IF the enemy moves voluntarily before Nikita's next turn: 4 thunder
She remains in place, leaving room and providing distraction for Boyd to finish off their foe if needed. Her shimmering blue shield dissipates.
(Nikita's reaction resets. As is clear from this post, she has reaction spells and may use them: Shield, Silvery Barbs or Absorb Elements.)
((Added the rolls for disadvantage to the previous post - both were higher than the initial rolls, so shield shall have to be used.))
The lesser serpentfolk's fangs sink towards Nikita's flesh, but its attack is thwarted by a sudden shimmering, blue shield that stops it in its tracks. The creature recoils, its hands quickly, instinctively checking its fangs to make sure they are intact. Panic sets in as it realises its foe possesses powers beyond its expectations. Fear fills its eyes once more, knowing that it may have underestimated the lithe elf.
Faila's Turn
Faila and the serpentfolk engage in a deadly dance, their forms twisting and winding around each other, each searching for a chance to strike. Twice Faila lashes out with her claws, but the smaller creature evades her attack. However, she remains persistent and eventually her powerful jaws close around the serpentfolk's neck, delivering a crushing blow. It lets out a pained cry as blood seeps from the vicious wound.
Nikita's Turn
With Thumbtack at her side, Nikita sees the serpentfolk's vulnerability and strikes with deadly precision. Her rapier pierces the creature's side, eliciting a cry of agony. The serpentfolk's struggles intensify as it tries to remain standing, but its strength is fleeting. Death looms ever closer for the creature, and it is only a matter of time before it succumbs to its wounds.
Nikita - Your mind is awash with flashing alerts as Thumbtack's psychic warnings cut through your thoughts. Images from the corridor to the north; a figure approaching, wrapped in dark robes with their face shrouded in mystery. Its movements are calculated and steady, though it walks with a limp. Despite the figure's apparent slowness, you can't shake the feeling that it's fully aware of your presence.
Boyd - From your vantage point, you are unaware of any further beings encroaching on your location. Nikita's fierce combat with the serpentfolk to the west continues, her rapier flashing through the air as she tries to land a finishing blow. Meanwhile, the other serpentfolk is locked in close quarters with Faila. As you wait for your chance to act, you wonder what further horrors might dwell in this cursed place. It is your turn.
This post has potentially manipulated dice roll results.
Unaware of any threats beyond the two engaged serpentfolk, but cognizant of the fact they are in some creepy, probably sprawling, underground temple vault, Boyd presses his advantage on the fleeing lesser serpentfolk next to Nikita and Thumbtack. The last thing he wants is that thing running off and finding reinforcements. He winds up a throw, waits for the perfect opportunity when it's distracted by Nikita, and throws his dagger, aiming for the neck.
Bonus action: Steady Aim Action: Attack: 21 to hit (with adv from steady aim) Damage: 4 piercing + 10 sneak attack
Taken off balance by the missed blow, the Lord of Autumn plants his boot in front to catch himself from toppling over. The serpentfolk's opportune strike and bite in return hit true between the vulnerable parts of his armor. Despite the pain inflicted by the wicked blows, the confident firbolg gritted his teeth and recoiled before further damage could be inflicted.
Bringing the massive glaive above his head, he whirls it about in a wide circle with but a single hand. As he does so, the leaves begin to follow the blade about him, rising from the floor as if caught in a cyclone. As they spin about his figure, translucency begins to wash up from his legs all the way up to his head until all that is left is a swirling vortex of foliage. (Hidden Step)
From the apparent void at the eye of the storm comes crashing down the glaive as the Lord of Autumn, now reappearing mid-swing, brings it's full weight to bear upon the skull of the serpentfolk.
A Serpentine Scuffle - Round #3 - Boyd & Lord of Autumn's Turns
Boyd's Turn
The eyes of the serpentfolk to the west glaze over as, for the briefest moment, it desperately claws at the dagger protruding from its neck. Alas, this is to no avail, as it proceeds to slump forward onto its knees before falling to its side. Dark red blood, barely visible in the dim light, mingles with the filth, muck, and other corruption on the temple's floor. Taken by surprise by a force much greater than itself, the creature never stood a chance.
Smaller Serpentfolk #2 is dead.
The Lord Of Autumn's Turn
Bewildered by the sudden disappearance of the Lord of Autumn, the serpentfolk's beady eyes dart around, searching for any sign of the firbolg within the leafy vortex. But before it can make sense of the situation, the Lord of Autumn reappears with deadly glaive in hand. The beast's reflexes prove insufficient as it struggles to keep its balance, trying in vain to evade the firbolg's ferocious attack. Slicing through the air, the glaive strikes the creature with a vicious slash that tears through its flesh and sends it stumbling backwards. Blood gushes from the gaping wound as the creature desperately hisses for air. It's alive for now, but barely.
Aruum's Turn
With the serpentfolk distracted by the Lord of Autumn's fierce attack, Aruum sees his chance to strike. Muttering under his breath, he channels the fiery essence within, forming it into a small, blazing mote of pure destruction. The serpentfolk's attention is drawn to the sudden explosion of flame on its shoulder, writhing in pain as the flames quickly spread, scorching its flesh and scarring its scales.
Remaining Serpentfolk's Turn
The wounded serpentfolk staggers on, fueled by its savage instinct to survive at any cost. It glares at its adversaries with eyes full of hatred, focusing its gaze on the towering figure of the Lord of Autumn. In a desperate attempt to take down the firbolg, it lunges forward, its movements jerky and uncoordinated.
The serpentfolk's blades dance through the air in a frenzied attempt to claim the Lord of Autumn. Its first attack is a wild swing that misses its mark, sending sparks flying as the blade scrapes along the temple's floor. But luck favours the serpentfolk as its second blade plunges deep into the Lord of Autumn's flesh. Pain wracks the firbolg's body, but he remains steadfast, refusing to fall. Attempting to seize the opportunity, the beast lunges forward, jaws agape, seeking to tear into its prey. However, its fangs fail to connect with its foe.
Meresaa - The air is thick with tension as the injured serpentfolk stands before you, its breaths coming in ragged gasps. Despite its weakened state, you can sense its desperate determination to take down as many of your companions as possible before it meets its end. Your heart pounds in your chest as you assess the situation, calculating your next move. It is your turn.
Meresaa's dagger pierces the serpentfolk's flesh with a sickening sound, sinking deep into its side. The creature staggers back, blood spurting from the fresh wound, staining the murky floor beneath it. Its eyes glaze over, and it looks as though it is about to collapse at any moment. The serpentfolk's lips part, slowly enunciating each syllable with a stuttered and dark tone. "May cursssesss befall thee, oh Azzzure One. May a pox be visited upon thee and thy accurssssed cohort,"it utters, spitting out the words with venomous intent.
The end draws near for the beast, its strength ebbing with each passing moment. Its ragged breaths echo through the chamber, and the light in its eyes flickers like a dying flame. It sways unsteadily on its feet, a mere shadow of the fearsome predator it once was. One final strike would be all it takes to extinguish the last vestiges of its life.
Faila - As Meresaa's blade pierces the serpentfolk's side, the creature's dark eyes glimmer with pain and fear. Its once menacing posture now slumps, its snarls reduced to feeble moans. Though you know that its sharp blades and lethal fangs may still pose a danger. The threats and curses it spews sound more like the whimpering of a beaten dog than the roar of a ferocious beast. You sense the desperation in its voice as the last vestiges of defiance slip away. The task of ending its suffering now falls to you, it is your turn.
The hissing sounds of the serpentfolk's curse seems to drive Faila into a mad rage. Her jaws full of teeth open wide in a challenging scream, and all the feathers along her head, neck, and tail stand straight up. Heedless of her foe's blades and fangs, she lunges into it again with teeth and claws.
Faila becomes a blur of vibrant hues as she launches herself at the heavily wounded ((I swear!)) serpentfolk, her fierce determination fueling every sinew of her lithe frame. With a primal grace, she unleashes a flurry of claws and bared fangs upon the creature, aiming to deliver the final blow. But fortune favours the wounded serpentfolk, for in a fleeting moment, it narrowly evades the gaping maw and the initial onslaught of Faila's razor-sharp claws. Its survival seems almost implausible, given the severity of its injuries and the relentless assault it endures.
Yet, undeterred by this near-miss, Faila strikes again with unwavering resolve. Her extended claws pierce the creature's flesh, rending it with deep, savage wounds that spill forth crimson rivers. The serpentfolk's tortured form teeters on the precipice of oblivion, clinging to a tenuous existence in the face of insurmountable odds.
Nikita - The encroaching figure draws nearer, its approach marked by an unsettling stride, each step dragging with a peculiar, jagged rhythm. Cloaked in tattered black robes, it exudes an aura of mystery and foreboding. With its head bowed low, a sense of detachment emanates from the figure as if ensnared in a trance-like state. Doubts assail your mind as you consider the true nature of this enigmatic being; Is it a new adversary, an agent of evil poised to challenge you once more? Or does it harbour secrets and depths yet untold? Atop your shoulder, Thumbtack continues to stream psychic images to your mind's eye of the being. It falls to you to decide how to proceed, it is your turn.
As the lesser serpentfolk falls from a combination of her own and Boyd's attacks, Nikitafeels as much as sees the sensory vision being frantically sent to her by Thumbtack. For a moment, she sees double. A flashback at the sense of some otherworldly dark creature coming inexorably closer, her own death mirrored with every step. It was a Glabrezu and its minions back in the Vesve Forest south of Iuz's lands, or so my friends shouted as they died. And I fled.
Part of her wishes to reverse everything. Redeem herself by flinging herself headlong into battle with the strange figure without heed for anything but her need for closure. But she is not the same elf girl she had been before fleeing far south to Saltmarsh. Before trying to help the Lady Isolde and the Carnival , Dolan and O'Toole and the town, Esther and the Sagacitas. Before she met her new companions and being forever touched by the Feyrealm.
Nikita answers her owl friend calmly: we will all meet it together. Make sure we are ready.
Thumbtack takes wing to the east and flies by the greater serpentfolk, flapping her wings to distract the creature (granting help).
Nikita herself pauses a moment to rack her brain as to any information she can gain about the dark approaching figure. Nature: 15 She also tries to guess at its intentions but finds that understanding something so alien is beyond her. Insight: 8
Almost comically, she shrugs sheepishly at the dark being, holding up a quick index finger as if to say one minute, I will be right back. She steps back out of the western corridor to join her companions, 25' east next to the dying snake creature as Thumbtack lands on her shoulder once more.
"Someone finish this last scaly one off. A strange, dark figure approaches from the north in the western passageway, calmly and clearly aware of our presence. They walk with a limp and exude an aura of foreboding. My instinct tells me they must be an enemy, though I do not know for certain. The group should decide. Perhaps you will know who or what they are, my Lord of Autumn. They will likely be here soon, even at their stately pace."
(She continues concentrating on Protection from Evil and Good. Next attack against the greater serpentfolk is at advantage due to Thumbtack'shelp.)
This post has potentially manipulated dice roll results.
Boyd strafes southeast away from the incoming unseen threat and lobs his magical dagger, perfectly timing it to coincide with Thumbtack swooping at the snakeman.
Attack (advantage): 20 Damage 6 + 3 Movement: 3 squares south of the big snakeman - I should be able to get there without triggering an opportunity attack.
"Oh great! A mysterious figure's on the way too! What a place this is..." Boyd laments, but adds, "Thanks for the heads up, Nikita."
The enigmatic figure, impervious to Nikita's attempts to halt its advance, presses on undeterred as if propelled by an invisible hand. Its resolve remains unbroken, impervious to communication or pleas. Sensing the futility of engaging with this mysterious being, Nikita wisely retreats to the sanctuary of her companions, seeking solace in their collective strength.
After uttering words of warning about the encroaching figure, Nikita commands Thumbtack to disrupt the attention of the severely wounded serpentfolk. With graceful agility, Thumbtack takes flight, swooping and weaving in intricate patterns around the creature. The serpentfolk's bladed arms flail weakly, attempting to swat the owl as she passes. But the creature's movements are slow and clumsy, and Thumbtack deftly evades them with ease.
Nikita's Checks:
Nature
From your vantage point, you can tell that the figure is unmistakably humanoid, standing at a modest height of around five feet. Yet, its true visage remains veiled, obscured by the shadows cast by its tattered robe. Walking with a discernible limp, its gait appears more akin to a shuffle than a graceful slither. You believe that this is not another serpentine creature.
You briefly note that each step is marked by an asymmetry, a subtle imbalance that hints at hidden injuries or lingering afflictions. The manner in which it traverses the space is unsettling and unnatural. Its jerky actions mimic those of a marionette manipulated by invisible strings, being controlled by another.
Insight
None of the creature's movements appears aggressive, yet you are certain that the creature is aware of your presence. Its demeanour suggests a curious tolerance - as if it permits your intrusion within the confines of the temple, or perhaps it simply remains indifferent to your existence. In either case, a closer examination could potentially shed light on the creature's true intentions.
In this enigmatic presence, you discern a void, a hollowness that belies the vibrant spirit of a living soul. It is as if the creature inhabits a shell, an empty husk bereft of passions, desires, and intentions. The lingering question persists: Is it an agent of apathy or a vessel of inscrutable purpose?
Boyd's Turn
Seizing the opportune moment granted by Thumbtack's nimble diversion, Boyd steadies himself and aligns his aim. His dagger, imbued with magical power, sails through the air with precision, finding its mark in the very centre of the serpentfolk's back. A hushed gasp escapes its lips, but no sound follows as the creature crumples forward, forever vanquished. Its once fearsome form now lies adorned with cruel scars and searing wounds.
In the aftermath of the battle, an oppressive silence descends upon the chamber, broken only by the distant rhythmic drip-drop of water echoing through the hallways. The muffled sound of footsteps to the west adds an eerie cadence to the stillness, leaving the party moments to contemplate Nikita's warning. In this lull, time stretches, granting them a precious opportunity to deliberate and determine their next course of action.
All - End of combat/initiative.
((EDIT: For some reason, my discord is not loading at the moment, so unable to end the initiative there!))
As she waits for a response from the group, in particular the Lord of Autumn, as to what to do in this situation, Nikita whispers her suggestion:
"The figure, whoever it is, knows we are here and has seen me, but may not know much about the rest of us. I could stand in the passageway as bait."
She waves her fingers and a Minor Illusion appears of a young, blond half-elf with a livid scar down her face, rapier drawn in hand and a snowy owl on her shoulder, standing perfectly still near the western entrance to the central chamber where the group now are. A perfect image of Nikita and Thumbtack, silently staring back west in challenge to the approaching figure.
"Better yet, she (they, including the owl) can stand in the passageway as bait while we try to ambush as before?"
Boyd stands, bloody knife in hand, looking at the simulacrum of the Elven wizard. "Could fool me. I say we give it a try." he whispers and then hunkers down behind (on the east side) of the central pillar.
The Lord of Autumn straightens up from his combat stance, brushes off his armor, and gives the crew nods in respect to their prowess. Finding a small clot of blood from where the serpentfolk had bit him, he scoops away the mottled concoction from where the venom tried to further subdue the firbolg.
He grins with some sort of morbid eagerness now with the fight over and walks over to the corpse of the lesser serpentfolk that had tried to escape. Wiping the clotted blood from his hand onto its clothes, the firbolg grabs its limp arm and begins to drag it towards the other corpses.
Like a stoic tradesman tending to his craft, the Lord of Autumn hunches down and begins to search the bodies. The weapons the serpentfolk used are cast aside, as are anything else of value. Once finished, he clasps his hands to his thighs and heaves his massive frame back to an upright posture. He speaks with reverence to the aftermath, "The harvest is well earned. Partake or not, it would be a shame to let the spoils go to waste."
As he finishes speaking, he raises his arm and snaps his finger. A massive bonfire engulfs the bodies, quickly turning snake flesh to ashes. [Create Bonfire]
He looks about, then joins in Nikita and Boyd's conversation, "Verily, any distraction we should make only buys time for us to rectify our current situation. Look about, for this crew is in a position most indefensible. With haste, we should scout the other corridors at least for better grounds that would aid this hunt.'"
In a swift display of wit, Nikita weaves her arcane arts and conjures a minor illusion. Like a fleeting dream, the image materialises near the western entrance of the central chamber— familiar figures, a fair-haired elf with a loyal snowy owl perched upon her shoulder. Undoubtedly, this illusory spectre would serve as an alluring distraction, a ruse to divert attention and buy precious moments. Nikita retreats to rejoin her comrades, positioning themselves defensively, as they anticipate further fighting. The seconds stretch like taut strings, and then, as if summoned by the illusion's call, the enigmatic figure emerges from the hallway. Now bathed in the flickering torchlight of the central chamber, its otherworldly nature becomes unmistakable.
Underneath the ebon cowl, a beak, sleek and black, juts forth, accompanied by a cascade of dark feathers, lending an avian essence to its features. Drawing closer, its visage reveals a tapestry of scars etched deep into its skin. These cruel reminders speak volumes of a life spent in the throes of torment and relentless hardship. Nikita's illusion, though masterfully woven, fails to provoke the slightest reaction. The creature presses forward, its gait unwavering, its purpose shrouded in enigma.
Approaching the party's location, the creature shows no sign of noticing their presence. Its vacant stare suggests a mind consumed by a force not of its own or perhaps a will crushed by past tortures. A profound emptiness pervades the being, echoing through its every movement. Clearly, the creature now walks in a daze, barely aware of its surroundings and lost in the service of an unseen master.
((Apologies Lord_Sheep, I think we posted at the same time!))
Lord of Autumn - Can you make an Arcana check as you search the serpentfolk?
Boyd watches tensely as the hunched avian creature makes its way into the room. The man looks ready to beak at a moment's notice, if the rest of his group does. He narrows his eyes at the intruder in the meantime. As the slow monster shambles forth into the midst as if in a daze, Boyd finally shouts out, "Best surrender, mate. The same thing don't have to happen to you as what happened to your friends there." He gestures with the point of his knife to the pile of burning bodies, filling the chamber with the smoke of death.
As Boyd's dagger finds its mark and the serpentfolk sinks to the ground, breathing its last, the brightly feathered Failasaur continues to growl and worry at the slumping corpse. She even starts to snap at the Lord of Autumn as he leans over to search the body, but even the beginning of such an act seems to unsettle her from her predatory focus, and she slinks away instead, slit reptilian pupils constricting as the enormous bonfire suddenly illuminates the dank chamber, burning the bodies into ashes. Faila grinds her sharp teeth together, her feathers slowly, slicking back down on her head and neck.
Until the stunned bird-like creature in robe and cowl shuffles into the room with the party. The equally bird-like Faila seems particularly aghast at this creature, and backs away slowly, her eyes fixed on its vacant ones. In another moment she has circled around to hide behind Meresaa, her muscles rigid, gaze intent on the horrifying, or horrified, being.
"Careful," Nikita hisses. Something is very very wrong about this... even beyond the obvious...
Once the scarred, tortured husk of a once-avian creature enters the central chamber, she loops behind it and back west towards the outer passageway, getting a good look as she passes, but then putting distance between her and it.
"The creature is aware of us, yet unresponsive and unconcerned for its own safety. Seemingly enslaved or enthralled, likely by the masters of this place. It makes me suspect that it is but a delivery drone for a spell or harmful area effect. Or eyes and ears for the masters. I suggest keeping distance."
She grimaces in lurid recollection. Iuz was known to use such tricks... turning once-living things into bombs...
As Nikita and Thumbtack pass quickly behind the creature and away again west down the passageway, gaining separation, the elf attempts to discern (as she passes) any magical effects, particularly enchantments, abjuration or explosive evocation, which may have been placed on the shambling bird to potentially harm the party. Or perhaps Divination to see through its eyes. Meanwhile, the owl similarly looks sharply for any dangerous device, artifice or poison or disease agent apparent upon the creature, using her Keen Hearing and Sight for advantage.
During the lesser serpentfolk's attack:
As she dodges away from the lesser serpentfolk's blade, but not the bite, Nikita's free hand comes up instinctively. She whispers a word in Elvish and a dark blue shimmering arcane shield barely deflects the creature's fangs, making them pass less than a centimeter from her bare skin.
(Casting Shield as a reaction, Nikita's AC goes from 16 to 21 until her next turn, making the attack miss. Also wanted to make sure that if the lesser serpentfolk is a creature type affected by Protection from Evil and Good, its attacks should have been made with disadvantage.)
Nikita and Thumbtack's turn (assuming nothing happens at the top of the round):
Thumbtack, launching herself from Nikita's shoulder in fear of the lesser serpentfolk's fangs, flies in another tight loop and flaps her wings in the putrid, scaly creature's face once more before returning to her perch, distracting the foe and providing help for Nikita's own attack.
Nikita then turns her lateral dodge into an angling thrust into the lesser serpentfolk's side, once again both damaging the creature and surrounding it with booming, thunderous energy that would damage it further, should it move.
Nikita's rapier attack using Booming Blade, at advantage due to Thumbtack's help:
Rapier to hit: 24
Rapier damage: 9 piercing
Booming Blade damage IF the enemy moves voluntarily before Nikita's next turn: 4 thunder
She remains in place, leaving room and providing distraction for Boyd to finish off their foe if needed. Her shimmering blue shield dissipates.
(Nikita's reaction resets. As is clear from this post, she has reaction spells and may use them: Shield, Silvery Barbs or Absorb Elements.)
Tanis(Ranger1): Shiverquill's Tempest City | Xarian(Fighter2): NioNSwiper's Tyranny of Dragons
Dyson/Eleo(TwilightCleric4): Vos' Beyond the Veil | Soren(ShepherdDruid5): Bartjeebus' Ravenloft | Ophelia(WildMagicSorcerer4): Ashen_Age's Risen from the Sands
Joren(EchoKnightFighter6): NotDrizzt's Simple Request | Sabetha(MercyMonk3): Bedlymn's Murder Court | Seri(NatureCleric3/DivineSoulSorcerer1): Bartjeebus' Greyhawk
A Serpentine Scuffle - Round #2-3 - Faila & Nikita's Turns
Amendment to Lesser Serpentfolk's Turn...
((Added the rolls for disadvantage to the previous post - both were higher than the initial rolls, so shield shall have to be used.))
The lesser serpentfolk's fangs sink towards Nikita's flesh, but its attack is thwarted by a sudden shimmering, blue shield that stops it in its tracks. The creature recoils, its hands quickly, instinctively checking its fangs to make sure they are intact. Panic sets in as it realises its foe possesses powers beyond its expectations. Fear fills its eyes once more, knowing that it may have underestimated the lithe elf.
Faila's Turn
Faila and the serpentfolk engage in a deadly dance, their forms twisting and winding around each other, each searching for a chance to strike. Twice Faila lashes out with her claws, but the smaller creature evades her attack. However, she remains persistent and eventually her powerful jaws close around the serpentfolk's neck, delivering a crushing blow. It lets out a pained cry as blood seeps from the vicious wound.
Nikita's Turn
With Thumbtack at her side, Nikita sees the serpentfolk's vulnerability and strikes with deadly precision. Her rapier pierces the creature's side, eliciting a cry of agony. The serpentfolk's struggles intensify as it tries to remain standing, but its strength is fleeting. Death looms ever closer for the creature, and it is only a matter of time before it succumbs to its wounds.
Nikita - Your mind is awash with flashing alerts as Thumbtack's psychic warnings cut through your thoughts. Images from the corridor to the north; a figure approaching, wrapped in dark robes with their face shrouded in mystery. Its movements are calculated and steady, though it walks with a limp. Despite the figure's apparent slowness, you can't shake the feeling that it's fully aware of your presence.
Boyd - From your vantage point, you are unaware of any further beings encroaching on your location. Nikita's fierce combat with the serpentfolk to the west continues, her rapier flashing through the air as she tries to land a finishing blow. Meanwhile, the other serpentfolk is locked in close quarters with Faila. As you wait for your chance to act, you wonder what further horrors might dwell in this cursed place. It is your turn.
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
Unaware of any threats beyond the two engaged serpentfolk, but cognizant of the fact they are in some creepy, probably sprawling, underground temple vault, Boyd presses his advantage on the fleeing lesser serpentfolk next to Nikita and Thumbtack. The last thing he wants is that thing running off and finding reinforcements. He winds up a throw, waits for the perfect opportunity when it's distracted by Nikita, and throws his dagger, aiming for the neck.
Bonus action: Steady Aim
Action: Attack: 21 to hit (with adv from steady aim)
Damage: 4 piercing + 10 sneak attack
Taken off balance by the missed blow, the Lord of Autumn plants his boot in front to catch himself from toppling over. The serpentfolk's opportune strike and bite in return hit true between the vulnerable parts of his armor. Despite the pain inflicted by the wicked blows, the confident firbolg gritted his teeth and recoiled before further damage could be inflicted.
Bringing the massive glaive above his head, he whirls it about in a wide circle with but a single hand. As he does so, the leaves begin to follow the blade about him, rising from the floor as if caught in a cyclone. As they spin about his figure, translucency begins to wash up from his legs all the way up to his head until all that is left is a swirling vortex of foliage. (Hidden Step)
From the apparent void at the eye of the storm comes crashing down the glaive as the Lord of Autumn, now reappearing mid-swing, brings it's full weight to bear upon the skull of the serpentfolk.
Attack @ Large Serpentfolk (Favored Foe + Gathered Swarm): Attack: 23 Damage: 14
A Serpentine Scuffle - Round #3 - Boyd & Lord of Autumn's Turns
Boyd's Turn
The eyes of the serpentfolk to the west glaze over as, for the briefest moment, it desperately claws at the dagger protruding from its neck. Alas, this is to no avail, as it proceeds to slump forward onto its knees before falling to its side. Dark red blood, barely visible in the dim light, mingles with the filth, muck, and other corruption on the temple's floor. Taken by surprise by a force much greater than itself, the creature never stood a chance.
The Lord Of Autumn's Turn
Bewildered by the sudden disappearance of the Lord of Autumn, the serpentfolk's beady eyes dart around, searching for any sign of the firbolg within the leafy vortex. But before it can make sense of the situation, the Lord of Autumn reappears with deadly glaive in hand. The beast's reflexes prove insufficient as it struggles to keep its balance, trying in vain to evade the firbolg's ferocious attack. Slicing through the air, the glaive strikes the creature with a vicious slash that tears through its flesh and sends it stumbling backwards. Blood gushes from the gaping wound as the creature desperately hisses for air. It's alive for now, but barely.
Aruum's Turn
With the serpentfolk distracted by the Lord of Autumn's fierce attack, Aruum sees his chance to strike. Muttering under his breath, he channels the fiery essence within, forming it into a small, blazing mote of pure destruction. The serpentfolk's attention is drawn to the sudden explosion of flame on its shoulder, writhing in pain as the flames quickly spread, scorching its flesh and scarring its scales.
Remaining Serpentfolk's Turn
The wounded serpentfolk staggers on, fueled by its savage instinct to survive at any cost. It glares at its adversaries with eyes full of hatred, focusing its gaze on the towering figure of the Lord of Autumn. In a desperate attempt to take down the firbolg, it lunges forward, its movements jerky and uncoordinated.
16(max) -1 (from reduced size) for 15 slashing damageThe serpentfolk's blades dance through the air in a frenzied attempt to claim the Lord of Autumn. Its first attack is a wild swing that misses its mark, sending sparks flying as the blade scrapes along the temple's floor. But luck favours the serpentfolk as its second blade plunges deep into the Lord of Autumn's flesh. Pain wracks the firbolg's body, but he remains steadfast, refusing to fall. Attempting to seize the opportunity, the beast lunges forward, jaws agape, seeking to tear into its prey. However, its fangs fail to connect with its foe.
Meresaa - The air is thick with tension as the injured serpentfolk stands before you, its breaths coming in ragged gasps. Despite its weakened state, you can sense its desperate determination to take down as many of your companions as possible before it meets its end. Your heart pounds in your chest as you assess the situation, calculating your next move. It is your turn.
Battlemap:
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
"Just. Die. You. Wretched. Thing," Meresaa mutters forcefully as she punctuates her stabs with the dagger.
(I'm imagining gratuitous gore from a zombie movie for flavor even though she only gets one attack.)
Dagger - Attack: 22 Damage: 7 piercing
Device of questionable healing - 9 temp HP to LoA
Characters currently being ruined on this forum:
Neria Tallfellow (Halfling Rogue) - Curse of the Crimson Throne with Ashen_Age
A Serpentine Scuffle - Round #3 - Meresaa's Turn
Meresaa's Turn
Meresaa's dagger pierces the serpentfolk's flesh with a sickening sound, sinking deep into its side. The creature staggers back, blood spurting from the fresh wound, staining the murky floor beneath it. Its eyes glaze over, and it looks as though it is about to collapse at any moment. The serpentfolk's lips part, slowly enunciating each syllable with a stuttered and dark tone. "May cursssesss befall thee, oh Azzzure One. May a pox be visited upon thee and thy accurssssed cohort," it utters, spitting out the words with venomous intent.
The end draws near for the beast, its strength ebbing with each passing moment. Its ragged breaths echo through the chamber, and the light in its eyes flickers like a dying flame. It sways unsteadily on its feet, a mere shadow of the fearsome predator it once was. One final strike would be all it takes to extinguish the last vestiges of its life.
Faila - As Meresaa's blade pierces the serpentfolk's side, the creature's dark eyes glimmer with pain and fear. Its once menacing posture now slumps, its snarls reduced to feeble moans. Though you know that its sharp blades and lethal fangs may still pose a danger. The threats and curses it spews sound more like the whimpering of a beaten dog than the roar of a ferocious beast. You sense the desperation in its voice as the last vestiges of defiance slip away. The task of ending its suffering now falls to you, it is your turn.
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
The hissing sounds of the serpentfolk's curse seems to drive Faila into a mad rage. Her jaws full of teeth open wide in a challenging scream, and all the feathers along her head, neck, and tail stand straight up. Heedless of her foe's blades and fangs, she lunges into it again with teeth and claws.
Bite: 9
Damage: 10
Claw #1: 10
Damage: 3
Claw #2: 22
Damage: 4
A Serpentine Scuffle - Round #3 - Faila's Turn
Faila's Turn
Faila becomes a blur of vibrant hues as she launches herself at the heavily wounded ((I swear!)) serpentfolk, her fierce determination fueling every sinew of her lithe frame. With a primal grace, she unleashes a flurry of claws and bared fangs upon the creature, aiming to deliver the final blow. But fortune favours the wounded serpentfolk, for in a fleeting moment, it narrowly evades the gaping maw and the initial onslaught of Faila's razor-sharp claws. Its survival seems almost implausible, given the severity of its injuries and the relentless assault it endures.
Yet, undeterred by this near-miss, Faila strikes again with unwavering resolve. Her extended claws pierce the creature's flesh, rending it with deep, savage wounds that spill forth crimson rivers. The serpentfolk's tortured form teeters on the precipice of oblivion, clinging to a tenuous existence in the face of insurmountable odds.
Nikita - The encroaching figure draws nearer, its approach marked by an unsettling stride, each step dragging with a peculiar, jagged rhythm. Cloaked in tattered black robes, it exudes an aura of mystery and foreboding. With its head bowed low, a sense of detachment emanates from the figure as if ensnared in a trance-like state. Doubts assail your mind as you consider the true nature of this enigmatic being; Is it a new adversary, an agent of evil poised to challenge you once more? Or does it harbour secrets and depths yet untold? Atop your shoulder, Thumbtack continues to stream psychic images to your mind's eye of the being. It falls to you to decide how to proceed, it is your turn.
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
As the lesser serpentfolk falls from a combination of her own and Boyd's attacks, Nikita feels as much as sees the sensory vision being frantically sent to her by Thumbtack. For a moment, she sees double. A flashback at the sense of some otherworldly dark creature coming inexorably closer, her own death mirrored with every step. It was a Glabrezu and its minions back in the Vesve Forest south of Iuz's lands, or so my friends shouted as they died. And I fled.
Part of her wishes to reverse everything. Redeem herself by flinging herself headlong into battle with the strange figure without heed for anything but her need for closure. But she is not the same elf girl she had been before fleeing far south to Saltmarsh. Before trying to help the Lady Isolde and the Carnival , Dolan and O'Toole and the town, Esther and the Sagacitas. Before she met her new companions and being forever touched by the Feyrealm.
Nikita answers her owl friend calmly: we will all meet it together. Make sure we are ready.
Thumbtack takes wing to the east and flies by the greater serpentfolk, flapping her wings to distract the creature (granting help).
Nikita herself pauses a moment to rack her brain as to any information she can gain about the dark approaching figure. Nature: 15
She also tries to guess at its intentions but finds that understanding something so alien is beyond her. Insight: 8
Almost comically, she shrugs sheepishly at the dark being, holding up a quick index finger as if to say one minute, I will be right back. She steps back out of the western corridor to join her companions, 25' east next to the dying snake creature as Thumbtack lands on her shoulder once more.
"Someone finish this last scaly one off. A strange, dark figure approaches from the north in the western passageway, calmly and clearly aware of our presence. They walk with a limp and exude an aura of foreboding. My instinct tells me they must be an enemy, though I do not know for certain. The group should decide. Perhaps you will know who or what they are, my Lord of Autumn. They will likely be here soon, even at their stately pace."
(She continues concentrating on Protection from Evil and Good. Next attack against the greater serpentfolk is at advantage due to Thumbtack's help.)
Tanis(Ranger1): Shiverquill's Tempest City | Xarian(Fighter2): NioNSwiper's Tyranny of Dragons
Dyson/Eleo(TwilightCleric4): Vos' Beyond the Veil | Soren(ShepherdDruid5): Bartjeebus' Ravenloft | Ophelia(WildMagicSorcerer4): Ashen_Age's Risen from the Sands
Joren(EchoKnightFighter6): NotDrizzt's Simple Request | Sabetha(MercyMonk3): Bedlymn's Murder Court | Seri(NatureCleric3/DivineSoulSorcerer1): Bartjeebus' Greyhawk
Boyd strafes southeast away from the incoming unseen threat and lobs his magical dagger, perfectly timing it to coincide with Thumbtack swooping at the snakeman.
Attack (advantage): 20
Damage 6 + 3
Movement: 3 squares south of the big snakeman - I should be able to get there without triggering an opportunity attack.
"Oh great! A mysterious figure's on the way too! What a place this is..." Boyd laments, but adds, "Thanks for the heads up, Nikita."
A Serpentine Scuffle - Round #4 - Nikita & Boyd's Turns
Nikita's Turn
The enigmatic figure, impervious to Nikita's attempts to halt its advance, presses on undeterred as if propelled by an invisible hand. Its resolve remains unbroken, impervious to communication or pleas. Sensing the futility of engaging with this mysterious being, Nikita wisely retreats to the sanctuary of her companions, seeking solace in their collective strength.
After uttering words of warning about the encroaching figure, Nikita commands Thumbtack to disrupt the attention of the severely wounded serpentfolk. With graceful agility, Thumbtack takes flight, swooping and weaving in intricate patterns around the creature. The serpentfolk's bladed arms flail weakly, attempting to swat the owl as she passes. But the creature's movements are slow and clumsy, and Thumbtack deftly evades them with ease.
Nikita's Checks:
Nature
From your vantage point, you can tell that the figure is unmistakably humanoid, standing at a modest height of around five feet. Yet, its true visage remains veiled, obscured by the shadows cast by its tattered robe. Walking with a discernible limp, its gait appears more akin to a shuffle than a graceful slither. You believe that this is not another serpentine creature.
You briefly note that each step is marked by an asymmetry, a subtle imbalance that hints at hidden injuries or lingering afflictions. The manner in which it traverses the space is unsettling and unnatural. Its jerky actions mimic those of a marionette manipulated by invisible strings, being controlled by another.
Insight
None of the creature's movements appears aggressive, yet you are certain that the creature is aware of your presence. Its demeanour suggests a curious tolerance - as if it permits your intrusion within the confines of the temple, or perhaps it simply remains indifferent to your existence. In either case, a closer examination could potentially shed light on the creature's true intentions.
In this enigmatic presence, you discern a void, a hollowness that belies the vibrant spirit of a living soul. It is as if the creature inhabits a shell, an empty husk bereft of passions, desires, and intentions. The lingering question persists: Is it an agent of apathy or a vessel of inscrutable purpose?
Boyd's Turn
Seizing the opportune moment granted by Thumbtack's nimble diversion, Boyd steadies himself and aligns his aim. His dagger, imbued with magical power, sails through the air with precision, finding its mark in the very centre of the serpentfolk's back. A hushed gasp escapes its lips, but no sound follows as the creature crumples forward, forever vanquished. Its once fearsome form now lies adorned with cruel scars and searing wounds.
In the aftermath of the battle, an oppressive silence descends upon the chamber, broken only by the distant rhythmic drip-drop of water echoing through the hallways. The muffled sound of footsteps to the west adds an eerie cadence to the stillness, leaving the party moments to contemplate Nikita's warning. In this lull, time stretches, granting them a precious opportunity to deliberate and determine their next course of action.
All - End of combat/initiative.
((EDIT: For some reason, my discord is not loading at the moment, so unable to end the initiative there!))
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
As she waits for a response from the group, in particular the Lord of Autumn, as to what to do in this situation, Nikita whispers her suggestion:
"The figure, whoever it is, knows we are here and has seen me, but may not know much about the rest of us. I could stand in the passageway as bait."
She waves her fingers and a Minor Illusion appears of a young, blond half-elf with a livid scar down her face, rapier drawn in hand and a snowy owl on her shoulder, standing perfectly still near the western entrance to the central chamber where the group now are. A perfect image of Nikita and Thumbtack, silently staring back west in challenge to the approaching figure.
"Better yet, she (they, including the owl) can stand in the passageway as bait while we try to ambush as before?"
Tanis(Ranger1): Shiverquill's Tempest City | Xarian(Fighter2): NioNSwiper's Tyranny of Dragons
Dyson/Eleo(TwilightCleric4): Vos' Beyond the Veil | Soren(ShepherdDruid5): Bartjeebus' Ravenloft | Ophelia(WildMagicSorcerer4): Ashen_Age's Risen from the Sands
Joren(EchoKnightFighter6): NotDrizzt's Simple Request | Sabetha(MercyMonk3): Bedlymn's Murder Court | Seri(NatureCleric3/DivineSoulSorcerer1): Bartjeebus' Greyhawk
Boyd stands, bloody knife in hand, looking at the simulacrum of the Elven wizard. "Could fool me. I say we give it a try." he whispers and then hunkers down behind (on the east side) of the central pillar.
Stealth: 12
The Lord of Autumn straightens up from his combat stance, brushes off his armor, and gives the crew nods in respect to their prowess. Finding a small clot of blood from where the serpentfolk had bit him, he scoops away the mottled concoction from where the venom tried to further subdue the firbolg.
He grins with some sort of morbid eagerness now with the fight over and walks over to the corpse of the lesser serpentfolk that had tried to escape. Wiping the clotted blood from his hand onto its clothes, the firbolg grabs its limp arm and begins to drag it towards the other corpses.
Like a stoic tradesman tending to his craft, the Lord of Autumn hunches down and begins to search the bodies. The weapons the serpentfolk used are cast aside, as are anything else of value. Once finished, he clasps his hands to his thighs and heaves his massive frame back to an upright posture. He speaks with reverence to the aftermath, "The harvest is well earned. Partake or not, it would be a shame to let the spoils go to waste."
As he finishes speaking, he raises his arm and snaps his finger. A massive bonfire engulfs the bodies, quickly turning snake flesh to ashes. [Create Bonfire]
He looks about, then joins in Nikita and Boyd's conversation, "Verily, any distraction we should make only buys time for us to rectify our current situation. Look about, for this crew is in a position most indefensible. With haste, we should scout the other corridors at least for better grounds that would aid this hunt.'"
Afternoon - Day 1 - Unyielding
In a swift display of wit, Nikita weaves her arcane arts and conjures a minor illusion. Like a fleeting dream, the image materialises near the western entrance of the central chamber— familiar figures, a fair-haired elf with a loyal snowy owl perched upon her shoulder. Undoubtedly, this illusory spectre would serve as an alluring distraction, a ruse to divert attention and buy precious moments. Nikita retreats to rejoin her comrades, positioning themselves defensively, as they anticipate further fighting. The seconds stretch like taut strings, and then, as if summoned by the illusion's call, the enigmatic figure emerges from the hallway. Now bathed in the flickering torchlight of the central chamber, its otherworldly nature becomes unmistakable.
Underneath the ebon cowl, a beak, sleek and black, juts forth, accompanied by a cascade of dark feathers, lending an avian essence to its features. Drawing closer, its visage reveals a tapestry of scars etched deep into its skin. These cruel reminders speak volumes of a life spent in the throes of torment and relentless hardship. Nikita's illusion, though masterfully woven, fails to provoke the slightest reaction. The creature presses forward, its gait unwavering, its purpose shrouded in enigma.
Approaching the party's location, the creature shows no sign of noticing their presence. Its vacant stare suggests a mind consumed by a force not of its own or perhaps a will crushed by past tortures. A profound emptiness pervades the being, echoing through its every movement. Clearly, the creature now walks in a daze, barely aware of its surroundings and lost in the service of an unseen master.
((Apologies Lord_Sheep, I think we posted at the same time!))
Lord of Autumn - Can you make an Arcana check as you search the serpentfolk?
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
Boyd watches tensely as the hunched avian creature makes its way into the room. The man looks ready to beak at a moment's notice, if the rest of his group does. He narrows his eyes at the intruder in the meantime. As the slow monster shambles forth into the midst as if in a daze, Boyd finally shouts out, "Best surrender, mate. The same thing don't have to happen to you as what happened to your friends there." He gestures with the point of his knife to the pile of burning bodies, filling the chamber with the smoke of death.
As Boyd's dagger finds its mark and the serpentfolk sinks to the ground, breathing its last, the brightly feathered Failasaur continues to growl and worry at the slumping corpse. She even starts to snap at the Lord of Autumn as he leans over to search the body, but even the beginning of such an act seems to unsettle her from her predatory focus, and she slinks away instead, slit reptilian pupils constricting as the enormous bonfire suddenly illuminates the dank chamber, burning the bodies into ashes. Faila grinds her sharp teeth together, her feathers slowly, slicking back down on her head and neck.
Until the stunned bird-like creature in robe and cowl shuffles into the room with the party. The equally bird-like Faila seems particularly aghast at this creature, and backs away slowly, her eyes fixed on its vacant ones. In another moment she has circled around to hide behind Meresaa, her muscles rigid, gaze intent on the horrifying, or horrified, being.
Lord of Autumn Arcana check for searching the serpentfolk: 11
"Careful," Nikita hisses. Something is very very wrong about this... even beyond the obvious...
Once the scarred, tortured husk of a once-avian creature enters the central chamber, she loops behind it and back west towards the outer passageway, getting a good look as she passes, but then putting distance between her and it.
"The creature is aware of us, yet unresponsive and unconcerned for its own safety. Seemingly enslaved or enthralled, likely by the masters of this place. It makes me suspect that it is but a delivery drone for a spell or harmful area effect. Or eyes and ears for the masters. I suggest keeping distance."
She grimaces in lurid recollection. Iuz was known to use such tricks... turning once-living things into bombs...
As Nikita and Thumbtack pass quickly behind the creature and away again west down the passageway, gaining separation, the elf attempts to discern (as she passes) any magical effects, particularly enchantments, abjuration or explosive evocation, which may have been placed on the shambling bird to potentially harm the party. Or perhaps Divination to see through its eyes. Meanwhile, the owl similarly looks sharply for any dangerous device, artifice or poison or disease agent apparent upon the creature, using her Keen Hearing and Sight for advantage.
Nikita Arcana: 21
Thumbtack Perception: 22
Tanis(Ranger1): Shiverquill's Tempest City | Xarian(Fighter2): NioNSwiper's Tyranny of Dragons
Dyson/Eleo(TwilightCleric4): Vos' Beyond the Veil | Soren(ShepherdDruid5): Bartjeebus' Ravenloft | Ophelia(WildMagicSorcerer4): Ashen_Age's Risen from the Sands
Joren(EchoKnightFighter6): NotDrizzt's Simple Request | Sabetha(MercyMonk3): Bedlymn's Murder Court | Seri(NatureCleric3/DivineSoulSorcerer1): Bartjeebus' Greyhawk