Since they’re 60 ft off, the myrmidon moves 30 ft towards the group and tahes the Dodge action.
Lightning Lance . The armanite looses a bolt of lightning in a line that is 60 feet long and 10 feet wide. Each creature in the line must make a DC 15 Dexterity saving throw, taking 47 lightning damage on a failed save, or 23 as much damage on a successful one. Targeting Yoku and Ben.
Yoku attempts a Dexterity Save DC 15 vs 4+20+11 Ben attempts a Dexterity Save DC 15 vs 3+17+5, with a beginners luck reroll of 15
She has an AC of 23 now because of the speed potion but you’re right, I didn’t realize before but apparently she can do a warding maneuver for herself. She’d use it on the first attack that hits her for an additional AC of 8.
She has an AC of 23 now because of the speed potion but you’re right, I didn’t realize before but apparently she can do a warding maneuver for herself. She’d use it on the first attack that hits her for an additional AC of 8.
She has an AC of 23 now because of the speed potion but you’re right, I didn’t realize before but apparently she can do a warding maneuver for herself. She’d use it on the first attack that hits her for an additional AC of 8.
With this Nadir gets 23 damage, still.
Forgot about the haste, you’re right.
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If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
She has an AC of 23 now because of the speed potion but you’re right, I didn’t realize before but apparently she can do a warding maneuver for herself. She’d use it on the first attack that hits her for an additional AC of 8.
With this Nadir gets 23 damage, still.
Forgot about the haste, you’re right.
To keep track of it here, the speed potion is in the 2nd of 10 rounds and she used 2/5 warding manoeuvres.
Did the enemies all save this? There was the Barrowghast, the astral elf and the dragon soul within 10 feet if I'm not mistaken. Not that it's a lot of damage but perhaps it makes a difference at the end.
Did the enemies all save this? There was the Barrowghast, the astral elf and the dragon soul within 10 feet if I'm not mistaken. Not that it's a lot of damage but perhaps it makes a difference at the end.
Good point. I forgot. The myrmidon and the elf commander fail.
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If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
This post has potentially manipulated dice roll results.
Yoku will save his bonus action until after the armanite goes down, if the first two arrows drop the armanite, then he will use his bonus action to move hunter's mark to the Air Elemental Myrmidon
Yoku first attack vs armanite, 1+11+10, damage 8+6+7 Yoku extra attack vs armanite, 2+5+10, damage 5+5+7 Yoku haste attack vs armanite, 4+6+10, damage 2+3+7 Colossus damage 7 If 5 ft ally, then Sneak damage 3
Ben will cast magic flare vs armanite, 2+2+4, damage 4+2
The myrmidon moves to Yoku and swings at him three times, hitting once with a 21 for 9 damage. The armanite charges to Count, hitting with a crit for 24 damage, missing once, and again with a 23 for 17 damage. The astral elf shoots twice at Nadir, missing both.
The barrowghast also attacks nadir, hitting once with a 25 for 15 damage.
The dragonsoul hits Nadir twice with a 26 and a 27 for a total of 42 damage. You guys are up!
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If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Yoku attempts a Dexterity Save DC 15 vs 4+20+11
Ben attempts a Dexterity Save DC 15 vs 3+17+5, with a beginners luck reroll of 15
Both save against the Lightening Lance to take 23 damage each
Yoku remaining HP 47/79+0/temps, remaining arrow 19/40, remaining spell slots 2/4:2/2, remaining fey step 2/3, remaining haste 2/10
Ben remaining HP 30/59+0/temps, remaining spell slots 1/3, remaining beginners luck 2/2, remaining scrolls 0/5
Can Nadir use that adder to ac to herself?
She has an AC of 23 now because of the speed potion but you’re right, I didn’t realize before but apparently she can do a warding maneuver for herself. She’d use it on the first attack that hits her for an additional AC of 8.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
With this Nadir gets 23 damage, still.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
Stench ST: 18 plus 4 vs. 16
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
I thinks she’s using her inspiration for this. 24 plus 3
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
Forgot about the haste, you’re right.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
To keep track of it here, the speed potion is in the 2nd of 10 rounds and she used 2/5 warding manoeuvres.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
The dragon soul’s hit inflamed a fury in Nadir that she releases in a flurry of blows.
@DS:
1 plus Attack: 30 Damage: 13
3 plus Attack: 18 Damage: 10
4 plus Attack: 19 Damage: 14
Action Surge:
4 plus Attack: 26 Damage: 11
1 plus Attack: 24 Damage: 9
Bonus: Second Wind healing for 10 HP.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
Did the enemies all save this? There was the Barrowghast, the astral elf and the dragon soul within 10 feet if I'm not mistaken. Not that it's a lot of damage but perhaps it makes a difference at the end.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
Can Count cast Hold Person on the dragon soul to hold him in the cloud?
Good point. I forgot. The myrmidon and the elf commander fail.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Yoku will save his bonus action until after the armanite goes down, if the first two arrows drop the armanite, then he will use his bonus action to move hunter's mark to the Air Elemental Myrmidon
Yoku first attack vs armanite, 1+11+10, damage 8+6+7
Yoku extra attack vs armanite, 2+5+10, damage 5+5+7
Yoku haste attack vs armanite, 4+6+10, damage 2+3+7
Colossus damage 7
If 5 ft ally, then Sneak damage 3
Ben will cast magic flare vs armanite, 2+2+4, damage 4+2
Yoku remaining HP 47/79+0/13, remaining arrow 16/40, remaining spell slots 2/4:2/2, remaining fey step 2/3, remaining haste 1/10
Ben remaining HP 30/59+0/9, remaining spell slots 1/3, remaining beginners luck 2/2, remaining scrolls 0/5
Yoku first attack vs armanite, 2+13+10, damage 4+6+7
Colossus damage 5
First arrow hits the armanite for 4 +6 +7 +5, total 22
If this takes the Armanite down, then Yoku moves Hunter's Mark to the Air Elemental Myrmidon, and continues his attacks,
Yoku extra attack vs Air Elemental Myrmidon, 4+3+10, damage 4+1+7
Yoku haste attack vs Air Elemental Myrmidon, 4+7+10, damage 3+2+7
If 5 ft ally, then Sneak damage 5
Ben will cast magic flare vs Air Elemental Myrmidon, 2+16+4, damage 12+2
Second arrow 4 +1 +7, total 12
Third arrow 3 +2 +7, total 12
Magic Flare 12 +2, total 14
I don't think I have an ally 5 feet for the extra 5 sneak damage
Count moves his Hunters Mark to the myrmidon.
Then sends a Fire Bolt at the dragon soul:
Attack: 3 plus 9 Damage: 13
60 damage wow! It’s bloodied.
38 damage, not bad!
Hits!
Dolrik successfully rolls the seat once on the dragon soul for 15
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
The myrmidon moves to Yoku and swings at him three times, hitting once with a 21 for 9 damage.
The armanite charges to Count, hitting with a crit for 24 damage, missing once, and again with a 23 for 17 damage.
The astral elf shoots twice at Nadir, missing both.
The barrowghast also attacks nadir, hitting once with a 25 for 15 damage.
The dragonsoul hits Nadir twice with a 26 and a 27 for a total of 42 damage. You guys are up!
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Dolrik tolls the dead twice successfully at the dragonsoul. If the sun of the next two numbers is more than 21 it kills it. 18 and 10
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
The second instead goes to the armanite, which is nearly dead now.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.