That’s the plan, anyway. You and three others were captured by Emperor Karjok’nish, a ruler who very much delights in gladiator fights. You have been informed that his men have captured several different types of monsters…and you are supposed to fight them all. If you die? Bad luck. If you can defeat them all…you gain your freedom.
How this will work is the four picked will start at lvl 1, xp leveling. Stats can be rolled, standard array, or point buy-your preference. Each day, you’ll fight a monster, or several monsters depending on how it goes. We’re going to start at the cr 1/8 monsters and move up from there. If a fight goes quickly and easily, you’ll likely have another before getting to rest. After resting…you fight again. We’ll go through every monster in the monster manual that it’ll let me use on DDB, starting at the bottom and going up.
You can keep any weapons or loot you find on the monsters. You start with starting equipment, but the guards are instructed to buy any additional things you give them money for.
We need one character for each classic role. A tank, a DPS, healing/support, and Magic damage/support. Let the Games begin!
Only other requirement is that I want this to move fairly quick, so dont put in If you’re not very active.
That’s the plan, anyway. You and three others were captured by Emperor Karjok’nish, a ruler who very much delights in gladiator fights. You have been informed that his men have captured several different types of monsters…and you are supposed to fight them all. If you die? Bad luck. If you can defeat them all…you gain your freedom.
How this will work is the four picked will start at lvl 1, xp leveling. Stats can be rolled, standard array, or point buy-your preference. Each day, you’ll fight a monster, or several monsters depending on how it goes. We’re going to start at the cr 1/8 monsters and move up from there. If a fight goes quickly and easily, you’ll likely have another before getting to rest. After resting…you fight again.
We’ll go through every monster in the monster manual that it’ll let me use on DDB, starting at the bottom and going up.
You can keep any weapons or loot you find on the monsters. You start with starting equipment, but the guards are instructed to buy any additional things you give them money for.
We need one character for each classic role. A tank, a DPS, healing/support, and Magic damage/support. Let the Games begin!
Only other requirement is that I want this to move fairly quick, so dont put in If you’re not very active.
Magic item prices-https://drive.google.com/file/d/0B8XAiXpOfz9cMWt1RTBicmpmUDg/view?resourcekey=0-ceHUken0_UhQ3Apa6g4SJA
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Can I roll stats a few times and choose which result I use?
You can roll two sets of stats, choose which one you want. Don’t reroll ones.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
ok
Ability scores: 13 11 9 13 15 17
Ability scores: 16 15 18 12 8 13
Zefjen the Shadar-Kai Bard! (Will be college of spirits)
https://ddb.ac/characters/92207678/dexWOZ
Alrighty. Which role? Magic/Support, probably?
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Yeah! (Though I do also have a healing spell. If you want me to replace it so someone else could be the healer, that'd be fine)
Nah, you’re good.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Ability scores: 16 15 8 11 9 7
Ability scores: 14 11 13 11 9 12
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Pallid Elf Rogue - Wildnis || b'Reh - Stig Order Cleric - Humblewood || Rowan - Halfling Giant Path Barbarian - Runewarren || Shaephina - Half-Drow Blood Cleric/Wizard - Murder Court || Ianjin - Gallus Open Hand Monk - Mad Empiricist || Khazela - Spiritfarer Dervish - Tribute Court || Arista - Human Frost Giant Sorcerer - The Old Keep ||
Nadir „Shield“ Narrowfield, Cavalier, tank
https://www.dndbeyond.com/characters/92220920
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Pallid Elf Rogue - Wildnis || b'Reh - Stig Order Cleric - Humblewood || Rowan - Halfling Giant Path Barbarian - Runewarren || Shaephina - Half-Drow Blood Cleric/Wizard - Murder Court || Ianjin - Gallus Open Hand Monk - Mad Empiricist || Khazela - Spiritfarer Dervish - Tribute Court || Arista - Human Frost Giant Sorcerer - The Old Keep ||
Ability scores: 12 14 16 12 9 16
Ability scores: 5 13 14 10 13 11
Peregrin Leafwilds! Wood elf rogue, soon to become swashbuckler. What does the arena look like? Role could be consistent damage.
DMing:
Dragons of Stormwreck Isle
Playing:
None sadly.
Optimization Guides:
Literally Too Angry to Die - A Guide to Optimizing a Barbarian
Peregrin Leafwilds's Character Sheet - D&D Beyond (dndbeyond.com)
DMing:
Dragons of Stormwreck Isle
Playing:
None sadly.
Optimization Guides:
Literally Too Angry to Die - A Guide to Optimizing a Barbarian
The arena will change depending on the enemy.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
We only need a healer now. Paladin or Cleric, probably.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Ooh, never mind. Can I switch to a cleric? I've never made a cleric with dndbeyond's character builder.
DMing:
Dragons of Stormwreck Isle
Playing:
None sadly.
Optimization Guides:
Literally Too Angry to Die - A Guide to Optimizing a Barbarian
I can do a paladin
never mind then.
DMing:
Dragons of Stormwreck Isle
Playing:
None sadly.
Optimization Guides:
Literally Too Angry to Die - A Guide to Optimizing a Barbarian
If you want Cleric, go for it. I'm cool with doing a Rogue too
Any of that’s fine by me, as long as you’re all happy.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.