I didn’t find it. Was looking for Wackystick. Is that right?
Yeah. Should be under homebrew stuff.
Its base item is a +1 Shortsword cause (a) I’m not good enough at homebrew to create it from scratch and (b) the shortsword has all the weapon properties it does except for dealing a different type of damage. I figure when it improves in power we can use the to hit and damage override options.)
I didn’t find it. Was looking for Wackystick. Is that right?
Yeah. Should be under homebrew stuff.
Its base item is a +1 Shortsword cause (a) I’m not good enough at homebrew to create it from scratch and (b) the shortsword has all the weapon properties it does except for dealing a different type of damage. I figure when it improves in power we can use the to hit and damage override options.)
Got it. It doesn’t appear under the public homebrew items but I found it when looking from Nadir’s inventory.
I didn’t find it. Was looking for Wackystick. Is that right?
Yeah. Should be under homebrew stuff.
Its base item is a +1 Shortsword cause (a) I’m not good enough at homebrew to create it from scratch and (b) the shortsword has all the weapon properties it does except for dealing a different type of damage. I figure when it improves in power we can use the to hit and damage override options.)
Got it. It doesn’t appear under the public homebrew items but I found it when looking from Nadir’s inventory.
Ok cool.
Rollback Post to RevisionRollBack
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Init: 1
Yeah. Should be under homebrew stuff.
Its base item is a +1 Shortsword cause (a) I’m not good enough at homebrew to create it from scratch and (b) the shortsword has all the weapon properties it does except for dealing a different type of damage. I figure when it improves in power we can use the to hit and damage override options.)
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Yoku initiative 15
Got it. It doesn’t appear under the public homebrew items but I found it when looking from Nadir’s inventory.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
With an average initiative of 14.6 for you and 9 for your enemies, you’re up first.
6% chance of a treasure roll: 74
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Ok cool.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Interesting slippery surface idea I have a few questions about some mechanics questions:
1)is is 15 feet of actual movement or actions that use up 15' of movement (Standing frome prone or dismounting)
2)Is there any extra cost to do things like standing from prone, like a ST to successfully stand if attempted?
3)if a creature is pushed (say with gust) is there any extra ST to not fall prone?
The more I think about the difficulties you could add to this terrain the more I like it!
"Don't let those flyers take flight! Light them up"
Nadir mives 10 feet towards the mephits and throws a javelin at one of them.
4 plus Attack: 25 Damage: 14
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
Nadir shows of Spartan training.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
Count will follow up and try to take the hurt mephit down with a Fire Bolt
Attack: 4 plus 19 Damage: 8
Let's see how they like getting a taste of the death burst! Hopefully Yuko and Ben can take out the other for a second burst...
After casting Bless and seeing the first ice creature shatter, he encourages Yoku and Ben to follow Count’s counsel.
Rawrer stays nearby and distracts.
Leif Pedersen - Human Druid - Beyond the Ragnarök
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
No to one, yes to two and three.
Just need Yoku now!
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Second mephit is in Yoku's sights. Bonus action to cast hunter's mark and then ready an arrow for after Ben's turn
Ben will use a magic flare Attack: 9 Damage: 9
Yoku's arrow is released Attack: 21 Damage: 15
(Blessed, please add a d4 to your attack!)
Leif Pedersen - Human Druid - Beyond the Ragnarök
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
Aren't attack rolls of 1's not automatic failures? I think this isn't the case for saving throws and ability checks, but only for attack rolls.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
Bless 3
You are correct.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.