Ben cries out, "Oh no. It's the enforcer. The enforcer is one of Thieves Guild Chiefs. He's cruel and brutal and strikes fear in all the students in the wizard's guild."
Yoku concentrates and uses a bonus action to move hunter's mark to Noska Ur'gray and readies.
Ben blasts the Enforcer. Ben casts magic bolt (1d20+1) 14+3=17, damage (1d12+1) 11+1=12
That certainly hits, and causes a good bit of damage.
Count wasn't supposed to go last turn (was the final blow in last wave. So I'll let the turn he did last time be for this turn (which only difference is the dodge action by the mushroom)
second attack roll due to disadvantage: 3 from bless plus 20
Cloud of Vermin. Any creature, other than a devil, that starts its turn within 20 feet of one or more nupperibos must succeed on a DC 11 Constitution saving throw or take 5 acid damage. A creature within the areas of two or more nupperibos makes the saving throw with disadvantage.
The wasp stings Nadir with a dirty 20 for 6 damage, and Nadir needs to make a dc11 con save or take 12 poison damage.
The necro-thing claws at Dolrik with its death-y distance claws and completely misses thanks to the loyal Rawrer.
The needle plant shoots two needles at Count, both of which hit for a total of 13 damage.
Norker goes after Ben, hitting with an 11 for 2 damage with his bite and wacking him for a 16 with 7 damage with his mace. (Ouch)
The nupperibo moves 15 feet towards the group, reaching 10 ft away. On the start of your turns you (and your pets) need to make dc11 con saves or take 2d4 acid damage. Same goes for any enemies in melee with you.
you’re up!
Rollback Post to RevisionRollBack
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Temp hp: 5 / 6
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
That certainly hits, and causes a good bit of damage.
That pierced through the heard indeed, bringing your enemy down.
That hits! Looks like fried mushrooms for dinner.
That’s the mushroom. It fails and is very close to dying.
Unfortunately that misses by a hair.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
The wasp flies over to thd group and stings at Nadir, but is unable to find a gap in her armor.
The shroom moves 15 ft towards you and dodges.
The necromite makes an attack at Yoku using Claws if the Grave, but misses.
The needle plant shoots two needles at Count, one of which hits for 5 damage, and two at nadir, one of which hits for 6.
Norker moves it’s full 30 ft towards the group and slips and falls. It uses its action to get up.
You guys are up!
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Tries to end the Myconid with Toll the Dead
DC 15 Wis Save or 6 necrotic damage.
Rawrer distracts.
Temp hp better of:
Dolrik 6 or 5
Rawrer maxed at 10
(All rolls in Game Log)
Mana - Verdan Bard - Dragon Heist
Leif Pedersen - Human Druid - Beyond the Ragnarök
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
Count wasn't supposed to go last turn (was the final blow in last wave. So I'll let the turn he did last time be for this turn (which only difference is the dodge action by the mushroom)
second attack roll due to disadvantage: 3 from bless plus 20
Was one of the enemies near the nupperibo?
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
(I did miss it’s turn)
no. It was off to the side from the others a bit.
It moves 15 ft forward.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Nadir strikes at the wasp with blunt and pointy stick.
3 plus Attack: 23 Damage: 10
1 plus Attack: 22 Damage: 1
temp HPs: 10 / 8
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
Yoku uses a bonus to make the wasp his quarry
Yoku's Attack (bless+1d20+9) 4+19+9=32, damage (2d8+1d6+5) 6+5+5+5=21
Ben blasts the Norker (1d20+1) 4+3=7, damage (1d12+1) 9+1=10
Is it plus 1 or plus 3?
+3 to hit and +1 to damage. I'm terrible on my phone
Lol all I got is my phone)
It fails! The last of its life is sucked from it and it goes down.
Wack wack! (Shad voice what is a sword but a pointy, metal stick?) both hit. The wasp is nearly looking bloodied.
Yoku’s attack ricochets off the wasp’s metalyness, and Ben’s shot goes slightly off to the side.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
The wasp stings Nadir with a dirty 20 for 6 damage, and Nadir needs to make a dc11 con save or take 12 poison damage.
The necro-thing claws at Dolrik with its death-y distance claws and completely misses thanks to the loyal Rawrer.
The needle plant shoots two needles at Count, both of which hit for a total of 13 damage.
Norker goes after Ben, hitting with an 11 for 2 damage with his bite and wacking him for a 16 with 7 damage with his mace. (Ouch)
The nupperibo moves 15 feet towards the group, reaching 10 ft away. On the start of your turns you (and your pets) need to make dc11 con saves or take 2d4 acid damage. Same goes for any enemies in melee with you.
you’re up!
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Nadir: dc11 20 for 7 and dc11 for 7 12
Horse: 16 for 4
Wasp: 13 for 7
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
Nadir continues her fight with the wasp.
3 plus Attack: 11 Damage: 10
3 plus Attack: 18 Damage: 3
Trmp hp 5 / 10
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
Count con ST DC 11: 15
Sir Spitz ST DC 11: 17
Acid damage 4
Sir Spitz and count move towards the nupperibo, Sir Spitz to take the help action for Count to attack it.
Attack: 1 plus 18 Damage: 4
Forgot to make the attack roll at advantage, second attack roll hoping for crit 15
Count temp hp 6
Sir Spitz temp hp 8 or 7
Dolrik Con DC 11: 22 or 4 acid damage
Rawrer Con DC 11: 5 or 5 acid damage.
Mana - Verdan Bard - Dragon Heist
Leif Pedersen - Human Druid - Beyond the Ragnarök
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde