Ben casts magic missile from a scroll, just two missiles at the Orc 9 and one missile on the Expert 3
Assuming that the Orc goes down from the magic missile damage, Yoku will move the Hunter's Mark to the Expert and fire just one arrow to start
Yoku attack 1: 1+18+10, damage 8+5+7, plus colossus slayer 7
Sorry I didn't explain my turn very well. I know that the Orc is low, but I don't know how low. But also, since I can't move Hunter's Mark until the target is dead, Yoku would have known that and his first arrow would still target the Orc for an additional 27
This post has potentially manipulated dice roll results.
Be fired only one missile on the Expert 3 Assuming the first arrow goes to the Orc, then the second arrow goes to the Expert for attack 2: 1+5+10, damage 5+7 plus hunter's mark 4
Be fired only one missile on the Expert 3 Assuming the first arrow goes to the Orc, then the second arrow goes to the Expert for attack 2: 1+5+10, damage 5+7 plus hunter's mark 6
In that case the Orc is down and the expert is injured.
New (next) wild surge DC should be 8.
Mana - Verdan Bard - Dragon Heist
Leif Pedersen - Human Druid - Beyond the Ragnarök
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
Yoku takes 11 damage from the Expert and attempts another concertation Constitution Save DC 10 vs 2+11+2
It seems the Orc is still alive, Yoku delay's his attack until after Ben,
Ben casts magic missile from a scroll, just two missiles at the Orc 9 and one missile on the Expert 5
Assuming that the Orc goes down from the magic missile damage, Yoku will move the Hunter's Mark to the Expert and fire just one arrow to start
Yoku attack 1: 2+5+10, damage 7+4+7, plus colossus slayer 1
Now targeting whoever is still up and closest with the second arrow
Yoku attack 2: 1+3+10, damage 5+7
HP Y//B: 53+(0/11)/60 // 30+(8/10)/42, arrows 14/40, Ben's Scrolls 1/5
Wild Magic Surge: DC 8 vs 6
Green-Flame Blade the elephant:
Attack: 1 plus 15 Damage: 7 plus 7 fire damage plus 4 from mark.
Releasing the sword again it strikes out at the elephant as well:
Attack: 1 plus 21 Damage: 11 plus 3 from mark.
Wild surge: 18 DC 9
Well that's the forst one triggering from Count, here's hoping for the best!
25
25–26
An eye appears on your forehead for the next minute. During that time, you have advantage on Wisdom (Perception) checks that rely on sight.
Both hit! Not a ton of damage but not bad.
Bueno.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
The orc does not go down. However, the expert dies.
The orc is looking pretty bad now.
The elephant is now bloodied.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
The dancing flame once again claws at nadir for a total miss.
Thevelephant manages to hit Count with a 21 for 26 damage.
The orc finally manages to hit Nadir for 7 damage. You guys are up!
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Toll the Dead vs. the orc.
DC 16 Wis Save or 18 necrotic damage.
Rawrer distracts.
EoT thp:
HP (D//R) 14/49+8 or 6 // 5/22+11
(Round 13 Bless 3/10, Twilight Sanctuary 2/10)
Wild Surge: 7 vs DC 1
Mana - Verdan Bard - Dragon Heist
Leif Pedersen - Human Druid - Beyond the Ragnarök
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
Nadir continues fighting the flame and the orc if it is alive, otherwise the elephant.
Flame: 3 plus Attack: 22 Damage: 6
Orc or Elephant: 4 plus Attack: 17 Damage: 8 (advantage only against orc: 25)
temp HP: 6 or 3
wild magic dc 2: 19
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
Sorry I didn't explain my turn very well. I know that the Orc is low, but I don't know how low. But also, since I can't move Hunter's Mark until the target is dead, Yoku would have known that and his first arrow would still target the Orc for an additional 27
Be fired only one missile on the Expert 3
Assuming the first arrow goes to the Orc, then the second arrow goes to the Expert for attack 2: 1+5+10, damage 5+7 plus hunter's mark 4
Same attacks as before:
Sancing sword Attack: 1 plus 22 Damage: 7 plus 4 from mark.
Return after striking as BA, Count cast GFB and continues
Attack: 4 plus 26 Damage: 13 plus 2 fire damage plus 4 from mark.
Wild surge [roll]1d20[/] DC 3
Wild surge 8 DC 3
In that case the Orc is down and the expert is injured.
Switched to the expert, unfortunately that’s a nat 20 save:(
Both hit! Unfortunately it’s not a ton of damage.
With this, the elephant has been killed to death.
Yoku, the flame and the expert are still alive and viable targets.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Nadir switches to the expert and continues to harass the flame.
flame: 2 plus Attack: 21 Damage: 11
expert: 3 plus Attack: 22 Damage: 11
temp: 6 or 9
wild surge dc 4: 19
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
Oh, was it our turn already? I think I might have jumped the gun, can't see the enemy turns. If so, please consider to move forward in time:
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
(Yeah, Yoko still has his turn.)
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.