Dang, I guess I needed to say, “at the end of your first turn frightened (and you’re within 30’), Dolrik removes the frightened condition”. It’s the second bullet point. Sorry team.
Channel Divinity: Twilight SanctuaryTCoE, pg. 35
As an action, you present your holy symbol, and a sphere of twilight emanates from you. The sphere is centered on you, has a 30-ft. radius, and is filled with dim light. The sphere moves with you, and it lasts for 1 minute or until you are incapacitated or die. Whenever a creature (including you) ends its turn in the sphere, you can grant that creature one of these benefits:
- You grant it 1d6+6 temporary hit points.
- You end one effect on it causing it to be charmed or frightened.
It hits nadir for 6 bludgeoning and 4 necrotic damage. Dc14 con save or have your max hp reduced by 4. You guys are up! Remember your wisdom saves.
Wisdom save? Or Charisma save for the gaze?
Maybe I’ve been playing this wrong. I assumed that either a CHA save or the Twilight Sanctuary removing the frightened effect effectively made the creature immune. But would you rule it that the gaze causes the frightened effect at the start of each creature’s turn and is only permanently removed on a CHA save? The Twilight Sanctuary removes the condition only temporarily until the start of the creature’s next turn?
It hits nadir for 6 bludgeoning and 4 necrotic damage. Dc14 con save or have your max hp reduced by 4. You guys are up! Remember your wisdom saves.
Wisdom save? Or Charisma save for the gaze?
Maybe I’ve been playing this wrong. I assumed that either a CHA save or the Twilight Sanctuary removing the frightened effect effectively made the creature immune. But would you rule it that the gaze causes the frightened effect at the start of each creature’s turn and is only permanently removed on a CHA save? The Twilight Sanctuary removes the condition only temporarily until the start of the creature’s next turn?
I means Charisma, sorry. it says ‘on a successful save’ so that’s what I’ll go with.
Any which way, you guys take it down. 7 and 1
Rollback Post to RevisionRollBack
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Yoku already saved against the corpse gaze
Ben needs to make two saves 2+16+1, 1+12+1
Yoku shoot the last target with HM and no disadvantage,
Yoku atk1 vs corpse walker. 1+8+10, damage 5+2+7
Yoku atk2 vs corpse walker. 1+14+10, damage 8+6+7
Colossus damage 7
Sneak damage 2
Ben fires a magic flare with disadvantage 4+13+4, 5+2
Ben attempts another Charisma Save 3+16+1
Dang, I guess I needed to say, “at the end of your first turn frightened (and you’re within 30’), Dolrik removes the frightened condition”. It’s the second bullet point. Sorry team.
As an action, you present your holy symbol, and a sphere of twilight emanates from you. The sphere is centered on you, has a 30-ft. radius, and is filled with dim light. The sphere moves with you, and it lasts for 1 minute or until you are incapacitated or die. Whenever a creature (including you) ends its turn in the sphere, you can grant that creature one of these benefits:
- You grant it 1d6+6 temporary hit points.
- You end one effect on it causing it to be charmed or frightened.
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
Wisdom save? Or Charisma save for the gaze?
Maybe I’ve been playing this wrong. I assumed that either a CHA save or the Twilight Sanctuary removing the frightened effect effectively made the creature immune. But would you rule it that the gaze causes the frightened effect at the start of each creature’s turn and is only permanently removed on a CHA save? The Twilight Sanctuary removes the condition only temporarily until the start of the creature’s next turn?
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
Incase its still up: Count keeps swinging:
Attack 1: 1 plus 24 Damage: 10 plus 3
Attack 2: 4 plus 26 Damage: 15 plus 6
BA Healing Word on Godric:
Healing: 7
Dolrik casts Sacred Flame at the walker
DC 16 Dex Save or 6 radiant damage.
Rawrer distracts.
HP D//R: 59/60+12 thp // 22+12 thp
End of turn thp: not needed this round for either.
Round 15: 5/10 Bless | 4/10 Twilight Sanctuary
End of turn Cha save for Dolrik (if needed):18. Rawrer saved earlier.
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
I means Charisma, sorry.
it says ‘on a successful save’ so that’s what I’ll go with.
Any which way, you guys take it down. 7 and 1
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Hey that means y’all get a rest!
Loot pile this time is:
5520 xp
700 gp
Dagger
Scroll of Vampiric Touch
Very large club
Really big axe
Scraps of armor?
Studded leather
Shield
Spear
Plate armor
1000 cp
800 sp
2000 gp
50 pp
4 250 gp Art objects
Potion of greater healing
Oil of slipperiness
What do y’all want from the loot pile + to buy?
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
I'm I correct in saying we are level 7 now or did I mess up my xp counter?
Also sir Spitz equipment to add to the pile plus some spare stuff from count.
Lance
2 x Flail
Camel sized ring mail
Camel sized Splint mail
Saddle pack
Bit and bridle
Correct! You should be lvl 7.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Quivers 14/40, Backpack 40/40, Chest 90/120
Recovering arrows DC 11,
6, 1, 9, 14, 9, 6, 11, 7, 9, 2
12, 1, 3, 4, 12, 17, 3, 10, 20, 17
10, 1, 13, 10, 1, 4, 4, 14, 7, 10
20, 5, 19, 1, 15, 12
Recovered 13x arrows, pulled 13x from the chest
Quivers 40/40, Backpacks 80/80, Chest 77/120
Ben will take the scroll of Vampiric Touch, if no one else wants it.
He also would like to buy 1x scroll of magic missiles for 60 gp
Yokus rolls for Rogue HP 1 or 5
We could buy a camel, but I’m unsure if that doesn’t spoil Sir Spitz‘s legacy.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Yawning Portal || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus || Lan Shi - Liquid Swords || Syed - Drakkenheim || Kaelthor - Dragonlance ||
(I’m not sure if Ben will have leveled up from this?)
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
I’m showing an even 26,000 xp. Is that where everyone else is?
Manual d8 hp for attaining level 7: 6 or avg of 5, whichever is higher.
Isn’t an ox a good replacement for Spitz? You could go all Mongo (from Blazing Saddles).
There’s a couple of magic items I wouldn’t mind pricing out. I’ll try and find them after work today.
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
[magicitem]Illusionist's Bracers[magicitem]
Upgrade to +2 or +3 [magicitem]Amulet of the Devout[magicitem]
Mana - Verdan Bard - Dragon Heist
”I love deadlines. I like the whooshing sound they make as they fly by.” - Douglas Adams
”I’ve suffered a great many catastrophes in my life. Most of them never happened.” - Mark Twain
”I am not young enough to know everything.” - Oscar Wilde
I’ll allow the upgrade for 1000 gold per +1 (so 2k to get it to a +3)
Snd I’m thinking 1500 for the bracers.
Give me two minutes to do loot selling calculations.
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Ok. You have 12614 (after buying the spell scroll for Ben)
2k from the amulet and 1500 from the bracers brings it down to 10114
I expect you want one of those potions of invulnerability since you didn’t get one last time?
theres also the unclaimed potion of greater healing and the oil of slipperiness.
(also, I know I said I’m leaving at the end of the year, but since we’re so close to done, I’ll stay for a few days longer if needed to finish this.)
If I haven’t offended you, don’t worry. I’m sure I’ll get to you eventually.
Count hp for paladin: 6 or 2
Fun thought, could I summon the spirit of Sir Spitz with Find Steed? Wouldn't want to sell his equipment then.